Switch Theme:

1,500 Orks vs 750 Eldar and 750 Tau  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in au
Regular Dakkanaut





Australia

Hi all - This game was played between three players (2 vs 1).

I have 'spoilered' pics to help with page load times.

Hope you enjoy, and feel free to offer any tips and advice (on either the batt rep itself, tactics, army lists or anything else)

Forces

Orks (roughly)

Ghazkull (Morgrim)
Big Mek
Diversified Nobz in trukk (eavy armour, Cybork bodies, Pain boy, different weapons)
Shoota boyz in trukk with Nob
Shoota boyz in trukk with Nob
Slugga boyz in trukk with Nob
MegaNobz in trukk (with assorted weapons)

Tau

Ethereal
6 Fire warriors in a fish (carbines)
8 firewarriors on foot (pulse)
6 pathfinders
Riptide
2 crisis suits ( 2 plasma each)

Eldar

Farseer
3 jetbikes (1 cannon)
10 guardians (with scatter laser and warlock)
6 Dire avengers in scatter serpent(Exarch with diresword)
3 Reapers (with starstrike missiles)
5 warp spiders


Verianna surveyed the approaching dust clouds on the horizon. She exhales as she closes her eyes, letting her awareness float around her and examine the skeins of fate - with all the raging energy in the immediate future, it wasn't hard to discern the Orks presence. Verianna turned her attention back to the Ethereal in front of her, "Miloch, we will have to discuss the custody of the minerals later. We have Orks approaching". Even as she made this statement, Virianna knew that she may need to exercise force on the Tau next if they didn't agree to her terms. She would be reluctant in the decision of course, but it would be necessary. Miloch merely nodded in consent, and boarded his Devil fish from which he would command his small force. Hopefully there wouldn't be too many of them.

Mission - Big guns never tire (3 objectives)
Deployment - Vanguard

Psychic Powers
Farsser - Guide, Mind war, Eldritch Storm
Warlock - Conceal/Reveal

Warlord Traits
Only the Eldar one is used - Farseer gets the one that gives Split Fire

First Turn - Eldar/Tau

Deployment - Eldar/Tau

Dark reapers setup on an objective at the top of the Firebase with the Farseer to get some use out of split fire.
Guardians hide behind and to the left of the firebase, whilst the rest spread out into the middle.
Warp spiders and jetbikes both reserve, with the spiders deepstriking.

Spoiler:




Deployment - Orks

All the ork trukks bunch up as close as they can, aiming towards going around the firebase to try and avoid the majority of the Tau / Eldar firepower.

Spoiler:


Eldar/Tau - Turn 1
The turn started off with the riptide standard overcharging his gun, and blasting the front two ork trukks (Mega Nobz and diversified Nobz) - immobilising both of them.

Not to be out done, the farseer uses the split fire rule to get one Reaper to fire into one boy trukk, whilst the other two fire at another.

Spoiler:
Reapers taking aim


All the reapers find their targets through the Kustom Forcefield, exploding both truks and taking out some boyz in the process!

Finally, the Wave serpent fired its shield and scatter lasers into the last functioning trukk, blasting its tracks off and watching the boyz pile out of the wrecked trukk.

The resulting carnage was very satisfying for the Tau/Eldar alliance:

Spoiler:


Orks Turn 1
There wasn't much the orks could do, other then start to move around the dead/immobilised trukks, and try to fix the immobilised one with the Big Mek.

Spoiler:


Eldar/Tau Turn 2
The Eldar and Tau continued to pour fire into the ork lines. The reapers took out the Nobz trukk, whilst the Wave serpent brought down a number of boyz, pinning the front mob. The farseer used split fire to mind war a mega nob to death, whilst the Tau peppered the nobz, bringing down another 2. The warp spiders and jetbikes came in, the latter claiming the objective near the powerplant on the right, whilst the spiders dropped down in front of the plant, took down three more orks before teleporting away behind the plant.

Spoiler:


The reminaing orks:


Ork T2

With not much in the way of ranged weaponry, there wasn't much for the orks to do. The nobz jumped into the Meganobz trukk and tried to fix it (failing), whilst the mega nobz advanced on the reapers:
Spoiler:


Eldar/Tau T3

The allied forces continued to harass the ork lines, with spiders jumping in and cutting down some boyz, whilst the serpent managed to wound a mega nob with its serpent shield - pinning the unit!

Spoiler:


Orks T3
Again, not much the orks could do but continue to move (those who could) towards the Eldar/Tau lines - though a lucky big shooter did manage to cut down a reaper and wound the Farseer (Ouch!)

Spoiler:


Tau/Eldar T4
Again, the Eldar and Tau combined to pepper the Ork lines - with one mob reduced to just the nob by the warp spiders, whilst the mega nobz also took more wounds. The warp spiders warped in a little closer, but hopefully not too close...

Spoiler:


Orks T4

Unfortunately, the spiders were a little too close. The mega nobz peeled off Ghaz, and assaulted with the Nob. The spiders never stood a chance!

Spoiler:


Meanwhile, Ghaz finally made it up onto the firebase, and the Big mek finally got the Trukk going, and moved forward with a flat out move.

Spoiler:


Eldar/Tau T5

The Fire warriors and Avengers disembarked to pour fire into the remaining mega nobz - turns out the avengers weren't needed. The Devil fish finished off the final Nob from the other mob.

The Reaper managed to wreck the nobz trukk, whilst the rest of the army poured fire into Ghaz, just managing to bring him down.

Spoiler:


Orks T5

One ork from a remaining mob ran in behind the newly wrecked trukk to claim that objective near the fire base, whilst the Nobz mob managed some decent move through cover and assault rolling to assault the Farseer and the Reapers - ripping them a part easily. Fortunately, the Guardians were still contesting that objective, and the Eldar Tau alliance had plenty of firepower to pump into the mob.

Spoiler:


The game continues

Eldar/Tau T6

With the lone boy out of LOS from all are units, we focused in on the remianing Nobz, who promptly went to ground for 2+ cover. Despite an abundance of firepower thrown their way, the combination of 2+ cover, 4+ armour, 5++ invul and FnP held out and 2 Nobz and a Big Mek survived on 1 wound each.

Spoiler:


With the ork army in tatters, there was not much he could do other then bunker down on the two objectives, after which the game ended:

Spoiler:
Objective 1: contested


Objective 2: Orks


Objective 3: Eldar/Tau


Scores:

Orks
Objectives: 3pnts
Kill the warlord: 1pnt
Line breaker: 1pnt
Heavy Support kills: 1pnt

Eldar/Tau
Objectives: 3 pnts
Kill the warlord: 1 pnt
Line breaker: 1pnt
First Blood: 1pnt

A Draw!

Please feel free to comment - apologies for the blurry photos (I'll fix that next time!)

I will provide my final thoughts on a later post


--Brute force always works. The only time it doesn't is when you don't use enough--
Hive Fleet Inferno - Dakka P&M Blog | Black Legion Blog
Hive Fleet Inferno goes to Ball And Chain Tourney 
   
Made in us
Ferocious Blood Claw





I was hoping for narrative at the end. Since the farseer is dead who gets the mines?

I have no idea what I'm doing...

Raginmund, Jarl of Sepp 
   
 
Forum Index » 40K Battle Reports
Go to: