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![[Post New]](/s/i/i.gif) 2013/09/26 02:33:24
Subject: LotD: adding an "eerie glow" to "their sable armor"
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Morphing Obliterator
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evening dakka,
for my salamanders list, I think I'm going to add some legion of the damned. the paint scheme seems easy enough, but reading through the codex there's a bit of fluff that says their black armor radiates an eerie glow of some sort. I'm looking for ideas on how to achieve that.
my first thought was to add some blue or green to the light gray I'd normally use for edge highlights on black. I'm thinking that's not going to give me what I want, though. another thought was to glaze an ice blue or pale green over the black armor near joints and such for some OSL. (probably easier with an airbrush, but my control isn't that refined yet  it'd be pretty subtle effect, though, and I'm not sure you'd even see it at tabletop distance. some poking around in the forum search tool turned up this thread: http://www.dakkadakka.com/dakkaforum/posts/list/502236.page. spoke with the OP today, but he ended up going with the standard GW scheme. would love to hear any ideas you folks might have for this.
cheers!
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![[Post New]](/s/i/i.gif) 2013/09/26 02:35:14
Subject: LotD: adding an "eerie glow" to "their sable armor"
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Rampaging Carnifex
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First thing that came to mind... LEDs. Heck of a lot of work, though.
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![[Post New]](/s/i/i.gif) 2013/09/26 02:38:04
Subject: LotD: adding an "eerie glow" to "their sable armor"
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Morphing Obliterator
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ha, yeah. some guy had suggested casting the LotD models in clear resin and adding LEDs in the thread that I found. so not happening
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![[Post New]](/s/i/i.gif) 2013/09/26 02:47:27
Subject: LotD: adding an "eerie glow" to "their sable armor"
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Secretive Dark Angels Veteran
UK - Warwickshire
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Fluorescent paint?
http://www.halfords.com/webapp/wcs/stores/servlet/product_storeId_10001_catalogId_10151_productId_939529_langId_-1_categoryId_165505
Generally you can get it in the standard fluro blue, green, yellow, pink and orange colours.
Using that as a base colour, and then glazing your colours over the top, fading away into the fluro for the glow might work out?
The brighte rlight you put it under the better it will glow.
Perhaps UV paint, and then it will glow under black lights.
Or Chrome paint and work in candy colours.
Or even glow in the dark or dayglow paints  Your going to have to shop around places that do paint tho, rather than hobby shops that do one kind of paint
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'Ain't nothing crazy about me but my brain. Right brain? Riight! No not you right brain! Right left brain? Right!... Okay then lets do this!! |
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![[Post New]](/s/i/i.gif) 2013/09/26 03:33:29
Subject: LotD: adding an "eerie glow" to "their sable armor"
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Colonel
This Is Where the Fish Lives
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Your first idea to to use glazes to give the armor edges a faint glow is probably the best way to go about it.
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d-usa wrote:"When the Internet sends its people, they're not sending their best. They're not sending you. They're not sending you. They're sending posters that have lots of problems, and they're bringing those problems with us. They're bringing strawmen. They're bringing spam. They're trolls. And some, I assume, are good people." |
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![[Post New]](/s/i/i.gif) 2013/09/26 03:57:52
Subject: LotD: adding an "eerie glow" to "their sable armor"
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Stern Iron Priest with Thrall Bodyguard
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Paint like ya got a pair!
Available for commissions.
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![[Post New]](/s/i/i.gif) 2013/09/26 04:06:36
Subject: LotD: adding an "eerie glow" to "their sable armor"
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Morphing Obliterator
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hmm, now that's an interesting idea
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![[Post New]](/s/i/i.gif) 2013/09/26 05:20:10
Subject: Re:LotD: adding an "eerie glow" to "their sable armor"
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Utilizing Careful Highlighting
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Another idea, usually people highlight black armor with just a neutral grey. Why not instead of grey add a bit of green othat black. The armor would still be predominantly black but with dark green highlights. Just something subtle you may want to try out.
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![[Post New]](/s/i/i.gif) 2013/09/26 05:25:50
Subject: LotD: adding an "eerie glow" to "their sable armor"
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Morphing Obliterator
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huh, interesting. I was originally thinking of using a lighter green or blue for the edge highlights, but hadn't thought about using a darker color. any color suggestions for that?
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![[Post New]](/s/i/i.gif) 2013/09/26 05:59:52
Subject: Re:LotD: adding an "eerie glow" to "their sable armor"
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Utilizing Careful Highlighting
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Just your normal average green and mix it with black.
Extreme edge highlighting could also work (by that i mean using a pure green). Again, it depends on taste and application. I think for me I'd prefer a smoother transition.
Oh, you can also experiment on OSL effects, especially on the eyes. Good way to add to the eerie feel.
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![[Post New]](/s/i/i.gif) 2013/09/26 14:22:51
Subject: LotD: adding an "eerie glow" to "their sable armor"
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Morphing Obliterator
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hmm, think I could make this work with a yellow of some sort? I'm looking at the photos in the codex and on lexicanum and the glow effect the artist uses is all warm tones... pale yellows and oranges and such.
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![[Post New]](/s/i/i.gif) 2013/09/26 17:46:35
Subject: Re:LotD: adding an "eerie glow" to "their sable armor"
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Longtime Dakkanaut
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One idea I had but never got around to trying was a sort of "inverse highlighting". Basically the idea was to use dark green edge highlight over black armour, then use lighter greens along the side edges and lightest greens along the bottom edges, so it looks like they are being lit from below rather than from above. I don't know how well this would actually work, maybe someday I'll get around to actually giving it a go.
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--Lord of the Sentinels Eternal-- |
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