Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
No adverts like this in the forums anymore.
Times and dates in your local timezone.
Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
Email notifications for threads you want to watch closely.
Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.
Shamikebab's Dark Eldar vs JHeaton's Necrons – 1850pts
A General note before we begin:
Some background to the battle, me and five friends have recently got back into 40k after a long time out (we play over Vassal due to geographical remoteness) We played a 5th edition tournament earlier this year where I won undefeated with Necrons. My friend Joel played with Dark Eldar and said he wasn't sure how Dark Eldar could beat Necrons....naturally I then said let's turn the tables, I'll take a Dark Eldar army, you pick a Necron one. We've switched to 6th edition recently (this is actually our second game) so we're still quite shaky on the rules, I know there will be some mistakes so please go easy on us!
A couple of things to note:
This was most definitely a casual game, neither of us are pros or tournament players, nor do we claim to be tactical masters. If you see something we've done wrong, please let me know but don't accuse either of us of cheating.
We don't play flyers, neither of us like them so that's why there aren't any there.
Sathonyx sighed as he looked across the icy plain at the advancing Necron army. This was supposed to be a simple raid, the local populace didn't provide much sport but slaves are slaves. Then from beneath the ice the Necron had emerged, gauss fire flaying the lightly armoured Eldar vehicles. Ordinarily he would have just left them and returned to Commarragh but if he didn't return with the slaves Vect would have his head.
We rolled The Scouring with a Vanguard Strike deployment (deploying on the diagonal, up to 12” away from the centre line) For Necrons this meant both the Wraiths and Tomb Blades would be scoring, for Dark Eldar it meant the large Beastmaster pack was scoring. Thanks to Sathonyx, Dark Eldar won the roll and chose to go first, taking the top left deployment zone. You can see how we deployed below.
We rolled for Warlord Traits, Sathonyx rolled Immovable Object letting him score. The Necron Overlord rolled Strategic Genius letting him re-roll any reserve rolls.
At this point we revealed the Objective values (In the Scouring objectives have different values)
Army Lists:
Dark Eldar:
Spoiler:
HQ (170pts)
Baron Sathonyx (105pts)
Bones of the Seer, Fleet, Hit and Run, Independent Character, Master of the Skies, Night Vision, Power from Pain, Twilight Shroud
Fleet, Night Vision, Power from Pain
3x Trueborn
Shardcarbine, 2x Splinter Cannon
Venom
Flickerfield, Nightshield, Splinter Cannon
Troops (730pts)
Kabalite Warriors (180pts)
Fleet, Night Vision, Power from Pain
9x Kabalite Warrior
9x Splinter Rifle
Kabalite Warrior with heavy weapon
Splinter Cannon
Raider
Dark Lance, Nightshield, Splinter Racks
Kabalite Warriors (180pts)
Fleet, Night Vision, Power from Pain
9x Kabalite Warrior
9x Splinter Rifle
Kabalite Warrior with heavy weapon
Splinter Cannon
Raider
Dark Lance, Nightshield, Splinter Racks
Kabalite Warriors (180pts)
Fleet, Night Vision, Power from Pain
9x Kabalite Warrior
9x Splinter Rifle
Kabalite Warrior with heavy weapon
Splinter Cannon
Raider
Dark Lance, Nightshield, Splinter Racks
Kabalite Warriors (180pts)
Fleet, Night Vision, Power from Pain
9x Kabalite Warrior
9x Splinter Rifle
Kabalite Warrior with heavy weapon
Splinter Cannon
Raider
Dark Lance, Nightshield, Splinter Racks, Flickerfield
Fast Attack (156pts)
Beastmasters (156pts)
Night Vision (Entire Unit)
3x Beastmaster
Power from Pain
3x Close Combat Weapon
Khymerae Pack
5x Khymera (Invulnerable Save (4+))
Razorwing Flock
2x Razorwing Flock (Whirlwind of Blades)
Razorwing Flock
2x Razorwing Flock (Whirlwind of Blades)
Skyboard
Splinter Pods
Heavy Support (345pts)
Ravager (115pts)
Aerial Assault, Night Vision
Dark Lance, Dark Lance, Dark Lance, Nightshield
Ravager (115pts)
Aerial Assault, Night Vision
Dark Lance, Dark Lance, Dark Lance, Nightshield
Ravager (115pts)
Aerial Assault, Night Vision
Dark Lance, Dark Lance, Dark Lance, Nightshield
Annihilation Barge (90pts)
Living Metal, Quantum Shielding
Tesla Cannon (Tesla Weapon), Twin-Linked Tesla Destructor (Arc, Tesla Weapon)
Annihilation Barge (90pts)
Living Metal, Quantum Shielding
Tesla Cannon (Tesla Weapon), Twin-Linked Tesla Destructor (Arc, Tesla Weapon)
Annihilation Barge (90pts)
Living Metal, Quantum Shielding
Tesla Cannon (Tesla Weapon), Twin-Linked Tesla Destructor (Arc, Tesla Weapon)
Deployment:
Spoiler:
Turn 1:
Spoiler:
The drivers gunned their engines and advanced over the hill opening fire on the Necrons. The Venoms moved flat out over the Forest while the final Ravager flanked right looking for targets. One Raider managed to blow up a Ghost Ark, losing a warrior in the explosion. The rest of the Dark Lances failed to penetrate the mysterious shielding protecting the Necrons. The passengers of the Raider by the Objective below the hill opened fire on the Flayed Ones, wiping them out.
The surviving Warrior squad moved away from the wreckage towards the nearby objective. The Wraiths advanced to the 4pt objective in the rocks. Both Ghost Arks moved up the right flank towards the objective there. The Barge's all moved forwards and snap fired at the Dark Eldar but failed to do any damage (Unfortunately JHeaton thought that Annihilation Barges were fast vehicles)
Current Score:
Shamikebab – 3 (Objective, First Blood)
JHeaton – 4 (Objective)
Turn 2:
Spoiler:
The Dark Eldar advanced again, bringing all vehicles into shooting range. Quantum Shielding again frustrated the Eldar gunners, the Annihilation Barges escaping with only one hull point lost. The Overlord was less lucky, The Ravager and newly arrived Venom (Treuborn with Blasters on board) combined fire to blow up the ancient machine. The Overlord emerged from the wreckage unharmed. The Venom itself shot at the Warriors on the hill but only killed one warrior, which then got back up. The Warriors on the Raiders in the centre opened fire on the Wraiths and weight of fire killed 2 of them.
The Deathmarks and Tomb Blades both arrived (despite a re-roll!) The Annihilation Barges each picked a target and opened fire, destroying one Ravager and Stunning the crew of another. A Raider exploded from the final Barge's fire, killing 8 of the passengers! Unsurprisingly the survivors turned and ran. The Tomb Blades joined the battle and opened fire on the nearby venom, even their technology couldn't track the nimble skimmer though. The Deathmarks shot at the rear armour of the Raider on the hill but it was saved by the quick reflexes of the pilot. The Ghost Arks opened fire on the Venom that had destroyed the Command Barge, destroying it and killing the Trueborn.
The final Raider flew arrived, it's passengers opening fire on the Deathmarks killing two. The 2 surviving Warriors regrouped and advanced on the objective (First time I've ever got Insane Heroism, my yelp of joy was entirely disproportional to how effective two Warriors were going to be!)The Haemonculi left the Beastmaster squad and shot at the Deathmarks with his Hex Rifle but failed to hit. The Beastmasters shot at the Tomb Blades and then charged the survivors, wiping them out. The Ravager at the top again failed to damage the Annihilation Barge, thankfully the Raider nearby finally penetrated the shielding, rendering the smaller Tesla Cannon useless. The Blaster Trueborn on the Venom shot at the Barge at point blank range but somehow the skimmer remained undamaged! The Splinter Cannon's of the other Venom combined with the two on board opened fire on the Warriors on the hill and killed another six, two of them getting back up straight away. The Warriors on board the Raider by the objective finished off the final Wraith.
The Annihilation Barges again proved to be very effective, wrecking the Raider at the bottom, Destroying the Venom and it's Blaster wielding Trueborn and stripping a Hull Point off the final Ravager. The Warriors on the hill shot at the final Venom but failed to damage it. The Deathmarks again shot at the Raider on the hill to no effect. One Ghost Ark moved towards the 4pt objective, opening fire on the Raider on the far side of the rocks but failed to damage it.
Current Score:
The Warrior squads disembarked from the Raiders, one advanced onto the hill and killed two Deathmarks but the survivor passed his morale test, the Haemonculi again failed to hit the survivor. The second squad The Venom killed more from the squad holding the objective on the hill but the emotionless machines stood their ground. The lone surviving Trueborn regrouped and fired his blaster at the nearest Barge but together with the nearby Raider they again failed to damage it. The second warrior squad advanced towards the Overlord and in a hail of Splinter fire, felled the ancient warrior! He then got straight back up. (although despite his phylactery, only with one wound.) The Ravager and Raider at the top of the battlefield combined fire on the Annihilation Barge, stunning the crew.
The lone deathmark failed to damage the Raider. Both Warrior squads disembarked from their Ghost Arks and headed towards objectives. One squad shot across the rocks at the Raider but didn't damage it. The two Annihilation Barges by the silo caught the Venom from both sides and obliterated it. The reanimated overlord charged the Warrior squad and was promptly killed by the Overwatch fire....he then stood up again (this is like a bad Dracula movie!)
Current Score:
(Unfortunately forgot to get a screenshot at the end of the Dark Eldar turn so this is a combined image for activity in both player turns)
The Haemounculi finally controlled his breathing and killed the last Deathmark. The second warrior squad took control of the objective by the hill and shot at the Warrior squad holding the 4pt objective, killing four. Amazingly Jheaton then failed his morale check and the Warrior squad fell back! The Beastmasters moved at full speed towards the 4pt objective. Two Raiders and the Blaster wielding Trueborn again couldn't damage the Annihilation Barge. The Ravager destroyed the Ghost Ark by the rocks and the Warrior squad again killed the Overlord (this time Jheaton finally failed his resurrection roll and he stayed dead!)
Once again the Necrons failed their moral check and fell back towards the lower hill. The annihilation barges near the 2pt objective were less successful this turn. One destroyed a dark lance on the Ravager while the second killed three warriors, the remainder held their ground. The Warriors holding the 3pt objective by the scrap killed six of the Eldar, again the rest passed their moral check. The last Barge failed to damage the Raider by the upper hill.
We rolled to see if the game ended and got another turn.
Current Score:
Shamikebab – 8 (2 objectives, Slay The Warlord, First Blood)
JHeaton – 4 (2 Objectives)
Turn 6:
Spoiler:
The Beastmaster squad charged the fleeing Necrons, they passed their moral check and regrouped. The Eldar killed four without response but the Necrons passed their test, two then got back up. Two Raiders, The Blaster Trueborn and the damaged Ravager shot at the Annihilation barge by the 2 pt objective but still failed to damage (This thing was invincible!) The Warriors by the scrap returned fire at the Necrons but none fell.
The Annihilation Barges reigned supreme again, the two on the left killed all but one fo the Warrior squad on the objective, the survivor wisely fled for his life. The third Barge wrecked the Ravager. By the 3pt objective the Necrons killed two more Eldar but still they held. The Beasts killed four more Necrons but again they held (who said it was easy to sweep Necrons...)
At this point we rolled and the game ended.
Final Score:
Shamikebab – 7 (One objective, First Blood, Slay the Warlord, Linebreaker)
JHeaton – 4 (Two objectives)
General Aftermath:
Spoiler:
You can see from the score at the end of each turn how incredibly close this was!
We made some mistakes, here are the ones I spotted writing this:
Necrons don't get reanimation protocols if they fall back (as the squad did by the 4th objective)
The Beast master squad didn't pile in correctly in combat (so wouldn't have been holding the 4pt objective) However that squad would have been smaller because of the above point so they may have been destroyed anyway.
Dark Eldar Aftermath:
I'm not used to playing such a mobile army, I didn't make use of their speed at all. I had longer range with my guns but didn't take advantage of it, attacking far too far forwards early on and it nearly cost me. Basically my gamble with the Beastmasters won this for me (coupled with an unlikely few failed morale test by the Necrons in the centre)
And how many flipping Lance weapons do you need to kill Annihilation Barge's?!? I really thought 19 would be enough.
Necron Aftermath (obviously this is my view):
I don't think he really did too much wrong on the battlefield, possibly he wasted his reserves slightly by moving them on without support (but then I was guilty of this too) especially as the Tomb Blades were scoring. The army choice was ok but really the Deathmarks, Wraiths and Flayed Ones were all ineffective at that squad size. Should have dropped all three and got a bigger Wraith or Deathmark squad imo.
This is my first Battle Report on here so I'd appreciate any constructive feedback
I don't play either dark elder or necrons, so I don't have much to say about the battle. but just out of curiosity, how did you make those pictures? - they look really good
This message was edited 1 time. Last update was at 2013/06/03 01:30:47
In peace, sons bury their fathers. In war, fathers bury their sons.
-Herodotus
I'm both selfish and rational. I'm scheming, secretive and manipulative; I use knowledge as a tool for personal gain, and in turn obtaining more knowledge. At best, I am mysterious and stealthy; at worst, I am distrustful and opportunistic.
Necrons really are a bad matchup for the traditional, competitive "mech-spam" DE. Your list had very little fat to trim, but your opponent's list was anything but optimized. It could've been much worse for DE had he brought a slightly more competitive list.
In any case, congrats on a job well done and a very welly written battle report.
Cheers, yeah some of my regular opponents have a bad habit of picking lots of minimum size units.
Those annihilation barges though, I hadn't played with or against them in 6th before and they take a ridiculous amount of punishment. Despite basically being targeted by multiple Lance weapons each turn in the end I only managed to take a hull point off one and a weapon off another!
I'm both selfish and rational. I'm scheming, secretive and manipulative; I use knowledge as a tool for personal gain, and in turn obtaining more knowledge. At best, I am mysterious and stealthy; at worst, I am distrustful and opportunistic.
By any chance Shamikebab, did I talk to you on vassal the other week?, you was in a locked room and asked for advice on 6th ed rules?
40kGlobal AOA member, regular of Overlords podcast club and 4tk gaming store. Blogger @ http://sanguinesons.blogspot.co.uk/ 06/2013: 1st at War of the Roses ETC warm up.
08/213: 3rd place double teams at 4tk
09/2013: 7th place, best daemon and non eldar/tau army at Northern Warlords GT
10/2013: 3rd/4th at Battlefield Birmingham
11/2013: 5th at GT heat 3
11/2013: 5th COG 2k at 4tk
01/2014: 34th at Caledonian
03/2014: 3rd GT Final
Ah not to worry, I remember talking to someone after asking them for a game and they were playing a friend and both hadnt played 6th much.
Have to say, your bat reps were very good!, first vassal report I have sat down and read all the way through on dakka thanks.
40kGlobal AOA member, regular of Overlords podcast club and 4tk gaming store. Blogger @ http://sanguinesons.blogspot.co.uk/ 06/2013: 1st at War of the Roses ETC warm up.
08/213: 3rd place double teams at 4tk
09/2013: 7th place, best daemon and non eldar/tau army at Northern Warlords GT
10/2013: 3rd/4th at Battlefield Birmingham
11/2013: 5th at GT heat 3
11/2013: 5th COG 2k at 4tk
01/2014: 34th at Caledonian
03/2014: 3rd GT Final
Great battle report, really enjoyed the overlay you made for the deployments. Might I suggest, however, that with a white background you don't use red text? Perhaps it's just me, but I found it difficult and unpleasant to read.
Fortunately the rest of the images were great, not sure how much editing you did on them but they went along well with your text descriptions. I haven't fought Necrons with my Dark Eldar in 6th edition yet, and probably won't soon now that the CE Eldar Codex just came out, but I always found them to be a good challenge. Definitely can be difficult for the Dark Eldar, but not nearly as brutal as, say, the Tau.
Yeah you're right about the writing, it looked a lot better on the bigger images before I shrunk them down.
I did enjoy trying them, don't think they could ever be my mainstay though. I much prefer Craftworld Eldar just because they seem to have more options, I find too many of the units in Dark Eldar useless.