Switch Theme:

Illic Nightspear  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Warning From Magnus? Not Listening!





Va

I bought the model because I loved it, but am not sure if he's actually great for competitive games. Anyone had any luck with him or have any tips or tricks? All input is appreciated.

Check out my Deadzone/40k/necromunda blog here! 
   
Made in us
Foolproof Falcon Pilot





Whole bunch of problems with him:

1: the whole infiltrate being unable to confer to squads that dont have it problem

2: His particular infiltrate doesnt confer

3: Hes a sniper with the ability to get close to the enemy....

4: Rate of fire 1 with wound on 4+

5: No ability to get around LOS

6: Still has a heavy weapon



So really the only use of him is to infiltrate him next to the enemy quad gun and shoot the quad gun at the enemy, then get a 2+ cover save next turn if they dont jump over the ADL. He should not be your warlord in this case. However he is a suicide unit in this case 95% of the time. Otherwise dont even bother taking him. I have wanted a unique ranger for so long, but he was a HUGE letdown.

"Ask not the Eldar a question, for they will give you three answers, all of which are true and terrifying to know."
-Inquisitor Czevak
~14k
~10k
~5k corsairs
~3k DKOK 
   
Made in us
Horrific Howling Banshee




Gig Harbor, Washington

He's over priced for starters. As a glorified Pathfinder he costs 140 points, what are these for?

25 Ranger w/ PF upgrade (Which is what he is)
115 points for the Rifle (kool, but not that good), enabling other Pathfinders (Whose upgrade cost is waaaaay over priced but I'll get to that), an Uber BS profile (nifty, but not practical for the points he costs), PE Necrons (Niche as its only ever useful against one army), and he's an HQ slot (If they had him as a character Upgrade to normal Rangers and priced him a lot less I'd be more inclined to take him).

Moving on to Pathfinders which is the only real reason you would take him (actually I might take him to outflank with Dark Reapers as a left hook, hehehe) anyways the PF upgrade costs more than the base unit and gives two benefits: They get Sharpshot and Shrouded. Now 25 Points for a Stealth, Shrouded, Sharpshot unit of snipers is actually pretty fair, if you didn't have a 140 point overhead from having to take Illic (Who uses an HQ slot). In the end you'd get more bang for your points if you simply fielded twice as many Rangers and then some. To clarify for the price of Illic and a full unit of Pathfinders you can have 3 full units of Rangers and have points leftover.

The only fun thing I can thin of to do with Illic is to Outflank with him and a unit of Dark Reapers, since Slow and Purposeful is conferrable, he can still fire is weapon and move with the unit and in return he gives the unit a bit more survivability in the open/cover from MEQ killers.

This message was edited 1 time. Last update was at 2013/07/05 21:27:04


1000 
   
Made in us
Executing Exarch





The Twilight Zone

He costs way too much for a T3 model with only a 5+ armor save that has a 1 shot heavy weapon that wounds on a 4+.

For cheaper, you get a farseer, autarch or spiritseer, all of who bring much more to the table for less(and have a 4++).For not that much more, you get eldrad or a Phoenix lord which does more.

Pathfinders are ok, and are the main reason to take him. Also, outflanking dark reapers is a cool trick, but other than that he is outright garbage.


The most important rule of 40K-Page XVII of the 6th edition rulebook, the figure at the top right of the page. "Shake hands with your opponent and thank them for a good battle and fun experience." Then go out for a beer.
Shine bright like Iyanden  
   
Made in us
Douglas Bader






 Dr. Serling wrote:
only a 5+ armor save


Who cares when you have a 2+ cover save.

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in gb
Regular Dakkanaut






I can see some useful applications for him - for a ranged character he's not shabby at all in close combat... I'd be interested to see him with a unit of Striking Scorpions for Stealth + Shrowded, with the Exarch taking the challenges...
   
Made in ca
Been Around the Block




I was looking to make a thread of the same title with some ideas as to how to use him, but I might as well post here. He has a few odd tricks which I haven't seen anybody mention yet. As to whether or not these tricks are optimal is another matter, but I think that using some of these will be important at least for using Illic.

1) With his high BS score, he could be the ideal candidate to man a Quad-gun. I think you just get a 2+ re-rollable and don't get to benefit from his BS 9 but it might be better to put him here than a whole squad of Rangers or Fire Dragons every game. The higher BS makes the quad gun more reliable, but you don't get Exarch Fast Shot. The Voidbringer should just be a backup in case the Quad-gun gets destroyed. He's also decent in melee so he might be able to hold against certain assault units but I wouldn't rely on it.

2) He confers shrouded to his unit, which means you could stick him behind an ADL with any long range unit (Rangers or Dire Avengers) and get a 2+ cover save.

3) If he is your warlord he has Split Fire, which means that if he joins a unit to confer shrouded that he can fire at a different unit. This means that if he joins Dire Avengers then Illic can fire at a different target which may be preferable in some instances. This is especially valuable if you have him on a Quad-gun because he can Split Fire against flyers or light vehicles and let his squad gun down infantry. Illic might be a squishy warlord though because after his cover save he only has 5+ armor and no invul.

4) He has Sharpshot. A lot has been made of this ability but one thing I haven't seen mentioned is that he can man a quad gun or Icarus lascannon and shoot at the enemy Warlord - even in a squad. This type of fire might prove more useful than his Voidbringer is most scenarios I can imagine. A Quad-gun can ID T3 targets and an Icarus lascannon can ID T4 targets, both of which is probably more reliable than his Voidbringer.

So I think it's probably worth spending another 100pts on an ADL with Quad-gun and then sticking him with Dark Reapers. It might be a good idea to keep him away from objectives so that the enemy can't send the same units to deal with the ADL and score. This is a lot of points to sink into this particular trick but I think that if you want to use him then this is probably the way to do it. Try not to spend too many points on your Reapers so you have points to put elsewhere in your army. Also, I'm pretty sure the Pathfinders are a trap unless you plan to use them to camp objectives.

Let me know how it goes, I used to play Alaitoc in 3rd (my dudes are still painted blue and gold) so I'd be interested to hear how he fares.
   
Made in us
Major




Fortress of Solitude

 Peregrine wrote:
 Dr. Serling wrote:
only a 5+ armor save


Who cares when you have a 2+ cover save.


Tau care.

Celesticon 2013 Warhammer 40k Tournament- Best General
Sydney August 2014 Warhammer 40k Tournament-Best General 
   
Made in us
Longtime Dakkanaut




fuhrmaaj wrote:
I was looking to make a thread of the same title with some ideas as to how to use him, but I might as well post here. He has a few odd tricks which I haven't seen anybody mention yet. As to whether or not these tricks are optimal is another matter, but I think that using some of these will be important at least for using Illic.

1) With his high BS score, he could be the ideal candidate to man a Quad-gun. I think you just get a 2+ re-rollable and don't get to benefit from his BS 9 but it might be better to put him here than a whole squad of Rangers or Fire Dragons every game. The higher BS makes the quad gun more reliable, but you don't get Exarch Fast Shot. The Voidbringer should just be a backup in case the Quad-gun gets destroyed. He's also decent in melee so he might be able to hold against certain assault units but I wouldn't rely on it.

2) He confers shrouded to his unit, which means you could stick him behind an ADL with any long range unit (Rangers or Dire Avengers) and get a 2+ cover save.

3) If he is your warlord he has Split Fire, which means that if he joins a unit to confer shrouded that he can fire at a different unit. This means that if he joins Dire Avengers then Illic can fire at a different target which may be preferable in some instances. This is especially valuable if you have him on a Quad-gun because he can Split Fire against flyers or light vehicles and let his squad gun down infantry. Illic might be a squishy warlord though because after his cover save he only has 5+ armor and no invul.

4) He has Sharpshot. A lot has been made of this ability but one thing I haven't seen mentioned is that he can man a quad gun or Icarus lascannon and shoot at the enemy Warlord - even in a squad. This type of fire might prove more useful than his Voidbringer is most scenarios I can imagine. A Quad-gun can ID T3 targets and an Icarus lascannon can ID T4 targets, both of which is probably more reliable than his Voidbringer.

So I think it's probably worth spending another 100pts on an ADL with Quad-gun and then sticking him with Dark Reapers. It might be a good idea to keep him away from objectives so that the enemy can't send the same units to deal with the ADL and score. This is a lot of points to sink into this particular trick but I think that if you want to use him then this is probably the way to do it. Try not to spend too many points on your Reapers so you have points to put elsewhere in your army. Also, I'm pretty sure the Pathfinders are a trap unless you plan to use them to camp objectives.

Let me know how it goes, I used to play Alaitoc in 3rd (my dudes are still painted blue and gold) so I'd be interested to hear how he fares.


This.

Particularly the Shrouded bit. That alone makes him considerable. Everything else is just icing on the cake. He basically makes a unit of Rangers Pathfinders (not quite, the don't get the precision bit, but the Shrouded part is very good). Then he unlocks more of them.

If you are facing an MC or Heavy Tank, he has a reasonably good chance of taking it out over the course of the game. Sometimes that will be turn 1 or 2, and it will be game changing. Riptide causing you problems? Illic might have the answer.





Automatically Appended Next Post:
 zephoid wrote:
Whole bunch of problems with him:

1: the whole infiltrate being unable to confer to squads that dont have it problem

2: His particular infiltrate doesnt confer

3: Hes a sniper with the ability to get close to the enemy....

4: Rate of fire 1 with wound on 4+

5: No ability to get around LOS

6: Still has a heavy weapon



So really the only use of him is to infiltrate him next to the enemy quad gun and shoot the quad gun at the enemy, then get a 2+ cover save next turn if they dont jump over the ADL. He should not be your warlord in this case. However he is a suicide unit in this case 95% of the time. Otherwise dont even bother taking him. I have wanted a unique ranger for so long, but he was a HUGE letdown.



Wow. So if you "only use him in a mostly pointless way, he's mostly pointless? Good take man.

Edit to add: His special Infiltrate special rule has limited application, and that seems to be what you are hung up on. But I think you are missing the forest through the trees. He's a very good sniper with IC (where as Assassins don't have IC) and he confers Shrouded onto his squad. That's the best two things about him. On top of that, he unlocks Pathfinders and can one shot very expensive models (Heavy Tanks and MCs). You got to look at the whole package if you want to appraise him properly.

This message was edited 2 times. Last update was at 2013/07/06 00:47:05


 
   
Made in ca
Executing Exarch






Ive run him dark reapers.

Outflank + shrouding + soul and purposeful means even illic can fire on the move.

Rick Priestley said it best:
Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! The modern studio isn’t a studio in the same way; it isn’t a collection of artists and creatives sharing ideas and driving each other on. It’s become the promotions department of a toy company – things move on!
 
   
Made in ca
Been Around the Block




 Ravenous D wrote:
Ive run him dark reapers.

Outflank + shrouding + soul and purposeful means even illic can fire on the move.


Good catch. Did you like this combo? My worry is that keeping the Reapers in reserve will keep some of your best killing potential off the board for too long (even one turn could be rough) and they have a pretty good shot at picking up first blood. Pretty nifty idea with outflank and letting Illic shoot on the move. This idea probably has some potential.
   
Made in us
Longtime Dakkanaut




Does Slow and Purposeful confer to Illic?

If so, very nicely done. That's a pretty brilliant paring.


Automatically Appended Next Post:
Outflanking also gives you great opportunities for side and rear shots (particularly against fliers). I would recommend going the whole nine yards with this combo and grab all the relevant Dark Reaper upgrades.

This message was edited 1 time. Last update was at 2013/07/06 01:13:00


 
   
Made in ca
Executing Exarch






it does indeed, orks can do it with adding a warboss in mega armour to lootas. Illic also has split fire so he can ping special weapons in other squads as you go along.

As far as the combo goes its alright, it does the job but for the points I would expect it to do as much. Personally I like reapers with a tau commander with the "ignore cover" drone. Nothing beats marines taking 20 starswarm missiles to the face with no cover save.


Automatically Appended Next Post:
Other then that you can use him for Iyanden since their spirit seers don't have access to shrouding, dump him in a big unit of wraithguard or whatever.

This message was edited 2 times. Last update was at 2013/07/06 01:25:12


Rick Priestley said it best:
Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! The modern studio isn’t a studio in the same way; it isn’t a collection of artists and creatives sharing ideas and driving each other on. It’s become the promotions department of a toy company – things move on!
 
   
Made in us
Warning From Magnus? Not Listening!





Va

I really like the ADL quad gun idea with the dark reapers. I'm gonna have to try that out in my next game.

Check out my Deadzone/40k/necromunda blog here! 
   
Made in au
Dakka Veteran




I do like 4 Reapers with Starshot, Exarch with Tempest Launcher and Fast Shot, Illic, in an outflanking waveserpent. Gives you 3 sources of firepower and a wealth of options for just under 500 points.
   
Made in ca
Been Around the Block




 Ravenous D wrote:
Illic also has split fire so he can ping special weapons in other squads as you go along.


Just remember that he only gets Split Fire from his warlord trait, which (according to the FAQ) he only gets if he is the warlord. I wish they'd have just given him Split Fire because he's probably pretty useless without it.

I also like the point about Iyanden Wraithguard getting shrouding because the Primaris is different (but silly using an Alaitoc character to get it) and the outflanking WS is a neat trick too. Lets the Reapers get into a better position to do damage or get a cover save after the arrive from reserve.
   
Made in us
Longtime Dakkanaut




Halfpast_Yellow wrote:
I do like 4 Reapers with Starshot, Exarch with Tempest Launcher and Fast Shot, Illic, in an outflanking waveserpent. Gives you 3 sources of firepower and a wealth of options for just under 500 points.


I also like the idea of sticking them in a WS.

Some good thoughts coming on this thread. Keep it up fellas.
   
Made in us
Douglas Bader






ShadarLogoth wrote:
If you are facing an MC or Heavy Tank, he has a reasonably good chance of taking it out over the course of the game.


Am I missing something here? How are sniper rifles, which can at best glance AV 12 (and only with a lot of luck), doing anything to a heavy tank?


Automatically Appended Next Post:


Tau also have plenty of things that make armor saves irrelevant to use with their no-cover markerlights. If a Riptide hits a squad it doesn't matter if it has a 5+ armor save or a 2+ rerollable armor save.

This message was edited 1 time. Last update was at 2013/07/06 09:38:12


There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in us
Warning From Magnus? Not Listening!





Va

 Peregrine wrote:
ShadarLogoth wrote:
If you are facing an MC or Heavy Tank, he has a reasonably good chance of taking it out over the course of the game.


Am I missing something here? How are sniper rifles, which can at best glance AV 12 (and only with a lot of luck), doing anything to a heavy tank?



His sniper rifle has the Distort special rule, which auto pens on a roll of a 6 when you're rolling for armor penetration.

This message was edited 1 time. Last update was at 2013/07/06 12:21:08


Check out my Deadzone/40k/necromunda blog here! 
   
Made in za
Fixture of Dakka




Temple Prime

I find it funny that this ancient master Eldar sniper, is still not objectively better at his Job than a random Vindicaire.

 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in ca
Executing Exarch






I also find it funny that Illic doesn't have stealth yet pathfinders do.


Automatically Appended Next Post:
 Peregrine wrote:
ShadarLogoth wrote:
If you are facing an MC or Heavy Tank, he has a reasonably good chance of taking it out over the course of the game.


Am I missing something here? How are sniper rifles, which can at best glance AV 12 (and only with a lot of luck), doing anything to a heavy tank?


Automatically Appended Next Post:


Tau also have plenty of things that make armor saves irrelevant to use with their no-cover markerlights. If a Riptide hits a squad it doesn't matter if it has a 5+ armor save or a 2+ rerollable armor save.


And that Riptide with the S8 ap2 large blast combo'd with ignores cover is pretty damn common now.


Automatically Appended Next Post:
 squall018 wrote:
I really like the ADL quad gun idea with the dark reapers. I'm gonna have to try that out in my next game.


Try this combo:

reapers with exarch with fast shot, up to you for starshot
Tau Commander with interceptor and skyfire with 2 missile pods with that ignores cover if he doesn't shoot in the shooting phase thing.
Aegis with quad gun (I ran the math and even with the Icarus the quad gun is better against more targets) Especially considering with Bs5 you are only likely to miss once over 6 turns, that's 35 autocannon hits.

optional add ons
-Keep a unit of kroot nearby to be a meatshield
-Add either Illic or a Spiritseer for shrouding.
-Solitaire pattern farseer with guide and prescience, guiding the reapers and kroot
-Shadow weavers with a save are silly toss them on the opposite flank and and watch the hard choices start.

Leaves you lots of points left for guardian jetbikes to ninja objectives.

This message was edited 2 times. Last update was at 2013/07/06 13:18:07


Rick Priestley said it best:
Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! The modern studio isn’t a studio in the same way; it isn’t a collection of artists and creatives sharing ideas and driving each other on. It’s become the promotions department of a toy company – things move on!
 
   
Made in us
Pyro Pilot of a Triach Stalker





The Eternity Gate

Illic is best with a unit of reapers in cover.

Giving the unit a potential 2+ cover in ruins or similar, you give the reapers survivability for their low numbers, and the split fire lets Illic do his own thing. Best yet, put the unit behind a defense line with an icarus for Illic to man.

The reapers all have starstrike missiles and the exarch has fast shot and flakk. This unit is a threat to anything in the game and with Illic is darn survivable.

On his own, however, his inability to ignore look out sir and only wound on a 4+ is pretty weak for his cost. He is best thought of as a buff unit with some potential to damage rather than a damager himself.

01001000 01100001 01101001 01101100 00100000 01101111 01110101 01110010 00100000 01001110 01100101 01100011 01110010 01101111 01101110 00100000 01101111 01110110 01100101 01110010 01101100 01101111 01110010 01100100 01110011 00100001  
   
Made in us
Fireknife Shas'el





United States

 Peregrine wrote:
 Dr. Serling wrote:
only a 5+ armor save


Who cares when you have a 2+ cover save.
Marker lights care. They care sooo much that they'll strip you of your 2+ cover save and kill with the shooting of a single pathfinder unit. Hell, even without the markerlights, a single full pathfinder unit would kill him with a turn of shooting.


Automatically Appended Next Post:
 squall018 wrote:
I bought the model because I loved it, but am not sure if he's actually great for competitive games. Anyone had any luck with him or have any tips or tricks? All input is appreciated.
I have not used him in a game as of yet, BUT I will say that, on top of a Bastion with an Icarus LC, Illic would be great. Not uite as great as a Vindicare, but great nonetheless. BS9 ensures he doesn't miss, the S9 can ID T4, and he wounds on a 2+ in almost every case.

Unlike the Voidbringer, which only wounds on a 4+. If Illic was worth his points, he would insta kill on a 6, rend on a 4+ and wound on a 2+.His weapon, like Maugan Ra's, simply isn't that good. His statline is nice to look at, but it doens't amount to much without adding another 85/105 points to give him the ADL/bastion with Icarus.


Automatically Appended Next Post:
 Peregrine wrote:
ShadarLogoth wrote:
If you are facing an MC or Heavy Tank, he has a reasonably good chance of taking it out over the course of the game.


Am I missing something here? How are sniper rifles, which can at best glance AV 12 (and only with a lot of luck), doing anything to a heavy tank?
Illic's rifle has the Distort rule, which auto-pens on a 6.

This message was edited 2 times. Last update was at 2013/07/07 05:07:00


 
   
Made in us
Bounding Dark Angels Assault Marine





Australia

I think a lot of you are forgetting that when putting him on a quad gun, alot of his BS is going to waste as the thing is twin linked anyway. He is just as good as a BS 5 marine and only marginally better than a guardian at that job, so saying that he is THE person for the quad gun is a bit wrong. I must say though, there are some other good points being raised though.

3500 (ish) points
who-knows-how-many points random stuff  
   
Made in us
Executing Exarch





McKenzie, TN

I am actually really hoping the new punisher cannon fortification is a fortification slot fort for regular 40K. Illic would be crazy on that thing as he would hit with 19.5/20 shots and he can assign all of those hits. Heck if all else fails you can just wipe most squads with their commanders.

The big advantage Illic has is he can choose who he puts the shot on. So with a quadd gun you can choose out the medic with two shots and then the plasma gunner with another two. The icarus is better in my opinion as you can kill one model in the squad dead.

He is actually better removing expensive upgrades in squads than he is killing characters as the LoS just ruins him. Perhaps he will get a similar FAQ as the vindicare but I will not hold my breath.

An interesting caveat with his DS ability does anyone know if an attached IC to the rangers will effect the no scatter DS. I could kind of see a use for him in Apoc games where you can DS rangers with vortex grenades and nasty IC near him with no scatter. The best use I can think of it so far is to DS cheap scoring units around him if you outflank him with some reapers or infiltrate some where in the enemy deployment zone in some serious LoS blocking ruins.
   
Made in us
Douglas Bader






 McNinja wrote:
Marker lights care. They care sooo much that they'll strip you of your 2+ cover save and kill with the shooting of a single pathfinder unit. Hell, even without the markerlights, a single full pathfinder unit would kill him with a turn of shooting.


So what? If you're using markerlights to ignore cover you have plenty of things that also ignore armor saves. A 2+ armor save is barely more relevant than a 2+ cover save against Tau.

Illic's rifle has the Distort rule, which auto-pens on a 6.


That's one shot, needing a 6 to inflict a single penetrating hit, while the rest of his squad can't even roll dice. That isn't even close to a significant threat against a heavy vehicle.

This message was edited 1 time. Last update was at 2013/07/07 09:36:02


There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in us
Fireknife Shas'el





United States

 Peregrine wrote:
 McNinja wrote:
Marker lights care. They care sooo much that they'll strip you of your 2+ cover save and kill with the shooting of a single pathfinder unit. Hell, even without the markerlights, a single full pathfinder unit would kill him with a turn of shooting.


So what? If you're using markerlights to ignore cover you have plenty of things that also ignore armor saves. A 2+ armor save is barely more relevant than a 2+ cover save against Tau.

Illic's rifle has the Distort rule, which auto-pens on a 6.


That's one shot, needing a 6 to inflict a single penetrating hit, while the rest of his squad can't even roll dice. That isn't even close to a significant threat against a heavy vehicle.
That is true about the Tau, their volume of fire and multiple AP2/1 weapons tend to not care about your saves. As for the Distort rule, I agree. Even if Illic hits every turn, that's still not nearly enough to actually kill anything. It one of those "hope for a lucky six then wreck" kind of things.
   
Made in us
Longtime Dakkanaut




That's one shot, needing a 6 to inflict a single penetrating hit, while the rest of his squad can't even roll dice. That isn't even close to a significant threat against a heavy vehicle.


He also has splitfire. You really need to learn the rules before you comment.
   
Made in us
Douglas Bader






ShadarLogoth wrote:
He also has splitfire. You really need to learn the rules before you comment.


What does having splitfire have to do with anything? The point is if you create a sniper squad (or any of the other proposed units) with the intent of hurting vehicles you have a single shot requiring a 6 to do anything while the rest of the squad can't roll dice at all. The fact that you can have the rest of the snipers go shoot an infantry target while your one ineffective shot targets a vehicle doesn't change the fact that the unit's entire contribution to destroying vehicles is one mediocre shot.

This message was edited 1 time. Last update was at 2013/07/09 03:30:37


There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in us
Fireknife Shas'el





United States

ShadarLogoth wrote:
That's one shot, needing a 6 to inflict a single penetrating hit, while the rest of his squad can't even roll dice. That isn't even close to a significant threat against a heavy vehicle.


He also has splitfire. You really need to learn the rules before you comment.
Because split fire makes Illic better against Land Raiders?
   
 
Forum Index » 40K General Discussion
Go to: