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Made in gb
Water-Caste Negotiator




I do realise that the "Golden Age" of Draigowing is over... but is it stil viable in 6th edition. That is my first question and my second question is would this list be any good. I know that there are hard counters to this list but it is incredibly fun to play.

Draigowing @ 1500

HQ - Draigo

Troops - 10x Paladins with 4x Psycannons and an Apothecary
Troops - 1x Paladin with a Hammer

Heavy Support - Dreadknight with Heavy Incinerator and Personal Teleporter
Heavy Support - Dreadknight with Heavy Incinerator and Personal Teleporter


Let me know what you think.

This message was edited 1 time. Last update was at 2013/05/01 14:35:08


 Goat wrote:
CountCyrus wrote:
Who gets first blood?


Khorne. Khorne always gets first blood. Always...
 
   
Made in us
Blood-Raging Khorne Berserker





New Jersey

The list is what it is. I would suggest dropping the Apoth and making the other troop a dualadin. If FNP was allowed for instant death wounds I'd so take him every time.

I need to return some video tapes.
Skulls for the Skull Throne 
   
Made in gb
Water-Caste Negotiator




When you say the list is what it is, what do you mean? and I was considering dropping the Apothecary already but what is the benefit of having the second paladin in the unit compared to the FnP on the big unit?


Automatically Appended Next Post:
How is this

HQ - Draigo
= 275

Troops - 10x Paladins with 4x Psycannons and Psybolt Ammo
= 650

Troops - 2x Paladin with 1 a Hammer and 1 with a Halberd
= 110

Heavy Support - Dreadknight with Heavy Incinerator and Personal Teleporter
= 235

Heavy Support - Dreadknight with Heavy Incinerator and Personal Teleporter
= 235


This message was edited 1 time. Last update was at 2013/05/01 15:05:20


 Goat wrote:
CountCyrus wrote:
Who gets first blood?


Khorne. Khorne always gets first blood. Always...
 
   
Made in us
Water-Caste Negotiator




Columbus

this is more of a why question? This list sounds really boring... 15 models.... its either a punch them in the face or chase the army around trying to reach them before they shoot you.... or is this to counter another army you play?

Just wondering

Never argue with an idiot you just lower yourself to their level.  
   
Made in gb
Water-Caste Negotiator




I do not have an army that this is the counter for but I have been play testing it and many armies apart form DE or IG cannot counter it... I was just wondering if others had experienced the same thing

 Goat wrote:
CountCyrus wrote:
Who gets first blood?


Khorne. Khorne always gets first blood. Always...
 
   
Made in us
Plummeting Black Templar Thunderhawk Pilot





Tau Skyfire wrote:
I do not have an army that this is the counter for but I have been play testing it and many armies apart form DE or IG cannot counter it... I was just wondering if others had experienced the same thing


My Tau would like to challenge that statement...
   
Made in us
Blood-Raging Khorne Berserker





New Jersey

Tau Skyfire wrote:
When you say the list is what it is, what do you mean?


What I mean is, it's a Draigowing list. It doesn't change in dynamics from list to list. It's fun if you enjoy that sort of thing. It will wreck people in Relic and Purge.

I need to return some video tapes.
Skulls for the Skull Throne 
   
Made in gb
Water-Caste Negotiator




I have play tested against new tau and it might just be me but they only killed 2 paladins and took down 1 Dreadknight.

 Goat wrote:
CountCyrus wrote:
Who gets first blood?


Khorne. Khorne always gets first blood. Always...
 
   
Made in us
Water-Caste Negotiator




Columbus

I wonder if that tau list did not really challange yours correctly. Could be the player as well.... but Tau with all their high strength shots and templates.. are a good counter for Draigo wing.

Never argue with an idiot you just lower yourself to their level.  
   
Made in us
Plummeting Black Templar Thunderhawk Pilot





Yeah, an optimized semi-competetive list would not have to much trouble with Draigo-wing.
   
Made in us
Sinewy Scourge






I do realise that the "Golden Age" of Draigowing is over... but is it stil viable in 6th edition. That is my first question and my second question is would this list be any good. I know that there are hard counters to this list but it is incredibly fun to play.

Draigowing @ 1500

HQ - Draigo

Troops - 10x Paladins with 4x Psycannons and an Apothecary
Troops - 1x Paladin with a Hammer

Heavy Support - Dreadknight with Heavy Incinerator and Personal Teleporter
Heavy Support - Dreadknight with Heavy Incinerator and Personal Teleporter


The counter is an opponent that plays the mission. It isn't particularly hard to remove two Dredknights and a Solodin if they are the only viable targets in a list. At that point, you have one scoring unit that can engage one unit at a time. It is very possible for an opponent to deny 24" shooting for two turns. Which means that the big Pallie unit is very limited.

I also think that you would be better off dropping the Apothecary, the Solodin, and two personal teleporters to get Coteaz, 2x3 Henchman, and a Stave on the Pallies. Use the other 126 points for fun.

2nd Place 2015 ATC--Team 48
6th Place 2014 ATC--team Ziggy Wardust and the Hammers from Mars
3rd Place 2013 ATC--team Quality Control
7-1 at 2013 Nova Open (winner of bracket 4)
 
   
Made in us
Pestilent Plague Marine with Blight Grenade




Lafayette, IN

My necrons don't fear this at all, but it will kill about 80% of the competitive builds out there when properly applied. It is great against armies it is good against, but it is really bad against bad match-ups.
Think about it 2 squads of 5 deathmarks and 2 despairteks dropping in on the paladin squad and applying 7 S8 AP1 wounds, 2 rends, and 10 saves to the paladin deathstar. It is now a single turn of shooting away from being pulled off of the table.

This message was edited 1 time. Last update was at 2013/05/01 16:54:25


 
   
Made in us
Sinewy Scourge






My necrons don't fear this at all, but it will kill about 80% of the competitive builds out there when properly applied. It is great against armies it is good against, but it is really bad against bad match-ups.
Think about it 2 squads of 5 deathmarks and 2 despairteks dropping in on the paladin squad and applying 7 S8 AP1 wounds, 2 rends, and 10 saves to the paladin deathstar. It is now a single turn of shooting away from being pulled off of the table.


You do realize that the St 8 from the Abyssal staff isn't insta killing them, right? If the player is smart and spreads out, you are probably hitting 3-4 Pallies with those templates. I'm not saying that the firepower won't hurt, but it shouldn't be "pulling the unit off the table."

8 hit with Abyssal Staff is about 7 wounds plus the two rends for 9 5++ saves.
The rest of the Deathmarks are averaging 8 more wounds--not 10.

On average, that is 7 wounds, or 3.5 dead Pallies. Less if Drago can take some of those hits. Not exactly "destroying them." In addition, a good Pallie-star should have Coteaz for this reason. He WILL be expecting you...

This message was edited 1 time. Last update was at 2013/05/01 18:21:14


2nd Place 2015 ATC--Team 48
6th Place 2014 ATC--team Ziggy Wardust and the Hammers from Mars
3rd Place 2013 ATC--team Quality Control
7-1 at 2013 Nova Open (winner of bracket 4)
 
   
Made in gb
Longtime Dakkanaut







A lot of horde armies will laugh this off, as they can just dogpile you, leaving them free to score with cheap scoring units.
   
Made in us
Dakka Veteran




Tau Skyfire wrote:
I have play tested against new tau and it might just be me but they only killed 2 paladins and took down 1 Dreadknight.


Did that "new" Tau list have multiple Riptides in it? Yes those Dreadknights will eat the Riptides but the Riptides with ignores cover should be able to obliterate those Paladins before the Dreadknights catch them.
   
Made in us
Willing Inquisitorial Excruciator






MD. Baltimore Area

Draigo wing is and always has been and will be an ALL IN style of list.


Sometimes you get a good match up and crush face.

Other times you get a bad match up and you have a very hard game.



There is very little you can do to mitigate this when you are putting about half of your points into a single unit.

There is not really much else you can do with your remaining points with a draigo wing list at this point level.


I agree that the apothecary is not really a good purchase for a paladin unit. It does not protect against S8+ stuff tat your paladins fear.

Teleporter knights that are scoring are rather powerful. I think they are one of the better things you can do with your remaining points.

This message was edited 1 time. Last update was at 2013/05/02 00:14:17


40k: 2500 pts. All Built, Mostly Painted Pics: 1 -- 2 -- 3
BFG: 1500 pts. Mostly built, half painted Pics: 1
Blood Bowl: Complete! Pics: 1
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Made in us
Pestilent Plague Marine with Blight Grenade




Lafayette, IN

 JGrand wrote:
My necrons don't fear this at all, but it will kill about 80% of the competitive builds out there when properly applied. It is great against armies it is good against, but it is really bad against bad match-ups.
Think about it 2 squads of 5 deathmarks and 2 despairteks dropping in on the paladin squad and applying 7 S8 AP1 wounds, 2 rends, and 10 saves to the paladin deathstar. It is now a single turn of shooting away from being pulled off of the table.


You do realize that the St 8 from the Abyssal staff isn't insta killing them, right? If the player is smart and spreads out, you are probably hitting 3-4 Pallies with those templates. I'm not saying that the firepower won't hurt, but it shouldn't be "pulling the unit off the table."

8 hit with Abyssal Staff is about 7 wounds plus the two rends for 9 5++ saves.
The rest of the Deathmarks are averaging 8 more wounds--not 10.

On average, that is 7 wounds, or 3.5 dead Pallies. Less if Drago can take some of those hits. Not exactly "destroying them." In addition, a good Pallie-star should have Coteaz for this reason. He WILL be expecting you...


Why isn't S8 AP1 instakilling a t4 model?
   
Made in us
Unrelenting Rubric Terminator of Tzeentch





Because they are T5.

And I haven't played too much against it yet, but looking at the stat lines, I have a feeling two Riptides would merk every last paladin.
Gundams are a bitch, y'all.

"Backfield? I have no backfield." 
   
Made in us
Pestilent Plague Marine with Blight Grenade




Lafayette, IN

No, they are T4.
   
Made in fi
Shunting Grey Knight Interceptor




Finland

 Inigo Montoya wrote:
No, they are T4.

Because it still wounds against leadership. So insta kill applies against leadership, so it would require S20 (iirc paladins have LD10), read necron FAQ.

2013 Wins/Losses in Tournaments
Necrons (with various allies ): 9/3 
   
Made in gb
Purposeful Hammerhead Pilot





London

I use this exact list minus the Apothecary. Its awesome!

Really tactical, it feels like your playing with a super elite army and i really like the low model count. Nothing like beating a 50+ model count army with 15 guys. in 1750 i just tack on a storm raven with goodies and 2k just add more paladins!

Im in a tournament at my local club at the moment in 3rd with only necrons above me (i have beaten both necron armies in previous rounds)

Give this list a go, you will not be disappointed.

I tend to combat squad on mission games with GS for making the dread knights scoring (you have 2/3 chance to make both scoring) or keep the paladins as a blob for relic and purge the alien.

This message was edited 2 times. Last update was at 2013/05/03 11:54:26


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Made in us
Dakka Veteran






Draigowing is a prett good build, your list as built has some hard counters (tripple vindicators for one) but overall would probably do ok. For a more TAC draigowing build I'd check out Allen's list from adepticon.
   
Made in gb
Water-Caste Negotiator




How is this for more TAC?

Draigo

10x Paladins with 4x Psycannons
1x Paladin

10x Interceptors with 2x Psycannons

Dread with 2x Auto-cannons and Psybolt
Dread with 2x Auto-cannons and Psybolt

Its 10 points over 1500
Is this better than the original ? what should I drop for the 10 Points?

 Goat wrote:
CountCyrus wrote:
Who gets first blood?


Khorne. Khorne always gets first blood. Always...
 
   
Made in us
Stalwart Strike Squad Grey Knight



mobile, AL

I run an 1850 list at my store.
Draigo
Libi


10 paladins 4 cannons 7 halberds 2 hammers 1 banner apoth

1 paladin


2 dread knights with incinerator tele and sword (i wont run without sword and tele)

I have been playing with mastery level 3 libi and a stave on the squad with a few extras here and there or a tech priest so i can add more to the death star.
I used to run 3 dreds, but i droped them when the last GK FAQ came out. They arent good enough for their point cost and still cant take down flyers well enough. this list can pretty much ignore 90% of flyers because they will only get one run at them, maybe 2. and with 16 cannon shots you could kill one if you wanted most of the time.

2 dreads are better for the ability to counter hord armies, rip tides, dark eldar, or anything fast. they also will be your opponents main target. so you have 2 turns to make it accorss the field before they decided to ignore the dread knights and try to kill the death star or they may have killed them already.


Fun fact.. Army builder allows dread knights to take powers from the book. which makes sense if tervigons can. most people aregue that you cant, but nowhere does it say you cant. i havent done it yet, but i might try. lol



Grey Knights 6k
Custodians 4k
Imperial Knights 6k
Imperial guard 10k


 
   
Made in gb
Water-Caste Negotiator




The dreadknight were just not working for me when facing Riptides, they just outranged me and when I got close Jumped away whilst firing 3 AP2 Shots a turn into me. I didn't have a chance. That is why I thought I would try out the famous Rifleman Dread

 Goat wrote:
CountCyrus wrote:
Who gets first blood?


Khorne. Khorne always gets first blood. Always...
 
   
Made in gb
Rough Rider with Boomstick



Wiltshire

Inksoul wrote:
Fun fact.. Army builder allows dread knights to take powers from the book. which makes sense if tervigons can. most people aregue that you cant, but nowhere does it say you cant. i havent done it yet, but i might try. lol




No you can't. The erratas specifically state that tervigons can take powers, whereas in the GK codex the only things able to take BRB powers are inquisitors and librarians. BRB powers on a dreadknight is just cheating.

Note to the reader: my username is not arrogance. No, my name is taken from the most excellent of commanders: Lord Castellan Creed, of the Imperial Guar- I mean Astra Militarum - who has a special rule known only as "Tactical Genius"... Although nowhere near as awesome as before, it now allows some cool stuff for the Guar- Astra Militarum - player. FEAR ME AND MY TWO WARLORD TRAITS. 
   
Made in nz
Judgemental Grey Knight Justicar





New Zealand

I find to get the best use out of draigowing, you need minimum 1850 points, and you need to support it, either allies or pure gk.

Draigo
Coteaz
10 pallys

Thats my cookie cutter core. Its powerful in both shooting and assault with psychic buffs from coteaz. It will wreck face, but as I said earlier, it needs support. If you go pure gk, then this is psyfleman, ravens, dreadknights, interceptors, henchman, And can be quite competitive. When draigowing really shines though is with necrons

Lord
5 warriors in night scythe
5 warriors in night scythe
annihalation barge/doom scythe

This adds so much to draigo and company, making it a really tough list to combat. Running just draigo and pallys imho is not that good anymore. You need to add some support.
   
Made in us
Pestilent Plague Marine with Blight Grenade




Lafayette, IN

 Shan1 wrote:
 Inigo Montoya wrote:
No, they are T4.

Because it still wounds against leadership. So insta kill applies against leadership, so it would require S20 (iirc paladins have LD10), read necron FAQ.


No, it wounds on a 2+ if the deathmark squad they joined marks the paladins. 5 Deathmarks with 2 of the teks will end a 10 man squad. I did it in the indy open - after they beamed down and lit the paladins up there were 2 left, and an annihilation barge and the night scythe that they dropped from finished them.

I play necrons heavily and draigowing is an autowin for me every time.

This message was edited 1 time. Last update was at 2013/06/01 20:32:22


 
   
Made in gb
Rough Rider with Boomstick



Wiltshire

 Inigo Montoya wrote:
 Shan1 wrote:
 Inigo Montoya wrote:
No, they are T4.

Because it still wounds against leadership. So insta kill applies against leadership, so it would require S20 (iirc paladins have LD10), read necron FAQ.


No, it wounds on a 2+ if the deathmark squad they joined marks the paladins. 5 Deathmarks with 2 of the teks will end a 10 man squad. I did it in the indy open - after they beamed down and lit the paladins up there were 2 left, and an annihilation barge and the night scythe that they dropped from finished them.

I play necrons heavily and draigowing is an autowin for me every time.


Regardless of what it wounds on, it's still only S8 vs LD10, so it doesn't cause instant death.

Note to the reader: my username is not arrogance. No, my name is taken from the most excellent of commanders: Lord Castellan Creed, of the Imperial Guar- I mean Astra Militarum - who has a special rule known only as "Tactical Genius"... Although nowhere near as awesome as before, it now allows some cool stuff for the Guar- Astra Militarum - player. FEAR ME AND MY TWO WARLORD TRAITS. 
   
Made in us
Pestilent Plague Marine with Blight Grenade




Lafayette, IN

No, when they are joined to a deathmark squad, they wound marked models on 2+. If you don't know the rules, read the faqs and rulebooks, Just because it normally wounds on leadership doesn't mean S8 doesn't autokill T4! Seriously man, learn the rules.

This message was edited 1 time. Last update was at 2013/06/02 03:15:39


 
   
 
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