Switch Theme:

Is there anything i need to be wary of before converting my ork trukks?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in au
Squishy Oil Squig




Victoria Australia

Is there anything i need to be wary of before converting my ork trukks?

I'm considerring making them appear to be ork Monsta Trukks. You know, bigger wheels, engines etc.

Essentially the wheelbase will be wider and the models will stand taller.

the reason i ask is by no means do i want to convert to give myself a strategic advantage, but better yet to give my ork army a personal touch.

What are your opinions?

Proud Father of Da Diesel Boyz Klan  
   
Made in us
Regular Dakkanaut





Yes, building it any other way than the exact way the directions tell you is illegal!!!

J/K!

A larger wheel base for an ork trukk does mean a larger area to disembark from. But it's Orks, so it's just going to kareen(I think thats the rule) into whatever you wanted anyways.

Caboose

This message was edited 1 time. Last update was at 2013/05/12 14:37:43


 
   
Made in no
Battlefortress Driver with Krusha Wheel




Norway (Oslo)

Go ahead do it by all means, you wont gain anything from this as others will get to see you more with ease

Waagh like a bawz

-
Kaptin Goldteef's waagh! 16250 points 45/18/3 (W/L/D) 7th Ed

6250 points 9/3/1 (W/L/D) sixth-ed
Dark elves: 2350points 3/0/0 (W/L/D)
3400 points 19/6/0 (W/L/D) 8' armybook
Wood Elves 2600 points, 6/4/0 (W/L/D)

 
   
Made in au
Squishy Oil Squig




Victoria Australia

Thankyou for the quick replies guys. i currently have 1750 points and every single miniature has been given the mad doks touch. wether a small conversion, like an SM shoulder pad or a "proper" boss pole adorned with no less than 12 severred heads I aim to have the ork army i've wanted since i was 8 lol I'm now 25.

Proud Father of Da Diesel Boyz Klan  
   
Made in us
[DCM]
Tilter at Windmills






Manchester, NH

Nice! Generally speaking, with transports the thing people are more worried about is conversions to make them smaller- easier to hide and get cover with. Occasionally larger can be an issue; like with a Battlewagon, making it larger can potentially create a larger "bubble" for an embarked Kustom Force Field, and a wider front of the vehicle can make it harder to get shots at the Battlewagon's weaker side armor.

That being said, with a Trukk you're probably safe. If you do run into a situation on the table where the larger size becomes an advantage somehow, offering to play it as if it were a little smaller (the size of the "stock", unaltered model) is a sportsmanlike thing to do and normally very appreciated by opponents.

Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.

Maelstrom's Edge! 
   
Made in us
Been Around the Block




Mechanicville, NY

I would give good money for a new Ork codex to include official size ranges for Trukk and Battlewagon conversions because an Ork army which is constructed by the instructions simply does not compute in my brain.

 
   
Made in us
Fixture of Dakka






The new Ork trukks are pretty large... Just try to keep the profile and footprint similar. This can be done with monster wheels. Just measure and plan ahead.

Trukk: 3" tall, 2.5" wide, 5.5" long
Battlewagon: 3" tall without turret, 5" tall to top of turret, 3" wide, 6.5" long

Just don't go too big as you go from Trukk to BW.

My Models: Ork Army: Waaagh 'Az-ard - Chibi Dungeon RPG Models! - My Workblog!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
RULE OF COOL: When converting models, there is only one rule: "The better your model looks, the less people will complain about it."
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
MODELING FOR ADVANTAGE TEST: rigeld2: "Easy test - are you willing to play the model as a stock one? No? MFA." 
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

If you want to see some Ork "Monster Trukks...
here (still in progress)
here
and here

This message was edited 1 time. Last update was at 2013/05/13 00:47:48


Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in us
Fixture of Dakka






 Happyjew wrote:
If you want to see some Ork "Monster Trukks...
here (still in progress)
here
and here


But those are Battlewagons... While you can do something similar via those techniques, just don't go as big.

My Models: Ork Army: Waaagh 'Az-ard - Chibi Dungeon RPG Models! - My Workblog!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
RULE OF COOL: When converting models, there is only one rule: "The better your model looks, the less people will complain about it."
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
MODELING FOR ADVANTAGE TEST: rigeld2: "Easy test - are you willing to play the model as a stock one? No? MFA." 
   
Made in us
Longtime Dakkanaut




 Happyjew wrote:
If you want to see some Ork "Monster Trukks...
here (still in progress)
here
and here


Those are badass custom trucks
   
Made in us
Mutilatin' Mad Dok





From that same site, I present one of the greatest Ork conversions I've ever seen:

http://www.irondogstudios.com/images/tater/mek_tater.html
   
Made in au
Squishy Oil Squig




Victoria Australia

thanks for the help guys I'm on it

Proud Father of Da Diesel Boyz Klan  
   
Made in us
Drone without a Controller



Myrtle Beach, SC

That is the most amazingly orky thing I've ever seen. I love ork players in this game so much, lol.

WIP
3500

Once again snatching defeat,
From the jaws of victory. 
   
 
Forum Index » 40K You Make Da Call
Go to: