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Made in au
Road-Raging Blood Angel Biker







'lo to all
Just a quick question: What mark on the havoc squad?
Cheers
Thetallestgiraffe

(also what icon. thanks)

This message was edited 1 time. Last update was at 2013/08/09 14:32:03


my guys: 40k
7000 4000 3000 5000 Daemonkin rar 3500 Daemons grr 5000 Pick 'n mix warband yaay 7000 Hostile environment tank army ooooh 4000 Imp. night :O 
   
Made in us
Trustworthy Shas'vre






Can't go wrong with Nurgle.

40k is 100% Skill +/- 50% Luck

Zagman's 40k Balance Errata 
   
Made in ca
Judgemental Grey Knight Justicar





Ontario, Canada

i just go VotLW and thats it

I have half a mind to kill you, and the other half agrees 
   
Made in us
Battleship Captain




Oregon

 BewareOfTom wrote:
i just go VotLW and thats it


Agreed.
I'd add a 6th body before MoN.
   
Made in us
Nurgle Predator Driver with an Infestation





Buffalo, NY

Nurgle is good if you really want a Mark, but I agree with BewareOfTom, VotLW is cheap and it helps.
Also hiding behind an Aegis Defense line couldn't hurt either.
   
Made in us
Regular Dakkanaut





VA, USA

If somebody faces ALOT of helldrakes, maybe, MAYBE the Mark of Tzeentch could possibly have some use. I don't do it, but I don't face a lot of helldrakes. Food for thought.

While they are singing "what a friend we have in the greater good", we are bringing the pain! 
   
Made in us
Tunneling Trygon






If you have a Skyshield Landing Pad, then Mark of Tzeentch is golden. If not, then VotLW on a squad with extra bodies is good. If you have max bodies and want more durability (or to fit a theme) take Mark of Nurgle.


 
   
Made in us
Battleship Captain




Oregon

Comparing MoN vs MoT vs nothing, we see that six hits will kill
5 unmarked marines
4 nurgle marines
4.2 MoT marines.

Pretty close

Edit : I realize I didn't say this was against a Baledrake.

This message was edited 1 time. Last update was at 2013/08/09 19:26:03


 
   
Made in ie
Devestating Grey Knight Dreadknight





Limerick

The biggest benefit to Havocs is how cheap they are. Loading on marks, etc. takes that away, so I'd run them bare bones with their 4 weapons.

Read Bloghammer!

My Grey Knights plog
My Chaos Space Marines plog
My Eldar plog

Nosebiter wrote:
Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army.
 
   
Made in us
Mekboy Hammerin' Somethin'





No marks for havocs. They should be sitting back in cover. If an opponent is going to dedicate any serious firepower towards the squad, then they'll usually evaporate. If they don't, you lose a few bullet catchers and get to fire your heavy weapons. I try to keep things cheap and cheerful with the new Chaos Dex. You can get a lot of bodies out there if you don't go marking random units that don't really need them.
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

 BewareOfTom wrote:
i just go VotLW and thats it

This. They simply shouldn't run away.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Sure Space Wolves Land Raider Pilot




Definitely Tzeentch if you have a Skyshield Landing Pad. But still go Nurgle for Oblits with that.

But if no Pad, then Nurgle is nice, but I agree that VOLTW is great for the points.


Automatically Appended Next Post:
Also, 8 Khorne Havocs w maybe 4 melta guns in a Land Raider with a Khorne Axe Terminator Lord would be pretty fun. Or can Havocs not get a CCW? I can't remember.

This message was edited 1 time. Last update was at 2013/08/10 14:00:08


 
   
 
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