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Made in ca
Been Around the Block





Nagoya, Japan

Not a perfectly 'pure' list, because of Coteaz and a couple of Inquisitorial Henchmen to hold the rear objective, but pretty close.

Fortifications, H.Q. & Elites:
- Aegis line with comms relay
- Coteaz
- 2x Jokaero Weaponsmiths (2x Lascannons)
- 4x Warrior Acolytes with boltguns

Troops:
- 5 Terminators with a psycannon, a daemon hammer and 3 halberds (embarked in a Stormraven Gunship)
- 10 Grey Knights with 2 psycannons, 1 daemon hammer, psybolt ammo and a rhino
- 10 Grey Knights with 2 psycannons, 1 daemon hammer, psybolt ammo and a rhino
- 10 Grey Knights with 2 psycannons, 1 daemon hammer, psybolt ammo and a rhino

Fast Attack:
- 2 Stormraven Gunships (one of them carrying the Terminators)

Heavy Support:
- 1 Nemesis Dreadknight *[EDIT]* --> Incinerator & Personal teleporter

Total: 2000 points

The idea: Grey Knight Strike Squads are good, but die like all other MEQ. My idea is that if I bring them in large enough number (30, minimum), then there should be some left to score one objective at the end of the game -- this would be the mid-field objective, as I'd charge them with dealing with the center of the board. Given their tactical adaptability and large numbers, I feel that this list would do well in a TAC army.

How I plan on using the list: the Rhinos and Dreadknight move up-field (Dreadknight in the middle), taking care of mass hordes and MEQ. The Dreadknight moves into my opponent's lines, but is not expected to survive; he's a kamikaze unit meant for two things: (1) squashing MEQ and hordes and (2) attracting firepower, while moving to engage in CC. Coteaz and his boys hold the rear objective, firing lascannons into enemy vehicles. Using the comms relay, the Stormravens also arrive after my opponent's flyers, taking out as many as possible upon arrival. If my opponent doesn't have flyers, I can just arrive extra early! In addition to this, the Stormravens provide air-to-ground support with their lascannons and multi-meltas -- they're primarily tasked with tank-hunting.

The Terminators arrive late in the game (around turn 4 or 5) to nuke an objective and take it as their own, by assaulting off the ramp of their transport. For the PAGKs on the ground, any survivors of the battle take the middle objective (I figure at least 1/30 should survive). In addition, by taking the mid-field, my opponent will be discouraged from deep-striking near my Grey Knights, due to Warp Quake; they also work as area-denial units. A daemon hammer in every squad is useful for AV14 and basically just squishing things; I had 30 points left over that I didn't know what else to do with, so let me know if you can think of a better use of those points.

Finally, I'm considering removing the psybolt ammo from the 3 squads of Grey Knights, as well as two Warrior Acolytes, so I can get two more Jokaero Weaponsmiths to use as lascannons, giving me four "lascannons" until my Stormravens arrive (given their BS, that means an average of 2 hits per turn rather than 1).

Thoughts? Constructive criticism? Comments?

This message was edited 7 times. Last update was at 2013/11/12 15:50:29


~ My 40k YouTube Channel: The Scribe! ~

| 500 pts. | + 1850 pts. | + 3000 pts. | 1000 pts. | 1500 pts. | 
   
Made in se
Longtime Dakkanaut





Perth, Australia

Solid plan and I mostly like the list.

Mostly, because I'm not convinced by the second stormraven. The DK would really benefit from the incinerator plus teleporter and sword. So, I'd be looking to swap the second raven for toys for the DK plus either beefing up Coteaz's henchmen or adding a small squad of interceptors.

In particular, when it comes to anti air - Coteaz is your friend as he can get prescience, plus IBEY. So adding in a couple more special weapons and a few more bodies seems to make sense. If you do drop the second stormraven, maybe consider the quad gun over the comms relay?

Mark

   
Made in eu
Regular Dakkanaut




On my side i like the 2 Stormravens (depending on loadout).
With hurricane and psy amo they can be really nasty and with 2 Storm you can ensure Air superiority (except against very heavy flyer lists).
Then the Storm can help against tanks and infantry.
I would however tool up the DK as well.

So i would take out the terminator squad, put hurricane and psyamo on the 2 Storm, teleporter and heavy incinerator on the DK, and add a chimera and 3 Plasma Canon servitors on the acolyte squad.
Otherwise Coteaz's squad will just die to fast against any army with some ignore cover (TAU, Eldar especially)
   
Made in ca
Been Around the Block





Nagoya, Japan

Thanks guys! I was afraid that I was going way off track with my three Rhinos, since they're only AV10, but most people I ask (so far) seem to like the list

I forgot to mention that the Dreadknight comes with an Incinerator and Personal teleporter. Also, I'm a Necron player so I'm having trouble letting go of having strong air units..

With the points from the PAGK's Psybolt ammo, I can give the Stormravens side sponsons with HB -- if I take out the 'hammers, I can also add Psybolt ammo, and a third Jokaero to Coteaz's Henchmen -- OR -- I could use all those points on more Henchmen and/or some Plasma Cannon Servitors.. I'm not sure yet, but thanks for the ideas, I'll certainly be thinking about which idea to choose! Basically it comes down to whether I want more anti-infantry or more anti-tank..

I'll also consider replacing the comms relay and two Henchmen, with a Quad Gun and either two Jokaero or side sponsons with HB on the Stormravens. Soooo many options!!! Like I side, I'll be thinking about all these ideas to better balance out the list!

This message was edited 2 times. Last update was at 2013/11/12 16:17:41


~ My 40k YouTube Channel: The Scribe! ~

| 500 pts. | + 1850 pts. | + 3000 pts. | 1000 pts. | 1500 pts. | 
   
 
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