Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2013/06/05 20:06:38
Subject: Terminators: Is 10 points worth 3 Strength?
|
 |
Ragin' Ork Dreadnought
|
So, looking at Space Wolf Terminators... Compared to vanilla or DA they are 11 points cheaper. (33 each instead of 44.) However, they are all armed with 'Power Weapons' instead of fists. This of course includes Axes. They can also buy Power Fists, but it's 10 points each amd so they're basically as expensive as normal Marines. So the question is... is it worth 10 points to increase their strength by 3? For that matter, considering that they can't buy upgrades for as cheap as other Marines, are they even worth it to take?
It's hard to tell GWs stance on this because when they released the SW codex, power weapons were rather different. (Making these guys a lot better, IMO.) But what's the stance on it now?
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/06/05 20:07:50
Subject: Terminators: Is 10 points worth 3 Strength?
|
 |
Longtime Dakkanaut
|
Well, the power fist means they can hurt tanks, which is a plus. Also it's the magic number to instant kill most characters at strength 8
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/06/05 20:17:49
Subject: Terminators: Is 10 points worth 3 Strength?
|
 |
Leader of the Sept
|
Power axes can kill most tanks, given you always hit the rear armour. Fists are more useful against the heavier walkers, MCs, land raiders, monoliths and for IKing multi-wound models. Do you need your terminators to do any of these things? If not then why bother paying extra? If you want a spread of abilities, maybe stick 1 or 2 fists in the squad.
|
Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!
Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/06/06 03:11:04
Subject: Terminators: Is 10 points worth 3 Strength?
|
 |
Grisly Ghost Ark Driver
Some Tomb World in some galaxy by that one thing in that one place (or Minnesota for nosy people)
|
Vanilla termis are only 40 points a pop not 44
|
"Put your 1st best against you opponents 2nd best, your 2nd best against their 3rd best, and your 3rd best against their 1st best"-Sun Tzu's Art of War
"If your not winning, try a bigger sword! Usually works..."
10k
2k
500 |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/06/06 03:30:15
Subject: Terminators: Is 10 points worth 3 Strength?
|
 |
Ragin' Ork Dreadnought
|
I must be thinking of Dark Angel termies then. We do get counter assault too, though, so that helps.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/06/06 20:33:09
Subject: Terminators: Is 10 points worth 3 Strength?
|
 |
Junior Officer with Laspistol
|
Short answer no. The axe and maul will perform the jobs you need. Attach combi-weapons and you have an awesome unit. SW don't do assault too well, but they do do shooting very well. You have a ghetto stern guard that's harder to kill, has power weapons and throw in PA WG with combis to taste.
|
Star Trek taught me so much. Like, how you should accept people, whether they be black, white, Klingon or even female...
FAQs |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/06/07 00:47:03
Subject: Terminators: Is 10 points worth 3 Strength?
|
 |
Grizzled Space Wolves Great Wolf
|
I tend to think of it more from a squad perspective rather than a single model perspective. If you upgrade them, you'll get 3 models for 129pts. If you don't, for 132pts you'll get 4 models. Personally I like the sound of the latter more than the former, as I think an extra model is worth more than having increased capacity on less models.
But then it has to be balanced with the rest of your army, if you want them to perform a specific task that requires high strength, you'd upgrade them instead.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/06/07 01:39:38
Subject: Terminators: Is 10 points worth 3 Strength?
|
 |
Focused Dark Angels Land Raider Pilot
West Chester, PA
|
Waaaghpower wrote:I must be thinking of Dark Angel termies then. We do get counter assault too, though, so that helps.
Remember DA terminators get a lot more than just +3 strength for those points. DWA and Vengeful strike alone are pretty nice.
|
4000
2000 |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/06/07 02:13:47
Subject: Terminators: Is 10 points worth 3 Strength?
|
 |
Boom! Leman Russ Commander
New Zealand
|
You can also add a terminator to normal squads and have him tank a bunch of shots, dunno which other chapters can do that.
|
5000 |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/06/07 03:59:14
Subject: Terminators: Is 10 points worth 3 Strength?
|
 |
Combat Jumping Ragik
|
Also keep in mind the SW codex was written long before 6th ed & the change to power weapons.
Also I find the most effective way to run them is a 5 man squad, ONE terminator with CML & Chainfist. Though given the choice I'd pay the 10 pts for a fist over an axe just for the magic ID number.
|
This message was edited 2 times. Last update was at 2013/06/07 04:02:01
Trade rules: lower rep trades ships 1st. - I ship within 2 business days, if it will be longer I will contact you & explain. - I will NOT lie on customs forms, it's a felony, do not ask me to mark sales as "gifts". Free shipping applies to contiguous US states. |
|
 |
 |
|