Switch Theme:

BA players report in  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Locked in the Tower of Amareo




Has anyone else tried or been using the 5 man ASM squad in a TL HF razor with hand flamer on sarge and flamer special? I brainstormed this as a ghetto alternative to actually assaulting. Plus, a fast TL HF for 20 pts seems like a good buy because that weapon is lethal as hell in 6th edition.
   
Made in ca
Infiltrating Broodlord





Oshawa Ontario

It was a thing in 5th edition, but the fragility of the razors now and the cost of the unit (150is?) for 5 scoring bodies is pretty....meh.

Rhino hulls are a surefire way to give up first blood, as I'm sure you realize.

Looking for Durham Region gamers in Ontario Canada, send me a PM!

See my gallery for Chapterhouse's Tervigon, fully painted.
 
   
Made in us
Locked in the Tower of Amareo




I just ignore first blood. I play my game. The cost for the squad I run is 135. Seems pretty cheap in the scheme of the BA codex.

Frankly, I'm having trouble not getting tabled vs Tau and Eldar, so first blood is the least of my concerns.

This message was edited 1 time. Last update was at 2013/07/06 19:01:51


 
   
Made in ca
Regular Dakkanaut





maybe if you didnt take gakky units that you just were told were gakky would help you in not getting tabled.

2000+pts
23-0-2
5-1-2
still building slaanesh army! 
   
Made in us
Locked in the Tower of Amareo




I've actually been tabled by Tau with and without mech in my list. But keep up the useful comments. I'm still not convinced this unit is horrible for 135 pts. I don't see many cheap options in the codex do you?

Maybe you could let us all in which BA troop units *aren't'* gakky while you are it?

This message was edited 2 times. Last update was at 2013/07/06 20:33:16


 
   
Made in us
Frenzied Juggernaut





The Emperor's Forge Mitten, Earth

Maybe combine it with ASM (or death company) w/melta in drop pods? Might give you an extra turn to move up the razors. Not sure how I feel about the HF though. I guess it depends on the meta, why not some of the other options?

This message was edited 1 time. Last update was at 2013/07/06 20:53:38


3000+
2000+
1500+ 
   
Made in gb
Pious Palatine






I think it's viable, that many flamers can put alot of hurt out. How many of these 5 man flamerbacks we talking? Mors importantly what's the support?

A heavy mech element may be the answer to this approach, possibly utilising the av13 wall or hiding them behind a LR until you can get close enough to zoom out and cook.

D
   
Made in us
Locked in the Tower of Amareo




Right now, I own two TL HF razors, but I could make several more. They go in my hybrid mech list. They are backed up by a single ASM jumper squad, whirlwind, dakka Baal, plasma bikers with FNP, MM attack bikes with FNP, autolas pred, and a las/plas razor with tac marines. Oh and a quadgun and stormraven.

It's for me to get good data in a way. I feel that I should toss games against IG air cav as bad data points. But these guys have gotten me as close to beating Eldar as I have ever gotten.
   
Made in gb
Pious Palatine






What Eldar lists do you typically see in your area?

As we've discussed before a decent TAC list from the BA dex is difficult, we just can't bring the required redundency to handle the many elements that you'll find the the meta. I'm still hopeful there's a sweetspot in the codex to build that list but it's hidden at the moment.

D
   
Made in us
Locked in the Tower of Amareo




Wraithknight, avatar guardian blob, waveserpents with fire dragons, war walkers with s6 death guns, farseers. The usual suspects. The Eldar codex seems to be able to build lists with no theme and massacre meqs. I saw this Eldar guy table a feared CSM player in four turns because the Eldar flier barbequed a helldarke straight up in one turn and then the rending shruikens slaughtered the plague marines. Other stuff happened too, but those were the highlights. The Eldar can bypass the T5 and 3+ save and that means trouble for plague marines!

This message was edited 1 time. Last update was at 2013/07/06 22:03:35


 
   
Made in us
Frenzied Juggernaut





The Emperor's Forge Mitten, Earth

Have you considered IG allies? Maybe bring some heavy hitting stuff like vendetta or manticore.

Maybe even consider some vanguard vets to come down and assault something right away to tie it up.

3000+
2000+
1500+ 
   
Made in ca
Infiltrating Broodlord





Oshawa Ontario

 WhiteWolf01 wrote:
Have you considered IG allies? Maybe bring some heavy hitting stuff like vendetta or manticore.

Maybe even consider some vanguard vets to come down and assault something right away to tie it up.


Martel doesn't have any IG models, so that's out for him.

I just bought a valkyrie my friend was selling for $40 Canadian. I'm going to work on putting together an imperial guard detachment, and forgeworld anti-aircraft toys.

This message was edited 1 time. Last update was at 2013/07/07 00:52:53


Looking for Durham Region gamers in Ontario Canada, send me a PM!

See my gallery for Chapterhouse's Tervigon, fully painted.
 
   
Made in gb
Pious Palatine






What about assault cannons? War walkers are still pretty fragile from what I've heard, and the S6 can hurt the Wknight and bypass the armour on rending. Since the vechicles can turns pens into glancrs maybe it's best to try to glance them to death off the bat?I know you don't like Dev Squads butHB or ML might be viable with this in mind?

Then as you say you roll up and cook the contents. Not an especially fluffy BA build though.

D
   
Made in us
Locked in the Tower of Amareo




The only reliable way I've seen to down a wave serpent in a reasonable about of time for the BA is to assault it. We don't get enough access to autocannons or something like a psyriflemen to be able to shoot it down in time. An assault cannon is still looking at "6"s to scratch the wave serpent's paint and then it gets the 4++ cover save. Good luck with that.
   
Made in gb
Pious Palatine






There's always TL laserbacks if you can swallow the pricetag?

D
   
Made in us
Locked in the Tower of Amareo




Nah, lascannons are bad against wave serpents. Besides, I'm not tailoring for Eldar. I'm just trying to imagine TAC changes to account for them. I've got nothing.
   
Made in gb
Chalice-Wielding Sanguinary High Priest





Stevenage, UK

I take it the plan is to drive on up, jump out, flame the offending unit then sit tight instead of charging, wait for them to charge and get the overwatch hits in?
The idea sounds nice against assaulty armies like Orks. The trouble is, Tau and Eldar would both be perfectly happy to just not assault and shoot you up a bit more instead... so I don't see this working against those armies in particular.

"Hard pressed on my right. My centre is yielding. Impossible to manoeuvre. Situation excellent. I am attacking." - General Ferdinand Foch  
   
Made in ca
Infiltrating Broodlord





Oshawa Ontario

 Super Ready wrote:
I take it the plan is to drive on up, jump out, flame the offending unit then sit tight instead of charging, wait for them to charge and get the overwatch hits in?
The idea sounds nice against assaulty armies like Orks. The trouble is, Tau and Eldar would both be perfectly happy to just not assault and shoot you up a bit more instead... so I don't see this working against those armies in particular.


Yeah, the eldar would just move out to the 12" mark, fire their shuri-cats and then run another D6" away from you. Which leaves any surviving models 13-18+ inches away, and still not in easy assault or flamer range.

Against Tau they would just be dead if they had the firepower to spare, and the flamer spam would have less of an impact overall.

For what it's worth, I can't figure out what to do with BA troops either.

Looking for Durham Region gamers in Ontario Canada, send me a PM!

See my gallery for Chapterhouse's Tervigon, fully painted.
 
   
Made in us
Blood Angel Terminator with Lightning Claws





New Jersey

 Carnage43 wrote:
 Super Ready wrote:
I take it the plan is to drive on up, jump out, flame the offending unit then sit tight instead of charging, wait for them to charge and get the overwatch hits in?
The idea sounds nice against assaulty armies like Orks. The trouble is, Tau and Eldar would both be perfectly happy to just not assault and shoot you up a bit more instead... so I don't see this working against those armies in particular.


Yeah, the eldar would just move out to the 12" mark, fire their shuri-cats and then run another D6" away from you. Which leaves any surviving models 13-18+ inches away, and still not in easy assault or flamer range.

Against Tau they would just be dead if they had the firepower to spare, and the flamer spam would have less of an impact overall.

For what it's worth, I can't figure out what to do with BA troops either.


BA troops make fine shelf decorations.

   
Made in us
Locked in the Tower of Amareo




 TheLionOfTheForest wrote:
 Carnage43 wrote:
 Super Ready wrote:
I take it the plan is to drive on up, jump out, flame the offending unit then sit tight instead of charging, wait for them to charge and get the overwatch hits in?
The idea sounds nice against assaulty armies like Orks. The trouble is, Tau and Eldar would both be perfectly happy to just not assault and shoot you up a bit more instead... so I don't see this working against those armies in particular.


Yeah, the eldar would just move out to the 12" mark, fire their shuri-cats and then run another D6" away from you. Which leaves any surviving models 13-18+ inches away, and still not in easy assault or flamer range.

Against Tau they would just be dead if they had the firepower to spare, and the flamer spam would have less of an impact overall.

For what it's worth, I can't figure out what to do with BA troops either.


BA troops make fine shelf decorations.


The best use I've heard yet.


Automatically Appended Next Post:
 Super Ready wrote:
I take it the plan is to drive on up, jump out, flame the offending unit then sit tight instead of charging, wait for them to charge and get the overwatch hits in?
The idea sounds nice against assaulty armies like Orks. The trouble is, Tau and Eldar would both be perfectly happy to just not assault and shoot you up a bit more instead... so I don't see this working against those armies in particular.


Yeah, that's why I haven't spammed this unit. But for two for 135 or so each seems to be kinda TACy.

This message was edited 1 time. Last update was at 2013/07/08 15:02:26


 
   
 
Forum Index » 40K General Discussion
Go to: