| Author |
Message |
 |
|
|
 |
|
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2013/08/22 04:30:13
Subject: scout snipers or shotguns vs nids?
|
 |
Raging Ravener
|
I'm playing a 500 pts game against my friends new (kaiju) nids this weekend, and Im gonna borrow his space marines and try them out.
Are shotguns any good (5 man scout squad) or should I go for snipers?
|
youtube.com/user/SwedishWookie
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/08/22 05:00:53
Subject: scout snipers or shotguns vs nids?
|
 |
Fresh-Faced New User
|
Neither, I'd take scouts with Boltguns and a HB. Shotguns are lack lustre and sniper rifles are similar in terms of performance, though they CAN be useful against monstrous creatures. But why take sniper rifles when you can take Sternguard with special ammunition and wound them on a 2+?
Of course if he doesn't have those models: shotguns if he has lots of little guys, sniper rifles if he has a Carnifex or something similar.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/08/22 05:21:47
Subject: scout snipers or shotguns vs nids?
|
 |
Frightening Flamer of Tzeentch
|
The two function very differently, as well. Do you want to bash nid faces in close combat after filling them with solid slugs? Shotguns. Do you want to sit back and pick them off with long range fire? Snipers. Bolters would be best imo, as you get the AP bonus lost on the shotguns along with some extra range.
But, if there are only the two to choose from, follow Book's advice.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/08/22 06:59:42
Subject: scout snipers or shotguns vs nids?
|
 |
Courageous Space Marine Captain
|
Between what you asked OP, Snipers. They wound on a set number s are good against MCs, and have AP6 so at least if need be you can penetrate a Hormagaunt's armour. The Shotgun is a close assault weapon but with only 2 attacks on the charge with it, at WS3 and AP-, you are going to lose that fight especially if they are a choppy unit like Hormagaunts. The Bolter is better as you want that Stand Back and Shoot tactic tmit can provide with extra range.
But again, Snipers and HB work much better particularly VS Monstrous Creatures due to the set wounding, rending and Prescision shot to pick out Primes and particularly wounded Carnifexes, and the HB wouldn't penetrate 3+ saves anyway, so the fact you have a 2+ Poisoned Blast is a godsend against Nids, particularly MCs.
|
I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
DR:90+S++G+++M+B+IPw40k08#-D+++A+++/cwd363R+++T(Ot)DM+
Check out my Deathwatch story, Aftermath in the fiction section!
Credit to Castiel for banner. Thanks Cas!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/08/22 08:06:25
Subject: scout snipers or shotguns vs nids?
|
 |
Raging Ravener
|
Might just run bolters or snipers & a hb. He has an pacific rim inspired army so I can probably expect MCs
|
youtube.com/user/SwedishWookie
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/08/22 08:11:16
Subject: scout snipers or shotguns vs nids?
|
 |
Battlefortress Driver with Krusha Wheel
Norway (Oslo)
|
Snipers are goodagainst high Toughness.
|
Waagh like a bawz
-
Kaptin Goldteef's waagh! 16250 points 45/18/3 (W/L/D) 7th Ed
6250 points 9/3/1 (W/L/D) sixth-ed
Dark elves: 2350points 3/0/0 (W/L/D)
3400 points 19/6/0 (W/L/D) 8' armybook
Wood Elves 2600 points, 6/4/0 (W/L/D)
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/08/23 02:33:56
Subject: Re:scout snipers or shotguns vs nids?
|
 |
Tea-Kettle of Blood
Adelaide, South Australia
|
You should definitely run the guns that make you get close to the short-range army rather than the ones that ignore the high toughness of Monstrous Creatures.
|
|
This message was edited 1 time. Last update was at 2013/08/23 04:08:39
Ailaros wrote:You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.
"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/08/23 03:49:57
Subject: scout snipers or shotguns vs nids?
|
 |
Heroic Senior Officer
|
Can't tell if sarcasm
But as 500 pts? Snipers probably, he shouldnt have that many MC's, so you could probably concentrate the scout fire on it.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/08/24 08:04:59
Subject: scout snipers or shotguns vs nids?
|
 |
Raging Ravener
|
I think bolters would have worked pretty well. Though he did have hive guard that could shoot without LoS and ignored cover:/
|
youtube.com/user/SwedishWookie
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/08/24 13:09:19
Subject: Re:scout snipers or shotguns vs nids?
|
 |
Brigadier General
The new Sick Man of Europe
|
Snipers of course. They're the best thing a SM has against MCs.
|
DC:90+S+G++MB++I--Pww211+D++A++/fWD390R++T(F)DM+
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/08/24 13:41:23
Subject: Re:scout snipers or shotguns vs nids?
|
 |
Courageous Space Marine Captain
|
|
I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
DR:90+S++G+++M+B+IPw40k08#-D+++A+++/cwd363R+++T(Ot)DM+
Check out my Deathwatch story, Aftermath in the fiction section!
Credit to Castiel for banner. Thanks Cas!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/08/24 15:41:02
Subject: Re:scout snipers or shotguns vs nids?
|
 |
Brigadier General
The new Sick Man of Europe
|
DA don't get sternguard  .
|
DC:90+S+G++MB++I--Pww211+D++A++/fWD390R++T(F)DM+
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/08/24 16:12:47
Subject: scout snipers or shotguns vs nids?
|
 |
Furious Raptor
|
Personally, I'd say snipers. Kickass against MCs and I find at higher points levels they perform better than other loadouts.
|
Word Bearers 4500 Points
Bran Redmaw's Great Company 3000 Points
|
|
|
 |
 |
|
|