Switch Theme:

Warmachine: Vengeance (including news and spoilers from Privateer Press's Lock and Load)  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Nihilistic Necron Lord






Posting pictures from the thread over on the F&F forums.
http://www.focusandfury.com/forum/index.php?topic=5164.0


















This message was edited 1 time. Last update was at 2013/06/03 05:22:29


 
Made in us
Nihilistic Necron Lord






All of the units are clockwork, but not every member of the Convergence is. I know the Warcasters Aurora and Axis are both human still. Some of the solos might be as well.
Made in us
Nihilistic Necron Lord






Yep, Eiryss3 below the Colossal. And not sure what that other troll is. Possibly a new mercenary we don't know about yet.
Made in us
Nihilistic Necron Lord






Their's an early release for this weekend at the con, and then some of the stuff starts showing up in June on on full release. Not sure what's out when.
Made in us
Nihilistic Necron Lord










The heavy infantry look so damn cool.
Made in us
Nihilistic Necron Lord






Enigma Foundary

5 8 - - 10 18 10
10 boxes
FA 2 PC 3
Construct, Pathfinder

Clockwork Vessel
Convocation (Gains souls from living Faction warrior models destroyed in command, up to 3)
Reconstruction (*Action: Remove one soul token and return one medium based FF clockwork vessel grunt into play, or remove up to three soul tokens to return three small based FF clockwork vessel grunts)
Repair 10
Repairable

---------------------------------------------------------

Prime Axiom

5 16 X X 7 20 -
FA 2 PC 19
Launch Servitor

Accelispiker
13 2 - 11
Auto Fire [3]

Tow Cable x2
11 1 - -
Drag
Puncture

Drill Vice x2
PS 20
Open Fist
Sustained Attack

-----------------------------------------------------

Corollary
6 6 X X 12 15 -
18 Boxes
FA 1 PC 3

Pathfinder
Accumulator [Warcaster]
Arcane Repeater
Attached to [Controlling Warcaster]
Focus Battery
Power Transfer (*Action RNG 5, Target friendly warjack, if in range, spend up to 3 focus to allocate 1 focus for each spent)

Bash
PS 6

------------------------------------------------------------------

Assimilator
5 10 X X 11 18
28 Boxes
FA U PC 8

Pathfinder

Left Arm
11 1 4 13
*Attack- Ground Pounder

Right Arm
PS 14
Open Fist
Weapon Master
Assimilation (Destroy an enemy model with Construct, remove d3 damage from this model)
Made in us
Nihilistic Necron Lord






The full list, at the least, name wise:

Warcasters:

Aurora
Axis
Directrix
Lucant
Syntherion

Nothing particularly new here - all the key stuff's been pretty much spoiled save for statlines, and I'm too lazy.

Vectors:

Corollary (which is amazing)
Diffuser
Galvanizer
Mitigator
Assimilator (Ground Pounder, weaponmaster claw)
Cipher
Conservator (goes up to Khador jack standard with its bucklers)
Inverter
Modulator (immune elec, bugzaps stuff that hits it after melee resolves, if directly hits draw line from center->center and zap everything along that line - two of those)
Monitor
Prime Axiom (is a beast - Directrix tier 4 lets it pop 3 servitors instead of one first turn)

Units:

Clockwork Angels
Eradicators
Obstructors
Optifex Directive
Reciprocators
Reductors
Perforators
Transverse Enumerator (UA for any Convergence unit - Ranked Attacks, Iron Sent, mini feat of reroll failed attacks/skill checks, Repair with a short range flame spray)

Solos:

Accretion Servitors
Algorithmic Dispersion Optifex
Attunement Servitor
Elimination Servitor
Enigma Foundry
Reflex Servitor
Steelsoul Protector

Battle Engine:

Transfinite Emergence Projector & Permutation Servitors

... which, incidentally, removes its servitors at the start of its activation and redrops up to 3 after it moves... and it can Sac Pawn them.
Made in us
Nihilistic Necron Lord






More spoilers!

Prime Axiom has 58 boxes. 2, 3, 6, 6, 6, 6. 6, 6, 6, 6, 3, 2.

Conservator

5 10 X X 11 18
28 Boxes
FA U PC 7

Pathfinder
Hand of Vengeance (1 or more FF models destroyed or RFP within 5", model gains +2 to attack and damage rolls next turn)
Shield Guard

Ablator Blade x2
PS 15
Buckler
Open Fist


Modulator

5 10 X X 11 18
28 Boxes
FA U PC 6

Immunity: Electricity
Pathfinder
Plasma Nimbus (If model is hit by melee attack, attacking model suffers POW 10 Elec damage roll)

Emitter Surge x2
11 1 - 10
DT: Electricity
Direct Current (If this attack directly hits, you can draw a line from the center of this model's base to the model hit's base. Everything under the line takes a POW 10 Elec Damage roll. This damage is not considered to have been caused to a ranged attack)

Emitter Core x2
PS 14

Obstructors

5 7 6 5 12 14 7
FA 3 4/6
CMA
Construct
Clockwork Vessel
Shield Wall

Teleflail
PS 11
Reach
Chain Weapon

Medium Based Unit (don't have name)

5 8 7 5 12 16 7
FA 2 6/9
8 Boxes
Construct
Clockwork Vessel
Shield Wall
Repairable

Variable melee-
Empowered Attack (+2 damage rolls)
Set Defense

Protean Polearm
PS 12
Reach

Eradicators

5 8 7 5 12 15 7
FA 2 6/9
8 Boxes
Construct
Clockwork Vessel
Repairable
Side Step

Variable melee-
Accuracy (+2 attack rolls)
Shields UP (weapon gains Buckler)

Protean Buckler x2
PS 12

Enumerator

6 5 6 5 13 13 9
FA 3 PC 2
5 Boxes
Attachment [Convergence unit]
Fearless
Officer
Attachment Deployment (gains AD or Ambush if unit has it)
Iron Sentinel
Realignment (once per game, models in unit can reroll failed attack rolls and skill checks)
Repair 9
Tactics: Ranked Attacks

Blowtorch
SP6 1 - 12
CE: Fire
DT: Fire

Tuning Staff
PS 10
Reach

Optifex Directive
6 5 5 4 13 12 8
FA U PC 2
3 Man

All-Terrain (*Action, friendly Faction model with Construct in B2B gains Pathfinder)
Iron Sentinel
Repair 8
Weapons Modulation (*Action, friend Faction model with Construct in B2B gains Magic Weapon)

Tuning Kit
PS 8

Perferators
5 8 7 5 12 15 7
FA 2 6/9
8 Boxes
Construct
Assault order
Clockwork Vessel
Repairable

Variable ranged-
Empowered Attack (+2 damage rolls)
Snipe

Protean Javelin
6 1 - 6
Armor Piercing

Gear Blade
PS 12

Reductors
5 7 6 5 12 14 7
FA 3 4/6
Construct
Clear!
Clockwork Vessel

Swarm Projector
SP6 1 - 13

Retractable Blade
PS 10

Transfinite Emergence Projector
5 10 - 4 10 19 10
FA 2 PC 9
20 Boxes
Construct
Gun Platform
Sac Pawn: Permutation Servitor
Servitor Satellites (Start of activation, remove Perm Servs from play; after movement place 3 Perm Servs anywhere within 1" of this model)

Aperature Pulse
SP 10 1 - 10
Auto Fire [2]
Firing Formulae (Each Perm Serv in left arc additional attack die, right arc additional damage die, back arc additional Auto Fire attack.

Servitors
6 3 5 5 12 13 -
Construct
Pathfinder
Orbit (model does not begin game in play nor activate. Model that puts it into play cannot target it. It is removed if model putting it into play is removed)
Steady

Protector
5 8 6 5 12 17 7
FA 3 PC 2
8 Boxes Solo
Construct
Clockwork Vessel
Defensive Strike
Repairable
Shield Guard

Iron Glaive
PS 12
Reach
Construct


On theme forces, from big boards:
Quote
Aurora:
-Warjacks: Convergence non-character jacks
-Units: Optifex Units, Units with Flight
-Solos: Ummm looks like all of em lol

Benefits:
-Increase the FA of Angels and SSP (Steelsoul Protectors) by eLylyths ROF (I'm going to feel like an idiot obfuscating all of this.
- Requirements: only take the above stuff.

-Angels get stealth during the first round!
- Take the full normal FA of Angels (at least)

- SSPs get AD
- Take at least one SSP

-Heavy Vectors get Advance Move!
- Take 2 or more of the big guys.

Axis: (This one is probably my favorite on first blush)
-Warjacks: Non-Character and no ranged weapons! (Man is that every limiting....)
-Units: Gotta be Small Based
-Solos: Just the Foundry

Benefits:
-EFs (Enigma Foundry) become FA (Khador Jack Speed)
- Only take the stuff above

-Clockwork Vessel units get AD!! (Seems good lol)
- Take 3 Clockwork vessel units, no limitation on type

- That one weird benefit that gives wreck markers with 20 inches of the board edge (huge wall of text) for each heavy
- Take at least 2 heavies

-Heavy Vectors get Advance Move!
- Take 2 or more of the big guys.


Automatically Appended Next Post:
Lucant
6 9 6 3 14 17 10
FOC 7 WP +5
21 Boxes Large Base

Feat: As spoiled

Construct
Pathfinder
Clockwork Vessel
Field Marshall: Shield Guard
Repairable
Steady

Apogee
PS 16
Magical Weapon
Reach
Stall

Deceleration
Dissolution Bolt (Cost 2, Rng 8, Pow 12. Model hit can't channel spells for one round)
Positive Charge
Purification
Watcher

This message was edited 1 time. Last update was at 2013/05/31 04:35:44


 
Made in us
Nihilistic Necron Lord






 Kroothawk wrote:
Still boycotting the regular ongoing PP news&rumour threads?


It's PP's con, there's going to be a ton of stuff, some that doesn't even have a thread yet like that statue at the top of this page or the myster troll from the first post, so I decided to make it easy on myself and just throw everything here rather than sorting it all out. Unless you rather I had bumped every currently active PP thread and started several news ones to separate this all out into?
Made in us
Nihilistic Necron Lord






Yeah, her figs are never as good as her art.


Automatically Appended Next Post:
Concept sketches for the plastic satyrs.





The enigma foundry, aka the CoC Necrosurgeon.

This message was edited 1 time. Last update was at 2013/06/01 01:12:39


 
Made in us
Nihilistic Necron Lord








Rhulic Colossal:



Ret character jack



Ret new caster



Reznik2 - battle engine



Butcher3 - warcaster unit w/ 2x argus




Made in us
Nihilistic Necron Lord











Automatically Appended Next Post:
http://www.belloflostsouls.net/2013/06/privateer-press-lock-and-load-company.html

This message was edited 1 time. Last update was at 2013/06/01 06:58:38


 
Made in us
Nihilistic Necron Lord






Disappointed in lack of news and spoilers for Cryx though. We already knew about the Bane Cav, and we're the only faction that didn't get our new caster spoiled. All I've seen so far is that artwork for some new Skarlock/Lich thing but no idea what it is.
Made in us
Nihilistic Necron Lord






 Marrak wrote:
That Ret jack looks like a Phoenix gone nuts.

Caster looks pretty cool too!


That's exactly what it is. It's an Apotheosis level (ie, Behemoth/Thunderhead/Deathjack/Avatar) character Phoenix. They said killing it once wouldn't be enough.
Made in us
Nihilistic Necron Lord








Steelsoul protector:
Made in us
Nihilistic Necron Lord






Yeah, there's been contradictory statements from the past vs Lock and Load for the next Cryx caster. In the past it was specifically said to be a new living human, and a new character we hadn't seen before. At Lock and Load there's been mentions of a mounted Goreshade that works great with the Bane cav.
Made in us
Nihilistic Necron Lord






On the news front, Keith Christianson won the first Iron Gauntlet qualifier with Asphyxious2 and Haley2. You can watch a video of the final game at; http://www.twitch.tv/privateerpress/b/411843958
 
Forum Index » News & Rumors
Go to: