Hey everyone,
I got this interesting idea from a friend of mine, though neither of us use
SM of any kind. If you deepstrike drop pod(s) that land on an enemy unit, would it really make sense to mishap? Couldn't this massive projectile just be cleverly used to demolish some object on the surface? So we thought of something *roughly* like this:
1. Drop pods that land on enemy units do not mishap; reposition enemy models as close as possible to their original positions around the pod.
2. If the pod lands on a vehicle, the enemy vehicle takes a S8 (maybe 9)
AP- hit, and the drop pod loses 2
hp. Passengers inside the pod take a S4
AP- hit per model (Dreadnoughts suffer 1
HP)
3. If the pod lands on opposing models with wounds, all enemy models within 3 or 4" take a single S4 AP5 hit. Drop pod suffers 1
HP, and passengers take hits as described above.
4. Using this rule on enemies in cover additionally cause passengers to be Pinned (Stunned for dreadnought).
Mind that this could be done intentionally or accidentally if the pod scatters. Any thoughts or ways to make this more balanced?
P.S. What about dropping a Necron Monolith?

