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Made in gb
Regular Dakkanaut




I'm trying to create my own chaos lord with terminator armour, mark of nurgle, sigil of corruption, blight grenades and the burning brand. My issue is that I can't decide on what melee weapon to go for. Model wise I've got options for the black mace, murder sword or chainfist. What would the pro's and cons be of either option?
   
Made in us
Nurgle Predator Driver with an Infestation





Buffalo, NY

Since you can't go with Axe of Blinding Fury, I would say go with Black Mace.

Even thought Black Mace swinging at AP2 (Daemon Prince) is better, IMHO, would be better of the 3 choices for your Chaos Lord.

I have never used the Murder Sword, so I can' really comment on that.

Is he running with terminators or in a transport?

This message was edited 1 time. Last update was at 2013/06/10 15:59:03


 
   
Made in us
Stone Bonkers Fabricator General





Beijing, China

Terminator armor AND sigil of corruption tend to really be a waste. Terminator armor comes with a stock 5++, so you are paying 25 points for the sigil to make it a 4++. Hence sigils are better on power armor lords.

With the black mace, you are only AP4, so all marines get their armor saves. You will bounce off other terminators and any marine HQ which virturally all rock 2+ saves.

Murder sword is great, but again it is only AP2 against one character. So it does not work against termaintors

Chainfists cost more than powerfists and give you an edge against vehicles. You dont really need it against vehicles. Striking last can suck, but sometimes you gotta do what you gotta do.

The burning brand is awesome, but I would try to run it on a character who is more mobile.

LC+PF is pretty awesome, if you put the burning brand on a seperate HQ, you would be fine to put your LC+PF on your nurgle TDA lord.

Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++  
   
Made in gb
Regular Dakkanaut




I was going to run him on foot with a squad of plague marines. My list at the moment is him with two squads of ten plague marines, 6 noise marines, a 4 man termicide squad, three obliterators, a lascannon predator and two heldrakes.
   
Made in us
Potent Possessed Daemonvessel





Well if you take the Burning brand the Black Mace is a No go, as a model can only have 1 Artifact. Same goes for the Murder sword. So that leaves you with the Chain fist.
   
Made in gb
Regular Dakkanaut




Are you sure?I thought that it was only one of each?
   
Made in mx
Morphing Obliterator





Mexico

The brand isn't that good really, and as more and more xeno armies rise with the new codexes the AP3 gets pricey. As mentioned above I rather have PF + LC and use whatever works better at the time.

CSM 10k points
IG 3k points
Orks 2k points
WoC 3.5k points
VC 2.5k points
 
   
Made in us
Regular Dakkanaut




Just rock typhus. sounds like everything you want in your termie lord anyway.

Nightlords 2,750 Points
Tzeentch Daemons 2250 Points
Nurgle Daemons 1750 Points
Death Guard 2250 Points
Thousand Sons 1750 Points 
   
Made in gb
Regular Dakkanaut




I was trying to make a cheaper version than typhus but got carried away
   
Made in us
Potent Possessed Daemonvessel





kevhplus9 wrote:
Are you sure?I thought that it was only one of each?


Pretty sure the wording in the Lord section says, Chaos Lord may take one. But I don't have my book on me at the moment.
   
Made in gb
Regular Dakkanaut




Sorcerer's and dark apostles can get stuff from the artefacts section which I thought meant you could have more than one artefact but not more than one of the same.
   
Made in us
Potent Possessed Daemonvessel





You can have more than 1 in your army, but not more than one on any one guy.
   
Made in us
Stone Bonkers Fabricator General





Beijing, China

 Lord Yayula wrote:
The brand isn't that good really, and as more and more xeno armies rise with the new codexes the AP3 gets pricey. As mentioned above I rather have PF + LC and use whatever works better at the time.


lots of Eldar and Tau have 3+ saves. The next codex will be Meq. I dont see AP3 getting any worse. That said I think the brand works much better on a guy on a bike or steed. Moving 12 and firing 12+. On a bunch of static plague marines it really isnt going to get fired that much and will most likely be being fired at things that also get a bunch of other bolter/special shots. You want to optimize what you flame.


Automatically Appended Next Post:
zteknon wrote:
Just rock typhus. sounds like everything you want in your termie lord anyway.


yeah it is really sounding like you are trying to make a super expensive, do everything beat stick lord. I would use typhus if you want to do this.

This message was edited 2 times. Last update was at 2013/06/10 17:26:39


Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++  
   
Made in us
Regular Dakkanaut




Yeah, typhus will preform better than the build-a-bear nurgle termie lord, even if you don't take zombies.

As to how many atefacts can he take on his lord:
Chaos wargear list, chaos artefacts section:
A model may replace one weapon with one of the following.


So you can only take one selection per model.

This message was edited 1 time. Last update was at 2013/06/10 17:52:47


 
   
Made in us
Stoic Grail Knight






Yendor

cryhavok wrote:
Yeah, typhus will preform better than the build-a-bear nurgle termie lord, even if you don't take zombies


Indeed. Build-a-Bear Nurgle Lord really needs to be on a bike, that way he can rock toughness 6 which means he is immune to instant deaths from MCs and Warboss Power Klaws. So he can happily wack away with his own powerfist, and rely on t6 / 4++ from the Sigil to help him survive. The Bike is also awesome because he and his entourage of Spawn or Chaos Bikers can catapult themselves at the enemy and beat the piss out of them. Its a lot harder to escape from Bikers / Spawn than it is from Terminators...

Xom finds this thread hilarious!

My 5th Edition Eldar Tactica (not updated for 6th, historical purposes only) Walking the Path of the Eldar 
   
Made in mx
Morphing Obliterator





Mexico

 Exergy wrote:
 Lord Yayula wrote:
The brand isn't that good really, and as more and more xeno armies rise with the new codexes the AP3 gets pricey. As mentioned above I rather have PF + LC and use whatever works better at the time.


lots of Eldar and Tau have 3+ saves. The next codex will be Meq. I dont see AP3 getting any worse. That said I think the brand works much better on a guy on a bike or steed. Moving 12 and firing 12+. On a bunch of static plague marines it really isnt going to get fired that much and will most likely be being fired at things that also get a bunch of other bolter/special shots. You want to optimize what you flame.



Haven't played against eldar but iirc their 3+ sv units got nerfed (scorpions) and the wriathguard which are the other 3+ i can remember are T6 so, you need 6's to wound them with the brand. For tau only some suits get 3+ and they usually just keep jumping away from range and spreading to avoid templates. I agree it will make a better use being on a bike/steed lord, still at least on my FLGS I have rarely see them nowadays being Str4, means that only half of your hits will wound against your avg marine, which is where the brand excels, a good player will never let you catch more than 4 infantry based marines, so that's 2 avg marines. I would put those points on something else.

CSM 10k points
IG 3k points
Orks 2k points
WoC 3.5k points
VC 2.5k points
 
   
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Furious Raptor




LC+PF is pretty awesome, if you put the burning brand on a seperate HQ, you would be fine to put your LC+PF on your nurgle TDA lord.

^^exactly right imo
   
Made in us
Stone Bonkers Fabricator General





Beijing, China

 Lord Yayula wrote:
 Exergy wrote:
 Lord Yayula wrote:
The brand isn't that good really, and as more and more xeno armies rise with the new codexes the AP3 gets pricey. As mentioned above I rather have PF + LC and use whatever works better at the time.


lots of Eldar and Tau have 3+ saves. The next codex will be Meq. I dont see AP3 getting any worse. That said I think the brand works much better on a guy on a bike or steed. Moving 12 and firing 12+. On a bunch of static plague marines it really isnt going to get fired that much and will most likely be being fired at things that also get a bunch of other bolter/special shots. You want to optimize what you flame.



Haven't played against eldar but iirc their 3+ sv units got nerfed (scorpions) and the wriathguard which are the other 3+ i can remember are T6 so, you need 6's to wound them with the brand.


Fire dragons are now in 3+ armor
Jetbikes were pretty good, now they are so much better being cheaper, having rending, and probably rocking a 3+ cover save.
Dark Reapers got much better, and come in 3+ armor

Scorpions didnt get nerfed, they receieved a minor buff, but they certainly aren't the only thing in the eldar codex in 3+ armor.

Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++  
   
Made in us
Potent Possessed Daemonvessel





 Lord Yayula wrote:
 Exergy wrote:
 Lord Yayula wrote:
The brand isn't that good really, and as more and more xeno armies rise with the new codexes the AP3 gets pricey. As mentioned above I rather have PF + LC and use whatever works better at the time.


lots of Eldar and Tau have 3+ saves. The next codex will be Meq. I dont see AP3 getting any worse. That said I think the brand works much better on a guy on a bike or steed. Moving 12 and firing 12+. On a bunch of static plague marines it really isnt going to get fired that much and will most likely be being fired at things that also get a bunch of other bolter/special shots. You want to optimize what you flame.



Haven't played against eldar but iirc their 3+ sv units got nerfed (scorpions) and the wriathguard which are the other 3+ i can remember are T6 so, you need 6's to wound them with the brand. For tau only some suits get 3+ and they usually just keep jumping away from range and spreading to avoid templates. I agree it will make a better use being on a bike/steed lord, still at least on my FLGS I have rarely see them nowadays being Str4, means that only half of your hits will wound against your avg marine, which is where the brand excels, a good player will never let you catch more than 4 infantry based marines, so that's 2 avg marines. I would put those points on something else.


Don't disagree with Brand Usefulness, but eldar have more aspect warriors in 3+ armor these days. All Jet bikes, Dark Reapers, Fire Dragons, Warp Spiders, Shining Spears, Scorpions, and every exarch whose unit does not have a 3+ has a 3+ save. Thow in ignoring cover against T3 Xenos being good. All that said I'm not a huge fan, it is pretty expensive for something that kills 2 marines a turn most of the time.
   
 
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