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Made in it
Growlin' Guntrukk Driver with Killacannon





Italy

They mentioned in a preview but I believe they misspoke. It should be 1st rank is within 1" while second rank is base to base contact with 1st rank.

Base to base contact with the first rank is a whole can of worms considering there is no official base sizing.
   
Made in gb
Mekboy Hammerin' Somethin'





United Kingdom

Who knows, GW might surprise us and start making the Titans and equivalents in plastic as a made-to-order type thing. A Git can dream
   
Made in it
Growlin' Guntrukk Driver with Killacannon





Italy

A git can dream indeed
   
Made in us
Regular Dakkanaut




 Afrodactyl wrote:
Who knows, GW might surprise us and start making the Titans and equivalents in plastic as a made-to-order type thing. A Git can dream


No offense intended what so ever I just have a hard time understanding why someone want a model the size of a kid in a minature war game?

Is it just a modeling thing like Big stompy robot? The idea of transporting then moving that huge cumbersome thing around just sounds troublesome.

Is it to see your opponents face when you pull out somthing large enough to beat him to death and set it on the table a cross from him(actually this does sound pretty funny).

Just curious.

This message was edited 1 time. Last update was at 2023/06/03 13:45:18


 
   
Made in dk
Longtime Dakkanaut




Danmark

Well. Warhammer, while being an actual game is also a miniature hobby. Many people just have large models for the sake of it. Most that even own the gargantuan squiggoth dont play with them, and if they do, not very often.

I have a gargantuan squiggoth, not because i assumed it would rock anyones world, but because it was awesome looking, and i fell in love with it, when i saw it for the first time during Dawn of war 1. I have used it maybe 2 times during the entirety of 9th.

So yea when you pull out a big large stompy model that usually never sees play, you know you're in for a fun game.

This message was edited 1 time. Last update was at 2023/06/03 14:05:35


Hope, is the first step on the road to disappointment.

- About Dawn of War 3 
   
Made in gb
Mekboy Hammerin' Somethin'





United Kingdom

Boosykes wrote:
 Afrodactyl wrote:
Who knows, GW might surprise us and start making the Titans and equivalents in plastic as a made-to-order type thing. A Git can dream


No offense intended what so ever I just have a hard time understanding why someone want a model the size of a kid in a minature war game?

Is it just a modeling thing like Big stompy robot? The idea of transporting then moving that huge cumbersome thing around just sounds troublesome.

Is it to see your opponents face when you pull out somthing large enough to beat him to death and set it on the table a cross from him(actually this does sound pretty funny).

Just curious.


I'd never take it anywhere, as you said it would be a huge pain to transport. It would only ever see use in a display board or games at my house.

For me it's more that I get to make dinosaur noises while stomping it around the board and be silly the entire time. The childlike glee in getting to play with a giant monster figure.

And as others have said, when the giant model comes out everyone knows you're not taking yourself too seriously and you're just in it for a good time.
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






The gargantuan squiggoth model is pretty much indestructible anyways, the worst thing that could happen when transporting it is having it crush other models.

I'm with Beardedragon though, I got it because I liked the model, and I only ever play it for silly games for narrative reasons. It has not place in competitive play.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Regular Dakkanaut




Thank you for sharing. That does sound kinda fun, and sometime I can be way too serious.
   
Made in fi
Locked in the Tower of Amareo





 The Red Hobbit wrote:
They mentioned in a preview but I believe they misspoke. It should be 1st rank is within 1" while second rank is base to base contact with 1st rank.

Base to base contact with the first rank is a whole can of worms considering there is no official base sizing.


Why go for i believe's when we can check what rules say.

When a unit makes its melee attacks, only models in that unit
that are either within Engagement Range of an enemy unit, or
in base-to-base contact with another model from their own
unit that is itself in base-to-base contact with an enemy unit,
can fight.

So if first rank is within 1" but not in b2b only 1st rank fights. 2nd rank can't attack.

If 1st rank is b2b it attacks and 2nd rank b2b with 1st rank fights.

2024 painted/bought: 109/109 
   
Made in us
Fixture of Dakka




NE Ohio, USA

Boosykes wrote:
 Afrodactyl wrote:
Who knows, GW might surprise us and start making the Titans and equivalents in plastic as a made-to-order type thing. A Git can dream


No offense intended what so ever I just have a hard time understanding why someone want a model the size of a kid in a minature war game?


My Warhound is hardly the size of a child.

Because sometimes you want to play a game with the really big stuff involved.

The WOW factor. Because having them on the table draws the attention of other people (especially those who don't already play the game) at the shop/convention/gaming event.
   
Made in us
Smokin' Skorcha Driver






Beardedragon wrote:
wait what? im reading the core rules now and it says you are in engagement range when you are within 1" of an enemy model. I thought they previously said you had to base contact?
Now the second row of dudes have to be in base with your models that are in engagement though so less dudes will attack outside of your engagement range models.

Also is anyone else getting slightly concerned at the sheer amount of things that have devastating wounds so far? That Eldar D cannon is…kinda good 😅

Friendship is like peeing on yourself: everyone can see it, but only you get the warm feeling that it brings. 
   
Made in ca
Gargantuan Gargant






I am a little wary over the amount of mortal wounds that seem to be prevalent across certain units and armies, since I thought was part of the problem from last edition was that mortal wounds were too common place alongside high damage, high AP weaponry. We haven't seen points costs yet so hopefully they come at some sort of premium.
   
Made in us
Krazed Killa Kan






I just kind of wanted to mention that marines seem to have 3 attacks base, 4 attacks with a chainsword. That goes for standard CSM legionaries, Intercessors.

Beast snaggas have 2 attacks base, 3 attacks with a choppa.

The old ork advantage in close combat appears to have gone by the wayside.

I kind of wonder how effective these units are really going to be.

Fang, son of Great Fang, the traitor we seek, The laws of the brethren say this: That only the king sees the crown of the gods, And he, the usurper, must die.
Mother earth is pregnant for the third time, for y'all have knocked her up. I have tasted the maggots in the mind of the universe, but I was not offended. For I knew I had to rise above it all, or drown in my own gak. 
   
Made in fi
Locked in the Tower of Amareo





ccs wrote:
Boosykes wrote:
 Afrodactyl wrote:
Who knows, GW might surprise us and start making the Titans and equivalents in plastic as a made-to-order type thing. A Git can dream


No offense intended what so ever I just have a hard time understanding why someone want a model the size of a kid in a minature war game?


My Warhound is hardly the size of a child.

Because sometimes you want to play a game with the really big stuff involved.

The WOW factor. Because having them on the table draws the attention of other people (especially those who don't already play the game) at the shop/convention/gaming event.


Of course warhound and titans is basically automatic loss.

Problem with that big models is they break scale too bad. Either it's autoloss or it's silly cheap causing balance problems of it's own invalidating certain armies(like knights) as it needs to be silly point efficient to stand a chance.

Warhound mto is doa though. It would cost so much gw wants to sell them hard. Expect rather 700pts with silly firepower to make sure gw sells enough.

2024 painted/bought: 109/109 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






 TedNugent wrote:
I just kind of wanted to mention that marines seem to have 3 attacks base, 4 attacks with a chainsword. That goes for standard CSM legionaries, Intercessors.

Beast snaggas have 2 attacks base, 3 attacks with a choppa.

The old ork advantage in close combat appears to have gone by the wayside.

I kind of wonder how effective these units are really going to be.


Not that I like it, but it has been that way for all of 9th?

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Humming Great Unclean One of Nurgle





In My Lab

 Jidmah wrote:
 TedNugent wrote:
I just kind of wanted to mention that marines seem to have 3 attacks base, 4 attacks with a chainsword. That goes for standard CSM legionaries, Intercessors.

Beast snaggas have 2 attacks base, 3 attacks with a choppa.

The old ork advantage in close combat appears to have gone by the wayside.

I kind of wonder how effective these units are really going to be.


Not that I like it, but it has been that way for all of 9th?
Intercessors are 2 Attacks base, +1 on the charge/getting charged, +1 if they have a Chainsword.

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






 Grimskul wrote:
I am a little wary over the amount of mortal wounds that seem to be prevalent across certain units and armies, since I thought was part of the problem from last edition was that mortal wounds were too common place alongside high damage, high AP weaponry. We haven't seen points costs yet so hopefully they come at some sort of premium.


I think the big difference between 9th and 10th in that regard is that outside of some special cases (Typhus' destroyer hive or haywire weapons, for example) you cannot reliably cause mortal wounds. Devastating Wounds is the most common way to cause Mortal wounds outside of deadly demise and that usually requires you to roll sixes. The statistics on that are very swingy, so while assault terminators with TH might evaporate a whole unit of MANz if they roll a lot of sixes, they might as well roll none at all and bounce of their 4+ armor save. Using those kind of weaons to fish for MWs is high risk, high reward which isn't always the best play to do, especially if you are trying to trade with a unit.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Krazed Killa Kan






I mean, Primaris have got 3 attacks with a close combat weapon now, 4 with a chainsword, so it's regardless of charging/first turn of combat. That's just the flat out unmodified number of attacks.

It's kind of strange to say this, but orks don't really have that many attacks any more.

This message was edited 1 time. Last update was at 2023/06/03 19:56:22


Fang, son of Great Fang, the traitor we seek, The laws of the brethren say this: That only the king sees the crown of the gods, And he, the usurper, must die.
Mother earth is pregnant for the third time, for y'all have knocked her up. I have tasted the maggots in the mind of the universe, but I was not offended. For I knew I had to rise above it all, or drown in my own gak. 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






 JNAProductions wrote:
Intercessors are 2 Attacks base, +1 on the charge/getting charged, +1 if they have a Chainsword.


So, how often did you fight marines with orks for longer than one turn?


Automatically Appended Next Post:
 TedNugent wrote:
I mean, Primaris have got 3 attacks with a close combat weapon now, 4 with a chainsword, so it's regardless of charging/first turn of combat. That's just the flat out unmodified number of attacks.

It's kind of strange to say this, but orks don't really have that many attacks any more.


True, but my point was that this has been the case for a long time now. The difference between shock assault and an unconditional +1A is marginal at best.

This message was edited 2 times. Last update was at 2023/06/03 19:57:26


7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Krazed Killa Kan






 Jidmah wrote:
 JNAProductions wrote:
Intercessors are 2 Attacks base, +1 on the charge/getting charged, +1 if they have a Chainsword.


So, how often did you fight marines with orks for longer than one turn?


The question I kind of had is, uh....what if they charge you. They can actually do an unfriendly amount of damage in close combat, especially if it's a marine unit that is in any way geared for close combat.

For example, sword brethren are walking around with 5 chainsword attacks. I feel like that would kinda vaporize many units of orks.

Fang, son of Great Fang, the traitor we seek, The laws of the brethren say this: That only the king sees the crown of the gods, And he, the usurper, must die.
Mother earth is pregnant for the third time, for y'all have knocked her up. I have tasted the maggots in the mind of the universe, but I was not offended. For I knew I had to rise above it all, or drown in my own gak. 
   
Made in us
Humming Great Unclean One of Nurgle





In My Lab

 Jidmah wrote:
 JNAProductions wrote:
Intercessors are 2 Attacks base, +1 on the charge/getting charged, +1 if they have a Chainsword.


So, how often did you fight marines with orks for longer than one turn?


Automatically Appended Next Post:
 TedNugent wrote:
I mean, Primaris have got 3 attacks with a close combat weapon now, 4 with a chainsword, so it's regardless of charging/first turn of combat. That's just the flat out unmodified number of attacks.

It's kind of strange to say this, but orks don't really have that many attacks any more.


True, but my point was that this has been the case for a long time now. The difference between shock assault and an unconditional +1A is marginal at best.
I think the main difference is that a Tactical or an ordinary Intercessor doesn't have AP on their attacks.
Sergeants and Assault Intercessors will, and against Orks or other lightly armored models the difference between AP0 and AP-1 is minimal, but against hardier targets that point of AP helps a lot.


Automatically Appended Next Post:
 TedNugent wrote:
 Jidmah wrote:
 JNAProductions wrote:
Intercessors are 2 Attacks base, +1 on the charge/getting charged, +1 if they have a Chainsword.


So, how often did you fight marines with orks for longer than one turn?


The question I kind of had is, uh....what if they charge you. They can actually do an unfriendly amount of damage in close combat, especially if it's a marine unit that is in any way geared for close combat.

For example, sword brethren are walking around with 5 chainsword attacks. I feel like that would kinda vaporize many units of orks.
Sword Brethren look pretty nuts, given they can add +1 Damage to all their attacks.
The fact that, against W1 models, they can change that to a bonus attack is just the cherry on top.

This message was edited 1 time. Last update was at 2023/06/03 20:00:49


Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






 TedNugent wrote:
For example, sword brethren are walking around with 5 chainsword attacks. I feel like that would kinda vaporize many units of orks.


Sorry, but did you not play against Templars in 9th? They have 5 attacks *right now*. 3 attacks base, +1 attack from Accept Any Challenge, No Matter the Odds or Shock Assault, +1 extra attack from the astartes chainsword. That's five attacks at S4 with AP-2.

You are about two years late to complain about that now.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in ca
Gargantuan Gargant






Also, feels weird to be salty about Sword Brethren, when they're the special elite unit for BT specifically. Given how poopy they were compared to bladeguard vets in 9th, I'd say it's about damn time they finally have the offensive stats at the very least compared to how bad they were offensively and defensively compared to bladeguard vets baseline.

Just be glad our choppas kept the AP-1, the bigger question is if shootas will be relevant at all this edition. (sadly I doubt it).
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






The one thing I learned from DG reveals (units almost fully known by now) is
1) GW put some pretty insane buffs on characters. Orks have lots of characters
2) Units will most likely be boring
3) pretty much anything can happen. Daemon Princes, Death Shrouds and MBH got insane abilities out of nowhere. Had they previewed those, DG players would have been singing GW's praises instead of what's going on right now.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Fixture of Dakka




NE Ohio, USA

tneva82 wrote:
ccs wrote:
Boosykes wrote:
 Afrodactyl wrote:
Who knows, GW might surprise us and start making the Titans and equivalents in plastic as a made-to-order type thing. A Git can dream


No offense intended what so ever I just have a hard time understanding why someone want a model the size of a kid in a minature war game?


My Warhound is hardly the size of a child.

Because sometimes you want to play a game with the really big stuff involved.

The WOW factor. Because having them on the table draws the attention of other people (especially those who don't already play the game) at the shop/convention/gaming event.


Of course warhound and titans is basically automatic loss.


Depends upon the type/size of game you play.
The last game my WH was in was a huge 5k pt per player, multiple players per side affair. I wouldn't say this was it's most glorious outing, but it did alright.
Most of us had some similar large unit + a fair amount of other stuff.
Nobody auto-lost because they'd brought a Titan or such.
   
Made in it
Growlin' Guntrukk Driver with Killacannon





Italy

 Grimskul wrote:
Also, feels weird to be salty about Sword Brethren, when they're the special elite unit for BT specifically. Given how poopy they were compared to bladeguard vets in 9th, I'd say it's about damn time they finally have the offensive stats at the very least compared to how bad they were offensively and defensively compared to bladeguard vets baseline.

Just be glad our choppas kept the AP-1, the bigger question is if shootas will be relevant at all this edition. (sadly I doubt it).

I think the last time I took my shoota boyz out of the carrying case was for the Shadow War Armageddon specialist game

I'm hoping they throw us a bone on shooting. Let's say Sustained Hits 1 on Shootas, 2 on Big Shootas and something larger on the Snazzwagon/Gorkanaut etc. That'd be a lot of fun every time we roll a 6.
   
Made in ca
Gargantuan Gargant






 The Red Hobbit wrote:
 Grimskul wrote:
Also, feels weird to be salty about Sword Brethren, when they're the special elite unit for BT specifically. Given how poopy they were compared to bladeguard vets in 9th, I'd say it's about damn time they finally have the offensive stats at the very least compared to how bad they were offensively and defensively compared to bladeguard vets baseline.

Just be glad our choppas kept the AP-1, the bigger question is if shootas will be relevant at all this edition. (sadly I doubt it).

I think the last time I took my shoota boyz out of the carrying case was for the Shadow War Armageddon specialist game

I'm hoping they throw us a bone on shooting. Let's say Sustained Hits 1 on Shootas, 2 on Big Shootas and something larger on the Snazzwagon/Gorkanaut etc. That'd be a lot of fun every time we roll a 6.


Yeah. I have a bad feeling we're just going to get rapid fire 1, 2A, range 18" S4 AP0 as a statline, but I definitely hope you're right regarding the sustained hits as it would be great to have some form of Dakka Dakka Dakka! again.

I know GW won't do this, but if they had made the new boyz kit more modular and less monopose with full options, it would be nice if we could have a separate shoota boyz and slugga/choppa boyz datasheets so that they can properly have shootas be buffed for ranged combat by the datasheet rules while the choppa boyz datasheet is better suited to being mechanized or getting stuck into close combat.
   
Made in cz
Growlin' Guntrukk Driver with Killacannon





Prague

SUPA-KANNON?

THE Supa-Kannon by FW that was discontinued couple of weeks ago?

= new models for orks again?

9500p fullpaint orks ready to krump!

https://instagram.com/mektomsug 
   
Made in gb
Boosting Black Templar Biker




Just a quick question about Ghaz. As shocked as we all were about his drop in Toughness is it now feasible that with the infantry keyword he will be eligible to be “healed” by a pain boy?

 
   
Made in it
Growlin' Guntrukk Driver with Killacannon





Italy

Possibly, but we won't know till we see what the rules are on the Painboy
   
 
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