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![[Post New]](/s/i/i.gif) 2013/08/02 08:36:36
Subject: neuron staff of light
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Freaky Flayed One
London, UK
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Has anyone used a unit made up entirely of models with staff of lights. I have 3 crypteks, 2 lords, a overlord and a dlord and was thinking of giving it a go. potentially if i leave out the overlord thats 18 str 5 ap3 preffered enemy shots all for about 270 points.
Anyone tried this and if so how did it perform??
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![[Post New]](/s/i/i.gif) 2013/08/02 15:11:32
Subject: neuron staff of light
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Nurgle Chosen Marine on a Palanquin
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There was a tactic called the Necron Disco Squad or something. I am pretty sure this is what it was referring to, but I am not 100% on that.
I see people talk about how the disco squad was a mean deathstar unit for a good while. Seems like it could be really fun! Too bad you cannot put them in a barge to cruise around on a party yatch.
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![[Post New]](/s/i/i.gif) 2013/08/02 15:30:12
Subject: Re:neuron staff of light
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Regular Dakkanaut
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Royal Court Disco Inferno is the build that uses a full royal court, but not in this manner. RCDI tools them out so it's a 1000 point deathstar unit (all Warscythes, 2+/3++, MSS, res orb somewhere, 5 crypteks with all the good gear). I've taken this build, and it's totally amazing. Not that it wins games against people who know how to deal with deathstar units, but every game you put them on the table is a good game.
This would actually be a bit different. Basically you're trying to max out the shooting from the staff of light. It's not actually a bad weapon, very short-ranged, but S5 AP3 isn't bad.
Let's see, I'd go something like this:
5 Lords
1 or 2 2++ save(s) to tank for the unit
1 Res Orb (unless you have Zahndrekh in the unit)
All with Staff of Light
5 Crypteks
1 Storm-tek w/ Lightning Field (you don't want to be charged)
1 Destruc-tek w/ Gaze of Flame
1 Time-tek w/ Chronometron (you want the rerolls)
2 unupgraded w/ Staff of light
I'd have Zahndrekh in the unit, so that he'd give them special rules (tank hunters, stealth, etc) and he comes with a Res Orb, 2+/3++ built-in. Altogether it'd be about 550 points as I've built it. I might consider adding in Obyron or a Veil-tek, so that you actually can get across the board to shoot people, and both would add a little more resilience against people trying to charge in (Veil-tek's overwatch and Obyron's Warscythe skillzors).
It'd be very awkward to use, but hilarious when it worked.
Oh, I just saw that you have a DLord. Put the DLord in too, PE is very good for that number of shots.
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![[Post New]](/s/i/i.gif) 2013/08/02 18:58:49
Subject: neuron staff of light
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Troubled By Non-Compliant Worlds
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What about a full court (300pts, 5 Teks, 5 Lords) stealing a Ghost Ark? Consider this x2 (830pts...) Advancing with a Warrior Blob (20 guys), resurrecting warriors while shooting 20 str5 ap3 shots at 12" range (plus the Arks weaponry) each?
Expensive, but fun
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![[Post New]](/s/i/i.gif) 2013/08/02 20:09:09
Subject: neuron staff of light
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Freaky Flayed One
London, UK
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How bout if i take dlord, 2 staff of light crypteks, one voltekh with lightning field. 2 lords with staff of light and mind shackle and put them in a nightscythe? Just over 300 points if memory is right. thats 15 str 5 ap3. 4 haywire shoots and plenty of def with shackles and lightning.
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![[Post New]](/s/i/i.gif) 2013/08/02 20:39:22
Subject: neuron staff of light
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Troubled By Non-Compliant Worlds
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But then, how do you get them into the scythe? They can't have it as a DT, and waiting for it to arrive and download might get you to turn 5 before they land from it... Automatically Appended Next Post: Btw, I might test the concept of a full, naked court in a Ghost Ark (maybe even 2) next week... If you'd like, I can post how it went here  it will probably be 1 full court on Ghost Ark, 10 Warriors in Ghost Ark and a 20-man Blob lead by a Phaeron... Might try to fit in a Solar pulse too
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This message was edited 1 time. Last update was at 2013/08/02 20:43:00
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![[Post New]](/s/i/i.gif) 2013/08/02 21:02:45
Subject: neuron staff of light
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Freaky Flayed One
London, UK
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Yeh it was one of them times where i realised i couldnt after i posted d'oh!!
Please post your result if you can because im really thinking of trying the same.
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![[Post New]](/s/i/i.gif) 2013/08/02 21:13:02
Subject: neuron staff of light
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On a Canoptek Spyder's Waiting List
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Me... wrote:What about a full court (300pts, 5 Teks, 5 Lords) stealing a Ghost Ark? Consider this x2 (830pts...) Advancing with a Warrior Blob (20 guys), resurrecting warriors while shooting 20 str5 ap3 shots at 12" range (plus the Arks weaponry) each?
They cant steal it. Only warrior squad and models with em can enbark.
If you wanna play for win, dont play it but for fun, go ahead
It can be pretty fun but against good player, they just pop out and melt in ground.
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''In the end, it's not going to matter how many breaths you took, but how many moments took your breath away'' |
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![[Post New]](/s/i/i.gif) 2013/08/02 21:31:11
Subject: neuron staff of light
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Loyal Necron Lychguard
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Fellstrom wrote:Me... wrote:What about a full court (300pts, 5 Teks, 5 Lords) stealing a Ghost Ark? Consider this x2 (830pts...) Advancing with a Warrior Blob (20 guys), resurrecting warriors while shooting 20 str5 ap3 shots at 12" range (plus the Arks weaponry) each?
They cant steal it. Only warrior squad and models with em can enbark.
Untrue. Only warrior squads can purchase them and start the game in them, but overlords, necron special characters, lords, and crypteks are all listed as legal models that may embark on one and there is no restriction saying they must be attached to a warrior squad.
On the using SoL models en masse, I typically don't but my troop slots are usually:
5x warriors
1x SoL cryptek
1x stormtek
Nightscythe
Multiply that over however many troop slots I feel I need. If I want to specialize squads for troop killing, I'll double up on the SoL crypteks (and do the opposite if I want them to specialize in vehicle killing). The double SoL crypteks is fairly nasty to 90% of the troops out there. I think a full squad of SoL equipped guys might be a bit of overkill. I prefer the versatility of an MSU approach, along with the resilience crypteks add to your scoring units.
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This message was edited 4 times. Last update was at 2013/08/02 21:40:03
11,100 pts, 7,000 pts
++ Heed my words for I am the Herald and we are the footsteps of doom. Interlopers, do we name you. Defilers of our
sacred earth. We have awoken to your primative species and will not tolerate your presence. Ours is the way of logic,
of cold hard reason: your irrationality, your human disease has no place in the necrontyr. Flesh is weak.
Surrender to the machine incarnate. Surrender and die. ++
Tuagh wrote: If you won't use a wrench, it isn't the bolt's fault that your hammer is useless. |
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![[Post New]](/s/i/i.gif) 2013/08/03 00:02:17
Subject: Re:neuron staff of light
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Loyal Necron Lychguard
Netherlands
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Thariinye wrote:Royal Court Disco Inferno is the build that uses a full royal court, but not in this manner. RCDI tools them out so it's a 1000 point deathstar unit (all Warscythes, 2+/3++, MSS, res orb somewhere, 5 crypteks with all the good gear). I've taken this build, and it's totally amazing. Not that it wins games against people who know how to deal with deathstar units, but every game you put them on the table is a good game.
It's not true that they all take Warscythes.
I've seen lists that stop at 4 Warscythes and tend to take a few Gauntlets of Fire. You can walk up to a group of Boyz and kill half of them with 3 Gauntlets
Most Lords also skip the Phase Shifter-upgrade because it's too expensive.
I would take a maximum of two, just to shield the group. And you can have two Chronotek's that allow you to reroll any fails.
My favourite build is with Zahndrekh and Trazyn as HQ's, you can give them superb abilities with Nemesor, Trazyn makes it scoring and is the perfect defense against blobs.
The first RC would have 5 Lords, some with 3++ and one with a Res-Orb.
As for the Crypteks I would take:
-Destrotek: S8-shooting, night-fighting ánd defensive grenades! That is paradise.
-Despairteks are nice, but I usually try to squeeze in Obyron with his teleport.
-Chronotek is a must.
-Stormteks are usually one or two, since they allow you to kill any vehicle by shooting at it (not that you need it with 15 armourbane attacks on the charge).
The second Royal Court will probably have another Chronotek or Destro-tek with Solar Pulse.
I have also seen builds with Imotekh and two to three Chronoteks.
People will hate you for that
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![[Post New]](/s/i/i.gif) 2013/08/03 07:20:27
Subject: neuron staff of light
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Troubled By Non-Compliant Worlds
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Well, I just made a nice little list...
1250pts "Ghostar" (Ghost-Star)
HQ:
Phaeron w/ Warscythe, Sempiternal Weave, Phase Shifter, Resurruction Orb
Royal Court:
5 Lords (SoL)
4 Crypteks (SoL)
Pulsetek
/540pts
Troops:
10 Warriors
Ghost Ark
20 Warriors
Ghost Ark
/620pts
Heavy Support:
Annihilation Barge (Tesla Cannon)
/90pts
I might have to increase he points to 1500 as that is what we usually run, but if not I will be running this
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![[Post New]](/s/i/i.gif) 2013/08/03 08:24:05
Subject: neuron staff of light
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Sure Space Wolves Land Raider Pilot
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You don't need Phaeron on Overlord. SoL are assault weapons, unless your joining him to a warrior squad
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~ Krieg 6k
~ Necrons 2.5k
~ Space Wolves 5K
~ :Khorne CSM 2k
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![[Post New]](/s/i/i.gif) 2013/08/03 16:18:00
Subject: neuron staff of light
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Fireknife Shas'el
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DOOMONYOU wrote:You don't need Phaeron on Overlord. SoL are assault weapons, unless your joining him to a warrior squad 
Even then, relentless does nothing.
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![[Post New]](/s/i/i.gif) 2013/08/03 17:14:12
Subject: neuron staff of light
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Troubled By Non-Compliant Worlds
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He is leading the Warrior Squad... And you are wrong about it being useless... First blasting a unit apart with 40 Gauss Shots and charging the remnants is actually a really effective tactic. Sure, Warriors are not meant for combat, but 40 attacks on the charge (minus a few that die first) plus 4 Warscythe attacks can slaughter most weakened units...
It is both used for finishing power and preventing the opponent's unit to charge.
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![[Post New]](/s/i/i.gif) 2013/08/03 23:38:11
Subject: Re:neuron staff of light
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Sure Space Wolves Land Raider Pilot
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Even then, relentless does nothing.
It lets you charge after rapid firing the blobs gauss flayers, how is that doing nothing? You can clean up any left overs from your shooting.
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~ Krieg 6k
~ Necrons 2.5k
~ Space Wolves 5K
~ :Khorne CSM 2k
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![[Post New]](/s/i/i.gif) 2013/08/04 02:24:09
Subject: Re:neuron staff of light
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Irked Necron Immortal
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Thariinye wrote:Royal Court Disco Inferno is the build that uses a full royal court, but not in this manner. RCDI tools them out so it's a 1000 point deathstar unit (all Warscythes, 2+/3++, MSS, res orb somewhere, 5 crypteks with all the good gear). I've taken this build, and it's totally amazing. Not that it wins games against people who know how to deal with deathstar units, but every game you put them on the table is a good game.
This would actually be a bit different. Basically you're trying to max out the shooting from the staff of light. It's not actually a bad weapon, very short-ranged, but S5 AP3 isn't bad.
Let's see, I'd go something like this:
5 Lords
1 or 2 2++ save(s) to tank for the unit
1 Res Orb (unless you have Zahndrekh in the unit)
All with Staff of Light
5 Crypteks
1 Storm-tek w/ Lightning Field (you don't want to be charged)
1 Destruc-tek w/ Gaze of Flame
1 Time-tek w/ Chronometron (you want the rerolls)
2 unupgraded w/ Staff of light
I'd have Zahndrekh in the unit, so that he'd give them special rules (tank hunters, stealth, etc) and he comes with a Res Orb, 2+/3++ built-in. Altogether it'd be about 550 points as I've built it. I might consider adding in Obyron or a Veil-tek, so that you actually can get across the board to shoot people, and both would add a little more resilience against people trying to charge in (Veil-tek's overwatch and Obyron's Warscythe skillzors).
It'd be very awkward to use, but hilarious when it worked.
Oh, I just saw that you have a DLord. Put the DLord in too, PE is very good for that number of shots.
Feels like this could be very easily countered by anti-deathstar units like TH/ ST Termies, LoTD, Grot tarpit, etc.... I won't deny its awesomeness but 1k pnts into a singe unit seems a little excessive...
Then again, who am I to talk? I spent close to 1.5k pnts into a squad of GK Paladins + Grandmaster + Techmarine + Librarian before....
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http://www.youtube.com/watch?v=0PXaEUwAZSc
"There is just something to be said about a 100, Green-tide Orks charging at you... it is unnerving... even to the most experienced player..."
5200 pnts
Flames of War Panzerkompanie
"RELEASE THE KRA- I MEAN, C'TAN!"
- Anonymous Necron Overlord who totally didn't impersonate Liam Neeson.
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![[Post New]](/s/i/i.gif) 2013/08/04 05:54:04
Subject: neuron staff of light
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Proud Triarch Praetorian
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^
Against certain armies, it is a scissors to their paper (I've seen a RCDI steamroll its way through Ork, SM, and Eldar armies with nothing the opposing player could do but watch in horror).
Against other armies, it is scissors versus rock (facing Deathwing DA, however, it had its ass handed to it).
Simple as that.
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![[Post New]](/s/i/i.gif) 2013/08/04 10:44:33
Subject: neuron staff of light
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Regular Dakkanaut
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skoffs wrote:^
Against certain armies, it is a scissors to their paper (I've seen a RCDI steamroll its way through Ork, SM, and Eldar armies with nothing the opposing player could do but watch in horror).
Against other armies, it is scissors versus rock (facing Deathwing DA, however, it had its ass handed to it).
Simple as that.
My best successes with the RCDI were actually against elite armies, funnily enough. I faced a Deathwing list, and wiped the floor with it. 5 MSS going off on 5-man DW squads and I2 Warscythes means you slaughter Terminators. I've also slaughtered Calgar + 5 TH/ SS terminators without losing a single dude.
The RCDI failed against hordes rather than elite infantry -- there's only 10 or so Warscythe attacks, and you're only WS4, so you're not actually hitting that often. MSS only works against one dude, and you can only reroll one failed save with the chronometron. As soon as you start losing lords your combat effectiveness really drops. I lost to an Ork horde after chewing through about half his army. Got bogged down in boys, and a bajillion attacks eventually cut them down.
I love using Trazyn with the RCDI, making them scoring is wonderful. His staff also helps against hordes, but sometimes it isn't enough. The Gauntlet of Fire recommendation isn't bad at all. I didn't use it because, like most other necron players, I mostly forgot it existed because the warscythe is in most cases just better. I can see it being quite useful in the RCDI, for overwatch, better shooting, and some reliability hitting.
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![[Post New]](/s/i/i.gif) 2013/08/04 19:35:28
Subject: neuron staff of light
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Devestating Grey Knight Dreadknight
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Where are people getting the idea that adding Trazyn to the squad makes it scoring? He himself is scoring, but that does not pass on to his squad; the objective still needs to be within 3" of him specifically.
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![[Post New]](/s/i/i.gif) 2013/08/04 19:57:42
Subject: neuron staff of light
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Regular Dakkanaut
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Godless-Mimicry wrote:Where are people getting the idea that adding Trazyn to the squad makes it scoring? He himself is scoring, but that does not pass on to his squad; the objective still needs to be within 3" of him specifically.
Sure, he doesn't make all the models in the unit scoring, only he can score ( lol). That doesn't change the tactics that you can do with that -- camping on an important objective, or stealing the relic and daring the enemy to try and assault into them.
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![[Post New]](/s/i/i.gif) 2013/08/04 21:59:29
Subject: neuron staff of light
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Freaky Flayed One
London, UK
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Is a RCDI basically full court with all upgrades??
I kinda like the idea of all lords with shackle. 3 with staff of light and 2 with gauntlet of fire. 5 crypteks 3 with staff, 1 voltek with lightning and a chronotek. Prob lead by a dlord with overlord somewhere else. Kicks out a hell of alot of ap3 fire power an you really wouldnt want to assauly that unit.
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![[Post New]](/s/i/i.gif) 2013/08/05 02:36:12
Subject: neuron staff of light
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Proud Triarch Praetorian
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That's an anti-MEQ Royal Court Disco. If you're facing TEQ, you're either going to need something stronger (eg. 4x Destruc-teks/Despair-teks, 1x Chrono-tek, 5x Lords with Warscythes) or with more weight of fire (eg. 5x Storm-teks, 5x Lords with Staff of Light = 35 shots... somebody's going to have to do the mathhammer there to see how that would do against a squad full of 2+ saves)
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![[Post New]](/s/i/i.gif) 2013/08/05 09:41:28
Subject: neuron staff of light
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Loyal Necron Lychguard
Netherlands
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2.4 wounds, if my math is correct
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![[Post New]](/s/i/i.gif) 2013/08/05 10:51:27
Subject: neuron staff of light
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Freaky Flayed One
London, UK
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2+ save wouldnt worry me to much depending how it was coming at me. if the many shots take down 2 models, 2 flame templates should hopefully get another then they have all the mind shackles to deal with. If that doesnt beat them down then the dlord with warscythe should slice afew more up.
My group very rarely puts out 2+ save units and when they do its normally in units of 5 anyway. any bigger then that and id prob start adding in a few tesseract labs.
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![[Post New]](/s/i/i.gif) 2013/08/05 11:26:25
Subject: neuron staff of light
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Proud Triarch Praetorian
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Okay, so which variety of shooty court Crypteks would
be best against Terminators? (assuming 5 TEQs @ 1W, T4, 2+ saves)
• 5x S8 AP2 shots
• 4x S8 AP2 shots with a reroll for either to-hit or to-wound
• 5x S8 AP1 flame templates wounding against Ld (assuming Ld 9)
• 20x S5 AP- shots
• 15x S5 AP3 shots
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This message was edited 1 time. Last update was at 2013/08/05 11:28:42
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![[Post New]](/s/i/i.gif) 2013/08/05 11:29:18
Subject: neuron staff of light
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Devestating Grey Knight Dreadknight
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Thariinye wrote: Godless-Mimicry wrote:Where are people getting the idea that adding Trazyn to the squad makes it scoring? He himself is scoring, but that does not pass on to his squad; the objective still needs to be within 3" of him specifically.
Sure, he doesn't make all the models in the unit scoring, only he can score ( lol). That doesn't change the tactics that you can do with that -- camping on an important objective, or stealing the relic and daring the enemy to try and assault into them.
Yeah that's cool, I was just making sure people didn't think he made all of the models in the unit scoring.
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![[Post New]](/s/i/i.gif) 2013/08/05 20:17:35
Subject: neuron staff of light
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Troubled By Non-Compliant Worlds
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Unfortunately,my friend (with whom I planned to try the concept) might not be home this week... Next week he will certainly be, but let's pray he is home this week too...
At some higher point game, I am considering 2 full courts in Arks... 1 Court with 5 Destruction Crypteks and 5 SoL Lords, and another one with 5 Despair Crypteks and GoF Lords (for serious anti-horde).
What do you think?
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![[Post New]](/s/i/i.gif) 2013/08/06 06:19:11
Subject: neuron staff of light
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Freaky Flayed One
London, UK
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Ooooo i like the all template idea because ive had alot of success with them recently.not sure if id put a veil on one of the crypteks as my dice luck would doom them to die lol
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![[Post New]](/s/i/i.gif) 2013/08/06 09:16:55
Subject: Re:neuron staff of light
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Fixture of Dakka
Temple Prime
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Thariinye wrote:Royal Court Disco Inferno is the build that uses a full royal court, but not in this manner. RCDI tools them out so it's a 1000 point deathstar unit (all Warscythes, 2+/3++, MSS, res orb somewhere, 5 crypteks with all the good gear). I've taken this build, and it's totally amazing. Not that it wins games against people who know how to deal with deathstar units, but every game you put them on the table is a good game.
This would actually be a bit different. Basically you're trying to max out the shooting from the staff of light. It's not actually a bad weapon, very short-ranged, but S5 AP3 isn't bad.
Let's see, I'd go something like this:
5 Lords
1 or 2 2++ save(s) to tank for the unit
1 Res Orb (unless you have Zahndrekh in the unit)
All with Staff of Light
5 Crypteks
1 Storm-tek w/ Lightning Field (you don't want to be charged)
1 Destruc-tek w/ Gaze of Flame
1 Time-tek w/ Chronometron (you want the rerolls)
2 unupgraded w/ Staff of light
I'd have Zahndrekh in the unit, so that he'd give them special rules (tank hunters, stealth, etc) and he comes with a Res Orb, 2+/3++ built-in. Altogether it'd be about 550 points as I've built it. I might consider adding in Obyron or a Veil-tek, so that you actually can get across the board to shoot people, and both would add a little more resilience against people trying to charge in (Veil-tek's overwatch and Obyron's Warscythe skillzors).
It'd be very awkward to use, but hilarious when it worked.
Oh, I just saw that you have a DLord. Put the DLord in too, PE is very good for that number of shots.
You should totally try a RDCI swarm in apocalypse, nothing but dozens if not hundreds of royal courts marching and/or riding or flying at the enemy like a vast horde of pomp and frock.
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Midnightdeathblade wrote:Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.
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![[Post New]](/s/i/i.gif) 2013/08/06 09:50:02
Subject: Re:neuron staff of light
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Proud Triarch Praetorian
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Kain wrote:You should totally try a RDCI swarm in apocalypse, nothing but dozens if not hundreds of royal courts marching and/or riding or flying at the enemy like a vast horde of pomp and frock.
The scary thing is, multiple RCDIs would DEVASTATE in Apoc games.
"How many Hull Points does your Banblade/Titan have? Well, lucky I've got two full squads of Storm-teks on hand."
"That's a pretty nasty gargantuan creature you've got there. I wonder how long it will be able to survive punching itself in the face whilst these dozen Warscythes wear it down?"
"Jeez, will you look at the size of that horde... Huh, that's odd, there's only half of them left now. Funny what you can do with a crazy old kleptomaniac robot and 20 flame templates."
etc.
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