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Made in gb
Dakka Veteran





I'm very new to playing 40k and have some games coming up and a couple people are bringing along landraiders. As a SM player what options do I have to hurt the landraider?

Is it only lascannon or conversion beamer to penetrate?

I was thinking of taking machine curse and lots of ML to glance it to death.

Am I right in thinking the strength of the weapon plus the dice roll has to be equal or higher than the av value?

Any tactics I've not thought about, I don't really want to a spend a lot of points (1000 ptt game) to counter the raoder only to lose thar as ot will be my oppoinants main target.
Thanks
   
Made in us
Regular Dakkanaut




Melta guns are quite effective. They get a bonus to penetration rolls at short range.

This message was edited 1 time. Last update was at 2013/08/16 06:42:44


 
   
Made in gb
Angelic Adepta Sororitas





Derbyshire

As above melts weaponry, or assault it with melts bombs. Look up the special rules 'melta' and 'armourbane'. Any weapon with either of these is going to really help in killing av 14.

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Made in gb
Dakka Veteran





Thanks, looks like melta it is! I've got a 5 man squad in a razorback with a melta gun and meltabomb so they have one target in this case!
   
Made in us
Hellish Haemonculus






Boskydell, IL

I use Salamanders out of a drop pod (I find the combi-melta to be a lovely weapon) and tend to target vehicles first. Melta weapons always bring the pain.

Welcome to the Freakshow!

(Leadership-shenanigans for Eldar of all types.) 
   
Made in gb
Brigadier General





The new Sick Man of Europe

Sternguard in drop pods.

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Made in us
Land Raider Pilot on Cruise Control





Denver

ids1984 wrote:
I'm very new to playing 40k and have some games coming up and a couple people are bringing along landraiders. As a SM player what options do I have to hurt the landraider?

Is it only lascannon or conversion beamer to penetrate?

I was thinking of taking machine curse and lots of ML to glance it to death.

Am I right in thinking the strength of the weapon plus the dice roll has to be equal or higher than the av value?

Any tactics I've not thought about, I don't really want to a spend a lot of points (1000 ptt game) to counter the raoder only to lose thar as ot will be my oppoinants main target.
Thanks


At 1000 points, if someone is bringing a land raider, just ignore it IMO. That's a 1/4 of their points just for 1 and it can't hold an objective.

If you are intent on killing it, Melta is the most effective and reliable though.

::1750:: Deathwatch 
   
Made in us
Three Color Minimum




Panama City, fl

a squad of wyches with haywire grenades will make quick work of a land raider. For that matter, lance weaponry of any kind

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IG +6k pts
and a sampling of different armies
warmachine, 40-50 points of:
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Made in za
Fixture of Dakka




Temple Prime

A zoanthrope is virtually guaranteed a pen, given that it's firing at S10 with Lance, and after that it's AP1 makes the thing outright exploding very likely.

 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in gb
Dakka Veteran





I was thinking that but could an unchecked piece wreak my army?

Unfortunately I'm a SM player and it's single codex.


Automatically Appended Next Post:
 NickTheButcher wrote:
ids1984 wrote:
I'm very new to playing 40k and have some games coming up and a couple people are bringing along landraiders. As a SM player what options do I have to hurt the landraider?

Is it only lascannon or conversion beamer to penetrate?

I was thinking of taking machine curse and lots of ML to glance it to death.

Am I right in thinking the strength of the weapon plus the dice roll has to be equal or higher than the av value?

Any tactics I've not thought about, I don't really want to a spend a lot of points (1000 ptt game) to counter the raoder only to lose thar as ot will be my oppoinants main target.
Thanks


At 1000 points, if someone is bringing a land raider, just ignore it IMO. That's a 1/4 of their points just for 1 and it can't hold an objective.



If you are intent on killing it, Melta is the most effective and reliable though.


This message was edited 3 times. Last update was at 2013/08/16 10:13:52


 
   
Made in eu
Executing Exarch






ids1984 wrote:
I was thinking that but could an unchecked piece wreak my army?

Unfortunately I'm a SM player and it's single codex.


Automatically Appended Next Post:
 NickTheButcher wrote:
ids1984 wrote:
I'm very new to playing 40k and have some games coming up and a couple people are bringing along landraiders. As a SM player what options do I have to hurt the landraider?

Is it only lascannon or conversion beamer to penetrate?

I was thinking of taking machine curse and lots of ML to glance it to death.

Am I right in thinking the strength of the weapon plus the dice roll has to be equal or higher than the av value?

Any tactics I've not thought about, I don't really want to a spend a lot of points (1000 ptt game) to counter the raoder only to lose thar as ot will be my oppoinants main target.
Thanks


At 1000 points, if someone is bringing a land raider, just ignore it IMO. That's a 1/4 of their points just for 1 and it can't hold an objective.



If you are intent on killing it, Melta is the most effective and reliable though.




Normally, I don't worry about the land raider - its the men inside.

With it being the biggest, most heavily armoured assault vehicle, people tend to put good assault squads inside them. You may need to stop them from reaching your lines.

 Blacksails wrote:

Its because ordinance is still a word.
However, firing ordinance at someone isn't nearly as threatening as firing ordnance at someone.
Ordinance is a local law, or bill, or other form of legislation.
Ordnance is high caliber explosives.
No 'I' in ordnance.
Don't drown the enemy in legislation, drown them in explosives.
 
   
Made in gb
Sneaky Chameleon Skink




Buy her a couple of drinks first, that always works for me.
   
Made in za
Fixture of Dakka




Temple Prime

PredaKhaine wrote:
ids1984 wrote:
I was thinking that but could an unchecked piece wreak my army?

Unfortunately I'm a SM player and it's single codex.


Automatically Appended Next Post:
 NickTheButcher wrote:
ids1984 wrote:
I'm very new to playing 40k and have some games coming up and a couple people are bringing along landraiders. As a SM player what options do I have to hurt the landraider?

Is it only lascannon or conversion beamer to penetrate?

I was thinking of taking machine curse and lots of ML to glance it to death.

Am I right in thinking the strength of the weapon plus the dice roll has to be equal or higher than the av value?

Any tactics I've not thought about, I don't really want to a spend a lot of points (1000 ptt game) to counter the raoder only to lose thar as ot will be my oppoinants main target.
Thanks


At 1000 points, if someone is bringing a land raider, just ignore it IMO. That's a 1/4 of their points just for 1 and it can't hold an objective.



If you are intent on killing it, Melta is the most effective and reliable though.




Normally, I don't worry about the land raider - its the men inside.

With it being the biggest, most heavily armoured assault vehicle, people tend to put good assault squads inside them. You may need to stop them from reaching your lines.

Having plasma spammers to follow up on the job of the Meltaguns is usually key to melt the termies. Although assault terminators you can only truly deal with by weight of fire.

 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in gb
Raging Ravener



Powys

I know it's not much use to you as a Space Marine player without Allies, but Smash attacks from MCs generally do the job.

Or the Turbo Penetrator round from a Vindicare Assassin.

But like everyone else says, in a 1k game, just ignore it. Unless it's a Redeemer, in which case kill the hell out of it quickly...

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Made in gb
Sacrifice to the Dark Gods




psychosheep22 wrote:
Buy her a couple of drinks first, that always works for me.


hur hur hur

reminds me of 2nd Ed rules, I had an Inquisitor in terminator armour with a force rod... I could get better penetration if I put force into my rod
   
Made in se
Been Around the Block





Since nobody has mentioned it before.

Bikes / Attack Bikes with Multimelta & Meltabombs is supereffective against Land Raiders.

Just Turboboost T1, then the LandRaider will have a really hard time to get far enough from them to get their melta/charge in T2.
   
Made in au
Oberstleutnant






Perth, West Australia

Guardsmen. Lots of Guardsmen.
   
Made in us
Locked in the Tower of Amareo




The multi melta is the last word for anti-armor for imperial armies. The multi-melta also conveniently comes attached to T5 attack bikes. I can't tell you the difference between closing to 12" on a unit that moves 12" and getting some poor foot slogger within 6". Or even a jump marine within 6".
   
Made in gb
Rough Rider with Boomstick



Wiltshire

Martel732 wrote:
The multi melta is the last word for anti-armor for imperial armies. The multi-melta also conveniently comes attached to T5 attack bikes. I can't tell you the difference between closing to 12" on a unit that moves 12" and getting some poor foot slogger within 6". Or even a jump marine within 6".

Drop-podding salamanders sternguard called, they want their title back.

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Devestating Grey Knight Dreadknight





Limerick

 Yonan wrote:
Guardsmen. Lots of Guardsmen.


'Cause pure Space Marine armies have lots of those

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Nosebiter wrote:
Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army.
 
   
Made in us
Locked in the Tower of Amareo




I'll still take the multimelta. Because I might be able to melt down your LR outside the assault range of the rest of the army. Heck if I can shoot some of the LR occupant to death, they might even fail to assault my bikes.

Sternguards, on the other hand, have an awfully hazardous job. Yeah, whatever they target is dead, but they are in a precarious spot to say the least.
   
Made in gb
Longtime Dakkanaut





Attack Bike Multimeltas, or Land Speeder double Multimelta can drive up or drop in for a blast.

hello 
   
 
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