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Made in gb
Human Auxiliary to the Empire





doncaster - UK

Lo' all

sorry for inactivity, busy past few months (finishing college, work, other things)

but all that aside it's time to get back into the hobby, and with the release of the F/E i got suitably excited.

Few of us are starting a campaign, at 500 to begin and increasing by 250 up to 1500/1750

without further ado;

500

HQ -
Farsight - 165

Troops -
3 x Crisis, Bonding knife
2x (2) flamers
1x cyclic ion
1x plasma - 119

3x crisis, Bonding knife
2 x fusion blaster
2x missile pod
1x plasma
1x flamer - 149

Heavy Support -
1 x Broadside, bonding knife -66


opposition is D/eldar, Guard (2), spehs mareeens, nids

already got lists following up this at 750, 1000, 1250, 1500.

open to critique, questions, thoughts etc.


couldn't remember if points where allowed on this site, if not, holler and ill remove

(looking at friends ideas and they're running.
- overall, no flyers at 500 from opposition
- Termies/scouts for the marines
- 2 raiders/ wracks or warriors (depends on what list he goes with)
- chimera's/vets or chimera/platoons (each of them are on the fence for 500)
- nids, not entirely sure . . . .assuming hordes. .. . hordes and hordes of them . _ .




   
Made in gb
Ultramarine Chaplain with Hate to Spare





Not sure why you're taking Farsight. He is great in a bigger points game in the Tau Codex he's pointless in an Enclave list.

Why have your suits got such random load outs. 2 of the same weapon is generally the best bet and all suits in a unit should have the same load out, unless 1 suit is splitting fire with a TL.

Broadside should have an EWO and max missiledrones always.

Perhaps something like this:

Commander: 2 Missile pods, target lock drone controller 128

3 Crisis suits: 6 plasma rifles, bonding 159
Crisis suit: 2 flamers, bonding 33
Crisis suit: 2 flamers, bonding 33

4 Marker drones 56

Missilesides: 2 Drones, bonding 90

Compare to your list. This has 4 Bs5 MLs 12 S7 shots vs 11, 6 plasma guns vs 3, 4 flamers vs 3. Granted you lose fusion but if you think you'll face AV14 just drop the markers for some fusion suits.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in gb
Human Auxiliary to the Empire





doncaster - UK

legitimate point there, as i said trying to swing back into gaming as well

reason i had F/s was due to getting us to actually build "up" as opposed to new force charts each points bracket.
- with that in mind i do have 2 HQ slots and forgot to even consider a commander as the second

thought T/L was standard nowadays? (not got my kindle infront of me), once again with the envision of building up was aimed at having multiple choices, didnt want to just go flamer heavy, 5 pts is a snatch but would feel a waste against term/armour as soon as their targets are dead

no EWO at 500 due to no flyers, and i have a inkling that they wont be running reserves (dont hold me to that) at 5 points its no biggie i can drop elsewhere



Assuming looking at the list;

Commander becomes a marker drone courier

3 plasma's are due to seeing light armour/termies (completely forgot to omit the Fusions as i had changed them to Plasmas on the roster)

then the 2 singles as filler?


Assuming H-YMP to split between AV12 / troops.


been at work all day so i may of forgotten to delete some of the post after re-reading but thanks for the input
   
Made in gb
Ultramarine Chaplain with Hate to Spare





Farsight flat out isn't worth it in an Enclave list. He's only worth it in normal Tau and not escalation as you need to spend about 1000points to make the bomb viable, then it becomes just about the best build in the game.

The double flamersuits are actually pretty good horde control in bigger games they form to a single unit at 500 points having the extra unit just gives you more flexibility. Even against TEQ with 2 flamers you should do 5 wounds and kill one 40point Terminator. Against Hordes they're great. Even against MEQ you should do decent damage.

Missilesides are one of the best units in the game and should be taken whenever you can.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in gb
Human Auxiliary to the Empire





doncaster - UK

sounds slowed but. . . .why is there a lack of love for FS?

gonna give him another looking at but is it because he's quite a sink at 165?
   
Made in gb
Ultramarine Chaplain with Hate to Spare





Because with Farsight you're paying points for combat prowess but there's no unit you want in combat with him, also the main reason to take him is for the bomb which needs Shadowsun to work. You can't have Shadowsun in an Enclave list. Far sight is great but only because of the Farsight bomb which is probably the best list around at the moment. But you can't run that in an Enclave list.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in gb
Been Around the Block





Can farsight take crisis suits as troops?
   
Made in gb
Ultramarine Chaplain with Hate to Spare





No but the Enclave Supplement allows you to along with some other changes and unique characters.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in gb
Human Auxiliary to the Empire





doncaster - UK

well. .. you can ally her, if the rules aren't sketchy still, but running like that you might as well go tau and ignore the enclave all together.

got some games hopefully planned for thursday, ill switch my suits out to these and give em' a bash



commander Shas co'ru-ar (hur hur hur)
- on a lighter note, the carrier HQ (M/light unit) not a huge fan, like the thought but, mmmmm - assuming it's there to just boost suits up to max BS?


edit - looking at points, would it be worthwhile to sub that M/L unit, recommission the commander elsewhere and pop in either more troop choice suits or bulk up the singles to doubles?

This message was edited 1 time. Last update was at 2013/08/05 23:34:42


 
   
Made in gb
Ultramarine Chaplain with Hate to Spare





More for removing cover. There's a lot of 2+ cover saves these days. But boosting BS is also useful. Basically you light up the unit you need dead then you make it go away...

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in gb
Human Auxiliary to the Empire





doncaster - UK

So it's more for the missileside/plasma's really then?


hmmmmmm, working next two days, ill have another play around with points on battlescribe, but that list you've dropped seems pretty solid
   
Made in gb
Human Auxiliary to the Empire





doncaster - UK

WARNING - WALL OF TEXT IMMINENT - WARNING
Disclaimer - Rolo apologises for any typo's, grammatical errors or idiocy - he's been working and is shattered. . . also his coffee levels are low

been awhile, been playing some games at roughly around 1k

pro tip 1 learnt - Deldar ARE AV 10 (literally had my mate facepalm as he shouted this at me)
pro tip 2 learnt - Cry when you realise Deldar are AMAZEBALLS against MCs a.k.a riptides = /

with that in mind and with what i had available my list looked like this;

HQ -
Farsight
Darkstrider

Elites -
2 x Riptides, Ion accelerators, EWO

Troops
3 x Dual flamer suits

3 x Dual plasma suits
SHIELD DRONES, few in each unit

Fast attack -
6 pathfinders (think from the top of my head) Rail rifles

overall i was happy with performance, wasn't entirely happy with the 'finders and strider, they had they're uses and earned their points back but they have been trimmed

- What i found out during these games;

my nova-charge rolls for riptides make me cry occasionally (almost killed one being greedy, earth caste pilot array definitely needed)
precision drops with plasma suits ensure any guard vehicles are dead, also im extremely lucky on Crisis' saves
remember that i can move, shoot and move closer again to a objective (since CS are scoring in F/E)



Now at 2k my final list looks a little like this (after a few more purchases) ;

HQ -
Farsight
Commander, Cyclic, Burst cannon

Elites -
2 x riptides, EWO, one with ECA

Troops-
3 x suits with 3 shield drones - dual burst cannons

3 x suits with 3 shield drones - dual plasma

3 x suits with 3 shield drones - dual flamer

Fast attack -
Barracuda, 4 seeker missiles and Disruption pods


now this roughly plots in at about 1.3k, so i have 700 points to tinker with, i could stay full tau but part of me wants to use some variety, so the options in mind i had;
- Another barracuda (heavy wallet hit) bout, 180 points (same as the other) leaving me with 520
- throw in some broadside teams and potentially another suit unit

Pro's - AWWWWWWWWW YIS more air superiority (against an army fielding vendetta's, and 2 razorwings) meaning my AA is back to decent
- Keeps with the suit feel to the army

Con's - (cheapskate) Quite a big money hit, that's not even looking at the FW flyer
- still adding no real AV to the game bar turn 2+ (possible)


-H/head, fish of fury;
Pro's - AV to the game turn 1+
- Help with AV 14
- Mobile objective takers

Con's - might as well of stayed pure tau if i wanted fire warriors
- removes the suit feel to the army
- not sure if the synergy would work, seeming as suit units mainly drop, feels like it's trying to just fill a void

Allies, this was something i mulled over, between us we all had a few of the codex's knocking around so i plunged in;
at first i saw sammeal and was like A YISSSSSS MM ATTACK BIKE TROOPS (Buy the ravenwing box and im done)
then i saw the "primary detachment" and cried myself to sleep

Then i looked at 'crons, saw the flier spam and i enjoyed the thought. Trollzyn in a unit of 10 lychguard with a nightscythe sounds nice, then my troops (10 warriors or immortals) potential of a nightscythe
This would add, 2 more scoring units, cheap fliers (also after chatting about the dawn blade we got onto thinking it seems very necrontyr as opposed to demon so trollzyn coming to "borrow" a artifact of interest)

Dismissed Smarines as i really didn't want to go that way (especially with a new codex coming out and me being known for wanting to build a FoTM with ideas circulating)

Dismissed eldar as my mates running them (really couldn't bring myself to copy)

Same for guard as 2 opponents are running them (CREEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEED)

funnily enough looking through parts of my collection/WD i found celestine . . .and after being a long fan of the WH (until we where brutally murdered and pretended to be grey knights) i saw the WD codex, i found it lackluster as a main army but. . allies?
already looking at desperate allies, but the idea is to keep these guys seperate (2 rhinos, one rhino with retributor melta's the other with my troops choice, potentially meltas - and a celestine/seraphim rush squad) so that wouldn't be a problem 6" isn't too bad. . . right?
and they're not scoring, but it did appear to plug a hole (quick high AV) and all i'd have to grab would be a unit of sisters (got some converted rhino's which i've been dieing to field)

Thoughts, C & C more than welcome

Edit : that simple sister squad i looked at buying. . . HOW MUCH!1

This message was edited 1 time. Last update was at 2013/08/22 19:39:16


 
   
Made in us
Water-Caste Negotiator




Louisiana

Farsight isn't a bad CC character, but he isn't good either. He's average.

Basically, unless you have a specific role for him to fill, you might be able to find better. You could probably kit out a normal crisis commander for less than you're paying in points for farsight. This would also offer more synergy.

A fine read.
http://www.3plusplus.net/2013/08/tau-codex-review-commander-farsight/#more-7713
   
Made in gb
Human Auxiliary to the Empire





doncaster - UK

AnonAmbientLight wrote:
Farsight isn't a bad CC character, but he isn't good either. He's average.

Basically, unless you have a specific role for him to fill, you might be able to find better. You could probably kit out a normal crisis commander for less than you're paying in points for farsight. This would also offer more synergy.

A fine read.
http://www.3plusplus.net/2013/08/tau-codex-review-commander-farsight/#more-7713


Thanks for the link, enjoyable and insightful. If i wasn't running enclave i would probably pluck for a commander, or even warrant a blob for FS (7 man B/G with the drone suit that does nothing but buff) heck even go back to my strider list. But from what im looking at there's not much that . . . looks nice. . .maybe a mirrorcodex? and prolly twin plasma. not to sound like a spoilt kid but for that price i could take another troops crisis team, what 23/ea, dual plasma 30 (or B/C's 20)

the main point with FS was that he was a decent enough counter, he'd precision drop his choice of unit down onto the field (i know you can roll that choice but still) that guarantees i get that, also with him dropping into a deldar line with more than likely the BC unit (armor 10 everywhere) he's resiliant enough to fend off in CC when he gets charged.

I have been looking at his special B/G and tbh i keep thinking about torchstar and 2 of the other commanders that don't seem subpar, in general that might warrant his point cost as well as take up some of those points i've left hanging

ill have another tinker tonight with the list, try factoring in his special team, see where that fits. if it doesn't ill sub him out for the points
   
Made in us
Water-Caste Negotiator




Louisiana

3++ has some good stuff. You should scroll around on the site and check out his other blogs.

I'm not convinced the mirrorcodex is worth 50pts. The 1+ to seize the initiative is nice, but its other effects are too random, and the area of effect too small.

I've tinkered around with the farsight enclave rules for a few weeks now and most of the lists i've come up with do not use any of the IC unfortunately. They cost too much, and are generally not optimized crisis suit loadouts. Remember, you can take tau empire codex as BB, so there should be things you can bring to make up for it. The rules are vague, but you might be able to take signature systems in the tau codex when you have them as allies to your enclave.

   
Made in gb
Human Auxiliary to the Empire





doncaster - UK

indeed, i've lurked around on 3++ before with moderate interest and i do agree, a lot of the loadout's are sub par and over priced. TBH i was just mentioning the mirrorcodex as an example ^_^

If i was to go tau empire as BB it . . .it'd feel wrong sure i get my commander suit, and more slots, heck even run the F/S blob in that codex and have a normal commander in the F/S to join the blob (i can't hear you over the sound of 9 B/S' blobbing about) But that'd defeat the whole objective of running a suit's list "suit you sir!" (sorry. . old British show/joke) as to get that i'd need kroot or F/W's and running with that it'd be easier to just have the enclave as BB for more suits which. . . .


TL;DR trying to avoid the main empire, do not want normal troops

As i said and we've been discussing ill probably trim F/Sight down to a normal commander which will drop my points nicely.

Looking at my collection and reading the BRB i forgot at 2k you can take another allied attachment, and this one CAN be a second primary. . ... . . RAVENWING ATTACKBLOB IS A GO
also with a small contingent of Hbanshee's/autarch in a serpent

sorry for the wall of text again i like to sort of deposit my brain on the text field and let it spew what im thinking each milisecond

Edit 2: coffee no longer in veins, realised why go for the double whammy alliance when i can just run more wraith constructs if i do ally eldar, adding to the suit up feel . _ .
Edit: few typos sorted, very tired now. Going to relax/bed so ill be back in about 7 hours as apparently i have to wait for the alarm people to sort our house out. . . there goes my quiet day off. Ill reply in the morni. . . ..whatever the time difference is ^^

This message was edited 2 times. Last update was at 2013/08/23 00:43:25


 
   
Made in gb
Human Auxiliary to the Empire





doncaster - UK

Update;

Been quiet, got one more lower point game in with a slightly modified list, overall actually pleased. Burst cannons vs. Dark eldar is Godly. . . . .

With that in mind quick look at what im planning on pushing forward with;

HQ-
Commander, Cyclic ion blaster, Plasma rifle - 115
(Cheap and cheerful, i'm actually a big fan of the CIB and with this set-up it allows him a bit more freedom in choosing what unit to join/role to perform)

Elites-
2 x Riptide's, Ion accelerators, EWO - 190 (ea.)
(same again, nothing fancy, Early warning override gives me a chance to ping fliers before they can do any good, looking at full points i've got a few to spend, may invest in VT's or earth caste pilot array for one, shall dabble with points/options)

Troops-
3x Crisis, Bonding, 3 x shield drones, 3 dual flamers - 135
(Been a bit of a fan of these suicide suits, cheap, earn their points back 95% of the time, after seeing BC's eat face tempted to change them to a second squad with BC's)

3x crisis, Bonding, 3 x shield drones, 3 dual burst cannons - 165
(Middle of the road dakka, used to hate them after playing against stronger armies before (back in the day) but now a days with all Deldar armour being 10 (part from a few at 11) interesting as they're now officially tank hunter/troop killers ._ . )

3x Crisis, Bonding, 3 x shield drones, 3 dual plasma rifle's - 195
(with most of my suits dropping these are no exceptions, 12 RF shots, 4 on armour and insta killing T3 goodbye archon with 2+ invuln, fail and lose . _ . - prolly could drop for missile suits or even PR/Mpod but we'l see)

Fast attack-
Barracuda, 2 seeker missiles, disruption pods - 161
(love the model, better than our standard fliers, 2 HP's risky but with a 3+ jink. . . .nom nom nom. Still need to buy this so if any major problems i can trim it off and cry at what should of been)

Now the more astute of you looking at this are seeing about 1150 points (give or take late night maths) and the even more sound of mind will notice low str. (bar barracuda/riptides) and those who are outside my window (damn stalkers) will note i mentioned a love for henchmen a while back. . . a . . . yeeeeeeeeeeeeee;

GK Henchmen allies;

HQ-
Coteaz - 100
(great cost/character, mainly chosen to make henchmen troops)

Ordos Xenos =][=, psyker (Hammerhand), Power armour, Needle pistol - 75
(Tried to keep him cheap, intend to run him with a close quarters unit (either tank hunters or the combat squad))

Troops-
3 x Acolytes, 3 storm bolters
1 x Death Cult Assasin
2 x Jokaero
3 x Psyker
2 x Servitor with plasma Cannon
Dedicated Chimera M-laster/Bolter - 231
(Coteaz's unit, psykers were a bit of a fun after thought, camping/late game objective hunting)


3 x Acolytes, 3 meltaguns
1 x Banisher, Eviscerator
2 x Crusader
3 x Death cult Assasins
1 x Mystic (assuming he can provide a reliable Deepstrike zone for allies (?) )
Dedicated Chimera M-laser/Bolter - 212
(force the mystic to be the deep strike relay (if poss) acolytes for the metal BAWXES, eviscerator for good measure, high chance of being charged/charging so some crusaders and DCA's should help a little.)

3 x Acolytes, 3 Flamers
4 x arco Flagellants
3 x Death Cult Assasins
2 x Crusader
Dedicated Chimera M-laser/Bolter - 232
(Slap tap unit, the cricket bat to the knees, may be a bit TOO specialised)

All together that comes to 2k roughly


Done too much typing at this time of night, C & C advised/welcomed
   
 
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