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![[Post New]](/s/i/i.gif) 2013/07/30 18:31:20
Subject: Sadden by the lack of Warmachine/ Hordes Fanart....
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Sniping Hexa
Some small city in nowhere, Illinois,United States
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Now, I may seem to make a big deal from how the title is, and I do not mean to, but I noticed a large difference in the amount of fanart for Warmachine/ Hordes and Warhammer 40k. Now granted Warhammer has 15+ years or so on Warmachine/ Hordes, but I thought there might have been slightly more fanart than there is now (i.e almost non-existent).  Anyone know where I can look to find such a thing, and tell me what you guys think about this. I guess this might seem like a pointless post overall, but I had to get it out.
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![[Post New]](/s/i/i.gif) 2013/07/30 19:19:39
Subject: Sadden by the lack of Warmachine/ Hordes Fanart....
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Fresh-Faced New User
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Matt Wilson's official site http://www.mattwilsonart.com/ has quite a few items and there is some on deviant art http://www.deviantart.com/?qh=§ion=&q=privateer+press quite a bit of which is stuff that was used in the books.
Best I can manage I think.
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![[Post New]](/s/i/i.gif) 2013/07/30 19:38:56
Subject: Re:Sadden by the lack of Warmachine/ Hordes Fanart....
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Longtime Dakkanaut
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![[Post New]](/s/i/i.gif) 2013/07/30 20:11:31
Subject: Sadden by the lack of Warmachine/ Hordes Fanart....
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Arch Magos w/ 4 Meg of RAM
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As far as I understand warmachine was originally a D&D setting so a lot of the earlier art may be under funky legal rules.
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Godforge custom 3d printing / professional level casting masters and design:
https://www.etsy.com/shop/GodForge |
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![[Post New]](/s/i/i.gif) 2013/07/30 20:16:10
Subject: Sadden by the lack of Warmachine/ Hordes Fanart....
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Fresh-Faced New User
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![[Post New]](/s/i/i.gif) 2013/07/30 20:23:28
Subject: Re:Sadden by the lack of Warmachine/ Hordes Fanart....
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Sniping Hexa
Some small city in nowhere, Illinois,United States
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I have to say those links, although few, have some pretty damn good pieces in them.  Shame I could not find many crossovers with things at the moment (I have a secret fanboy fantasy of Butcher and Guts from Berserk duking it out against each other). Automatically Appended Next Post: Grundz wrote:As far as I understand warmachine was originally a D&D setting so a lot of the earlier art may be under funky legal rules.
Yeah, I think you are right on that, since I heard the company that used to have D&D was like how GW is today with C&D's and all that? (Not trying to turn this into a GW bash thread, but that is what I heard...)
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This message was edited 1 time. Last update was at 2013/07/30 20:25:09
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![[Post New]](/s/i/i.gif) 2013/07/30 20:29:02
Subject: Re:Sadden by the lack of Warmachine/ Hordes Fanart....
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Doc Brown
The Bleak Land of Gehenna (a.k.a Kentucky)
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Tanakosyke22 wrote:I have to say those links, although few, have some pretty damn good pieces in them.  Shame I could not find many crossovers with things at the moment (I have a secret fanboy fantasy of Butcher and Guts from Berserk duking it out against each other).
Automatically Appended Next Post:
Grundz wrote:As far as I understand warmachine was originally a D&D setting so a lot of the earlier art may be under funky legal rules.
Yeah, I think you are right on that, since I heard the company that used to have D&D was like how GW is today with C&D's and all that? (Not trying to turn this into a GW bash thread, but that is what I heard...)
Wizards of the Coast (owners of D&D) are quite finicky on many matters, so it wouldn't surprise me if they had a lot of the original stuff under legal lock and key.
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![[Post New]](/s/i/i.gif) 2013/07/30 21:42:09
Subject: Sadden by the lack of Warmachine/ Hordes Fanart....
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Decrepit Dakkanaut
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I wouldn't consider art done by staff members as "fan art".
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![[Post New]](/s/i/i.gif) 2013/07/31 05:52:47
Subject: Re:Sadden by the lack of Warmachine/ Hordes Fanart....
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Master Tormentor
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grayshadow87 wrote: Tanakosyke22 wrote:I have to say those links, although few, have some pretty damn good pieces in them.  Shame I could not find many crossovers with things at the moment (I have a secret fanboy fantasy of Butcher and Guts from Berserk duking it out against each other).
Automatically Appended Next Post:
Grundz wrote:As far as I understand warmachine was originally a D&D setting so a lot of the earlier art may be under funky legal rules.
Yeah, I think you are right on that, since I heard the company that used to have D&D was like how GW is today with C&D's and all that? (Not trying to turn this into a GW bash thread, but that is what I heard...)
Wizards of the Coast (owners of D&D) are quite finicky on many matters, so it wouldn't surprise me if they had a lot of the original stuff under legal lock and key.
It's 3.5 era, so all the rights to the art belong to Privateer. A lot of it doesn't really fit into their current overall aesthetic (or are black and white sketches), however, and hasn't been reused.
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![[Post New]](/s/i/i.gif) 2013/08/01 22:09:56
Subject: Re:Sadden by the lack of Warmachine/ Hordes Fanart....
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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It may have something to do with the game itself.
Warhammer is a setting which has a game loosely based on it.
Warmachine is, first and foremost, a game. It is made by gamers for gamers.
Maybe it just doesn't attract as much attention from artistic types.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2013/08/01 22:45:05
Subject: Re:Sadden by the lack of Warmachine/ Hordes Fanart....
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Regular Dakkanaut
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Grey Templar wrote:It may have something to do with the game itself.
Warhammer is a setting which has a game loosely based on it.
Warmachine is, first and foremost, a game. It is made by gamers for gamers.
Maybe it just doesn't attract as much attention from artistic types.
That's the funny thing though- the IK setting came long before Warmachine, so you'd expect it to work the other way around.
I think the biggest issue is the 'customizability' of Warhammer. When people make fanart, they can make /their/ legion, or /their/ squad, etc etc. In Warmachine, the characters are very tightly woven into every aspect of the game, really reducing the space artists have to 'play' around.
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![[Post New]](/s/i/i.gif) 2013/08/02 00:05:06
Subject: Sadden by the lack of Warmachine/ Hordes Fanart....
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Sniping Hexa
Some small city in nowhere, Illinois,United States
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I say Grey Templar does make a point with it. But, who says it cannot be done? I have seen some of it around other than the Fan art board on the PP forums and Deviant art but it is not a lot. Then again, Miniature Wargaming is a niche market itself, and Warmachine is not as well known as Warhammer to the mainstream thus it could explain why...
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![[Post New]](/s/i/i.gif) 2013/08/02 00:06:19
Subject: Sadden by the lack of Warmachine/ Hordes Fanart....
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Regular Dakkanaut
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Yup, warhams is a much more art friendly game, as it's clearly much more focused on the moddeling/creative aspect of the hobby. Hence why there is some much more emphasis on conversions,, fanart etc. You can see it from all the fluff hooks 40k have to allow you to insert your own stuff(the lost legions, successor chapters, lost craftworlds etc). The whole setting is made to encourage people to get creative.
Warmachine is far more focused on the game itself. This tends to make for a better ruleset and much more defined setting, but it does hurt the capability for people to really personalize and expand on the fluff. When the game says you are always playing and established character, and the sportsman attitude of the community makes conversions discouraged, for identification purposes, it's normal that it will attract less fanart.
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2000pts Mech
1000pts Daemonzilla
1500pts Kan Wall
1500pts Driegowing |
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![[Post New]](/s/i/i.gif) 2013/08/02 02:00:39
Subject: Sadden by the lack of Warmachine/ Hordes Fanart....
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Sniping Hexa
Some small city in nowhere, Illinois,United States
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DrDuckman wrote:Yup, warhams is a much more art friendly game, as it's clearly much more focused on the moddeling/creative aspect of the hobby. Hence why there is some much more emphasis on conversions,, fanart etc. You can see it from all the fluff hooks 40k have to allow you to insert your own stuff(the lost legions, successor chapters, lost craftworlds etc). The whole setting is made to encourage people to get creative.
Warmachine is far more focused on the game itself. This tends to make for a better ruleset and much more defined setting, but it does hurt the capability for people to really personalize and expand on the fluff. When the game says you are always playing and established character, and the sportsman attitude of the community makes conversions discouraged, for identification purposes, it's normal that it will attract less fanart.
I would say that is not entirely true, since they do kind of give you a small magazine of sorts in the Battlebox sets how to convert and paint. Plus, you can get a little creative with some stuff if you read into the lore and can give you a bit of ideas(currently working on some Steelheads to make them a bit more Menite in look to show they are converts). And I have seen some conversions in their magazines. Although I do agree, it is limited what you can do since that is how the game is designed, and the tournament scene you need to have them be identifiable in an instant, I agree with you on that.
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![[Post New]](/s/i/i.gif) 2013/08/02 02:51:23
Subject: Sadden by the lack of Warmachine/ Hordes Fanart....
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Doc Brown
The Bleak Land of Gehenna (a.k.a Kentucky)
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I can't say that I've ever really seen any active discouragement of conversions or alternate paint schemes. They just don't tend to be things that pop up all that often. It may have something to do with how well-defined the setting and factions are for Warmachine/Hordes, as people tend to identify with individual characters and factions more than in 40k due to how closely the fiction focuses in on characters and their motivations.
It seems to me that 40k treats major characters and such more like figures from history, immutable and with few alterations possible, while still leaving room for new random people to pop up in individualized armies. Warmahordes, conversely, shows characters and factions in the manner of a novel or short story, making them into figures that players want to represent on the table, rather than straying away from the established fluff.
I'm not saying that either approach to fluff and individualization (and by extension, fan art) is superior; rather, the two games just run along divergent trains of thought in regard to this aspect of the hobby.
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![[Post New]](/s/i/i.gif) 2013/08/02 10:25:20
Subject: Re:Sadden by the lack of Warmachine/ Hordes Fanart....
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Wicked Warp Spider
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Grey Templar wrote:It may have something to do with the game itself.
Warhammer is a setting which has a game loosely based on it.
Warmachine is, first and foremost, a game. It is made by gamers for gamers.
Maybe it just doesn't attract as much attention from artistic types.
I honestly think it's a matter of human mass and momentum more than anything else. I can't say I'm aware of much fan art of any table top system except 40k, which also happens to have the absolutely most populous player base. That can change, of course, if just a handful of the right type of people get interested in the story enough but they also need to get committed to the game first. I say game because it's the single best way of creating commitment to a game's fluff when you've got 3-4 good friends who actively encourage you on and provide incentives to read and involve yourself in the first place.
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I really need to stay away from the 40K forums. |
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