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![[Post New]](/s/i/i.gif) 2013/06/07 00:13:44
Subject: Newbie question on Moving and Shooting
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Human Auxiliary to the Empire
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Trying to understand some rules while not being able to play.
1) If a unit moves in the Moving Phase, it can only fire Snap Shots correct?
2) If a unit has a Rapid fire weapon, if it doesn't move in Moving Phase, it can fire on shot the max range or two shots at half range?
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This message was edited 1 time. Last update was at 2013/06/07 00:45:57
"Never regret a decision. Learn from the mistakes to only make yourself better."
W/L/D
2-0-1
2-0-0
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![[Post New]](/s/i/i.gif) 2013/06/07 00:20:17
Subject: Newbie question on Moving and Shooting
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Enigmatic Chaos Sorcerer
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1) only if it's a non-relentless/slow and purposeful unit firing a heavy weapon
2) this is correct, though it now doesn't change if the unit moves.
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This message was edited 1 time. Last update was at 2013/06/07 00:21:00
BlaxicanX wrote:A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.
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![[Post New]](/s/i/i.gif) 2013/06/07 00:50:04
Subject: Re:Newbie question on Moving and Shooting
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Human Auxiliary to the Empire
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Just make sure I understand correctly;
1) So say a squad of Space Marines, armed with all boltguns, move 6 inches, they still fire normal shots, but if armed with "Heavy" weapons, they fire Snap shots.
2) Units with Rapid Fire can still fire one or two shots, depending on range, even if they moved.
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"Never regret a decision. Learn from the mistakes to only make yourself better."
W/L/D
2-0-1
2-0-0
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![[Post New]](/s/i/i.gif) 2013/06/07 00:53:05
Subject: Newbie question on Moving and Shooting
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Enigmatic Chaos Sorcerer
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Correct.
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BlaxicanX wrote:A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.
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![[Post New]](/s/i/i.gif) 2013/06/07 00:54:21
Subject: Re:Newbie question on Moving and Shooting
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Judgemental Grey Knight Justicar
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Atherenn wrote:Just make sure I understand correctly;
1) So say a squad of Space Marines, armed with all boltguns, move 6 inches, they still fire normal shots, but if armed with "Heavy" weapons, they fire Snap shots.
2) Units with Rapid Fire can still fire one or two shots, depending on range, even if they moved.
1) The unit moves. All bolters fire at normal BS, Heavy weapons fire as snapshots (BS1), if you choose to fire them at all.
2) Moving does not change Rapid Fire (except for using it to get into half range to be capable of the double shot of course). Moving or not, your weapons are still Rapid Fire weapons.
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![[Post New]](/s/i/i.gif) 2013/06/07 01:07:33
Subject: Re:Newbie question on Moving and Shooting
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Human Auxiliary to the Empire
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Awesome. Thank you for clearing that up. I played "A" game like 4 years ago and wasn't sure how the rules changed. Thanks again.
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"Never regret a decision. Learn from the mistakes to only make yourself better."
W/L/D
2-0-1
2-0-0
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![[Post New]](/s/i/i.gif) 2013/06/07 06:26:53
Subject: Re:Newbie question on Moving and Shooting
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Brainy Zoanthrope
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Atherenn wrote:Just make sure I understand correctly;
1) So say a squad of Space Marines, armed with all boltguns, move 6 inches, they still fire normal shots, but if armed with "Heavy" weapons, they fire Snap shots.
2) Units with Rapid Fire can still fire one or two shots, depending on range, even if they moved.
Yes and yes.
Note also that only one model in the unit being fired upon needs to be in double-tap range as well..
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