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![[Post New]](/s/i/i.gif) 2013/08/01 06:49:20
Subject: Most insanely over powered unit.
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Screamin' Stormboy
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What is the most unnecessary over powered unit you have fought against, and op as in not fun to play against.
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![[Post New]](/s/i/i.gif) 2013/08/01 06:51:13
Subject: Most insanely over powered unit.
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Boosting Black Templar Biker
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Necron Overlord on Command Barge with 3+ invul, warscythe and MMS.
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![[Post New]](/s/i/i.gif) 2013/08/01 06:54:11
Subject: Most insanely over powered unit.
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Ragin' Ork Dreadnought
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That depends. Sone units aren't overpowered by themselves, but when combined with some other rule become simply ridiculous. It also depends on what army it is facing.
But yeah, what vossyo said.
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![[Post New]](/s/i/i.gif) 2013/08/01 06:54:26
Subject: Most insanely over powered unit.
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Waaagh! Warbiker
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Lysander w TH/SS termies.....so boring.
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![[Post New]](/s/i/i.gif) 2013/08/01 08:36:19
Subject: Most insanely over powered unit.
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Screamin' Stormboy
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Personally it would be that 13 armour flyer that rams drops out termies and hits you with it's large blast melta while your at it
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Wakatipu40k
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![[Post New]](/s/i/i.gif) 2013/08/01 08:36:24
Subject: Most insanely over powered unit.
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Wing Commander
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Helturkey.
Or better yet, helturkey with grimoire of true invulns.
Would you like some wine with your 3++ helturkey cheese?
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Therefore, I conclude, Valve should announce Half Life 2: Episode 3.
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![[Post New]](/s/i/i.gif) 2013/08/01 08:58:26
Subject: Re:Most insanely over powered unit.
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Mutating Changebringer
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Well...
I've only played a few games of 6th. Maybe 15 or so at this point.
So, currently, 2 manticores. And for a short while Nurgle MC list until I began Eldar.
Now my wave serpents are the broken units in my group.
In the past?
5th edition Necron scarabs.
4th edition Eldar harlequins.
3rd edition Iron Warriors with 4 heavy support choices. (As far as memory serves. It's been a while)
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![[Post New]](/s/i/i.gif) 2013/08/01 09:14:26
Subject: Most insanely over powered unit.
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Towering Hierophant Bio-Titan
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The Pyrovore.
It's really unfair to distract your opponent by making them laugh constantly throughout the game.
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![[Post New]](/s/i/i.gif) 2013/08/01 09:18:21
Subject: Most insanely over powered unit.
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Hardened Veteran Guardsman
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Tzeentch screamers with forwarning, and the grimoire, for a 2++ re rollable invulerable save, with fateweaver in the army, so the grimoire works 8 out of 9 times.
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![[Post New]](/s/i/i.gif) 2013/08/01 09:33:08
Subject: Re:Most insanely over powered unit.
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Brigadier General
The new Sick Man of Europe
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Either TH/SS terminators in landraiders, or Ravenwing attack squadrans wit the SOD.
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DC:90+S+G++MB++I--Pww211+D++A++/fWD390R++T(F)DM+
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![[Post New]](/s/i/i.gif) 2013/08/01 10:20:50
Subject: Most insanely over powered unit.
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Been Around the Block
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undead flesh addict wrote:Tzeentch screamers with forwarning, and the grimoire, for a 2++ re rollable invulerable save, with fateweaver in the army, so the grimoire works 8 out of 9 times. Anything in the daemon dex with forewarning and grimoire for a 2++ save is silly. DoT rerolling the 1s makes it worse.
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This message was edited 1 time. Last update was at 2013/08/01 10:21:10
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![[Post New]](/s/i/i.gif) 2013/08/01 10:24:22
Subject: Most insanely over powered unit.
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Longtime Dakkanaut
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Hum... most rediculous model I have fought against is probably Doom of Malantai. In a world before interceptor existed I have no clue how that monstrosity would ever be called "sane". That one model is the reason I take rail rifles on my broadsides! Also, honestly, I kind of have to nominate my own codex for most powerful thing I've seen lately. It's getting kind of annoying having so much firepower that my friends don't like playing games with me anymore (yeah I know...I'm complaining about how awesome I am)
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This message was edited 1 time. Last update was at 2013/08/01 10:25:58
Like watching other people play video games (badly) while blathering about nothing in particular? Check out my Youtube channel: joemamaUSA!
BrianDavion wrote:Between the two of us... I think GW is assuming we the players are not complete idiots.
Rapidly on path to becoming the world's youngest bitter old man. |
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![[Post New]](/s/i/i.gif) 2013/08/01 10:26:07
Subject: Most insanely over powered unit.
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Ladies Love the Vibro-Cannon Operator
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Well i think that the Serpent is an incredibly powerful tank. The best in the game. In a team RTT it took me one Serpent to kill a downed winged DP. 11 hits most of them wounds.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2013/08/01 10:31:17
Subject: Most insanely over powered unit.
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Fixture of Dakka
Temple Prime
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dementedwombat wrote:Hum... most rediculous model I have fought against is probably Doom of Malantai. In a world before interceptor existed I have no clue how that monstrosity would ever be called "sane".
That one model is the reason I take rail rifles on my broadsides!
Also, honestly, I kind of have to nominate my own codex for most powerful thing I've seen lately. It's getting kind of annoying having so much firepower that my friends don't like playing games with me anymore (yeah I know...I'm complaining about how awesome I am)
The Doom's old problem was instant death, and transports. In a mech heavy 5e this often meant few targets. Of course if you let the Doom boost up to a statline full of 10s you're in deep.
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Midnightdeathblade wrote:Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.
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![[Post New]](/s/i/i.gif) 2013/08/01 10:56:36
Subject: Re:Most insanely over powered unit.
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Chalice-Wielding Sanguinary High Priest
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How's nobody said Draigo yet...? He's one of the few 200+ point characters that's actually worth it.
Otherwise, they're not ridiculous on their own, but multiple Necron flying cheeses are just the worst. And Vendettas are too good for their cost.
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"Hard pressed on my right. My centre is yielding. Impossible to manoeuvre. Situation excellent. I am attacking." - General Ferdinand Foch |
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![[Post New]](/s/i/i.gif) 2013/08/01 11:00:17
Subject: Most insanely over powered unit.
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Agile Revenant Titan
In the Casualty section of a Blood Bowl dugout
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It's not really ONE unit that's the problem for me. One Helldrake, I can deal with, three, no. One Vendetta, I can deal with, three, no. A couple of Necron Flyers I can deal with, nine of them, certainly not.
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This message was edited 1 time. Last update was at 2013/08/01 11:00:26
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![[Post New]](/s/i/i.gif) 2013/08/01 11:33:39
Subject: Most insanely over powered unit.
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Infiltrating Broodlord
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Tau fire warriors + Cadre Fireblade + Etherial....
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![[Post New]](/s/i/i.gif) 2013/08/01 12:28:35
Subject: Re:Most insanely over powered unit.
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Blood-Raging Khorne Berserker
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Super Ready wrote:How's nobody said Draigo yet...? He's one of the few 200+ point characters that's actually worth it.
Otherwise, they're not ridiculous on their own, but multiple Necron flying cheeses are just the worst. And Vendettas are too good for their cost.
His mighty AP3 sword, makes him a lot less OP. =p
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I need to return some video tapes.
Skulls for the Skull Throne |
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![[Post New]](/s/i/i.gif) 2013/08/01 13:33:37
Subject: Re:Most insanely over powered unit.
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Fixture of Dakka
Temple Prime
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Goat wrote: Super Ready wrote:How's nobody said Draigo yet...? He's one of the few 200+ point characters that's actually worth it.
Otherwise, they're not ridiculous on their own, but multiple Necron flying cheeses are just the worst. And Vendettas are too good for their cost.
His mighty AP3 sword, makes him a lot less OP. =p
That doubles in Strength against Daemons and (I think) Psykers. Which means he can take on An'ggrath and win.
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Midnightdeathblade wrote:Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.
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![[Post New]](/s/i/i.gif) 2013/08/01 13:39:33
Subject: Most insanely over powered unit.
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Slashing Veteran Sword Bretheren
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I like that there are very few multiples of the same answer in this thread. It seems there are a lot of powerful units out there and there isn't one that is the general consensus.
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DR:80+S++G++MB--IPw40k12#+D++++A++/fWD013R++T(T)DM+
"War is the greatest act of worship, and I perform it gladly for my Lord.... Praise Be"
-Invictus Potens, Black Templar Dreadnought |
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![[Post New]](/s/i/i.gif) 2013/08/01 14:01:42
Subject: Re:Most insanely over powered unit.
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Blood-Raging Khorne Berserker
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Kain wrote: Goat wrote: Super Ready wrote:How's nobody said Draigo yet...? He's one of the few 200+ point characters that's actually worth it.
Otherwise, they're not ridiculous on their own, but multiple Necron flying cheeses are just the worst. And Vendettas are too good for their cost.
His mighty AP3 sword, makes him a lot less OP. =p
That doubles in Strength against Daemons and (I think) Psykers. Which means he can take on An'ggrath and win.
Very situational. I'm not saying he's terrible. Just not OP.
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I need to return some video tapes.
Skulls for the Skull Throne |
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![[Post New]](/s/i/i.gif) 2013/08/01 14:06:28
Subject: Re:Most insanely over powered unit.
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Devastating Dark Reaper
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High water mark for me would be the White dwarf Flamers of Tzeentch, nine jump troop guys with 2 wounds each, eternal warrior, and 4+ to wound 4+ to glance ap2 templates.
So glad they are gone.
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This message was edited 1 time. Last update was at 2013/08/01 14:10:36
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![[Post New]](/s/i/i.gif) 2013/08/01 14:07:18
Subject: Re:Most insanely over powered unit.
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Xenohunter with First Contact
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Shadowsun (shrouded as a force multiplier)
Serpent shields
Lord of Change (as a force multiplier)
Allied SM Librarian using Gate of Infinity (as a force multiplier)
Noise marines would be IF AND ONLY IF they could combat squad
Fliers: you know something is broken when they have to create the quad-gun just for some armies to be playable against them. It would be better if we could take more of them (the quad guns)
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![[Post New]](/s/i/i.gif) 2013/08/01 14:09:37
Subject: Most insanely over powered unit.
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Stone Bonkers Fabricator General
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TH/ SS terminators (the 40 point ones doubly so)
helturkeys(I actually dont think these are THAT bad)
MSS
Vendettas-Marbo
Farsightbomb
Purifiers(so glad the meta changed)
Grey Hunters
Automatically Appended Next Post:
So you mean you could have 5 with 2 blastmasters in a tower and 5CCW with the champ+doom siren running around in a rhino, still wouldnt be OP but might give PM more of a run for their money as best cult troop.
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This message was edited 1 time. Last update was at 2013/08/01 14:11:21
Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++ |
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![[Post New]](/s/i/i.gif) 2013/08/01 14:34:01
Subject: Most insanely over powered unit.
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Xenohunter with First Contact
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Exergy wrote:
So you mean you could have 5 with 2 blastmasters in a tower and 5CCW with the champ+doom siren running around in a rhino, still wouldnt be OP but might give PM more of a run for their money as best cult troop.
Fair point, I forgot that combat squad SR limits it to 10 man squads.
I was imagining 4 blast masters in a squad of 5 with FNP in a bastion and the other 15 split into 5 man squads all with FNP and sonic Blasters.
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![[Post New]](/s/i/i.gif) 2013/08/01 14:37:25
Subject: Re:Most insanely over powered unit.
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Major
Fortress of Solitude
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Kain wrote: Goat wrote: Super Ready wrote:How's nobody said Draigo yet...? He's one of the few 200+ point characters that's actually worth it.
Otherwise, they're not ridiculous on their own, but multiple Necron flying cheeses are just the worst. And Vendettas are too good for their cost.
His mighty AP3 sword, makes him a lot less OP. =p
That doubles in Strength against Daemons and (I think) Psykers. Which means he can take on An'ggrath and win.
Not even close. An'ggrath has a 2+ save and could concievably kill draigo in 2 turns.
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Celesticon 2013 Warhammer 40k Tournament- Best General
Sydney August 2014 Warhammer 40k Tournament-Best General |
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![[Post New]](/s/i/i.gif) 2013/08/01 15:34:21
Subject: Most insanely over powered unit.
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Sneaky Lictor
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FW or LoC with 2++ re-roll-able invul saves. I am not a fan of models that I pretty much can't kill.. or can take the firepower of my whole army for a turn and giggle at me.
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- 4500pts: Shinzon Dynasty
3000pts: Hive Fleet Empusa
- 3000pts Rampagers |
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![[Post New]](/s/i/i.gif) 2013/08/01 16:06:50
Subject: Most insanely over powered unit.
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Confessor Of Sins
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There's a few units that are OP in combination with another unit and/or a HQ. Very few are totally overwhelming alone.
Helldrakes do take the cake against full PA armies that usually expect they'd be able to take a save. Necron Lords with MSS can give just about any HQ a run for the money. People curse St Celestine for getting up again, denying them Slay the Warlord and First Blood.
But it's still combos that win the game, not a single unit. So-called Chaos Space Marines with only a CSM HQ, 2x cultists as troops and the rest filled with the killiest stuff imaginable. Helldrakes kill, cultists keep objectives and the rest just serve as speed bumps or kill off damaged units.
Which is, incidentally, why I don't consider Tau as broken as some people claim. Their troops are really soft but they need them to claim objectives AND add to the killing power of the firing line. They have to risk their scoring units in order to win.
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This message was edited 1 time. Last update was at 2013/08/01 16:08:03
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![[Post New]](/s/i/i.gif) 2013/08/01 17:14:39
Subject: Re:Most insanely over powered unit.
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Trustworthy Shas'vre
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Fateweaver +Grimiore
Farsight Bomb
4+FMCs
4+Flyers
360 Turret Baleflamer
MSS
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This message was edited 1 time. Last update was at 2013/08/01 17:15:04
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![[Post New]](/s/i/i.gif) 2013/08/01 17:27:04
Subject: Most insanely over powered unit.
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Death-Dealing Devastator
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Sevrin Loth with 6 rolls on Biomancy.
2++ with iron arm and Endurance up and running.
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