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2013/05/19 07:30:20
Subject: Meeting Encounter at the McCambridge Farm
Last night we got to test the new Longstreet rules from Sam Mustafa. He gave us a pre-release copy of the rules to test them in their final format while they are being printed. For me, they are the most fun I have had playing ACW and will certainly be my rules of choice. They follow a similar format to Maurice, being partly card driven and give a fast and exciting game that recreates the feel of the period well. They also have a great campaign system too... Plus you can play using a simple points system or as a historical scenario. Really ticks all boxes this set of rules so I cant wait to play again.
The scenario was a 450 point Meeting Encounter straight out of the rulebook with the T-junction as the objective for both sides. The Union split their forces from the start and kept splitting their reinforcements between two flanks, while the Confederates massed all their troops and advanced en-masse through the McCambridge cornfields. The game was decided in a large engagement around the farm, and the Union flanking attack went in too late to make a difference, and suffered at the hands of the Confederate gunners as it did so. The game reached a decision around the farm as the concentrated mass of Confederate units were able to first gain a foothold around the farm and then push the Union troops back. After heavy losses, and with the junction in Confederate hands, the Union army was forced to retreat from the field.
Confederare troops by me and Union troops by Ruardhi.
The first units arrive...
A unit of seasoned veterans heads down the road...
The Confederate attack begins to develop as more troops arrive...
Union troops holding the right flank...
The Rebel gun battery that would do so much damage...
The Union Zouaves race for the farm walls...
Forward for the South!
Fighting develops around the farm...
The struggle for the farm continues as the Union flank attacks races forward...
This message was edited 1 time. Last update was at 2013/05/19 07:34:47
Can you go into some more details re: rules? I've never played Maurice (or LaSalle which I think is his other game, yes?) and I'm pretty new to historicals in general, but Longstreet caught my eye (he's one of my favorite generals of all time) and I'd love to know more about it.
CoALabaer wrote: Wargamers hate two things: the state of the game and change.
2013/05/24 17:52:48
Subject: Meeting Encounter at the McCambridge Farm
The game is driven by each player having a deck of cards that they use to activate troops, 'save' casualties, do 'special actions' or interrupt the opposing players turn.
Its a very fluid system and also the deck builds in the time duration as if you run out of cards the game ends.
You also have cards you add in depending on when the game is set, different years allow options to different cards.
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Easy E wrote: Fun. Are these your standard 20mm scale or something different?
These are all 28mm matey.
This message was edited 1 time. Last update was at 2013/05/24 17:53:09