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Grenade Launchers and the lowly platoon  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in au
Regular Dakkanaut






I think a lot of people are missing the fact that the frag option is AP6, which has to count for something right? So REALLY, stat-wise, it's slightly better than a lasgun

ALSO I was curious about how the costs would work out if you fielded 2 platoons of troops with the different weapon options because I'm on holidays and I'm bored.

PCS x2 with 8 plasma 180pts
Infantry squad x5 with 5 plasma 325pts
Infantry squad x5 with 5 plasma 325pts
830pts

PCS x2 with 8 meltas 140pts
Infantry squad x5 with 5 meltas 300pts
Infantry squad x5 with 5 meltas 300pts
740pts

PCS x2 with 8 GL 100pts
Infantry squad x5 with 5 GL 275pts
Infantry squad x5 with 5 GL 275pts
650pts

Creating this small comparison immediately made me ask the question "which platoon would you not want to stand near?" The plasma platoon makes me weep at how much my and my opponents face would be melting. The melta platoon is a death trap for anything that comes near it.
The GL platoon (without listing all the pros/cons) is just not as menacing. I guess what I'm saying is, putting the utility aside, there is a certain amount of "threat" that accompanies the other weapons. However! I feel PCS are too fragile and become to costly to justify spending too much on - This, as mentioned earlier, is a valid option for low cost, throwaway GL or flamer equipped PCS.

I really want to love GL! Trust me I do (For some reason I have about 15 guardmen with GL in my bits box and I'm itching to use them), but I only use them if I have no other option. Maybe someone else can weigh in on some of the positives? Peregrine or Ailaros, surely one of you can come up with some justification for their inclusion somewhere.
 
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