Switch Theme:

Storm Troopers Addressed in 6th Edition? (IG)  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Dakka Veteran





Outside of 1-2 battle reports online I have never seen imperial guard stormtroopers used at any of my local independent games stores, games workshop or local tournaments. With IG codex coming in next year or more do you foresee them buffed to a competitive level? I feel the point cost is why no one ever uses them. I don't have my rulebook on me atm but if I recall its something like 86 pts for 4-5 models. Upgrading them with meltas/plasma your looking at another 30-50 points or more. I'd also like to see a rule added where they could be taken as a troop slot under certain conditions. How often do you see Storm Troopers in your local area. Did you feel they were effective?

This message was edited 2 times. Last update was at 2013/06/13 10:12:01


 
   
Made in pt
Longtime Dakkanaut





Portugal

They are effectve as a suicide mission squad. A friend plays IG and he has Stromtroopers ready to deep-strike without scatter to destroy whatever target he chooses with it's arsenal of melta (unless he has some serious unluck with the dice). But that's it, after they Deep-strike, they will usually die because the poor guys will be left in the open... well, I guess they knew the risks when they were signed up for the suicide mission

"Fear is freedom! Subjugation is liberation! Contradiction is truth! These are the truths of this world! Surrender to these truths, you pigs in human clothing!" - Satsuki Kiryuin, Kill la Kill 
   
Made in au
[MOD]
Not as Good as a Minion






Brisbane

Well it's not without scatter, just reroll scatter but hey, still pretty awesone for suicide squads

I wish I had time for all the game systems I own, let alone want to own... 
   
Made in pt
Longtime Dakkanaut





Portugal

 motyak wrote:
Well it's not without scatter, just reroll scatter but hey, still pretty awesone for suicide squads


Or that, yes, I knew they had some scatter shenanigan! Yeah, it's pretty effective alright those stormtroopers have quite a list of destroyer enemy armor

"Fear is freedom! Subjugation is liberation! Contradiction is truth! These are the truths of this world! Surrender to these truths, you pigs in human clothing!" - Satsuki Kiryuin, Kill la Kill 
   
Made in ca
Dour Wolf Priest with Iron Wolf Amulet






Canada

They're okay, but unfortunately, they're generally outclassed by Veterans (and only get 2 special weapons...?).

   
Made in us
Imperial Guard Landspeeder Pilot




On moon miranda.

They're overpriced and under-stat'd currently. As is, they pay out the nose for AP3 on guns that have trouble wounding most things where that would matter, in addition to being exceedingly short ranged. Even at optimal range, they're merely trading wounds evenly against an equally costed or cheaper MEQ unit (while the MEQ unit has far greater flexibility) and if cover is involved the equation shifts right back in the MEQ's favor.

On top of that they get a Pistol/CCW combo...but are WS3 S3 I3 with no CC special rules and remain LD7 (8 on sergeant). Their only useable purpose is as a Deep Striking min/max'd suicide melta squad.



Will they get fixed? Stormtroopers have had issues of not really being worth it in every list since 3rd edition, so who knows. It'd be nice, but I wouldn't expect it. These guys are supposed to be the best soldiers in the Imperium outside of the Space Marines, elite commandos that brutally storm enemy positions to open gaps for the rest of the line or eliminate a specific battlefield threat.

Personally I'd like to see them something like this

120 pts for a squad of 10 including Sergeant.
WS4 BS4 S3 T3 I3 A2 Ld8 (9 on Sergeant) Sv4+, HotShot lasguns be S3 AP5 Assault 3 Pinning 18" (instead of S3 AP3 Rapid Fire 18"), Furious Charge, Infiltrate, Deep Strike (with reroll scatter). Access to 2 specials.

This would make them good, but not quite as min/max-ey as Vets (not having as many specials and being 50pts more per squad) but capable troops that actually fit the archetypal "Stormtrooper" role.

actually if they just made Veterans a platoon upgrade (pay+Xpts per unit to make them BS4) and replaced the Veterans entry with the Stormtrooper unit like this, that would be pretty cool.

This message was edited 1 time. Last update was at 2013/06/13 15:39:03


IRON WITHIN, IRON WITHOUT.

New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts.  
   
Made in gb
Dusty Skeleton





England

I think they are awesome as an anti marine unit, they can be useful if your enemy has a devastator squad causing problems for your tanks as they can knock two or three of the lascannons or plasma guns out the game. Assuming they turn up before the lascannons have already done the damage but that's another issue.

But like you all say, suicide tactic. You might get lucky and last 2 turns
   
Made in gb
Junior Officer with Laspistol





I just think there are far better anti-MEQ options in the codex. In fact the codex is saturated with anti-MEQ options. Basilisks, Colossi, LRBTs, Vets, Vendettas with Vets/CCS inside. All of those options are either more potent, cheaper, more durable or have multiple roles.
Stormtroopers are so lacklustre. The "Storm the Line" (I think) rule they have in an expansion, I can't remember what, would be a pretty cool addition. It allowed them to shoot, run then shoot again. I'd seriously consider them if they had than and a small points decrease.
I don't care about them getting into CC, at I3 S3 T3 4+ they're not going to make as much of an impact as if they got to shoot twice and reposition after deepstrike.


Star Trek taught me so much. Like, how you should accept people, whether they be black, white, Klingon or even female...

FAQs 
   
Made in us
Kid_Kyoto






Probably work

With denial units actually doing things now, like linebreaker, I find them slightly more useful. I always bring a 5-man with 2 meltas, and I'll occasionally bring another 5 man with 2 plasmas.

Assume all my mathhammer comes from here: https://github.com/daed/mathhammer 
   
Made in gb
Legendary Dogfighter




I run mine all the time.......They are great :-)

I am convinced they will get a plastic kit come new codex

This message was edited 1 time. Last update was at 2013/06/13 22:33:34


 
   
Made in us
Hurr! Ogryn Bone 'Ead!




Castro Valley, CA

I would say that they're a situational unit, either being of great assistance or a hindrance. I agree that they are expensive, but if they are at the right place at the right time they will be worth it.

DS:90S-G++MB--I--Pw40k12+D+A++/aWD-R++T(Ot)DM+
"It is said remorse is the pain of sin. We feel no remorse."

You are Red/Blue!
Take The Magic Dual Colour Test - Beta today!
<small>Created with Rum and Monkey's Personality Test Generator.</small>

You are both rational and emotional. You value creation and discovery, and feel strongly about what I create. At best, you're innovative and intuitive. At worst, you're scattered and unpredictable.
 
   
Made in ca
Heroic Senior Officer





Krieg! What a hole...

 Griddlelol wrote:
I just think there are far better anti-MEQ options in the codex. In fact the codex is saturated with anti-MEQ options. Basilisks, Colossi, LRBTs, Vets, Vendettas with Vets/CCS inside. All of those options are either more potent, cheaper, more durable or have multiple roles.
Stormtroopers are so lacklustre. The "Storm the Line" (I think) rule they have in an expansion, I can't remember what, would be a pretty cool addition. It allowed them to shoot, run then shoot again. I'd seriously consider them if they had than and a small points decrease.
I don't care about them getting into CC, at I3 S3 T3 4+ they're not going to make as much of an impact as if they got to shoot twice and reposition after deepstrike.


That's an apocalypse formation, where they can shoot, run, shoot (at a different target if they so choose) and the enemy suffers -1 to their cover savess, but you need 3 squads each flying into a valkyrie

Member of 40k Montreal There is only war in Montreal
Primarchs are a mistake
DKoK Blog:http://www.dakkadakka.com/dakkaforum/posts/list/419263.page Have a look, I guarantee you will not see greyer armies, EVER! Now with at least 4 shades of grey

Savageconvoy wrote:
Snookie gives birth to Heavy Gun drone squad. Someone says they are overpowered. World ends.

 
   
Made in au
[MOD]
Not as Good as a Minion






Brisbane

 Bobthehero wrote:
 Griddlelol wrote:
I just think there are far better anti-MEQ options in the codex. In fact the codex is saturated with anti-MEQ options. Basilisks, Colossi, LRBTs, Vets, Vendettas with Vets/CCS inside. All of those options are either more potent, cheaper, more durable or have multiple roles.
Stormtroopers are so lacklustre. The "Storm the Line" (I think) rule they have in an expansion, I can't remember what, would be a pretty cool addition. It allowed them to shoot, run then shoot again. I'd seriously consider them if they had than and a small points decrease.
I don't care about them getting into CC, at I3 S3 T3 4+ they're not going to make as much of an impact as if they got to shoot twice and reposition after deepstrike.


That's an apocalypse formation, where they can shoot, run, shoot (at a different target if they so choose) and the enemy suffers -1 to their cover savess, but you need 3 squads each flying into a valkyrie


Incidentally that is probably my favourite apocalypse formation. It's just so cool. But then I've only ever seen the formations that are included in WD, so I guess I haven't seen too many

I wish I had time for all the game systems I own, let alone want to own... 
   
Made in us
Preacher of the Emperor





Hanford, CA, AKA The Eye of Terror

It dosent help that they are pretty expensive models (cash wise) a box of 10 for $40 for zero posability. While I do love the models, I think they should be a bit beefier, heck, they could even have a 3+ save when you consider how heavy their armor looks compared to regular carapace, also that they cost as much as a regular space marine! Also, it would be quite fun if you could load them up with Det packs. I dont know why, but i imagine that would be singularly amazing.

17,000 points (Valhallan)
10,000 points
6,000 points (Order of Our Martyred Lady)
Proud Countess of House Terryn hosting 7 Knights, 2 Dominus Knights, and 8 Armigers
Stormcast Eternals: 7,000 points
"Remember, Orks are weak and cowardly, they are easily beat in close combat and their tusks, while menacing, can easily be pulled out with a sharp tug"

-Imperial Guard Uplifting Primer 
   
Made in us
Decrepit Dakkanaut





Vallejo, CA

Mass stormtrooper spam can be good as it basically opens up a second front anywhere on the table. click here to see some examples.

Being able to take an upfield objective and then weather the storm with carapace armor is a good thing. That said, even a single ten man squad can be very useful to all but guarantee you get linebreaker.




Your one-stop website for batreps, articles, and assorted goodies about the men of Folera: Foleran First Imperial Archives. Read Dakka's favorite narrative battle report series The Hand of the King. Also, check out my commission work, and my terrain.

Abstract Principles of 40k: Why game imbalance and list tailoring is good, and why tournaments are an absurd farce.

Read "The Geomides Affair", now on sale! No bolter porn. Not another inquisitor story. A book written by a dakkanought for dakkanoughts!
 
   
Made in us
Dark Angels Neophyte Undergoing Surgeries





 TheDraconicLord wrote:
They are effectve as a suicide mission squad. A friend plays IG and he has Stromtroopers ready to deep-strike without scatter to destroy whatever target he chooses with it's arsenal of melta (unless he has some serious unluck with the dice). But that's it, after they Deep-strike, they will usually die because the poor guys will be left in the open... well, I guess they knew the risks when they were signed up for the suicide mission


All in the name of the Emperor!

500 pts.
500 pts.
 
   
Made in ca
Heroic Senior Officer





Krieg! What a hole...

 generalchaos34 wrote:
It dosent help that they are pretty expensive models (cash wise) a box of 10 for $40 for zero posability. While I do love the models, I think they should be a bit beefier, heck, they could even have a 3+ save when you consider how heavy their armor looks compared to regular carapace, also that they cost as much as a regular space marine! Also, it would be quite fun if you could load them up with Det packs. I dont know why, but i imagine that would be singularly amazing.


We houseruled that I can use a Valkyrie in my Siege Regiment army, so I put 10 Grenadiers in it, they're like Stormtroopers gear wise but they can take a Demo Charge, its pretty fun to use, but clocks at about 240 points for 10 Guardsmen xd

Member of 40k Montreal There is only war in Montreal
Primarchs are a mistake
DKoK Blog:http://www.dakkadakka.com/dakkaforum/posts/list/419263.page Have a look, I guarantee you will not see greyer armies, EVER! Now with at least 4 shades of grey

Savageconvoy wrote:
Snookie gives birth to Heavy Gun drone squad. Someone says they are overpowered. World ends.

 
   
Made in us
Boom! Leman Russ Commander





Ohio

I occasionally try to run these guys but they just never seem to do much aside from the suicide melta units.

 
   
Made in au
Navigator





Australia

They have their uses, I run a ten man squad which I usually deep strike in the second last turn of a game, kill or maim a backline unit and then claim linebreaker or contest objectives.
They have been quite good for me in that role, won me a few games and handy at killing units like autocannon dreadnoughts, devastators, and light tanks.


('');1750Elysian Inquisitional D-99 Task Force
('');1750 Red Scorpions
3500 HH Ordo Reductor
3000 HH Iron Warriors


 
   
Made in gb
Junior Officer with Laspistol





Johnson101 wrote:
They have their uses, I run a ten man squad which I usually deep strike in the second last turn of a game, kill or maim a backline unit and then claim linebreaker or contest objectives.
They have been quite good for me in that role, won me a few games and handy at killing units like autocannon dreadnoughts, devastators, and light tanks.


2nd to last turn? Man you must be amazing at failing those 3+ mandatory reserve rolls.


Star Trek taught me so much. Like, how you should accept people, whether they be black, white, Klingon or even female...

FAQs 
   
Made in au
[MOD]
Not as Good as a Minion






Brisbane

 Griddlelol wrote:
Johnson101 wrote:
They have their uses, I run a ten man squad which I usually deep strike in the second last turn of a game, kill or maim a backline unit and then claim linebreaker or contest objectives.
They have been quite good for me in that role, won me a few games and handy at killing units like autocannon dreadnoughts, devastators, and light tanks.


2nd to last turn? Man you must be amazing at failing those 3+ mandatory reserve rolls.


I wish I had that luck, seriously.

I wish I had time for all the game systems I own, let alone want to own... 
   
Made in us
Boom! Leman Russ Commander





Ohio

 Griddlelol wrote:
Johnson101 wrote:
They have their uses, I run a ten man squad which I usually deep strike in the second last turn of a game, kill or maim a backline unit and then claim linebreaker or contest objectives.
They have been quite good for me in that role, won me a few games and handy at killing units like autocannon dreadnoughts, devastators, and light tanks.


2nd to last turn? Man you must be amazing at failing those 3+ mandatory reserve rolls.


Speaking of that I participated in a tourney where I ran at 1 vendetta. Was a 3 round tourney, first and second game my vendetta didnt come in until turn 4 and the last game in came in on turn 2 but was blown up turn 3. I really hated only running one of them because I would never get OotF or the vox thing for the aegis line just for 1 but I actaully needed it. lol

 
   
 
Forum Index » 40K General Discussion
Go to: