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![[Post New]](/s/i/i.gif) 2013/11/28 23:14:26
Subject: Is a Wraithknight worth it?
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Hurr! Ogryn Bone 'Ead!
Castro Valley, CA
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My brother is planning on making a Eldar Wraith army and after viewing through the Eldar codex, he's unsure if the Wraithknight is worth the points it costs. Would the wise Eldar players in Dakkadakka point out the Pros and Cons from their own personal experience with said models? Thanks in advance!
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DS:90S-G++MB--I--Pw40k12+D+A++/aWD-R++T(Ot)DM+
"It is said remorse is the pain of sin. We feel no remorse."
 You are Red/Blue! Take The Magic Dual Colour Test - Beta today! <small>Created with Rum and Monkey's Personality Test Generator.</small>You are both rational and emotional. You value creation and discovery, and feel strongly about what I create. At best, you're innovative and intuitive. At worst, you're scattered and unpredictable. |
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![[Post New]](/s/i/i.gif) 2013/11/28 23:32:42
Subject: Is a Wraithknight worth it?
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Fixture of Dakka
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Yes, the wraithknight is worth it. You don't need to spam them, even 1 is ok. They are used more for board control, soaking up enemy firepower, a counter-assault deterrent and also to provide some high-strength AV firepower.
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![[Post New]](/s/i/i.gif) 0017/09/28 23:38:25
Subject: Re:Is a Wraithknight worth it?
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Sneaky Striking Scorpion
South West UK
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They're fast, durable and a fire magnet that your opponent will probably spend a lot of their effort on. And if your opponent doesn't, they have some pretty decent firepower to make your opponent pay for neglecting it. Do not underestimate the Suncannon. It is a good Terminator blaster. They're also really flexible and can be devastating in close combat, slicing up tanks with relative ease. Even if you don't have the glaive version, it's quite potent. With it, it's a 70' slicing and dicing machine. And it's a Jump MC. It can Deep Strike! (Not necessarily recommending it, just showing how flexible it is). In smaller games you might not want to spare the points, but past the mid-point, it becomes increasingly something you just cannot resist spending the points on.
Good use of points, imo and a great model.
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This message was edited 1 time. Last update was at 2013/11/28 23:38:49
What is best in life?
To wound enemy units, see them driven from the table, and hear the lamentations of their player. |
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![[Post New]](/s/i/i.gif) 2013/11/28 23:42:51
Subject: Is a Wraithknight worth it?
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Stealthy Grot Snipa
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Absolutely.
It has great utility and works well in pretty much any army build.
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"The Emporer is a rouge trader."
- Charlie Chaplain. |
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![[Post New]](/s/i/i.gif) 2013/11/29 00:30:24
Subject: Is a Wraithknight worth it?
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Sneaky Striking Scorpion
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Well depends, for a wraith list, I would actually almost recommend not using it, if you're planning on being a little more static and gunline-y...You're paying for a lot of mobility and ability to apply pressure and cc where needed, when needed. In a gunline army, this usually isn't as big of a deal, so it really depends.
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![[Post New]](/s/i/i.gif) 2013/11/29 00:31:49
Subject: Is a Wraithknight worth it?
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Fixture of Dakka
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Trust me. Once your brother tries one, he's going to want to run 2. They're that good.
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![[Post New]](/s/i/i.gif) 2013/11/29 01:08:50
Subject: Is a Wraithknight worth it?
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Regular Dakkanaut
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I'd agree with jy2. I use three in my list. Probably not the most strategic thing to do, but it's a lot of fun.
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![[Post New]](/s/i/i.gif) 2013/11/29 01:49:21
Subject: Is a Wraithknight worth it?
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Screaming Shining Spear
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A resounding yes, it is worth it. As you can see, most people here are in agreement. And to think people were dissing it when the 'dex first came out.
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![[Post New]](/s/i/i.gif) 2013/11/29 01:59:39
Subject: Is a Wraithknight worth it?
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Executing Exarch
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Upper levels of play no, but everything else they do well.
Against most people they drop tanks and kick the crap out of standard infantry and probably last the whole game, against a decent list they'll get punked in 1 turn (if they are the most important target), I can think of 3 or 4 lists that are really common in the tournament scene that can deal with them easily.
It all depends what your speed is, I'd say 90% of the time you should be fine taking 2. Just pass on the sun cannon, eldar have far cheaper ways of dealing with infantry, the army lacks reliable ranged anti tank.
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Rick Priestley said it best:
Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! The modern studio isn’t a studio in the same way; it isn’t a collection of artists and creatives sharing ideas and driving each other on. It’s become the promotions department of a toy company – things move on!
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![[Post New]](/s/i/i.gif) 2013/11/29 02:45:56
Subject: Is a Wraithknight worth it?
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Monstrously Massive Big Mutant
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1 is almost static for how well they provide CC resolution to your units, not to mention AV piercing at long range. They're also fast as mayflies and can maneuver quite well.
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Life: An incomprehensible, endless circle of involuntary self-destruction.
12,000
14,000
11,000
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![[Post New]](/s/i/i.gif) 2013/11/29 02:56:04
Subject: Re:Is a Wraithknight worth it?
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War Walker Pilot with Withering Fire
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They fill a gap that is typically left by the rest of the codex. High Str shooting, MC counter, and an assault unit that actually has a means to get there.
They're simple to use, a great looking model, and they scare the gak out of people. You'll like using them just for how much your opponent shoots at them.
DISTRACTION WRAITHKNIGHT!
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8,000 pts and counting
1,000 points, now painting. |
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![[Post New]](/s/i/i.gif) 2013/11/29 03:20:13
Subject: Is a Wraithknight worth it?
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Hurr! Ogryn Bone 'Ead!
Castro Valley, CA
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Congratulations Eldar Dakkanites, you just sold a Wraithknight to my bro. I hope you feel proud of yourselves, making it all the harder for me to win.
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DS:90S-G++MB--I--Pw40k12+D+A++/aWD-R++T(Ot)DM+
"It is said remorse is the pain of sin. We feel no remorse."
 You are Red/Blue! Take The Magic Dual Colour Test - Beta today! <small>Created with Rum and Monkey's Personality Test Generator.</small>You are both rational and emotional. You value creation and discovery, and feel strongly about what I create. At best, you're innovative and intuitive. At worst, you're scattered and unpredictable. |
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![[Post New]](/s/i/i.gif) 2013/11/29 03:51:10
Subject: Is a Wraithknight worth it?
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Monstrously Massive Big Mutant
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I'm a Chaos Dakkanite! I have woven my web of lies and convinced you to buy someing!... That will ultimately destroy me =/
Good play sir, good play...
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Life: An incomprehensible, endless circle of involuntary self-destruction.
12,000
14,000
11,000
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![[Post New]](/s/i/i.gif) 2013/11/29 04:24:28
Subject: Is a Wraithknight worth it?
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Big Mek in Kustom Dragster with Soopa-Gun
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people were debating it when it first came out because it wasnt insanely obvious like the Riptide was that its a good model.
Difference between it and a riptide though is its immune to small arms fire, and causes enough of an issue to require being dealt with. Riptides can be ignored, Wraithknights really cant because it will jump down your throat if you dont shoot it first. And it will wreck most units since you cant even tarpit it and try to get lucky
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An ork with an idea tends to end with a bang.
14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys |
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![[Post New]](/s/i/i.gif) 2013/11/29 04:33:56
Subject: Is a Wraithknight worth it?
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War Walker Pilot with Withering Fire
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Vineheart01 wrote:Difference between it and a riptide though is its immune to small arms fire, and causes enough of an issue to require being dealt with. Riptides can be ignored, Wraithknights really cant because it will jump down your throat if you dont shoot it first. And it will wreck most units since you cant even tarpit it and try to get lucky
It can most definitely be tarpitted. 4 attacks is not enough against a fearless blob. Just ask tyranids.
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8,000 pts and counting
1,000 points, now painting. |
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![[Post New]](/s/i/i.gif) 2013/11/29 07:20:33
Subject: Is a Wraithknight worth it?
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Longtime Dakkanaut
New Zealand
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It shouldn't be getting caught by many Fearless blobs though, there aren't many cheap, fast Fearless units in the game (I can only think of Gargoyles and they still require Synapse). Its speed is a massive force multiplier - really it should only ever be getting into fights it chooses to, and locking it with a blob after its already hit something valuable isn't really achieving much (you lose either way, because he trades 1 unit to neutralise 2).
But yeah to answer the original question - yes they definitely worth it. Their single biggest strength is their board control ability - they are rock solid anchors to your army (which can still keep up with mobile Eldar lists) which provide a big 'stay out or I either lock you for the rest of the game or beat your face in' bubble. Imo they are one of the main reasons why Eldar are so strong atm, they provide the perfect foil to the mobile firepower style that Eldar do best.
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![[Post New]](/s/i/i.gif) 2013/11/29 07:26:32
Subject: Is a Wraithknight worth it?
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Longtime Dakkanaut
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A Trygon or two will still make it cry like a baby though.
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![[Post New]](/s/i/i.gif) 2013/11/29 07:34:55
Subject: Is a Wraithknight worth it?
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Fixture of Dakka
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Not really.
On average, a trygon without toxin sacs will only do 1W to it (assuming the WK doesn't have an Invuln). A trygon with toxin sacs will do 3W. The WK will do 2W back to the trygon, or 3W if prescienced. So it is almost a wash.
However, the WK can get a invuln, either from wargear or even from Forewarning cast by a farseer. The WK can also potentially gain back wounds if there is a Warlork/Spiritseer nearby with Renewer.
2 trygons wll of course make 1 WK cry, just as 2 WK's will make 1 trygon cry as well.
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![[Post New]](/s/i/i.gif) 2013/11/29 07:45:45
Subject: Is a Wraithknight worth it?
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Longtime Dakkanaut
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jy2 wrote:
Not really.
On average, a trygon without toxin sacs will only do 1W to it (assuming the WK doesn't have an Invuln). A trygon with toxin sacs will do 3W. The WK will do 2W back to the trygon, or 3W if prescienced. So it is almost a wash.
However, the WK can get a invuln, either from wargear or even from Forewarning cast by a farseer. The WK can also potentially gain back wounds if there is a Warlork/Spiritseer nearby with Renewer.
2 trygons wll of course make 1 WK cry, just as 2 WK's will make 1 trygon cry as well.
I hadn't actually ran the maths, maybe I've just been getting very lucky.
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![[Post New]](/s/i/i.gif) 2013/11/29 09:04:42
Subject: Is a Wraithknight worth it?
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Longtime Dakkanaut
New Zealand
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Um I think your maths is a tad off jy2, a Trygon without Toxin Sacs can Smash, giving it 3 S10 attacks which hit on 3's with re-rolls - so averages a bit over 2 wounds (ignoring charge bonuses). With Toxin Sacs and not Smashing is only marginally better - slightly under 3 wounds on average. In return a WK is going to do slightly less than two wounds back. If the WK gets the charge (which is probably more likely given its mobility advantage) then it might just scrap a win in the third round because its hitting first - otherwise a Trygon should be eating a WK more often than not (getting messed up in the process). In a real game situation you back the WK every time, because it can use its mobility to control the engagement, it has much better support and those S10 weapons with potential for ID scare the hell out of any MC which isn't Eternal.
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![[Post New]](/s/i/i.gif) 2013/11/29 09:21:28
Subject: Is a Wraithknight worth it?
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Daemonic Dreadnought
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Tervigons are far more of a threat than trygons.
Gaunts in synapse will tar pit it for 2 rounds. That's all they need to position more gaunts and a tervigon to charge next turn with all the gaunts having a 4+ poison attack.
It might as well be t3 w6 no id by double t when fighting nids because they will eat it's face if it gets too close. That being said it has superior mobility and guns that ID tmc on a 6 to wound.
The reality for nids is it's going to be real slippery, real hard to catch, and the tarpit unit will probably be something that doesn't normally tarpit like ymgarglyl stealers or telepathy zoes that pod in and fail to kill it with psychic powers.
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Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.
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![[Post New]](/s/i/i.gif) 2013/11/29 09:49:32
Subject: Re:Is a Wraithknight worth it?
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Hurr! Ogryn Bone 'Ead!
Castro Valley, CA
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I remember there was a game I saw from d3plus1where a unit of Necron Warriors kept a Wraithknight busy in CC for 2 or 3 turns. I think it was around 13 minutes into the video when it happens for those that just want to see the event rather then the whole video.
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DS:90S-G++MB--I--Pw40k12+D+A++/aWD-R++T(Ot)DM+
"It is said remorse is the pain of sin. We feel no remorse."
 You are Red/Blue! Take The Magic Dual Colour Test - Beta today! <small>Created with Rum and Monkey's Personality Test Generator.</small>You are both rational and emotional. You value creation and discovery, and feel strongly about what I create. At best, you're innovative and intuitive. At worst, you're scattered and unpredictable. |
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