Originally when i sculpted the tornado it was supposed to be constructed of plague ridden air, bile juices and pestilent smog, pretty thick and viscous goop I was thinking on the base of using sprue and bending parts off it up towards the center to look like its being uprooted by the gale. I'm hoping a lot of the problems with the rotation of the winds will be fixed with the paint job. For example a lot of the pictures you linked to
DA if you turned the tornado effects completely black for example it would look like a single solid mass, its only the colours that allow you to differentiate different wind currents within the tornado.
As for the straightness of it, I think that might be the angle I took the picture at, in real life its a pretty lumpy looking tornado as regards the swirling.
On another note I do have one small problem with this guy that I suppose is more of a gameplay question. He is pretty tall, the tornado comes up to about the height of a metal great unclean one, now since he'll be flying I wouldn't think this to be a problem but could I get called for
MFA?
Also, i checked your blog, your
GS skills are amazing