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I'm in the midst of writing a small 500pt Ork list for use in a GW event in a few weeks time. Basically, all the players bring 500pts that must include:
1x HQ 1x Troop + Anything else in your Codex to make it up to 500pts
So far I have:
HQ Weirdboy – 55pts - Warphead (+30pts) Total = 85pts
Troops Boyz (x15) – 90pts - Shootas (+0pts) - Big Shoota (+5pts) - Nob w/Bosspole (+15pts) Total = 110pts Boyz (x15) – 90pts - Shootas (+0pts) - Big Shoota (+5pts) - Nob w/Bosspole (+15pts) Total = 110pts
CURRENT = 395pts
What should I add/change?
Thanks in advance!
This message was edited 3 times. Last update was at 2013/06/16 10:00:06
There are a few things that seriously need changing if you want this list to be any good. But your biggest mistake however, is playing at a GW event in the first place =/
Boyz should only be in small units if they are riding in trukks. These units of 15 footsloggers will get shot right off the board by turn two at the latest. Guarenteed. Bosspoles are also overrated and generally quite crap, only worth taking on trukk boyz because your already going to get the Nob for the klaw
I recommend you lump them together for one big unit of 30 and drop the Nobs. The Warphead is also terrible. Not just weak, but also generally not fun in my experience, the type of model that actually just sucks the fun out of the game because of how crap he is. Not everyone agrees, but like all things ymmv. If you want shenanigans, take a SAG Mek, its much stronger and more fun overall.
I'd recommend an army like this;
~SAG Mek: SAG, Ammo Runt [98]
~30x Shoota Boyz, 3x Big Shootas [195]
~9x Kannon, 27x Ammo Runt [207]
Fits perfectly at 500. You could also drop the Big Shootas to make one unit into Lobbas, could be useful here.
Lots of S8 shooting and S4/5 small blasts. Lots of anti-infantry shooting at S4 and S5. Plenty of 36" or better range guns. A large blast at AP2. Seriously man, this list will wreck face. If you really need more scoring cut two kannons and optionally the ammo runts to take a unit of 10-19 Grots. Stick your SAG in with them to protect him while he blows gak up.
This message was edited 1 time. Last update was at 2013/06/16 12:08:00
Actually, Dakkamite has very good suggestions and much more cogent than my tongue-in-cheek comment. I'm not sure what kind of restrictions, if any were imposed on your 500 point armies but your force as proposed would have a heck of a time dealing with anything "hard".
My only comment on Dakkamite's list is that it does leave you short of scoring units. You might substitute a group of 3 kannons for a couple of 10-man grot squads to put into reserve and bring on late to sit on objectives or go-to-ground in terrain. Which does actually get back to my original comment.
Anvildude: "Honestly, it's kinda refreshing to see an Ork vehicle that doesn't look like a rainbow threw up on it."
You need to remove the points cost for the basic unit and then the upgrades, just show the total for each unit. Otherwise its against dakka's rules
I represent the Surrey Spartans gaming group. Check us out and feel free to come along for a game! https://www.facebook.com/groups/425689674233804/ Tzeentch Daemons 2000pts Kabal of the Sundering Strike 2500pts Eldar Corsairs 750pts 400pts Corregidor/Nomads 300pts Yu Jing 200pts+ each of Imperial and Rebel fleets for X-Wing
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A Necromunda Goliath gang and Spyrer gang
The one thing I forgot to mention is that there'll be a lot of Eldar there, and that they get the above allowance and an additional free aspect squad.
Against Eldar I would never take a Weirdboy (except Old Zogwort) - it would like fighting a 500pt army with 415 and no HQ I would not take Dakkajets without a Weirdboy
I agree with Dakkamite about using the SAG with Big Gunz (it gives your Big Mek 7 Toughness) also the extra 3 Ammo Runts, plus 6 extra crew (12 total for 3 Big Gunz) makes protecting the Big Mek possible. Though it's been my experience that Ork Static lines don't fair very well. But if you are going to use a SAG a 3 point 7 toughness grot would be the way to go.
This message was edited 2 times. Last update was at 2013/06/16 13:48:01
Not loud, on fire, or explodin' yer doin' et wrong
The one thing I forgot to mention is that there'll be a lot of Eldar there, and that they get the above allowance and an additional free aspect squad.
Against Eldar I would never take a Weirdboy (except Old Zogwort) - it would like fighting a 500pt army with 415 and no HQ I would not take Dakkajets without a Weirdboy
I agree with Dakkamite about using the SAG with Big Gunz (it gives your Big Mek 7 Toughness) also the extra 3 Ammo Runts, plus 6 extra crew (12 total for 3 Big Gunz) makes protecting the Big Mek possible. Though it's been my experience that Ork Static lines don't fair very well. But if you are going to use a SAG a 3 point 7 toughness grot would be the way to go.
I was considering Zogwort, would Eldar take many IC at 500pts?
The only problem I see with taking Zogwort is he is only useful if you can get him to the enemy. WIth 500 points you are very limited and you don't want your Opponent focused on Zogwort.
As for them taking IC. most armies HQ is an IC. If there are Tyranid or Choas Demons - I would not take Zogwort - I've been very lucky with him, but that's me.
Not loud, on fire, or explodin' yer doin' et wrong
TheFatElf wrote: I was considering Zogwort, would Eldar take many IC at 500pts?
No. There will be one. In other news the fact that they are letting the Eldar players take a free aspect squad is total bs. Because of that make as rule-abusing a list as possible.
The one problem I would see with Nob bikers is that the Eldar players will have serpents shooting 2-7 S7 ignores cover shots a turn and blade storm "rending" which would make you rely on invuln and FNP too much. That said 500 points of nob bikers is one of the more abusive lists orks can take.
Edit: if you want to take zogwart think about doing a battlewagon, but honestly it probably won't be as good as the bikers.
This message was edited 1 time. Last update was at 2013/06/16 14:37:35
Dakkamite wrote: There are a few things that seriously need changing if you want this list to be any good. But your biggest mistake however, is playing at a GW event in the first place =/
Agreed! taking from your theme, I call this list 'Grot Insanity?'
HQ Big Mek x2 (SAG, Ammo Runt)
- 1 Grot Oiler
Troop (10) Gretchin - Runtherd
Heavy Support (3) Big Gunz (ADL, Quad Gun, 2 Ammo Runt, 5 Extra Crew)
Heavy Support (3) Big Gunz (Ammo Runt, 5 Extra Crew)
Consider Insanity Grotten!
Automatically Appended Next Post:
XLIMil wrote: The one problem I would see with Nob bikers is that the Eldar players will have serpents shooting 2-7 S7 ignores cover shots a turn and blade storm "rending" which would make you rely on invuln and FNP too much. That said 500 points of nob bikers is one of the more abusive lists orks can take.
That's the only reason everyone has Cybork - it's a 5 instead of their usual 4 cover and the unit will still get its FNP. Agreed that Ork Bikers are very tough, but as you pointed out so are their Opponents. I don't think it's "Abusive" just the most attractive option.
This message was edited 3 times. Last update was at 2013/06/16 15:00:43
Not loud, on fire, or explodin' yer doin' et wrong
Getting Grots shouldn't be the issue, for me they actually seem to be multiplying - but some of my Gretchins come from Fantasy so have to many to count. I also have a bucket of a few thousand snotlings.
It's the Kannons, that should be the problem. You could always just buy them or find cannons in other games and toys. I personally have cannons from all over. I've even put wheels on several Killa Kannons that were left over from my battlewagons.
This message was edited 1 time. Last update was at 2013/06/16 16:24:20
Not loud, on fire, or explodin' yer doin' et wrong
TheFatElf wrote: I'm in the midst of writing a small 500pt Ork list for use in a GW event in a few weeks time.
Go legal or go home. No 50c scratch built cannons for you, you've gotta go buy GW's for god knows how much money.
And what the hell is up with the free aspect squad? So your going to pay a whole bunch of money to pit your 500pts against a bunch of 700-800 point Eldar?
Seriously man the best thing you can do is go play somewhere else. I guarentee there will be some other crap on the day designed to make absolutely sure their special little Eldar players come out with a 100% win rate. This sounds like the worst event in the world.
This message was edited 1 time. Last update was at 2013/06/16 22:16:52