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![[Post New]](/s/i/i.gif) 2013/08/02 23:49:43
Subject: 1850 Hard and Fast Iyanden Eldar for Feast of Blades
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Devastating Dark Reaper
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Hello all, first post on this site. My local feast of blades tournament is coming up and I've been working on this list to take advantage of the new wraithknight I've put together, subsequently melted his face off and sculpted a new one made of crystal. So clearly that must be fielded, aside from that the theme of the list is the most reliable units that I can possibly take that means no warlocks that fail to conceal my jetbikes, no wraithscythes that get their transports popped, no warp spiders that inevitably result in suicide. Aside from 8 psychic powers, as little randomness as possible.
Eldrad Ulthran
2x Spiritseers w/ 1 Wraithforge Stone
10x Wraithguard
5x Rangers
6x Windriders w/2x Cannons
6x Windriders w/2x Cannons
5x Dire Avengers
Wave Serpent w/ Scatter Laser and Holo Fields
Wraithknight w/ Suncannon and Shimmershield
Wraithlord w/ 2x Bright Lances
3x War Walkers w/2x Bright Lances each
I'm looking for the harshest criticisms you can muster, this list is built to compete, not for a friendly game.
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This message was edited 1 time. Last update was at 2013/08/03 00:49:16
Death is just the beginning, for those who walk the path of Valhalla. Flesh is the stuff of the enemy, transcend it, for only in spirit are the Eldar truly eternal. |
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![[Post New]](/s/i/i.gif) 2013/08/03 00:03:02
Subject: Re:1850 Hard and Fast Iyanden Eldar for Feast of Blades
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Trustworthy Shas'vre
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Only one Spiritseer can have the Wraithforge Stone. Spear of Tethuas isn't a bad upgrade for a Spiritseer.
What is Eldrad bringing to the table that you can't get elsewhere or use the extra 100 pts more effectively? Evaluate if a normal Farseer may be more points effective for this list.
Wraithknights in pairs is good, Suncannon/Shimershield is really unecessary. You have plenty of targets for your powers, he shouldn't be one and should have a Scatterlaser, better off running him stock like the other and saving the points. P.S. Wriathknights don't come with bright lances...
AA is weak as War Walkers aren't the hardiest of units and require psychic assistance to be passable. If you make changes above see if you can afford an ADL for the Rangers.
Better off splitting the Wraithguard into 2x5 for the extra scoring unit. How many targets need 10 Wriathcannons pointed at them? Or trim the unit down and find points for another squad of DA in Serpent.
That's what I have for you, hope some of it is useful.
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![[Post New]](/s/i/i.gif) 2013/08/03 01:03:09
Subject: Re:1850 Hard and Fast Iyanden Eldar for Feast of Blades
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Devastating Dark Reaper
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Oops one typo, it's a wraithlord with two bright lances.
Also I took the fact that there was only one wraithforge stone allowed for granted. Edited.
The wraithguard are a 10 man squad to benefit from fortune, should I be fortunate enough to roll it, forewarning, foreboding, prescience or any buffs to hit all wraithguard simultaneously. They also function as my anvil. There are actually many targets that need 10 wraithcannons such as flyers, monstrous, but if it weren't for the aforementioned powers issue I would totally consider the split.
I only have one wraithknight.. I think he's overpowered enough and half worry he'll take half of the strategy out of the game for me as is, new codex concerns. I have sufficient anti tank as is from my other heavy support options, I figure if I'm already paying points for a wraithknight I should pay for the best weapons, a twin linked suncannon pretty much makes me drool and is my best means of handling any level of infantry across most of the board, because fire prisms are pretty meh and soak up all of my powers guiding them and ignoring cover. The wraithknight definitely deserves a single warp charge a turn.
Eldrad Ulthran grants me redeployment, which is Godly when I win first turn, I can redeploy pretty much anything. Also, he's the way that I can get the most powers from divination and fate without sacrificing scoring wraith units. The only way I replace him is with two jetbike farseers, but I need those wraithguard to be at optimal performance levels.
While I won't reduce wraithguard, I'll consider the option of taking a scatter laser on the knight and a jetbike farseer with spirit stones and runes of witnessing, but that really only leaves me enough points for.. absolutely nothing. Eldrad is a wizard and brings a whole new level of psychic potential to the table that a regular farseer can't stack up against, not to mention the better invulnerable save and the force weapon.
I take rangers, because their cheap.
War Walkers can handle flyers when guided, as can wraithguard, as can the wave serpent, as can twin linked jetbikes.. as can running like hell and having enough troops to grab the objectives anyway, flyers are tough, but I've never had them be a gamebreaker for me..
Thank you for your input.. If I played a static firing line I'd really consider the aegis, but since my wraithguard are my battle line and they'll be advancing at one speed or another, it won't benefit them much. I appreciate the food for thought.
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Death is just the beginning, for those who walk the path of Valhalla. Flesh is the stuff of the enemy, transcend it, for only in spirit are the Eldar truly eternal. |
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![[Post New]](/s/i/i.gif) 2013/08/03 01:22:34
Subject: 1850 Hard and Fast Iyanden Eldar for Feast of Blades
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Speedy Swiftclaw Biker
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I would agree with Zagman, although I really like the Sun Cannon. Do add a scatter laser to the wraith knight, it will twin link the cannon for you quickly and you should be good to go. I would drop the second bright lance on the Wraith Lord. Worst case scenario he goes and pounds on any vehicles..but he is going to draw lots of fire, so adding an extra twenty points for possibly two rounds to shoot with it...not a fan.
If you want to, keep the war walkers, but I would go Scatter laser+Bright lance, again for the TL without need of psychic help.
I run a farseer and two spirit seers, one with the stone. I don't know if you really need Eldrad? I would say, drop him, get a regular farseer, and put the points elsewhere, like bumping up the dire avengers squad to 10.
In conclusion:
Drop Eldrad
Add regular Farseer
Add Jetbike
Add Spirit Stone of Anath'lan
Add Singing Spear
Add 5 more Dire Avengers
Add Scatter Laser to Wraith Knight
Drop 1 Bright Lance from Wraith Lord
Add Ghost Glaive
Change to 1 Bright Lance, 1 Scatter Laser on all War Walkers
These changes would net you no difference in points!
Here are the benefits: Twin linking for your War Walkers, and Wraith Knight, without having to 'waste' psychic abilities. Added mobility to your Farseer to better utilize your jetbike squads and spread out your HQ since I assume you will put a Seer in the DA squad and a Seer in the Wraithguard squad.
This would bulk out your DA's and when you shoot with them guided, they can expect 4.4 bladestorm wounds per shooting round.
Your Wraith Lord would still soak up fire, but wouldn't sacrifice a ton of points. Bright lances are cheaper elsewhere!
Hope this helps!! Let me know what you think!
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This message was edited 1 time. Last update was at 2013/08/03 01:24:02
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![[Post New]](/s/i/i.gif) 2013/08/03 04:23:09
Subject: 1850 Hard and Fast Iyanden Eldar for Feast of Blades
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Agile Revenant Titan
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^^
Ugh no no no. Just the part about scatter lasers and BL on walkers. With math hammer.... It's better to have 6 BLs then 3 twin linked ones. Please. And scatter lasers would not complement BLs at all. Scatters shoot at infantry, lances shoot at tanks. Please.
Other than that I agree with what he said.
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I do drugs.
Mostly Plastic Crack, but I do dabble in Cardboard Cocaine. |
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![[Post New]](/s/i/i.gif) 2013/08/03 11:58:37
Subject: 1850 Hard and Fast Iyanden Eldar for Feast of Blades
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Speedy Swiftclaw Biker
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Here is the thing about twins scatter lasers. Yes, out and out six brig lances will yield more pens. However, with twin linking, you are going to get a bit more than half the pens you would get with a pair of bright lances.
Here is why I suggested them. In a tournament like the one the poster is going to, you need to be able to handle multiple threats. Scatter lasers provide that. Light vehicle and anti infantry are what they are good at, with the added benefit of twin linking more deadly weapons they are pretty ace.
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![[Post New]](/s/i/i.gif) 2013/08/03 12:01:37
Subject: 1850 Hard and Fast Iyanden Eldar for Feast of Blades
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Devestating Grey Knight Dreadknight
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Siege40k wrote:Here is the thing about twins scatter lasers. Yes, out and out six brig lances will yield more pens. However, with twin linking, you are going to get a bit more than half the pens you would get with a pair of bright lances.
Here is why I suggested them. In a tournament like the one the poster is going to, you need to be able to handle multiple threats. Scatter lasers provide that. Light vehicle and anti infantry are what they are good at, with the added benefit of twin linking more deadly weapons they are pretty ace.
No your army needs to be able to handle multiple threats, not every individual unit.
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![[Post New]](/s/i/i.gif) 2013/08/03 13:58:42
Subject: Re:1850 Hard and Fast Iyanden Eldar for Feast of Blades
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Unrelenting Rubric Terminator of Tzeentch
In the Ring of Debris Around Uranus
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I agree with keeping Eldrad.. people hate on him because he is expensive, but here's the thing - He got cheaper this edition, he has fleet, he has 4 powers and I agree you need that for fortune - since I have a hard time rolling it, he can regenerate psychic points with his staff and his staff is a force weapon (something the other farseers do not have).
I do agree that you need a Scatterlaser with the suncannon Wraithknight - it is pretty much a guarentee TL which Prescience and guide DO NOT give (just reroll to hit does not say anything about template scatter dice). You will need this for him to be a beast - which he will be - I have run both double d and suncannon variant and they have both performed well - but I think my suncannon variant has done far more killing...
Honestly for the points I do not have the book and have not done the math but could you drop the war walkers and the wraithlord and add a fireprism and another Wraithknight double D I think these would be more resilient and more punch and the option for anti-infantry with the fireprism or a nice S9 AP1 lance if needed... Just my opinions! Cheers.
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Armies
Eldar, Dark Eldar, Harlequins, Eldar Corsairs, Orks, Tyranids, Genestealer Cult, Chaos, Choas Space Marines, Tau, Sisters of Battle, Inquisition, Necrons, Space Marines, Space Wolves, Grey Knights, Imperial Knights, Dark Angels, Imperial Guard, Ad Mech, Knights, Skaven, Sylvaneth |
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![[Post New]](/s/i/i.gif) 2013/08/03 15:03:20
Subject: Re:1850 Hard and Fast Iyanden Eldar for Feast of Blades
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Devastating Dark Reaper
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Thanks for the input guys.
As to the war walkers I would agree that two bright lances are better than one twin linked bright lances. The war walkers won't be on the board long, they will be shooting at enemy armor, or monstrous creatures. Even against heavy infantry, god forbid, the bright lances have high strength and low ap so their even great against meq/teq in a way that scatter lasers are not.
The same goes with the wraithlord, I dropped the glaive, because S8 is pretty darn good, if I need more I can always smash. The double bright lances will get bare minimum two turns of firing and that's if the opponent focuses everything on him. I have the wraithforge and hopefully renewer putting wounds back onto the big guys.
My question is how does re rolling to hit and twin linking differ at all? Either way I'm re-rolling those blast templates..
Also, the dire avengers in this list are mostly for scoring, so they'd be staying 36 away from the opponent hopefully and snagging a distant objective, If I had the points that probably would be one of the best places for upgrades. They will not be getting a spiritseer. Both spiritseers go with the main wraith squad. They are needed, for both powers and invulnerable saves and would be wasted on dire avengers, I'd rather buy them more bodies.
I only have one wraithknight, and I don't like fire prisms very much, because I waste so many powers guiding and perfect timing them.
As to Eldrad, if I drop him, I lose one warp charge anyway, so I could have always twin linked the suncannon from the beginning, I lose a 3++ for tanking, I lose a force weapon for monstrous creature deterrent and character slaying, I lose redeployment which makes my alpha strike obscenely good which often allows me to be completely out of range of most of my opponents army for the first few turns and allows me to decide which units match up against which. I don't get the maneuverability a jetbike affords, but slow and purposeful gets the job done by turn 5 or 6.
So the question is it justifiable to say that Eldrad is not better than a jetbike seer with spirit stones and a spear, a self guiding wraithknight, and 5 more dire avengers at the same time losing me a bright lance for early game light tank popping?
Thank you guys so very much for the input.
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Death is just the beginning, for those who walk the path of Valhalla. Flesh is the stuff of the enemy, transcend it, for only in spirit are the Eldar truly eternal. |
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![[Post New]](/s/i/i.gif) 2013/08/03 15:28:49
Subject: Re:1850 Hard and Fast Iyanden Eldar for Feast of Blades
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Unrelenting Rubric Terminator of Tzeentch
In the Ring of Debris Around Uranus
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Precience and guide allow you to reroll to hit but it does not say anything about scatter dice and for flame templates it has to be twin linked to get the reroll to wound. It depends on where you play but most places are ruling that you do not get to reroll blast templates unless they are twin linked so guid and prescience will not help you.
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Armies
Eldar, Dark Eldar, Harlequins, Eldar Corsairs, Orks, Tyranids, Genestealer Cult, Chaos, Choas Space Marines, Tau, Sisters of Battle, Inquisition, Necrons, Space Marines, Space Wolves, Grey Knights, Imperial Knights, Dark Angels, Imperial Guard, Ad Mech, Knights, Skaven, Sylvaneth |
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![[Post New]](/s/i/i.gif) 2013/08/03 16:11:45
Subject: Re:1850 Hard and Fast Iyanden Eldar for Feast of Blades
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Trustworthy Shas'vre
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Eiluj The Farseer wrote:Precience and guide allow you to reroll to hit but it does not say anything about scatter dice and for flame templates it has to be twin linked to get the reroll to wound. It depends on where you play but most places are ruling that you do not get to reroll blast templates unless they are twin linked so guid and prescience will not help you.
Incorrect. Pg 33 BRB. Blast Weapons and Rerolls.
Blast weapons that are allowed to reroll to hit reroll the scatter dice and distance. Reroll to hit Template weapons do not automatically reroll to wound, that is reserved for Twinlinked templates.
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![[Post New]](/s/i/i.gif) 2013/08/04 06:26:00
Subject: Re:1850 Hard and Fast Iyanden Eldar for Feast of Blades
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Devastating Dark Reaper
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Incorrect. Pg 33 BRB. Blast Weapons and Rerolls.
Blast weapons that are allowed to reroll to hit reroll the scatter dice and distance. Reroll to hit Template weapons do not automatically reroll to wound, that is reserved for Twinlinked templates
That
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Death is just the beginning, for those who walk the path of Valhalla. Flesh is the stuff of the enemy, transcend it, for only in spirit are the Eldar truly eternal. |
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