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![[Post New]](/s/i/i.gif) 2013/08/11 14:06:23
Subject: Codex: Space Marines.first post updated
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Mutated Chosen Chaos Marine
*bursts though room with axe* HEEEAAARRRS JHONNY!!!
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I like the Centurions, I was thinking about converting some to Mega Nobz... but then I saw the rear picture of them and now I think with the crouched legs that the Orks have, it would be too hard to create..
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![[Post New]](/s/i/i.gif) 2013/08/11 15:18:40
Subject: Codex: Space Marines.first post updated
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Mutated Chosen Chaos Marine
*bursts though room with axe* HEEEAAARRRS JHONNY!!!
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Imperial Deceit wrote:I doubt GW is going to go to all the trouble of making new vet kits just to screw them on the rules. I don't think GW is going to break it's trend of the news models being the best, although it would be a hell of a time for them to decide to write a balanced codex.
The CSM Warp Talons and Mutilators would like a word with you  ...
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![[Post New]](/s/i/i.gif) 2013/08/11 16:00:09
Subject: Codex: Space Marines.first post updated
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Mutated Chosen Chaos Marine
*bursts though room with axe* HEEEAAARRRS JHONNY!!!
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Imperial Deceit wrote:I don't play chaos so I have no concept of Warp Talons/Mutilators. However I should have been more specific in that I was refering specifically to SM codex. Every time a new SM codex comes out it considered OP and every new unit is Cheese. Look at the responses to SW, BA, GK, and DA. Now granted that does slip with time, but at the intial launch everyone will say the samethings about C: SM. Because it will be true, for a while at least.
Chaos Space Marines are a variation of SM, just (as GW likes to call them) "with added spikes", You mean every "IMPHERIUM!!!!" release there is something OP that comes out of it..
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![[Post New]](/s/i/i.gif) 2013/08/11 17:03:03
Subject: Codex: Space Marines.first post updated
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Mutated Chosen Chaos Marine
*bursts though room with axe* HEEEAAARRRS JHONNY!!!
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Imperial Deceit wrote:Thanks for that. I know what chaos is, I have slaughtered many a traitor in my time. I don't play them however, so I am not as familiar with the nuances of the codex, ala unit power and balance. Then again I have never seen anyone actually field either of those so that should tell me something.
As have I slaughtered many a loyalist and fed their souls to Slannesh  majority of balance and unit power was basically a C+P job from the 4th ed. codex, with a few new units that don't do too much, few players on Dakka call the codex a WD update with a front and a back
Any way back to topic I hope Perdo Kantor can take Sternguard as troops, if so I may have a sudden urge to put my DE on hold and impulse buy a DP Sternguard army
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![[Post New]](/s/i/i.gif) 2013/08/11 17:05:31
Subject: Re:Codex: Space Marines.first post updated
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Mutated Chosen Chaos Marine
*bursts though room with axe* HEEEAAARRRS JHONNY!!!
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Ferrum_Sanguinis wrote:Mr.Church13 wrote: OverwatchCNC wrote: Exergy wrote: Zweischneid wrote: From the earlier Centurion Rules Leak (still rumours... bring salt) Centurions can be taken as Elites or Heavy.Heavy support are the devastator option. They come with twin-linked Heavy bolters and Hurricane bolters. Hurricane can be upgraded to missile and HB upgraded to Twin- Las cannon or Grav-cannon and grav-amp. Can upgrade to omniscope which gives night fight and split fire special rules. They can select a Land Raider as a dedicated transport. Special Rules: Slow and Purposeful, Decimator Protocols(Can fire up to two weapons in each shooting phase), Very Bulky, Chapter Tactics, and TSKNF. Elites are the assault option. They come with Siege Drills at S9, twin-linked flamers and Ironclad assault launchers. They can upgrade flamers to meltas and assault launcher can be upgraded to hurricne [sic!] bolters. Can upgrade to omniscope which gives night fight and split fire special rules. They can select a Land Raider as a dedicated transport. Special Rules: Move through cover, Slow and Purposeful, Decimator Protocols(Can fire up to two weapons in each shooting phase), Very Bulky, Chapter Tactics, and TSKNF.
looking at the rules and weapons these are probably not going to be very good. Unless you want to take a ton of bolters+heavy bolters on an infatry platform, having some melta or lascannons could just as easily be brought on likely cheaper models. Armed with 2 las cannons these guys are going to be over 80-100 points each. You could get devistators for less. And have them wiped off the board in a single turn from the 1-3 obligatory Hellturkeys or Riptides in everyone's lists. Unfortunately I have to agree with the Centurions being the bandaid on the problems with turkeys and tides. It just makes me sad that cool looking devastators are relegated to the shelf this edition. I'm hoping the new AA rhinos will be the cure to Helturkeys, we still havent got rules for them... To be honest I think the Centurions will have a 2+ SV meaning that they will be laughing at the Helldrakes Baleflamer... Also Hoping the Legion of the Dammed become quite good, love those models...
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This message was edited 1 time. Last update was at 2013/08/11 17:07:24
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![[Post New]](/s/i/i.gif) 2013/08/17 17:51:33
Subject: Codex: Space Marines.first post updated
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Mutated Chosen Chaos Marine
*bursts though room with axe* HEEEAAARRRS JHONNY!!!
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One Question, but will the SM Codex put the Storm Talon and SR units into the Codex? or will they leave them out so you have to buy the Death from the sky supplement in order to use them?
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![[Post New]](/s/i/i.gif) 2013/08/17 18:01:53
Subject: Codex: Space Marines.first post updated
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Mutated Chosen Chaos Marine
*bursts though room with axe* HEEEAAARRRS JHONNY!!!
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Eldercaveman wrote: happygolucky wrote:One Question, but will the SM Codex put the Storm Talon and SR units into the Codex? or will they leave them out so you have to buy the Death from the sky supplement in order to use them?
According to the rumour round up further up the page, they are both in the codex. And unchanged from the death from the skies version.
Automatically Appended Next Post:
happygolucky wrote:One Question, but will the SM Codex put the Storm Talon and SR units into the Codex? or will they leave them out so you have to buy the Death from the sky supplement in order to use them?
According to the rumour round up further up the page, they are both in the codex. And unchanged from the death from the skies version.
Ok thanks
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