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List looks good.
Just one clarification and one suggestion. Clarification : Remember Tesla. So, if you move an AB 12" and snap shot, the minimum number of hits (assuming you hit at all) is 3. The hit, plus the 2 bonus for tesla.
Suggestion, take the AB with Tesla D and Gauss C, because the Gauss C are AP3 and work better against MEQ.
Anni barges have a 24" range and no advantage to getting closer. So, keep them at 24" to minimise the chance of them getting assaulted. Using them for cover is a good idea.
DO NOT let anything in your rear arc, because Quantum shielding only works for front and side.
Re firing arc of the destructor I always assume nearly 360 as there is no reason for the turret not to be able to rotate nearly all the way round. However, to avoid getting shot in the rear, if you are shooting beyond 90 deg either side, probably need to rotate the AB.
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