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Made in nz
One Canoptek Scarab in a Swarm







Hi everyone. i have decided to end my hiatus from the hobby due to recently staring university and not having time to commit to learning new rules/ reconstruct army. anyway i am looking for a fun army to play that is still reasonably competitive (local meta is rather relaxed last time i played) while still using models i mostly have. after only a few hours searching around on the Internets i have come up with this:
Warhammer 40,000 Codex: Necron 1500pt

HQ:
Nemesor Zahndrekh 185pt

Royal Court 55pt
Harbinger Of Destruction
-Solar Pulse

Troops:
Necron Warriors 195pt
15 Warriors

Necron Immortals 153pt
9 Immortals
-Tesla Carbines

Necron Immortals 153pt
9 Immortals
-Tesla Carbines

Fast:
Canoptek Wraiths 230pt
6 Wraiths
-2 Whip Coils

Canoptek Scarabs 150pt
10 Scarabs

Canoptek Scarabs 75pt
5 Scarabs

Heavy:
Canoptek Spyder 100pt
2 Spyders

Canoptek Spyder 100pt
2 Spyders

Canoptek Spyder 100pt
2 Spyders

Total- 1496pt/1500pt

at the end of 5th edition i jumped on the band wagon and build a scarab farm list and i loved the idea of spawning extra units so i have continued to keep this theme going.
here is the idea behind what i will do
zahndrekh and the harbinger will join the warriors squad bringing it up to 17 units. i did this the best make use of the resurrection orb. this will primarily be a cover fire support unit providing zahndrekh a decent meat shield.
i have taken the solar pulse to give me some cover for my fast attack on the first turn.
i took zahndrekh because i like the idea of giving my scarabs furious charge and potentially cripple my opponent removing their special rules (i ran stormlord in 5th but changes to nightfight).
immortals are there to cap objectives and tesla is cool.
wraiths seem quite strong this edition and seem to fit well with the rest of the army.
idea with the scarabs it the spyders will boost the 10 man unit for the 1st 2-3 turns i will then give them furious charge and try do some damage, the spyders will then go on to boost the 5 man unit and assault the enemy them selves.

please keep in mind i have been out of the hobby for a bit. all comments and discussion is appreciated, thanks for having a look
   
Made in se
Longtime Dakkanaut





Perth, Australia

It looks good. I like scarabs and spyders too. Just checking that you know they FAQ'd that you have to add spawned scarabs within coherency of a base not spawned this turn?

Re your list, why not even out the scarabs (eg 7, 8)? 10 bases should be enough and this would give you 2 sets of 10 by T2. Also, why not have 2 x 3 spyders? That would free up an HS slot which, by trimming a wraith plus a couple of warriors/immortals, you can fill with an Anni Barge.

Zandy is perfect for this - furious charge for the scarabs is excellent!.

hth


   
Made in us
Sneaky Lictor





Louisville, KY

Mark is spot on, I would try to get the AB in the list for the high st MC that are roaming about so much these days.

- 4500pts: Shinzon Dynasty
3000pts: Hive Fleet Empusa
- 3000pts Rampagers 
   
 
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