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Made in us
Hardened Veteran Guardsman





South Eastern Dakotas

For a long time now, as some of you may or may not know, I have been contemplating the construction of an entire PDF regiment: The 1st Rajkuri.
Now I have finished the basic design of the infantry models, I have now decided its time to figure out the rest, primarily, the composition of the 7 infantry companies, 3 tank companies, and 1 artillery detachment. As I have no idea how to go about designing this massive army, I thought it would be a good idea to ask you, my fellow WH 40K players, for some advice. So, who will help me in my quest?

A little fluff on the 1st Rajkuri:
The 1st Rajkuri is the 1st among 3 PDF regiments on the planet of Rajk. Rajk is a large world with massive supplies of promethium as well as other war making material. The 1st Rajkuri's mission is to protect the planets primary manufactorum, and it does this job well. The 1st is equiped for city combat as well as for lightning fast raids, though they specialize most in defending urbanized areas against attack.

So my major problem if you can't guess is how to organize each company around these lines.

This message was edited 1 time. Last update was at 2013/08/04 12:32:35


The Sight of Cavalry at the Charge is Beautiful, Foolish in These Days, but Beautiful.


 
   
Made in de
Grey Knight Psionic Stormraven Pilot





What are the planetary conditions (Hive world, large jungles, vast snow tundras, mixed biomes)?

What is the form of governance on Rajk?

What level of threat do they usually have to face (occassional uprising or full on cadia level war)?
   
Made in us
Hardened Veteran Guardsman





South Eastern Dakotas

In order of questions (In reverse)
Threat Level is about medium, since there are orks present on the planet.
The Planet is ruled by the Raj, a king like figure whos title is pasted down father to son.
Planetary conditions, Rajk has three major city/ manufactorums. These cities are surrounded by massive jungles and savannahs, where around 40% of the population lives.

The Sight of Cavalry at the Charge is Beautiful, Foolish in These Days, but Beautiful.


 
   
Made in us
Dakka Veteran





It sounds like you would have a fairly standard IG regiment then. Are you looking to design several army lists using the same models, or are you creating some massive 10,000 point behemoth force to eventually be used in Apocalypse or something?

Ba-zziiing!



 
   
Made in us
Guardsman with Flashlight





Marquette Michigan

If theres jungles surrounding the cities are you going to use catachan models?

Imperial Guard 51st Cadian Armoured Regiment: 4000 pts
Space Marine Hawk Lords: 1500 pts
Grey Knights: 1500 pts
Orks 750 pts
 
   
Made in us
Hardened Veteran Guardsman





South Eastern Dakotas

Konnor, the answer be no to that question, i am modifying cadians with sikh heads from a site i found

Ellios: The plan for this army is to build a massive army that i could in fact use for apoc matches. Though of course i can use small chunks for standard matches,
My hope for this army is to build one of the largest regiments in the largest regiments in North America

The Sight of Cavalry at the Charge is Beautiful, Foolish in These Days, but Beautiful.


 
   
Made in gb
Shrieking Guardian Jetbiker



Essex :|

Maybe you should change the fluff a bit so that it allows you to field tons of tanks?

650

<- armour save
<- invulnerable save
<- cover save
<- scatter
<- morale check
<- psychic test 
   
Made in us
Strangely Beautiful Daemonette of Slaanesh






La Crosse, WI

Thinking that if they are suited for city combat that are surrounded by forest and perhaps somewhat outside the cities that you would need highly mobile units that somewhat emulate conventional riot control.

So chimeras (which would be similar to the anti-riot vehicles of today) would be a must (and competitive). Hull mounted flamers would be a nice touch, and troops with grenade launchers (perhaps melta) Rough riders would also be a very flavorful option, though not competitive.

This message was edited 1 time. Last update was at 2013/08/07 17:58:53


 
   
Made in us
Boom! Leman Russ Commander





Ohio

Well easy way to get companies going is to look at those apoc formations, the Imperial guard shield and sword formations, The shield one gives you the basics for a company and from there you can fill in additional infantry squads, heavy weapon teams and conscript squads. the base platoon is PCS and 2 infantry squads and from there I think you need at least 3 of those to for a company. After that like I mentioned is filling in.

If your truly building a regiment go in the 4th edition guard codex and look at the Cadian 8th's regiment. It has 12 companies which is almost 4,000 men.

Hope this helps!

 
   
Made in us
Hardened Veteran Guardsman





South Eastern Dakotas

Well Krug I'm likin the riot patrol on 'roids idea, maybe instead of RR i could do a couple of sentinels or some thing. Well, i am also gonna have tanks (supplemented from another planets force), and maybe a couple of artillery... Now that i really look at it, this army of mine will be... beautiful

The Sight of Cavalry at the Charge is Beautiful, Foolish in These Days, but Beautiful.


 
   
Made in gb
Shrieking Guardian Jetbiker



Essex :|

Only if your painting skills match up to your creativity

650

<- armour save
<- invulnerable save
<- cover save
<- scatter
<- morale check
<- psychic test 
   
Made in us
Hardened Veteran Guardsman





South Eastern Dakotas

My painting skills are not on parwith my creativity... yet, but one day (and a crap load of models later)they will be.

The Sight of Cavalry at the Charge is Beautiful, Foolish in These Days, but Beautiful.


 
   
Made in gb
Wondering Why the Emperor Left




Based on the Tank Regiment outline in Imperial Armour one Second edition, the first thing that stands out as something you want is a siege tank company as one of those three. The command appears to be a Salamander, although it also states that a command Chimera would also fill that role. The three tank squadrons consist of an undetermined mix of Demolishers, Thunderers and Hellhounds. I imagine a squadron of Hellhounds, a Salamander or two and some Mechanised Infantry would be a very potent force for lightning raids, and of course a mixture of Demolishers and Hellhounds is an ideal cityfighting force.

We also get the organisation of an Artillery detachment from this diagram - a Chimera and Salamander for HQ (although it is stated they are once again interchangable) and 4 squadrons of three tanks each - these seem to be interchangably Basilisks, Griffons, Medusae, Collossi and the platform versions of the Medusa and Basilisk with attached towing vehicles. We can assume as they are specialised for cityfighting this woulld lead to a greater proportion of Medusae and Collossi. PDFs tend to be underequipped so we might expect some of these to be the platform versions, but that is difficult to say for certain - only you know the background of the regiment well enough to say for sure.

The other two tank companies could be almost anything - as they are on a Manufactorum world, I doubt they would be relegated to Malcador-class vehicles (which is fortunate for us because the classification of those is somewhat unclear) but their access to rarer patterns of vehicle would completely depend on the proximity and favour of local forge worlds. PDF regiments seem to be tailored quite heavily to the type of opponents they fight often - you mentioned that the planet is infested with (presumably feral) Orks - these are unlikely to have access to heavy armour, so combined with the fact they are merely a PDF I would expect the proportion of Vanquishers, Executioners and Annihilators to be very low - likely none of the former two and perhaps one or two of the latter. I could see the commander of one of the companies perhas preferring the trusty lascannon of an Annihilator for sure, especially if they are often raided by pirates or the Orks they are fighting employ Squiggoths and other such war beasts where the heavier firepower would be appreciated. Given the fact their primary enemy is a horde force, they like fast raids and they engage in heavy cityfighting I would expect the four most common patterns across the two companies to be Punishers, Eradicators, Conquerors and of course the stock LR. I would imagine being a PDF they would be mostly stock russes, with perhaps one rarer variant per squadron. IA1 has the standard makeup of an armoured regiment at twelve vehicles - one command squadron of three and three 'line squadrons' of three. However, that is for an armoured regiment, and combined with the fact that they are merely PDF I would expect 10 vehicles or even less could easily be the norm.

As we are talking about PDF, I would expect no more than one or two of the Infantry Companies to be mechanised - these seem to consist of a HQ of three Salamanders and 2-4+ mechanised platoons, each a mechanised HQ squad, 2-4+ mechanised squads and 1-2 mechanised heavy weapons squads. I would expect the heavy weapons squads might also be special weapons squads. I would espect they would probably trade one of those infantry companies for an armoured recon company given the layout of the lanet - that would consist of about nine salamanders, including one command vehicle, and perhaps 4 sentinel squadrons.

As has been mentioned, you'll probably want to look at the apocalypse formations for infantry company layout, bearing in mind that a PDF regiment is unlikely to have much rare equipment, but is likely to have a lot of Flamers and such because they are chap and easy to produce and suit urban warfare very well. Additionally, static defenses would definitely be something to consider as most PDF seem to employ them in an attempt to even the playing field with generally superior foes. Air support would be extremely limited or nonexistent as it is the jurisdiction of the Imperial Navy, who would not be present most of the time. Attached navy support sould generally be reserved for more elite regiment - though I could certainly see Arvus lighters playing a role, as they would definitely be present in significant numbers and suit the lightning raid style well - you can imagine the regiment stuck with insufficient assault vehicles and deciding to have some troops ride Arvus' to the front lines. Given the size of the force, I would expect the presence of maybe 1 Marcharius variant, likely the basic one, because the threat to the world from Orks is probably sufficient to justify one second-generation 'Baneblade' per regiment.

I wish you the best of luck with this project! Perhaps once you have a slightly more fleshed out roster I will have to drop by and see if I have any other suggestions!

Currently not in posession of any armies - I merely theorycraft and discuss background,
Waiting for HH Book 6 so I can start an Imperial Army army.  
   
Made in lk
Imperial Recruit in Training



New Zealand

Have you got any conversions planed out.

Also i would think your army would be cool if every infantry platoons had chimeras.
   
Made in gb
Sinewy Scourge




Warrington, UK

Walkers could be good as they can walk through streets and forests.

Website: http://www.northernwarlords.co.uk

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Dark Eldar 35,000pts
Craftworld Eldar 27,500pts
+ 10,000pts of Ynnari, Corsairs & Harlequins 
   
Made in us
Hardened Veteran Guardsman





South Eastern Dakotas

Death korps rocks:Yes i indeed had some conversion ideas, i was going to use (as the base) a cadian torso anddddd legs, a Sikh head from Warlord Games,and short sleeved arms from Victoria Miniatures.
Shingen: I was planning on having quite a few walkers in my army, at least 1-2 squads per company, of which i was planning on 7



Automatically Appended Next Post:
The Whole reg was gonna have 7infantry comps, 4 ofwhich are mounted in chimera's, 2 tank companies, an artillery battery,and a company of hellhounds

This message was edited 1 time. Last update was at 2014/01/16 14:41:49


The Sight of Cavalry at the Charge is Beautiful, Foolish in These Days, but Beautiful.


 
   
Made in us
Longtime Dakkanaut




United States of America

My only comment other then a great idea is, maybe wait till the new codex comes out first so you will know what is awesome and what sucks (poor poor nids).

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Made in us
Rough Rider with Boomstick





Georgia, US

I'd definitely have some sentinels in there. They can go from street, to swamp, to marsh without changing a thing. I also really like sentinels. Also when you start can you make a project log, I'd love to see this grow.

This message was edited 1 time. Last update was at 2014/01/16 23:29:27


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Have a nice day. 
   
Made in us
Hardened Veteran Guardsman





South Eastern Dakotas

I was indeed planning on making project log, just to show off what I am doing.


Automatically Appended Next Post:
I do hate waiting for the vbooks to come out



Automatically Appended Next Post:
Probably gonna save till i can get a shield company to start

This message was edited 2 times. Last update was at 2014/01/17 14:09:11


The Sight of Cavalry at the Charge is Beautiful, Foolish in These Days, but Beautiful.


 
   
 
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