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Made in gb
Tower of Power






Cannock

i.e bolters firing at a Flyrant which is T9 thanks to iron arm

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Under the couch

Yes, you're only forbidden from charging things you can't hurt.

Not sure why you would want to, though.

 
   
Made in gb
Excited Doom Diver





 insaniak wrote:
Yes, you're only forbidden from charging things you can't hurt.

Not sure why you would want to, though.

To force Grounding tests.
   
Made in gb
Tough Tyrant Guard





SHE-FI-ELD

Believe this is also in a FAQ

It's my codex and I'll cry If I want to.

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Under the couch

Aelyn wrote:
 insaniak wrote:
Yes, you're only forbidden from charging things you can't hurt.

Not sure why you would want to, though.

To force Grounding tests.

Fair point. :p

 
   
Made in eu
Executing Exarch






 insaniak wrote:
Yes, you're only forbidden from charging things you can't hurt.



Have you got a page number for that?
I've missed that one completely

It'd be nice to stop my wraithlords being tarpitted in every game I use them

This message was edited 1 time. Last update was at 2013/05/14 10:55:13


 Blacksails wrote:

Its because ordinance is still a word.
However, firing ordinance at someone isn't nearly as threatening as firing ordnance at someone.
Ordinance is a local law, or bill, or other form of legislation.
Ordnance is high caliber explosives.
No 'I' in ordnance.
Don't drown the enemy in legislation, drown them in explosives.
 
   
Made in us
Discriminating Deathmark Assassin




Johnson City, NewYork

You have permission to shoot at any unit it does not give you a limitation on it. There is no rule that says you can't shoot at a unit you can't wound. There is a rule that says you can't charge a vehicle you cannot wound, pg 76. There is no rule that prevents infantry from being charged even if the unit charging cannot hurt them verified by pg 5 of the FAQ.

This message was edited 1 time. Last update was at 2013/05/14 11:01:28


ADD causes my posts to ramble from time to time. Please bear with me.

You're not a Time Lord stick with linear time.
Specific Vs General 
   
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PredaKhaine wrote:

Have you got a page number for that?
I've missed that one completely

It'd be nice to stop my wraithlords being tarpitted in every game I use them

It only applies to vehicles, to stop people from gaining free movement since you're not locked in combat with most vehicles.

 
   
Made in eu
Executing Exarch






 insaniak wrote:
PredaKhaine wrote:

Have you got a page number for that?
I've missed that one completely

It'd be nice to stop my wraithlords being tarpitted in every game I use them

It only applies to vehicles, to stop people from gaining free movement since you're not locked in combat with most vehicles.


I'm not going mad then...
For a second, I thought I'd missed something, but it's back to wraithlords up to the knees in cultists...

Thanks for the prompt response

 Blacksails wrote:

Its because ordinance is still a word.
However, firing ordinance at someone isn't nearly as threatening as firing ordnance at someone.
Ordinance is a local law, or bill, or other form of legislation.
Ordnance is high caliber explosives.
No 'I' in ordnance.
Don't drown the enemy in legislation, drown them in explosives.
 
   
Made in gb
Daemonic Dreadnought





Derby, UK.

phew! that nearly scuppered my plan for my next game of chargign guardsmen with myTomb Stalker.

S3 vs T7 - nope.

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Boom! Leman Russ Commander





Brisbane, Australia

 Praxiss wrote:
phew! that nearly scuppered my plan for my next game of chargign guardsmen with myTomb Stalker.

S3 vs T7 - nope.


I think what scuppers that plan is the fact that they can fall back.

Yeah, I think the rule is called "Our Weapons are useless!" and it allows them to fall back if they can do no harm to the unit. A tactic against high toughness units is to throw the sergeant away in a challenge then run away, having taken minimal casualties (unless they get swept.)

 
   
Made in gb
Daemonic Dreadnought





Derby, UK.

Ah....poo.

What about if they have grenades that could, in theory wound it? Or does it only apply to their basic strength?

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Dakka Veteran




 Praxiss wrote:
Ah....poo.

What about if they have grenades that could, in theory wound it? Or does it only apply to their basic strength?


In the Case of Haywire granades you can in theory "hurt it"... but i dont think i read anywhere that you cant charge a unit you cant hurt, only the case of "our weapons do nothing" that allows you from escaping Walkers or High T monsters.

 
   
Made in gb
Decrepit Dakkanaut




 Praxiss wrote:
Ah....poo.

What about if they have grenades that could, in theory wound it? Or does it only apply to their basic strength?

You can only use "our weapons are useless" if you cant actually hurt the enemy unit, and this provides no limits on what you can hurt them with. So grenades etc that CAN hurt them disqualify you from using our weapons are useless. Because your weapons arent!
   
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Daemonic Dreadnought





Derby, UK.

Excellent.

/rubs hands

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Sure Space Wolves Land Raider Pilot




Everyone seems to forget or not know about that FAQ ruling that you can indeed charge units you cannot hurt. So you can shoot at units you can't hurt and you can charge them too.
   
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Daemonic Dreadnought





Derby, UK.

Its got to be pretty rare that unit has literally NOTHING that can wound an MC.

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Purposeful Hammerhead Pilot






Newcastle, NSW ,Australia

This seems to come up in some of my game in regards to night fighting. Can you shoot a vehicle with a weapon that can not penetrate its armour?

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Derby, UK.

Don't see why not, if you couldn't then Markerlights would be a bit pointless.

But theres very little point in shooting, for example, a boltgun at a land raider.

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Decrepit Dakkanaut




Unless you are shooting a SB at it from a rhino with a searchlight, to light up the target so that your better weaponry can hit it wuthout the cover save advantage
   
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Daemonic Dreadnought





Derby, UK.

nosferatu1001 wrote:
Unless you are shooting a SB at it from a rhino with a searchlight, to light up the target so that your better weaponry can hit it wuthout the cover save advantage



Show off.

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Decrepit Dakkanaut




Well the clue was from the poster talking about nightfighting....
   
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Purposeful Hammerhead Pilot






Newcastle, NSW ,Australia

nosferatu1001 wrote:
Unless you are shooting a SB at it from a rhino with a searchlight, to light up the target so that your better weaponry can hit it wuthout the cover save advantage


Thats is exactly what I was on about.

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Lord Commander in a Plush Chair






 Praxiss wrote:
Its got to be pretty rare that unit has literally NOTHING that can wound an MC.


Guarsdsmen vs T7+; Without Krak grenade upgrade the guardsmen cannot do anything.

Ork Boyz charged by a T7+, cannot do anything.

Pretty much every Eldar and Dark Eldar model(striking scorpions, Wraith -whatever, and incubi can) v. T7+ cannot do anything

Tau Vs T7+, cannot do anything(unless they are in a suit).

Cultists vs T7+; Without Krak grenade upgrade the guardsmen cannot do anything.

Pretty much every Codex other than MEQ Either cannot do anything v. T7+ or require a points costing upgrade to have a slight chance.

This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.



 
   
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Longtime Dakkanaut





Eye of Terror

I hate it when douches place templates over tanks they can't hurt to snipe models behind them.

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Chicago, IL

 Dozer Blades wrote:
I hate it when douches place templates over tanks they can't hurt to snipe models behind them.

Remember two things though.

1) If the tank is the target unit you must place the template over as much of the hull as possible, so it will limit the hits on the unit behind the tank. (P.52)

2) If the unit behind the tank is out of Line of sight you can not allocate the wounds to the unit as per Page 16 out of sight rules.

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Ohio, USA

Be sure and consider the differences between Blasts and Templates here. Blasts are more useful for this tactic than templates.

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Drone without a Controller




I think an example that clarifies "yes they can shoot something even if it can't wound them" are markerlights. They hit but you can't wound. And i can see why you would want to do something like shooting something if it means not wounding them. The only reason that would explain it would be shooting a flying monstous creature and trying to ground said monstrous creature so that other things can shoot/ assault it.

om nom nom  
   
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Daemonic Dreadnought





Derby, UK.

Or, as stated by Nosferatu1001 earlier - to light something up with a searchlight when Nightfighting is in effect.

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Veteran Inquisitorial Tyranid Xenokiller






This is also useful for Deathwing Termies, you have one guy with a stormbolter splitfire his shots onto a vehicle you want to assault that turn while the rest of the shots go at a unit of enemy infantry, then still get to charge the vehicle because it was shot at in the preceeding Shooting phase.
   
 
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