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Made in us
Screaming Shining Spear






HQ - Overlord w/ Warscythe, Sempiternal Weave, Mindshackle Scarabs, Phase shifter
Transport - Catacomb Command Barge

Troops - 10x Immortals w/ Tesla
Transport - Nightsythe

Troops - 10x Immortals w/ Tesla
Transport - Nightsythe

Troops - 9x Warriors
RC - Harbinger of Destruction
Transport - Ghost Ark

Troops - 9x Warriors
RC - Harbinger of Destruction
Transport - Ghost Ark

Troops - 10x Warriors
Transport - Ghost Ark

Elites - Triarch Stalker w/ Heat Ray

Heavy Support - Annihilation Barge w/ Tesla Cannon
Heavy Support - Annihilation Barge w/ Tesla Cannon
Heavy Support - Annihilation Barge w/ Tesla Cannon

Well what do you all think. I wanted to make a very bread-and-butter, well-rounded, competitive tournament list that wasn't just flyer spam.

This message was edited 1 time. Last update was at 2013/04/26 02:53:12


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Made in us
One Canoptek Scarab in a Swarm






tesla immortals in scythes are silly. you will get more damage out of rapid fire when you drop in close, which is what you will be doing ( i hope)

on that note, maybe dropping the stalker for a ghost ark and hod and 1 more warrior would be beneficial, evening out the warriors in the other squads to look like 6/ 6 /7

even with the stalker this list is solid, and looks like alot of fun to play ( i too enjoy mechanized necrons)


Automatically Appended Next Post:
just did the math, you cant add 1 more warrior


Automatically Appended Next Post:
i would put 7 warriors in each of 4 arks, 3 with harbingers

This message was edited 2 times. Last update was at 2013/04/26 08:44:52


4500
next army 
   
Made in se
Longtime Dakkanaut





Perth, Australia

Zheak wrote:tesla immortals in scythes are silly. you will get more damage out of rapid fire when you drop in close, which is what you will be doing ( i hope) on that note, maybe dropping the stalker for a ghost ark and hod and 1 more warrior would be beneficial


But when you rapid fire, you can't assault. Late game, drop the immortals, fire your (hopefully twin linked still) Tesla at the objective sitter, then assault what's left of the unit off! Perfect.

Keep the stalker - you have enough AV13 as it is and the TL effect will be awesome.

peteralmo wrote:HQ - Overlord w/ Warscythe, Sempiternal Weave, Mindshackle Scarabs, Phase shifter
Transport - Catacomb Command Barge


You probably already know this, but you don't really need the SW while you are on the barge.

peteralmo wrote:Well what do you all think. I wanted to make a very bread-and-butter, well-rounded, competitive tournament list that wasn't just flyer spam.


Looks solid. AV13 spam combined with a couple of flyers is probably worse for an opponent than flyer spam

   
Made in us
Screaming Shining Spear






Thanks for all the feedback, glad to see most of it was positive. Couple points, the Stalker is also AV 13 right? AV 11 all around with quantum shielding? I know necron armies that play stalkers aren't maximizing their competitiveness, but I want to bring it for a few reasons. It is a solid AV 13 Heavy2 tank buster that isn't relying on Gauss. From everything I've read, the way to play them is for synergy rather than their weapon, and that they synergize best with scythes, Annihilation barges, HoD, and Arks - that is basically my list, so I wanted to see if it would hold true. And finally, its a unit that no one ever expects to see, and because of that I can imagine it either being left alone to do good work for me, or draw an unwarranted amount of attention giving me time to get my flyers in and let my barges rack up a lot of kills.

The semp weave on the Overlord isn't a must, but since he has a warscythe and mindhackle he will be used up close and personal to either sweep through infantry units with his sweep/shoot/charge, or be sent at a vehicle or character to pop it/him hopefully. Either way, he will be in the fray, and when the barge goes pop, I'd rather him still be a Terminator than a Tac Marine lol. I could see cutting the weave and one of the warriors in the 10 man ark for a 3rd HoD, but i think I'm still 7 point short on that transaction.

Gauss on the Immortals rather then Tesla is also fine in my eyes. My reason for going with Tesla on them was two-fold, I wanted to balance the amount of Tesla and Gauss shots I had, the Stalker was being counted as Gauss for anti-tank, and finally, because they are in the night scythes, I was planning on dropping them on objectives to hold, rather than near mech to try and pop em, though if the opponent has mech sitting on an objective id want Gauss!


9000 pts 6000 pts 3500 ---> KEEP CALM AND XENOS 
   
Made in se
Longtime Dakkanaut





Perth, Australia

@peteralmo, I don't think the stalker has quantum shielding, so is only AV11.

Also, it doesn't add anything to AnniBarges or Scythes because they are already twin linked. I think the benefit you'll get on the Warriors and Ghost arks will be huge.

The Tesla/Gauss thing is personal preference, with a stalker I'd suggest that Tesla may be slghtly better because of the extra 6s you'll hopefully roll.

If you want late game anti mech, use Stormteks - they fit well.

hth

   
Made in us
Screaming Shining Spear






MarkCron wrote:
@peteralmo, I don't think the stalker has quantum shielding, so is only AV11

hth


Just checked the codex, it has Quantum Shielding, thank God lol.


Automatically Appended Next Post:
Stormteks are great anti-mech, but at close range, the HoD also has a good anti-mech shot, but at range, which one is better in a ghost ark?


Automatically Appended Next Post:
Eww, twin-linked Voltaic Staff is just gross...

This message was edited 2 times. Last update was at 2013/04/26 13:07:56


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