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![[Post New]](/s/i/i.gif) 2013/08/21 20:13:00
Subject: Nightwing Vs Hornet for FA slot
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Regular Dakkanaut
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As the title says I am looking to start a conversation regarding the Nightwing and the Hornets to see what is the better choice for the FA slot.
I have had a lot of experience using the nightwings to very good success with the 3+ Jink Save drives everybody nuts and kills a lot of things.
I have no experience with the Hornets however I do like the pulse laser when I used Falcons in 4th Edition and first part of 5th. Based off the posts I have seen people seem to be running them in squads of 2 with 4 pulse lasers for 190 points, where the nightwings are only 145 points with 2 brightlances and 2 shuriken cannons.
So the debate is Nightwing for 145 points or 2 hornets for 190 poitns with a possible upgrade ot holo fields to consider as well putting the points up to 220 I beleive. Someobdy please correct me if I'm wrong as I can't find points costs for the new hornets anywhere and taking this info from other posts.
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![[Post New]](/s/i/i.gif) 2013/08/21 20:14:47
Subject: Re:Nightwing Vs Hornet for FA slot
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Regular Dakkanaut
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Hornets are now cheaper, they are in the imperial armor apocalypse version 3 that was release on 8/9
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![[Post New]](/s/i/i.gif) 2013/08/21 20:17:54
Subject: Re:Nightwing Vs Hornet for FA slot
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Regular Dakkanaut
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tiber55 wrote:Hornets are now cheaper, they are in the imperial armor apocalypse version 3 that was release on 8/9
Do you happen to have a points cost?
I have the book on order but because I live in Canada it takes 2-3 weeks to get here because GW hates Canadians.
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![[Post New]](/s/i/i.gif) 2013/08/22 08:25:46
Subject: Re:Nightwing Vs Hornet for FA slot
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Infiltrating Broodlord
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Lets just say a squad of 3 hornets with 2 pulse lasers each and holo-fields is 285 and without holo-fields it's 45 points less total.
They also have a new rule that lets them snap fire all of their weapons when moving flat out thus giving you a 3+ cover save with holo-fields.
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This message was edited 1 time. Last update was at 2013/08/22 08:45:43
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![[Post New]](/s/i/i.gif) 2013/08/22 14:53:46
Subject: Re:Nightwing Vs Hornet for FA slot
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Regular Dakkanaut
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Can someone please make the argument for the nightwing, I am similarly trying to decide between triple warpspiders, more crimson hunters, or my nightwing.
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![[Post New]](/s/i/i.gif) 2013/08/22 16:27:59
Subject: Re:Nightwing Vs Hornet for FA slot
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Power-Hungry Cultist of Tzeentch
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Argument for a Nightwing (based on Imperial Armour: Aeronautica) versus a Crimson Hunter:
-cheaper than a Crimson Hunter, points-wise
-has exactly the same armour values
-2 HP, but comes with Shrouded as standard. - you don't need to sacrifice firepower for a 5+ cover. And if your enemy decides that your fighter absolutely has to die, Agile adds +1 to your Jink save, so when you Evade: Jink+Agile+Shrouded give you a 2+ cover. Laugh at your enemy's anti-air.
2 Shuriken cannons and 2 bright lances: although you don't get the Hunter's bonuses against Flyers, the Nightwing can still threaten any other flyer out there, even the AV 12 bricks and these weapons, combined with Vector Dancer, are the bane of enemy vehicles. 6 Str 6 shots at AV 10? Yes, please. Bright lances if you truly, desperately need to attack something with heavier AV
-it can Deep Strike; perfect for bringing it right behind an enemy flyer or other vehicle. If it's the former, your opponent isn't going to like having a Nightwing starting on his six...
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![[Post New]](/s/i/i.gif) 2013/08/22 16:31:18
Subject: Nightwing Vs Hornet for FA slot
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Devestating Grey Knight Dreadknight
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