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![[Post New]](/s/i/i.gif) 2013/05/09 21:31:58
Subject: 1850 Armored IG (Codex, not IA)
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Rogue
Springfield, IL
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So I've always loved tank warfare and wanted to make an armored IG list without using and IA options as the FLGS doesn't usually allow IA in any of there monthly tournaments. So here's my thoughts:
Second Attempt:
HQ:
Company Command Squad
-- 4 Meltas
-- Chimera w/ hull-mounted Heavy Flamer
Troops:
Infantry Platoon
-- Platoon Command Squad w/ Chimera, 4 Flamers
-- Infantry Squad w/ Chimera, Autocannon Team
-- Infantry Squad w/ Chimera, Autocannon Team
Infantry Platoon
-- Platoon Command Squad w/ Chimera, 4 Flamers
-- Infantry Squad w/ Chimera, Autocannon Team
-- Infantry Squad w/ Chimera, Autocannon Team
Heavy Support:
Leman Russ Squadron
-- Leman Russ Battle Tank w/ hull-mounted Heavy Bolter
-- Leman Russ Battle Tank w/ hull-mounted Heavy Bolter
Leman Russ Squadron
-- Leman Russ Battle Tank w/ hull-mounted Heavy Bolter
-- Leman Russ Battle Tank w/ hull-mounted Heavy Bolter
Ordnance Battery
-- Medusa w/ Enclosed Crew Compartment, Bastion-breacher Shells
-- Medusa w/ Enclosed Crew Compartment, Bastion-breacher Shells
Fortifications:
Aegis Defense Line
-- Quad-gun
So hows this? I dropped all of the Devildogs and Hydras but not how 6 scoring units rather than 2, have 4 autocannons, still have 2 squads of 4 flamers, have 4 melta guns, got an extra Leman Russ (and now have 2 squadrons instead of 1) and got an Aegis Defense Line with a Quad-gun.
Thoughts, opinions, critiques, insults, anything is welcome!
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This message was edited 1 time. Last update was at 2013/05/11 18:29:51
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![[Post New]](/s/i/i.gif) 2013/05/09 21:49:32
Subject: 1850 Armored IG (Codex, not IA)
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Lit By the Flames of Prospero
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Seems good, but I just don't understand why everyone is psychically attracted to the Bastion-breacher Shells, I'd much rather have a long range Demolisher than a small blast.. You're probably not even going to hit what you aimed at considering the BS of IG vehicles. If you want tank destroyers, take Vendettas if you're doing an armoured company, 3 Vendettas absolutely destroys enemy tanks and fliers, and Hyrdas may as well have a big crosshair painted on them with the words: 'SHOOT ME!' scrawled beneath it. 2 Hyrdas simply won't be enough to combat the flier menace that is currently emerging in 40k, especially considering the recent influx of Cron Air and Heldrake-heavy lists, take 3 Vendettas, they really are great!!
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Muh Black Templars
Blacksails wrote:Maybe you should read your own posts before calling someone else's juvenile. |
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![[Post New]](/s/i/i.gif) 2013/05/09 22:37:27
Subject: Re:1850 Armored IG (Codex, not IA)
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Rogue
Springfield, IL
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Oh I know how good vendettas are, I have an IG AirCav at the moment that runs multiple vendettas
I was really hoping to keep this list on the ground though, no birds in this list. I was also thinking maybe dropping a devildog for a third Hydra and some upgrades somewhere (not sure what yet)
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![[Post New]](/s/i/i.gif) 2013/05/10 17:36:42
Subject: Re:1850 Armored IG (Codex, not IA)
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Lit By the Flames of Prospero
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Nuul Nalio wrote:Oh I know how good vendettas are, I have an IG AirCav at the moment that runs multiple vendettas
I was really hoping to keep this list on the ground though, no birds in this list. I was also thinking maybe dropping a devildog for a third Hydra and some upgrades somewhere (not sure what yet)
You're probably better taking an Aegis Defence Line or two in stead of one of the Devildogs, stick a couple of those Autogun things on them, have a couple of tanks sit behind them to benefit from the cover save, anti-flier stuff sorted, you probably wouldn't even need the Hydras
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Muh Black Templars
Blacksails wrote:Maybe you should read your own posts before calling someone else's juvenile. |
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![[Post New]](/s/i/i.gif) 2013/05/10 17:44:26
Subject: 1850 Armored IG (Codex, not IA)
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Decrepit Dakkanaut
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Two medusas and a few devil dogs isn't going to be enough anti-tank. Think about this, for example, what would a game look like between two players with this same list? Once the a few key vehicles were offed, the rest of the tanks would pretty much be down to ramming each other...
Also, despite how cool they may look, LRBTs are, by far, the worst russ type. The exterminator outclasses them against virtually everything. If you want to preserve the cool big-gun look, I'd recommend bumping them all up to vanquishers and loading them all up with sponson weapons. Not only would this fix your anti-tank problems, but they look cooler than regular russes as well:
Then, if you load up on lascannons and multimeltas for the russes, then you'll have much less need for hyrdas. If you drop them, then you'd have points to upgrade those flamer weapons in your infantry up to meltaguns. A melta hedge of vets with meltaguns and sponson multimeltas is good enough to handle fliers through volume of fire.
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![[Post New]](/s/i/i.gif) 2013/05/10 17:56:01
Subject: 1850 Armored IG (Codex, not IA)
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Rough Rider with Boomstick
Wiltshire
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Seems like a decent list, although I agree with most of the ideas presented above by various people.
The only ideas I would offer would be:
Lose extra armour - you're paying 15 points for something which only has an effect in less than 1/6 of penetrating hits, and it only takes 3 penetrating hits to blow you anyway.
Take out heavy flamers - too many points!!!
Consider swapping those flamers for plasma or melta, as those two are much more effective
Also I agree with BrotherOfBone with regards to the ADL. The lack of interceptor on the hydras renders them ineffective 90% of the time, as any fliers that come in will immediately target the hydras.
Otherwise doesn't seem too bad.
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Note to the reader: my username is not arrogance. No, my name is taken from the most excellent of commanders: Lord Castellan Creed, of the Imperial Guar- I mean Astra Militarum - who has a special rule known only as "Tactical Genius"... Although nowhere near as awesome as before, it now allows some cool stuff for the Guar- Astra Militarum - player. FEAR ME AND MY TWO WARLORD TRAITS. |
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![[Post New]](/s/i/i.gif) 2013/05/10 18:08:50
Subject: 1850 Armored IG (Codex, not IA)
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Lit By the Flames of Prospero
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Ailaros wrote:Two medusas and a few devil dogs isn't going to be enough anti-tank. Think about this, for example, what would a game look like between two players with this same list? Once the a few key vehicles were offed, the rest of the tanks would pretty much be down to ramming each other...
Also, despite how cool they may look, LRBTs are, by far, the worst russ type. The exterminator outclasses them against virtually everything. If you want to preserve the cool big-gun look, I'd recommend bumping them all up to vanquishers and loading them all up with sponson weapons. Not only would this fix your anti-tank problems, but they look cooler than regular russes as well:
Then, if you load up on lascannons and multimeltas for the russes, then you'll have much less need for hyrdas. If you drop them, then you'd have points to upgrade those flamer weapons in your infantry up to meltaguns. A melta hedge of vets with meltaguns and sponson multimeltas is good enough to handle fliers through volume of fire.
Vanquishers are Awful (with a capital A), you get one shot, with a 50/50 chance of hitting, they suck!! You're better off just taking some SM allies, a basic SM cap'n, a squad of scouts and a Predator if you're really dying for some anti-armour stuff.. Automatically Appended Next Post: Tactical_Genius wrote:Seems like a decent list, although I agree with most of the ideas presented above by various people.
The only ideas I would offer would be:
Lose extra armour - you're paying 15 points for something which only has an effect in less than 1/6 of penetrating hits, and it only takes 3 penetrating hits to blow you anyway.
Take out heavy flamers - too many points!!!
Consider swapping those flamers for plasma or melta, as those two are much more effective
Also I agree with BrotherOfBone with regards to the ADL. The lack of interceptor on the hydras renders them ineffective 90% of the time, as any fliers that come in will immediately target the hydras.
Otherwise doesn't seem too bad.
Yeah, I was kinda thinking of an IG vehicle that can combat fliers, and I just thought: Vendetta, NO, it's an armoured company.. AEGIS DEFENSE LINE! And, one tip, no Icarus Lascannon, it's like, 1 shot with a low chance to hit, the ADL with the autocannon thingy is far, far superior..
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This message was edited 1 time. Last update was at 2013/05/10 20:21:13
Muh Black Templars
Blacksails wrote:Maybe you should read your own posts before calling someone else's juvenile. |
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![[Post New]](/s/i/i.gif) 2013/05/11 06:19:05
Subject: Re:1850 Armored IG (Codex, not IA)
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Rogue
Springfield, IL
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You're probably better taking an Aegis Defence Line or two in stead of one of the Devildogs, stick a couple of those Autogun things on them, have a couple of tanks sit behind them to benefit from the cover save, anti-flier stuff sorted, you probably wouldn't even need the Hydras
I really like this idea, I think I'm going to work on trying to incorporate an Aegis Defense Line in there.
Two medusas and a few devil dogs isn't going to be enough anti-tank. Think about this, for example, what would a game look like between two players with this same list? Once the a few key vehicles were offed, the rest of the tanks would pretty much be down to ramming each other...
Pitting the same list against itself will almost always result in a few key units getting destroyed and then a similar situation occurring. You really don't think 2 Medusas, 3 Devildogs, and 3 LRBT would be enough anti-tank in 1850 points? It seems like a lot to me, I'm curious as to why you think it wouldn't be enough
Also, despite how cool they may look, LRBTs are, by far, the worst russ type. The exterminator outclasses them against virtually everything. If you want to preserve the cool big-gun look, I'd recommend bumping them all up to vanquishers and loading them all up with sponson weapons. Not only would this fix your anti-tank problems, but they look cooler than regular russes as well:
I will have to respectfully disagree. I think a LRBT is much more versatile than the exterminator as the cannon can hurt everything from tanks to blobs of infantry. Its also AP 3 and can easily kill marines, which an autocannon can not. Vanquishers are okay... if you have a co-axial gun. I will agree, the vanquisher will absolutely wreck a vehicle that it actually hits, but I find it hard to give up a Str 8 AP 3 pie plate for an anti-tank gun that only actually works less than 50% of the time.
Also, by loading up my russes with lascannons and meltas and expecting them to take on fliers, I can't rely on them to do other things. If all my tanks are trying to down 2 fliers by shooting everything they have at them, then what do I have left to shoot at the rest of the enemy army? Focus fire is good, but there's no need for excess.
Lose extra armour - you're paying 15 points for something which only has an effect in less than 1/6 of penetrating hits, and it only takes 3 penetrating hits to blow you anyway.
Forgot about hull points, I'm so dumb some times. Yeah, this will probably go.
Take out heavy flamers - too many points!!!
Consider swapping those flamers for plasma or melta, as those two are much more effective
Yeah, Ailaros brought this up too, I think putting meltas or maybeee plasmas in some of the squads would be a good idea. I might leave one (probably the command squad) as flamers though to incinerate any blobs that try to outflank or just get too close for comfort.
And yeah, the heavy flamers will probably get dropped too.
Ill make some changes and post a new list tomorrow and we'll see how it looks.
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This message was edited 1 time. Last update was at 2013/05/11 18:01:38
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![[Post New]](/s/i/i.gif) 2013/05/11 18:30:22
Subject: Re:1850 Armored IG (Codex, not IA)
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Rogue
Springfield, IL
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Edited the original post to show the new list. Thoughts?
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This message was edited 1 time. Last update was at 2013/05/11 18:30:40
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![[Post New]](/s/i/i.gif) 2013/05/11 22:48:15
Subject: 1850 Armored IG (Codex, not IA)
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Decrepit Dakkanaut
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Do the math. A vanquisher with a hull lascannon against vehicles is roughly as good against vehicles as a 3x lascannon HWS. Only 50% more expensive for being WAY more durable.
As for the LRBT, there are only two things that it does properly better than an exterminator - AV14 (which it still does very poorly), and tightly clustered groups of space marines out in the open. Run the numbers for the two tanks, and you'll see that the exterminator is better than or equal to the battlecannon against pretty much everything else.
You really want to see a difference compare the two against fliers or monstrous creatures or light vehicles, or even terminators (against which the exterminator is twice as good against).
The battlecannon looks like it should be cool, but numbers don't lie. They're really not.
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![[Post New]](/s/i/i.gif) 2013/05/11 23:22:42
Subject: 1850 Armored IG (Codex, not IA)
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Growlin' Guntrukk Driver with Killacannon
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I like the new list much better. Just curious what is firing the Quad Gun.
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![[Post New]](/s/i/i.gif) 2013/05/12 00:10:26
Subject: 1850 Armored IG (Codex, not IA)
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Lone Wolf Sentinel Pilot
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BrotherOfBone wrote:
Vanquishers are Awful (with a capital A), you get one shot, with a 50/50 chance of hitting, they suck!! You're better off just taking some SM allies, a basic SM cap'n, a squad of scouts and a Predator if you're really dying for some anti-armour stuff..
I'm sorry but this made me spill my tea all over my keyboard after a bout of coughing.
You just called the Vanquisher awful and recommended a Space Marine Captain...
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This message was edited 1 time. Last update was at 2013/05/12 00:13:19
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![[Post New]](/s/i/i.gif) 2013/05/12 19:30:51
Subject: 1850 Armored IG (Codex, not IA)
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Ultramarine Librarian with Freaky Familiar
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Vanquishers are a gamble, really. I've had one make it's points back twice over in armor kills and it didn't do a shabby job against the infantry. I've also had it utterly fail to do anything in some games as well besides take hull points off. You can fix the odds by taking more Vanquishers but then it starts eating into your points. You are better off taking an exterminator and letting a vendetta taking care of your anti armor needs (It has twin linked on all of it's big weapons and is harder to hit to boot)
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Thought for the day: Hope is the first step on the road to disappointment.
30k Ultramarines: 2000 pts
Bolt Action Germans: ~1200 pts
AOS Stormcast: Just starting.
The Empire : ~60-70 models.
1500 pts
: My Salamanders painting blog 16 Infantry and 2 Vehicles done so far! |
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![[Post New]](/s/i/i.gif) 2013/05/13 06:26:05
Subject: 1850 Armored IG (Codex, not IA)
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Rogue
Springfield, IL
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I wont lie, I'm still not entirely sold on the Vanquishers, but I'm still kind of rolling the idea around in my mind. Now, I am thinking that using Exterminators might not be a bad option.
What if I made one squadron Battle Tanks and the other one a pair of Exterminators? Variety is not a bad thing right?
Just curious what is firing the Quad Gun.
Umm... That my friend is a good question as I really didn't want to have people leaving vehicles unless necessary, but BS 2 sucks...
Mr.Omega wrote: BrotherOfBone wrote:
Vanquishers are Awful (with a capital A), you get one shot, with a 50/50 chance of hitting, they suck!! You're better off just taking some SM allies, a basic SM cap'n, a squad of scouts and a Predator if you're really dying for some anti-armour stuff..
I'm sorry but this made me spill my tea all over my keyboard after a bout of coughing.
You just called the Vanquisher awful and recommended a Space Marine Captain...
I totally didn't catch this before lol. I will honestly say that while I have shot down fliers with a lucky plasma pistol shot before, I will not be taking any SM captains for anti-armour purposes
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![[Post New]](/s/i/i.gif) 2013/05/13 16:46:23
Subject: 1850 Armored IG (Codex, not IA)
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Decrepit Dakkanaut
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The entire game is a gamble, what with having to roll dice and all. Vanquishers are worth taking if you can stop focusing on only the "heavy 1" part of their statline.
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