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![[Post New]](/s/i/i.gif) 2013/08/01 08:27:18
Subject: Death Ray fire arc
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Deranged Necron Destroyer
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This probably gets asked all the time, but I can't see it asked in the first several pages and it's not in the FAQ or codex as far as I can see. What is the arc of fire on the Necron Doom Scythe's Death Ray? I was playing a game and my opponent said it would be a 45 degree arc, but that seems very... limited, especially considering the minimum distance the Doom Scythe has to move, I had a really hard time getting into position to hit anything...
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Setekh the Eternal, Phaeron of the Kopakh Dynasty, Regent of Nephthys 7660pts |
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![[Post New]](/s/i/i.gif) 2013/08/01 09:13:25
Subject: Death Ray fire arc
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Decrepit Dakkanaut
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As the model has a hull mounted weapon, it is 45 degrees left right total, and 45 degrees up-down total (22.5 degrees from mid in both cases)
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![[Post New]](/s/i/i.gif) 2013/08/01 09:18:16
Subject: Re:Death Ray fire arc
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Deranged Necron Destroyer
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Fair enough, thanks, I'll just have to be very careful with it.
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Setekh the Eternal, Phaeron of the Kopakh Dynasty, Regent of Nephthys 7660pts |
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![[Post New]](/s/i/i.gif) 2013/08/01 09:28:31
Subject: Death Ray fire arc
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Nasty Nob on Warbike with Klaw
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There are very few flyers who's weapons aren't hull mounted.
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![[Post New]](/s/i/i.gif) 2013/08/01 09:29:19
Subject: Death Ray fire arc
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Decrepit Dakkanaut
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Yep, most fliers have a fairly restrictive fire arc, and planning ahead you can limit the damage significantly
Apart from the heldrake of course
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![[Post New]](/s/i/i.gif) 2013/08/01 13:05:07
Subject: Death Ray fire arc
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Huge Hierodule
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While the initial point in the 3d6 line for the death ray should be within the arc of the weapon, nothing prohibits you (the firer) from drawing the line in any direction, provided it doesn't cross over any friendly models. Keep that in mind when you're using your killy death ray gun.
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Been out of the game for awhile, trying to find time to get back into it. |
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![[Post New]](/s/i/i.gif) 2013/08/01 13:10:21
Subject: Death Ray fire arc
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Daring Dark Eldar Raider Rider
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tetrisphreak wrote:While the initial point in the 3d6 line for the death ray should be within the arc of the weapon, nothing prohibits you (the firer) from drawing the line in any direction, provided it doesn't cross over any friendly models. Keep that in mind when you're using your killy death ray gun.
Exactly. As long as you also keep in mind you can't wound anything touched by the line outside of the firing arc of the weapon.
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![[Post New]](/s/i/i.gif) 2013/08/01 13:33:46
Subject: Death Ray fire arc
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Huge Hierodule
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Mandor wrote: tetrisphreak wrote:While the initial point in the 3d6 line for the death ray should be within the arc of the weapon, nothing prohibits you (the firer) from drawing the line in any direction, provided it doesn't cross over any friendly models. Keep that in mind when you're using your killy death ray gun.
Exactly. As long as you also keep in mind you can't wound anything touched by the line outside of the firing arc of the weapon.
By what reasoning?
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Been out of the game for awhile, trying to find time to get back into it. |
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![[Post New]](/s/i/i.gif) 2013/08/01 13:38:53
Subject: Re:Death Ray fire arc
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Fresh-Faced New User
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As the weapon appears to be mounted on a gimbal joint, people around these parts (hampton, va) treat it as an underslung turret mount.
Unless I'm missing it, there is no longer a "default" for weapons to be hull mounted unless otherwise described. It's based entirely on what the weapon appears to be, and in this case it is clearly not hull mounted.
Even with this somewhat liberal interpretation it's still not that great, and people generally prefer to run nightscythes instead.
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![[Post New]](/s/i/i.gif) 2013/08/01 13:46:25
Subject: Death Ray fire arc
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Longtime Dakkanaut
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Hull mounted weapon, but it does not select a target. You can draw the line wherever you want within the range restrictions, but any wounds / damaging hits inflicted can only be allocated to models within the 45 degree hull mount line of sight of the weapon / TLTD.
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![[Post New]](/s/i/i.gif) 2013/08/01 14:53:58
Subject: Death Ray fire arc
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Huge Hierodule
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MVBrandt wrote:Hull mounted weapon, but it does not select a target. You can draw the line wherever you want within the range restrictions, but any wounds / damaging hits inflicted can only be allocated to models within the 45 degree hull mount line of sight of the weapon / TLTD.
Ah, line of sight factors in here. Very true - heldrakes must have ruined my concept of what a flyer's actual LOS really is.
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Been out of the game for awhile, trying to find time to get back into it. |
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![[Post New]](/s/i/i.gif) 2013/08/01 17:06:01
Subject: Death Ray fire arc
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Discriminating Deathmark Assassin
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Nothing restricts applying hits to vehicles outside LoS. The "out of sight" rule applies only to wounds.
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This message was edited 1 time. Last update was at 2013/08/01 17:19:52
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![[Post New]](/s/i/i.gif) 2013/08/01 18:38:20
Subject: Death Ray fire arc
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Cowboy Wannabe
London
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And glancing/penetrating hits are treated like wounds...
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![[Post New]](/s/i/i.gif) 2013/08/01 18:50:00
Subject: Death Ray fire arc
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Discriminating Deathmark Assassin
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And page number of this is?
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![[Post New]](/s/i/i.gif) 2013/08/01 19:32:38
Subject: Death Ray fire arc
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Ultramarine Chaplain with Hate to Spare
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Well with many on here declaring it is Hull Mounted I assume they've never seen the model. It is on a ball and socket joint so clearly turret mounted.
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![[Post New]](/s/i/i.gif) 2013/08/01 19:50:25
Subject: Death Ray fire arc
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Nasty Nob on Warbike with Klaw
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FlingitNow wrote:Well with many on here declaring it is Hull Mounted I assume they've never seen the model. It is on a ball and socket joint so clearly turret mounted.
A mount that can't rotate because the hull is in the way. It's lucky to have 45*.
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![[Post New]](/s/i/i.gif) 2013/08/01 20:27:14
Subject: Death Ray fire arc
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Ultramarine Chaplain with Hate to Spare
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It can pivot and turn at least 180
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![[Post New]](/s/i/i.gif) 2013/08/01 20:41:26
Subject: Death Ray fire arc
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Nasty Nob on Warbike with Klaw
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No chance.
The guns on either side stop it rotating. It really is lucky to manage 45*.
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![[Post New]](/s/i/i.gif) 2013/08/01 21:00:39
Subject: Death Ray fire arc
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Ultramarine Chaplain with Hate to Spare
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Well the one I'm looking at could do 180 conceivably 270.
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![[Post New]](/s/i/i.gif) 2013/08/01 21:37:02
Subject: Death Ray fire arc
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Been Around the Block
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Mandor wrote: tetrisphreak wrote:While the initial point in the 3d6 line for the death ray should be within the arc of the weapon, nothing prohibits you (the firer) from drawing the line in any direction, provided it doesn't cross over any friendly models. Keep that in mind when you're using your killy death ray gun.
Exactly. As long as you also keep in mind you can't wound anything touched by the line outside of the firing arc of the weapon.
You can wound models outside of LOS. You just can't apply those wounds to models outside of LOS. This can lead to a limited ability to snipe models from a unit.
Aycee
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![[Post New]](/s/i/i.gif) 2013/08/01 21:58:26
Subject: Death Ray fire arc
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Longtime Dakkanaut
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grendel083 wrote:No chance.
The guns on either side stop it rotating. It really is lucky to manage 45*.
The guns do not stop it. If you tilt the gun down a little bit it will clear those guns. The hoses attached to it are what would stop it from rotating.
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![[Post New]](/s/i/i.gif) 2013/08/01 22:18:36
Subject: Death Ray fire arc
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Dakka Veteran
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The Death Ray turrent hangs below the main model. It is in no way restricted from turning in a 360 arc, as the stock model exists. If a Land Raider can fire its side turrets 180, then this thing can certainly do 360. Of course, if you fire the Death Ray outside the front arc, then you are not entitled to fire the Tesla Cannon, so there is that.
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![[Post New]](/s/i/i.gif) 2013/08/01 23:05:14
Subject: Death Ray fire arc
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Nasty Nob on Warbike with Klaw
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Then you're not looking at a stock Doomscythe.
Deathray is between guns.
Guns either side prevent rotating.
As shown, they're just in the way. Even with extreme tilting.
AND the hoses would stop rotating.
No way can it do 180*, 270* is way beyond unbelievable.
45* is about as good as it can hope for.
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![[Post New]](/s/i/i.gif) 2013/08/02 00:16:27
Subject: Death Ray fire arc
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Decrepit Dakkanaut
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As above. Having 2 stock ones myself, and as the pictures show without any doubt, 45 degrees is fairly lucky as far as a fire arc goes.
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![[Post New]](/s/i/i.gif) 2013/08/02 00:17:39
Subject: Re:Death Ray fire arc
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Discriminating Deathmark Assassin
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The pictures really don't do it justice. I have a Scythe I'm in the process of assembling. I can get the neighborhood of 90 degree left to right but not nearly 45 degrees down. I think it's just a poorly modeled weapon and their idea was probably a pintle mount but fell short. Working on getting the tesla painted and mounted so I can make a video. As for the cables: http://gizmodo.com/5969917/these-wires-can-stretch-800-percent-thanks-to-conductive-metal-goo
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This message was edited 1 time. Last update was at 2013/08/02 00:29:50
ADD causes my posts to ramble from time to time. Please bear with me.
You're not a Time Lord stick with linear time.
Specific Vs General |
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![[Post New]](/s/i/i.gif) 2013/08/02 04:53:33
Subject: Death Ray fire arc
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Boosting Black Templar Biker
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Not to hijack the thread but would you say a stormtalon assault cannon counts as one of these 360 degree weapons? I've been playing it that way since the gun spins around. Would this be correct?
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![[Post New]](/s/i/i.gif) 2013/08/02 12:02:57
Subject: Death Ray fire arc
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Fresh-Faced New User
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A ball joint would swivel instead of rotate. Big difference. It's also the only possible way it could point itself at a line drawn within the parameters players are instructed to draw such a line.
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This message was edited 1 time. Last update was at 2013/08/02 12:45:05
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![[Post New]](/s/i/i.gif) 2013/08/02 12:08:54
Subject: Death Ray fire arc
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Regular Dakkanaut
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So to clarify... the argument is not that Death Ray has 45 degree LOS because it is hull mounted, but that it has limited LOS due to the placement of weapons that prevent the turret-mounted weapon from physically turning more than 45 degrees?
-Myst
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![[Post New]](/s/i/i.gif) 2013/08/02 15:21:16
Subject: Re:Death Ray fire arc
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Discriminating Deathmark Assassin
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Not quite they are claiming that because it cant spin in a demonstrable way to allow 360 degree LoS that it can't be anything but hull mounted. I still play mine as pintle mounted as I have already shown my group what I can. The next question I ask is what is the purpose of the spherical attachment points on the tesla if not to move it to allow free range with the Death Ray.
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This message was edited 1 time. Last update was at 2013/08/02 15:28:52
ADD causes my posts to ramble from time to time. Please bear with me.
You're not a Time Lord stick with linear time.
Specific Vs General |
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![[Post New]](/s/i/i.gif) 2013/08/02 15:41:51
Subject: Death Ray fire arc
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Nasty Nob on Warbike with Klaw
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Gravmyr wrote:Not quite they are claiming that because it cant spin in a demonstrable way to allow 360 degree LoS that it can't be anything but hull mounted.
Not so.
I'm not claiming it's Hull Mounted, Pintle does seem more appropriate. But due to the limitations of the model it can't rotate much more than 45*.
Pintle and Turret doesn't automatically give 360*, if the hull is in the way then this limits firing arc.
A Predator Sponson "could" give 360* arc, if the hull wasn't in the way, which limits it to ~200*
Same here, the mounting on the Deathray could give 360*, but so much is in the way it can't do much more than 45*
Mysticaria wrote:So to clarify... the argument is not that Death Ray has 45 degree LOS because it is hull mounted, but that it has limited LOS due to the placement of weapons that prevent the turret-mounted weapon from physically turning more than 45 degrees?
Absolutely.
A StormRaven has a turret on top, which would normally give 360* arc, but it can't fully rotate due to the hull.
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