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![[Post New]](/s/i/i.gif) 2013/11/12 08:53:23
Subject: Necron 1500
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Beast of Nurgle
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Any tips/comments on the below, i currently just have the contents of battleforce and 1xbarge, but looking at expanding to 1500 points. Would need to buy 2x boxes of wraiths, a barge, a night scythe, a D-lord and probably another battleforce for the extra warriors and immortals needed (giving options to try out lists with more scarabs/warriors/second ark): HQ Overlord - 145 MSS Warscythe Res orb D-Lord - 160 Weave MSS Troops 15x warriors – 195 5x warriors – 180 Ghost Ark 5x warriors - 165 Night Scythe 10x Immortals – 170 Tesla Fast 5x Scarabs – 75 3x wraiths – 115 1xwhip 3x wraiths – 115 1xwhip Heavy Annihilation Barge – 90 Tesla Annihilation Barge – 90 Tesla 1500 I know it isn't wraith wing, and it doesn't have loads of flyers,or the 3 barges that the internet says it should have, but varied is more fun! How will it perform?
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This message was edited 5 times. Last update was at 2013/11/12 09:34:41
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![[Post New]](/s/i/i.gif) 2013/11/12 09:16:09
Subject: Necron 1500
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Longtime Dakkanaut
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That will perform fine. Couple of quick things:
a) As you are taking a DLord, combine the wraith squads. Three wraiths are too easy to shoot down. If you combine, you get the DLord tanking for the whole unit, plus preferred enemy for all six.
b) Try and get Weave on the overlord. If necessary, ditch the warscythe to get it (the Staff of Light is not too shabby for overlords in Blob).
Quick thing about the battleforces - you can build both immortals and deathmarks from the battleforce. What you do is build the immortals, then use warrior legs and chests to make the deathmarks (because the gun hides a lot of the chest). A little trimming on the back of the chest and the armholes is all that is needed (the only other thing is the spine part, but you can fill that with leftover bitz or greenstuff).
Re varied, I agree entirely. Wraithwing is certainly a powerful build, but it costs a lot of cash. I think you'll have a pile of fun with that list.
As an aside, you could also make your own crypteks from warrior legs and chests. I used spare backs from the Praetorian box (the Lych/Praetorian box is stacked with useful bits!) and then made up some weird staffs from whatever.
hth
Mark
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![[Post New]](/s/i/i.gif) 2013/11/12 09:25:18
Subject: Re:Necron 1500
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Beast of Nurgle
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Cheers. a) As you are taking a DLord, combine the wraith squads. Three wraiths are too easy to shoot down. If you combine, you get the DLord tanking for the whole unit, plus preferred enemy for all six. Of course, that was dumb of me. b) Try and get Weave on the overlord. If necessary, ditch the warscythe to get it (the Staff of Light is not too shabby for overlords in Blob). I like the scythe, gives them something against terminators and other nasties, and it would only give back 10 points when 15 are needed for the weave? Could drop a scarab for the weave instead maybe. Might try building deathmarks with the second force, didn't with the first (still have the deathmark parts) as needed the full 20 warriors. My modeling skills are quite low though, so we'll see how it goes! Takes away the option to run 2x ghost arks and 40 warriors though. The cryptek from lych box is on my "some time maybe" list!
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This message was edited 1 time. Last update was at 2013/11/12 09:34:56
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![[Post New]](/s/i/i.gif) 2013/11/12 09:39:52
Subject: Necron 1500
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Longtime Dakkanaut
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Re the scythe, if you get assaulted by terminators, it is most likely that the entire squad will get swept anyway. Don't get me wrong, scythe is great (particularly on a command barge). If you are going to detach the overlord, though, you really need weave.
Re your modelling, mine is awful too. However, if you didn't make deathmarks, you can use their heads to make crypteks from your next battleforce. Just use literally whatever leftover bits (you'll have deathmark backs left over, plus either gauss or tesla bits from the AB boxes) on warrior legs. As long as it has a deathmark head, and sort of hunched over stance you can go whatever way you like imho.
Crypteks are FANTASTIC force multipliers. Personally I'd take crypteks over a Night Scythe any day. In particular they are excellent in min warrior squads, because they retain everliving (so they can come back even if the rest of the squad gets wiped). This means you could end up with a scoring cryptek!
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![[Post New]](/s/i/i.gif) 2013/11/12 09:50:36
Subject: Necron 1500
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Beast of Nurgle
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MarkCron wrote:Re the scythe, if you get assaulted by terminators, it is most likely that the entire squad will get swept anyway. Don't get me wrong, scythe is great (particularly on a command barge). If you are going to detach the overlord, though, you really need weave.
But with 3 scythe attacks, he should kill a terminator, who cant sweep. So 1 less when I regroup and shoot them again! Useless if there's a load of terminators making the assault, but if there's only a few left it could make a difference to not being assaulted again. And some S7 AP2 swings at a MC could be well worth the 10 points too, just adds to the MSS well i think. But yeah, weave would be good too and maybe less situational, but i would still need to find 5 points elsewhere to do this swap.
Might be lazy and buy the finecast cryptek to try them out, and then make some more when/if time allows!
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![[Post New]](/s/i/i.gif) 2013/11/12 10:10:11
Subject: Necron 1500
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Longtime Dakkanaut
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Chaos chump wrote:MarkCron wrote:Re the scythe, if you get assaulted by terminators, it is most likely that the entire squad will get swept anyway. Don't get me wrong, scythe is great (particularly on a command barge). If you are going to detach the overlord, though, you really need weave.
But with 3 scythe attacks, he should kill a terminator, who cant sweep. So 1 less when I regroup and shoot them again! Useless if there's a load of terminators making the assault, but if there's only a few left it could make a difference to not being assaulted again. And some S7 AP2 swings at a MC could be well worth the 10 points too, just adds to the MSS well i think. But yeah, weave would be good too and maybe less situational, but i would still need to find 5 points elsewhere to do this swap.
Might be lazy and buy the finecast cryptek to try them out, and then make some more when/if time allows!
 Forgot the whole terminators can't sweep thing.... But the point generally remains - the main risk for a blob is getting assaulted and swept and generally a single overlord doesn't make a huge amount of difference to that.
The scythe is excellent and is generally my preferred loadout, together with Weave and MSS. Makes the OLord a great beatstick. But, if I'm scratching for points and running a blob, I go for a shooty overlord rather than a CC version. Sometimes I'll also add Phaeron for giggles - nothing quite like rapid firing the blob then assaulting with it!
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![[Post New]](/s/i/i.gif) 2013/11/12 19:10:10
Subject: Necron 1500
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Regular Dakkanaut
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Chaos chump wrote:MarkCron wrote:Re the scythe, if you get assaulted by terminators, it is most likely that the entire squad will get swept anyway. Don't get me wrong, scythe is great (particularly on a command barge). If you are going to detach the overlord, though, you really need weave.
But with 3 scythe attacks, he should kill a terminator, who cant sweep. So 1 less when I regroup and shoot them again! Useless if there's a load of terminators making the assault, but if there's only a few left it could make a difference to not being assaulted again. And some S7 AP2 swings at a MC could be well worth the 10 points too, just adds to the MSS well i think. But yeah, weave would be good too and maybe less situational, but i would still need to find 5 points elsewhere to do this swap.
Might be lazy and buy the finecast cryptek to try them out, and then make some more when/if time allows!
I play necrons and used to feel the same way about warscythes on Lords and Overlords. I always gave my Necron lords Scythes and my overlord that I would put with a unit of troops. Ultimately I found that the 10 pts per lord was a waste. Chances are if your blob is big enough, it won't make a difference if you get a couple attacks with the warscythe. If you're talking about a MC, just tarpitting the MC with reanimation protocals for the rest of the game is usually sufficient to keep the MC from ravaging the rest of your army. Just don't accept the challenge so you don't lose the res orb.
Honestly, if you're going to take a Necron Overlord and plan to suit him up and not put him on a barge, you're better off taking Nemesor Zahndrekh anyway. For the extra cost, his special rules are amazing. You can easily debuff an enemy unit or buff one of your units. A blob of necron warriors with Tank Hunter will pretty much ruin any vehicle on the table with the Gauss glance on six rule and you can reroll everything that isn't a six. It's quite nice. The reserve special rules he has are great as well.
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