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Made in us
Speedy Swiftclaw Biker




Topeka, KS

Ok, so I want something fun to play, and still somewhat threatening. My concept is utilizing baharroth and a bunch of jump troops. Any tips and C&C would be appreciated.

Eldar- primary detachment. Iyanden supplement

Baharroth

Spirit Seer with wraith forge stone

9 wraith guard
5 rangers

Swooping hawks x 6, exarch, sun rifle
Swooping hawks x 6, exarch, sun rifle
Swooping hawks x 6, exarch, sun rifle

Wraith knight with sun cannon and scatter laser

Dark eldar allies-
Archon w lhamean
10 warriors, splinter cannon
10 scourges, 3 heat lances
Ravaged w flicker fields ( probably armed with dissie cannons)

Thoughts? My meta is marine and lots of tau and eldar. Mech is pretty prevalent.

I'm light on the scoring units, but I don't have any guardian units, I only have the wraith guard...idea is bring down the big guy, the scourges and all the hawks, use blind as best I can, and fry any tanks with the scourges as well as the wk.

Thanks all!


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Made in us
Executing Exarch





The Twilight Zone

Well, as is your very light on AT. The hawks and such all drop in and bring a lot of potential to blind enemies giving you a turn or two of safety. WK can also help blind later on.

I would make your WG ten strong if you can find the points.

The dark eldar allies are not adding much of anything. A bare bones archon is useless, and a court requires at least one of each(and is outright terrible). You could just drop the DE altogether, but if you insist take the baron and have him join the WG squad.

Kabbies are just meh on foot, really need a venom or raider. Scourges need 4 heat lances if you are even going to bother with them. Dissie ravager adds more AI your list does not need while lacking out on AT. You want dark lances if you keep it.

Overall your list can't rely on S6 wk and scourges to pop armor. Killing troops should be easy enough, but if your meta is mech heavy you certainly wont fare well.

The most important rule of 40K-Page XVII of the 6th edition rulebook, the figure at the top right of the page. "Shake hands with your opponent and thank them for a good battle and fun experience." Then go out for a beer.
Shine bright like Iyanden  
   
Made in au
Dakka Veteran




A cool trick to do with him and your Wraithguard is the following.

Use the Spirit Stone of Anath'lan rather than the Wraithforge Stone. (Cast Voice of Twilight and a second battle power).

Drop 4 of them and get a Waveserpent.

Put 5 Wraithguard and Spiritseer in the Serpent, and start Baharroth on the table.

Turn one, Skyleap Baharroth and Turboboost the Waveserpent up the table over to where Baharroth will come down and blind stuff.

Turn two, bring Baharroth down and pop his Blind Aura, move Wraithguard to within 2" so he joins them end of phase. (With Spiritseer casting Voice of Twilight) They can Run D6+1" and Shoot or Shoot and run D6+1", Leave Baharroth at the front, Baharroth extends their kill range with his 24" gun, then Baharroth can savetank your T6 unit with his 2+/4++ keeping them alive from AP3 missles and such. If something wants to charge them, he can hit and run them out. Match made in heaven.

Obviously the rest of the army is doing stuff too.

That will be a lot more effective on the table than slogging up 9 Wraithguard. You do need a Wave Serpent though, hope you have one.

As for the rest of the army, Tau could be a bit of a struggle, but they are for most. It's a pity Blacksun filters make all the suits immune to Blind, and the interceptor fire.

   
Made in us
Speedy Swiftclaw Biker




Topeka, KS

So here is my adjustments.

Baharroth
Spirit Seer

5 Rangers
5 Wraithguard in Wave Serpent with holofields
5 Wraithguard in Wave Serpent with holofields

6 Swooping Hawks with exarch and sun rifle
6 Swooping Hawks with exarch and sun rifle
6 Swooping Hawks with exarch and sun rifle

Wraith Knight with scatter laser and sun cannon
Fire Prism with stones and holo fields
Night Spinner with stones

Any thoughts now?

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