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Made in be
Newbie Black Templar Neophyte




Luxembourg

Armageddon™ invasion starts in 2014!

Warhammer® 40,000® turn-based strategy videogame details are disclosed.

http://www.thelordzgamesstudio.com/site/2013/05/armageddon-invasion-starts-in-2014/


Cheers,

Tim aka LZ

Tim van der Moer - CEO The Lordz Games Studio


http://www.thelordzgamesstudio.com
http://www.panzer-corps.com
http://www.commander-games.com 
   
Made in gb
Death-Dealing Devastator




Cornwall

So kinda like Final Liberation? Any chance of Titans and Gargants being playable units?

 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

Interesting, looking forward to this!



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in be
Newbie Black Templar Neophyte




Luxembourg

Any chance of Titans and Gargants being playable units


Sorry guys, outside the official press releases for now we cannot comment or go into detail, one promise though: there will be much more in the future, all in due time, sorry... I will try and keep you posted.

Tim van der Moer - CEO The Lordz Games Studio


http://www.thelordzgamesstudio.com
http://www.panzer-corps.com
http://www.commander-games.com 
   
Made in us
Badass "Sister Sin"






Camas, WA

Too hard to quote?

Epsom, 21st May, 2013 – Slitherine and Games Workshop® are pleased to announce Warhammer® 40,000®: Armageddon™. Having announced an exciting partnership with Games Workshop a few weeks ago, Slitherine are delighted to release further details. Slitherine have acquired the exclusive rights to Games Workshop’s “Battle for Armageddon” setting in order to create a series of amazing multiplatform, turn-based, hex-based games. Warhammer 40,000: Armageddon will make full use of Slitherine’s expertise in creating compelling and challenging strategy gaming experiences. The initial game is set during the Second War of Armageddon and players will lead the Imperial forces of the Armageddon Steel Legion and Space Marines® from the Ultramarines, Blood Angels and Salamanders Chapters against Ghazghkull Thraka’s massive Ork Waaagh! invasion through over 30 scenarios, on the hostile terrain of the planet and its gigantic Hive Cities.

“It is very exciting to see a game like this come alive – I just can’t wait to play it!”, said Iain McNeil, Development Director of the Slitherine Group. “It’s been almost 15 years since a turn-based strategy game set in the Warhammer 40,000 universe has been released and we think it is now time to deliver that experience to all fans around the world”.

“The Battle for Armageddon is a classic event in the lore of the Warhammer 40,000 universe, having been detailed in games, models and novels over the past 20 years.” said Jon Gillard, Head of Licensing at Games Workshop. “Slitherine’s masterful use of their classic digital wargame style applied to this seminal setting will delight fans of both.”

The game is currently in development for PC and iOS and will release in the first quarter of 2014.

Main features of the game include:

The game portrays the Second War for Armageddon™ in great detail, from the initial Ork landings to the final liberation of the planet;
It contains a large branching campaign with 30 major scenarios, plus additional 5 tutorial scenarios that explore the story in detail;
A complex plot, which can develop during a mission, right in the middle of battle, creating an engaging story line with unexpected twists;
Players lead Imperial troops of the Armageddon™ Steel Legion, with supporting assets from a number of Space Marine chapters against the ferocious Orks;
Fight alongside Commissar Yarrik and Commander Dante against the cunning Ork Warboss Ghazghkull Thraka;
Carry over battle-hardened veterans from scenario to scenario, using their experience and upgrading their equipment;
Detailed combat model with terrain, weather and morale effects;
Extensive modding options delivered through a powerful and easy-to-use game editor.

Some numbers:

Over 35 scenarios;
Over 100 unit types, with unique roles, stats and special abilities;
20 different units stats;
A separate set of maps are designed and balanced specifically for multiplayer via Slitherine’s PBEM++ system.

Slitherine is part of the Slitherine Group

About the Slitherine Group

The Slitherine Group is the world’s leading producer and publisher of digital wargames and strategy games. Under the Slitherine (www.slitherine.com), Matrix Games (www.matrixgames.com) and Ageod (www.ageod.com) brands it has published literally hundreds of games, with many award-winning titles in its portfolio and spanning all digital platforms, from home consoles to modern Smartphone’s and Tablets. Slitherine is also involved with book publishing, board gaming and works with a wide array of key licensing partners, such as HISTORY®, MILITARY HISTORY®, Horrible Histories™, Showtime, BBC, Osprey, Scholastic, Buzz Aldrin Enterprises and many others to deliver the best blend of historical accuracy in an exciting and entertaining way. Together the Group companies form the world’s largest organization specializing in this important and vibrant niche. The Slitherine Group’s mission over the coming years is to lead the way in innovation and growth in an ever expanding segment of the entertainment industry.

About Games Workshop

Games Workshop® Group PLC (LSE:GAW.L) is based in Nottingham, UK. Games Workshop designs, manufactures, retails, and distributes its range of Warhammer® and Warhammer® 40,000® games, miniature soldiers, novels and model kits through more than 400 of its own Hobby centres, the Internet and independent retail channels in more than 50 countries worldwide. Further details on the company can be obtained at www.games-workshop.com



Warhammer 40,000: Armageddon © Games Workshop Limited 2013. Games Workshop, GW, Warhammer 40,000, Armageddon, GW, the Games Workshop logo, the Double headed/Imperial Eagle device, Warhammer, 40K, Warhammer 40,000 and the Warhammer 40,000 device the foregoing marks’ respective logos and all associated marks, logos, names, places, characters, creatures, races and race insignia, illustrations and images from the Warhammer 40,000 game setting are either ®, TM and/or © Games Workshop Ltd 2000-2013, variably registered in the UK and other countries around the world. All Rights Reserved to their respective owners.

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Made in us
Primered White




McDonough, GA

I would love to see something along the lines of chaos gate myself


 
   
Made in us
Badass "Sister Sin"






Camas, WA

Lord Solaar wrote:
I would love to see something along the lines of chaos gate myself

Unlikely, since it focuses on guard and armageddon. That's not really a squad based type scenario.

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Made in us
Bloodthirsty Chaos Knight






Hopefully, it will let you play as Orks as well.

Space Wolves: 3770
Orks: 3000
Chaos Daemons: 1750
Warriors of Chaos: 2000

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Made in us
Badass "Sister Sin"






Camas, WA

 Wilytank wrote:
Hopefully, it will let you play as Orks as well.

Consider it is listed as having a lot of modding options, even if they don't put it in, one of us will.

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Myrmidon Officer





NC

What does it mean by:

Over 100 unit types, with unique roles, stats and special abilities;
20 different units stats;


There will be over 100 unit types but 20 different statlines?
   
Made in us
Badass "Sister Sin"






Camas, WA

 Absolutionis wrote:
What does it mean by:

Over 100 unit types, with unique roles, stats and special abilities;
20 different units stats;


There will be over 100 unit types but 20 different statlines?

That's what I got with it:

Unit Types:
Infantry Squad
Heavy Weapon Squad
Leman Russ
Boys Squad
etc

Unit Stats:
Strength
WS
BS
etc

So they may be significantly expanding the number of stats that run the game. Not terribly surprising considering different units will need behavior type stats, etc.

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Made in gb
Thinking of Joining a Davinite Loge




Nottingham, England

Most likely a typo... He probably means that there are twenty ascribed stats to each unit.

This message was edited 1 time. Last update was at 2013/05/21 17:23:50


 
   
Made in de
Fixture of Dakka






Columbia, SC (USA)

Turn based 40K strategy game with an Armageddon setting? I read that and had a nerdgasm!

If the IG also include Cadians and other regiments (or the ability to mod them in), this could be a must buy game.

The secret to painting a really big army is to keep at it. You can't reach your destination if you never take any steps.

I build IG...lots and lots of IG.  
   
Made in us
Raging Ravener






 Absolutionis wrote:
What does it mean by:

Over 100 unit types, with unique roles, stats and special abilities;
20 different units stats;


There will be over 100 unit types but 20 different statlines?


How many different units are in 40k? Hundreds.
How many stats are there, total: BS, WS, S, I, W, Sv, T, Ld, Av, Movement, A, Range, AP, exc.
What don't you get about it?

I am sure there will be different types of units with only a few stats each, some shared and some unique.




Lots and lots and lots. 
   
Made in us
Fixture of Dakka






Who will win between histories deadliest warriors?

Cadian Kaskerin, or Ork Nob? Watch and find out.......


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Made in us
[DCM]
.







Turn based too?

I'm in!
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

Yeah, sounds very interesting!
   
Made in us
Fixture of Dakka






Final Liberation 2? I'm in.
   
Made in us
[DCM]
.







It HAS to have Titans in it, right?

Please?
   
Made in us
Badass "Sister Sin"






Camas, WA

 Alpharius wrote:
It HAS to have Titans in it, right?

Please?

Yes, please!

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Made in gb
Morphing Obliterator





Derry

Looks interesting.

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Made in us
Bounding Ultramarine Assault Trooper




Chandler, Arizona

Hex based? I usually shy away from games like that, I never enjoy them. I'll wait until I see screenshots to truly judge it.

"You are judged in life, not by the evil you destroy, but by the light you bring to the darkness" - Reclusiarch Grimaldus of the Black Templars 
   
Made in us
Badass "Sister Sin"






Camas, WA

 Firehead158 wrote:
Hex based? I usually shy away from games like that, I never enjoy them. I'll wait until I see screenshots to truly judge it.

Check out Final Liberation. It was turn-base, hex/square based.

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Made in us
Inspiring Icon Bearer






I loooooved Finial liberation. I request Nids tho.

3000
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Made in nz
Longtime Dakkanaut





New Zealand

I too am hoping for something similar to Final Liberation, which I loved (except that it wouldn't let you choose which side to play).

Hmm, haven't played Final Liberation in years, wonder if I still have the disc and can get it to run in Windows 7...
   
Made in us
[DCM]
.







 pretre wrote:
 Firehead158 wrote:
Hex based? I usually shy away from games like that, I never enjoy them. I'll wait until I see screenshots to truly judge it.

Check out Final Liberation. It was turn-base, hex/square based.


And it was awesome!
   
Made in us
Badass "Sister Sin"






Camas, WA

 Alpharius wrote:
 pretre wrote:
 Firehead158 wrote:
Hex based? I usually shy away from games like that, I never enjoy them. I'll wait until I see screenshots to truly judge it.

Check out Final Liberation. It was turn-base, hex/square based.


And it was awesome!

Sorry, I was completely wrong in missing that. Let me reiterate. It not only was awesome... It still is awesome. Totally replayable.

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Made in gb
Longtime Dakkanaut





Isn't Slitherine the ones that created the program for Deadliest Warrior? if so then I'm thinking it will be good stuff!
   
Made in us
Blood Angel Captain Wracked with Visions






 Clang wrote:
I too am hoping for something similar to Final Liberation, which I loved (except that it wouldn't let you choose which side to play).

Hmm, haven't played Final Liberation in years, wonder if I still have the disc and can get it to run in Windows 7...

You couldn't choose in the campaign, but you could for quick missions. I think it will run, but the videos need disabled

 
   
Made in us
Badass "Sister Sin"






Camas, WA

I believe I had to use DosBox last time I ran it.

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