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2013/05/21 19:43:41
Subject: Now that Eldar will have their Codex.....
Also If you could just add one thing to the Current Ork codex what would it be and you would play it forever ??
For my give all Orks Eternal warrior. With their terrible initiative they always go last no matter what it seems. Like to be able to survive to attack.
Makes sense to me that they have eternal warrior and be super hard to kill. I have read in fluff they have lost head their and just put the head on a new body, nail / screw their armor onto themselves and even just chop their own limbs off and not care to much.
Hell even in the Blood Angel graphic novel (cant remember the name) the relic blade was lost to the orks after the war boss took a fatal blow and in his death throws knocked out the Blood angel Captain. Even dying Orks are dangerous.
I could wish for a lot of other stuff, but this is number one to me.
- Neva trust a Deff Skull , gitz just wanna take yur lootz
- Only good Deff Skull iz a Ded one !
2013/05/21 19:57:19
Subject: Now that Eldar will have their Codex.....
lol no. Most of your army has one wound per model anyway so there's no point. And for your Bosses, if you give them Klaws they go last no matter what in exchange for S10 ap2. That's the price you'll have to pay. Most Marine characters who can take Powerfists don't have access to Eternal Warrior; I rest my case.
Space Wolves: 3770
Orks: 3000
Chaos Daemons: 1750
Warriors of Chaos: 2000
Considering the trend of recent codex, I think I'd rather prefer to wait
That said, I'd love to have the 3rd edition WAAAAGH! rule. the lost of the +1 int from furious charge is a real annoyance, so being able to not swing at the same time as necrons would be a boon. I'd rather have Orks that are useful in assault again than tougher Orks.
Hard to chose the one thing from these:
-Looted Drop pods
-Looted vehicles from other codices which acts exactly like the stolen vehicles but with an added random effect each turn (with a nearby Mek permitting rerolls on that table)
-Loota's having their weapons go from AP4 to AP3 (I'm dreaming on this one, no chance that this happens)
-10pts Storm boyz (Edit... 9pts would obviously be better)
I think that the looted vehicles would win as the drop pods could be folded in that option
This message was edited 1 time. Last update was at 2013/05/21 20:43:57
* I have to say that NewGW impresses me a lot...
2013/05/21 20:57:31
Subject: Re:Now that Eldar will have their Codex.....
JWhex wrote: Dont fall into the trap of trying to make over the top background material into rules, it just does not work out for making a balanced game.
I dont play orks but if I could change one thing I would, I would make them some normal flesh color, not the color of asparagus.
Orks are green cause of chlorophyll. There plants man, leave em alone.
Just realized, the carnivouous forrests with mysterious terrain are cannabels
This message was edited 1 time. Last update was at 2013/05/22 01:09:06
2013/05/22 01:08:19
Subject: Re:Now that Eldar will have their Codex.....
JWhex wrote: Dont fall into the trap of trying to make over the top background material into rules, it just does not work out for making a balanced game.
I dont play orks but if I could change one thing I would, I would make them some normal flesh color, not the color of asparagus.
Orks are green cause of chlorophyll. There plants man, leave em alone.
Just realized, the carnivouous forrests with mysterious terrain are cannabels
I do plan to leave them alone, except for shooting them with my other armies. Anyway there are photosensitive pigments that are not green so they didnt have to be the color of broccoli, lettuce or other rabbit food.
I'd bring back Makari. You could make the worst Ork codex in the world, but if Makari returned, you'd have the old fans wrapped around your little finger.
2013/05/22 02:28:24
Subject: Now that Eldar will have their Codex.....
A WAAAGH! Rule that is actually more relevant and useful to the game than it is now. Currently it's more like a "meh" buff considering how shooting is more useful than assault paradoxically for Orks and fleet not being what it used to be. Maybe for different types of units they get different buffs during a WAAAGH! similar to how Dakkajets shoot double the amount of shots during a WAAAGH! So for example shooting focused units like Lootas' weapons might become twin-linked that turn while close-combat oriented units like Slugga Boyz might get Hammer of Wrath or +D3 initiative on all close-combat attacks.
2013/05/23 09:39:21
Subject: Now that Eldar will have their Codex.....
I think once the excitement over a new Mega-Dread and some new elite choice (FreeBootaz?) dies down, Ork players are gonna wish they had their old codex back. Its one of the most durable and well written codices ever. Be very very careful what you hope for... I, for one, don't want a new ork 'dex until 7th.
DO:70S++G++M+B++I+Pw40k93/f#++D++++A++++/eWD-R++++T(D)DM+ Note: Records since 2010, lists kept current (W-D-L) Blue DP Crusade 126-11-6 Biel-Tan Aspect Waves 2-0-2 Looted Green Horde smash your face in 32-7-8 Broadside/Shield Drone/Kroot blitz goodness 23-3-4 Grey Hunters galore 17-5-5 Khan Bikes Win 63-1-1 Tanith with Pardus Armor 11-0-0 Crimson Tide 59-4-0 Green/Raven/Deathwing 18-0-0 Jumping GK force with Inq. 4-0-0 BTemplars w LRs 7-1-2 IH Legion with Automata 8-0-0 RG Legion w Adepticon medal 6-0-0 Primaris and Little Buddies 7-0-0
QM Templates here, HH army builder app for both v1 and v2 One Page 40k Ruleset for Game Beginners
2013/05/23 13:59:03
Subject: Now that Eldar will have their Codex.....
Lobukia wrote: I think once the excitement over a new Mega-Dread and some new elite choice (FreeBootaz?) dies down, Ork players are gonna wish they had their old codex back. Its one of the most durable and well written codices ever. Be very very careful what you hope for... I, for one, don't want a new ork 'dex until 7th.
I more or less agree. Unfortunately, there's an awful lot of people here who want their codex to be the next cheese codex. I don't want that for the Orks. What I do want is something balanced, but workable. And the Orks have that now.
Space Wolves: 3770
Orks: 3000
Chaos Daemons: 1750
Warriors of Chaos: 2000
I like to see every army have a unique rule for them. Lance guns are eldar. Marines have ATSKNF. I think DE have FNP and necrons have roll backs. That being said Id like orks to get back their 4+ choppas.
Yes this is coming from a guy who has 100 terminators in a Deathwing.
<--Bolt on Cuteness: S:20,No armour save, no invul save, no cover save, Range:unlimited---DEAL
Enough too have fun
2013/05/24 00:15:49
Subject: Now that Eldar will have their Codex.....