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![[Post New]](/s/i/i.gif) 2013/12/02 21:19:47
Subject: Is Escalation supposed to be a supplement for any 40k game?
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Beast Lord
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As in, it's not an expansion like the old Spearhead or whatever it's called was?
If so, GG Games Workshop. GG.
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![[Post New]](/s/i/i.gif) 2013/12/02 21:21:21
Subject: Is Escalation supposed to be a supplement for any 40k game?
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Aspirant Tech-Adept
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It's like Cities of Death, Death from the Skies, Plantestrike and stuff. Just an expansion.
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This message was edited 1 time. Last update was at 2013/12/02 21:22:17
Poor ignorant guardsmen, it be but one of many of the great miracles of the Emperor! The Emperor is magic, like Harry Potter, but more magic! A most real and true SPACE WIZARD! And for the last time... I'm not a space plumber.
1K Vostroyan Firstborn
2K Flylords
600 Pts Orks
3K Ad-Mech |
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![[Post New]](/s/i/i.gif) 2013/12/02 21:22:36
Subject: Is Escalation supposed to be a supplement for any 40k game?
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Beast Lord
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Oh, cool.
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![[Post New]](/s/i/i.gif) 2013/12/02 21:27:54
Subject: Is Escalation supposed to be a supplement for any 40k game?
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Fresh-Faced New User
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No it isn't like planet strike, cities of death etc. It's a supplement like all the other recent supplements released recently meant for regular 40k games. The question has been asked about 5 times on the gw digital facebook page as to whether or not it is intended for regular use, or if it is like spearhead. The answer was the former, each time.
Now you can always turn down a game if you don't want to play against someone's list, but super heavies are here for regular games.
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![[Post New]](/s/i/i.gif) 2013/12/02 21:36:11
Subject: Is Escalation supposed to be a supplement for any 40k game?
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Imperial Guard Landspeeder Pilot
On moon miranda.
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From what it says on the GW site, it does not appear this is the case. It's being noted as a Supplement, not an Expansion, and doesn't appear to have the "Expansion" label on the cover the way Planetstrike or Cities of Death does.
The exact words off the GW website are "Warhammer 40,000: Escalation contains full rules for adding super-heavy vehicles and gargantuan creatures to every Warhammer 40,000 army. This means you can now use these massive models in games of Warhammer 40,000 as well as games of Apocalypse."
This doesn't sound like the old "Expansions", but like they're changing the base game.
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IRON WITHIN, IRON WITHOUT.
New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts. |
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![[Post New]](/s/i/i.gif) 2013/12/02 21:49:04
Subject: Is Escalation supposed to be a supplement for any 40k game?
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Beast Lord
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Oh, lame.
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![[Post New]](/s/i/i.gif) 2013/12/02 22:45:47
Subject: Is Escalation supposed to be a supplement for any 40k game?
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Regular Dakkanaut
chicagoland
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I think I'm one of the few that accually like the escalation expansion
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![[Post New]](/s/i/i.gif) 2013/12/02 22:48:11
Subject: Is Escalation supposed to be a supplement for any 40k game?
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Lord of the Fleet
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sangheili wrote:I think I'm one of the few that accually like the escalation expansion
Nah, I'm sure there are others. Most of which probably don't post here. I'm...just confused really. With all this new stuff being thrown around and a new type of detachment, its getting silly. The price is also too much for the offering, assuming none of the units change from the Apoc book.
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Mordian Iron Guard - Major Overhaul in Progress
+Spaceship Gaming Enthusiast+
Live near Halifax, NS? Ask me about our group, the Ordo Haligonias! |
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![[Post New]](/s/i/i.gif) 2013/12/02 22:59:12
Subject: Re:Is Escalation supposed to be a supplement for any 40k game?
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Boom! Leman Russ Commander
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Regardless of it's intention, I feel that discussing the possibility of superheavies being in your army list when preparing for the game would be a good idea and only polite. I mean it is one thing to prepare for a possible land raider and something else to prepare for a baneblade.
I know that this is information I would want to know beforehand and I know I would certainly discuss it with possible opponants before bringing one myself.
No that I wouldn't want to use one or face one. Heck, I would love the challenge,
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![[Post New]](/s/i/i.gif) 2013/12/02 23:07:55
Subject: Is Escalation supposed to be a supplement for any 40k game?
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Imperial Guard Landspeeder Pilot
On moon miranda.
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Eh, I don't think Baneblades would be a big issue for most players, if you can deal with 3 Russ tanks, you can deal with a Baneblade, they're pretty interchangeable.
It's the Gargantuan creatures and titans with multiple Strength D pieplate shots that starts to get goofy.
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IRON WITHIN, IRON WITHOUT.
New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts. |
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![[Post New]](/s/i/i.gif) 2013/12/02 23:40:26
Subject: Is Escalation supposed to be a supplement for any 40k game?
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Wise Ethereal with Bodyguard
Catskills in NYS
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Vaktathi wrote:Eh, I don't think Baneblades would be a big issue for most players, if you can deal with 3 Russ tanks, you can deal with a Baneblade, they're pretty interchangeable.
It's the Gargantuan creatures and titans with multiple Strength D pieplate shots that starts to get goofy. 
With the farsight enclaves supplement you can relatively reliably take out baneblades with a single suit, in CLOSE COMBAT). Fire warriors with EMP grenades work very well too.
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Homosexuality is the #1 cause of gay marriage.
kronk wrote:Every pizza is a personal sized pizza if you try hard enough and believe in yourself.
sebster wrote:Yes, indeed. What a terrible piece of cultural imperialism it is for me to say that a country shouldn't murder its own citizens BaronIveagh wrote:Basically they went from a carrot and stick to a smaller carrot and flanged mace. |
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![[Post New]](/s/i/i.gif) 2013/12/02 23:51:46
Subject: Is Escalation supposed to be a supplement for any 40k game?
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Imperial Guard Landspeeder Pilot
On moon miranda.
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Yeah, BB's aren't really all that scary, there's a number of ways many armies can reliably destroy them very quickly, and of course anything getting into combat with a vehicle in 6E is usually an easymode auto-kill
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This message was edited 1 time. Last update was at 2013/12/02 23:52:53
IRON WITHIN, IRON WITHOUT.
New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts. |
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![[Post New]](/s/i/i.gif) 2013/12/03 00:05:05
Subject: Is Escalation supposed to be a supplement for any 40k game?
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Sinewy Scourge
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Vaktathi wrote:Yeah, BB's aren't really all that scary, there's a number of ways many armies can reliably destroy them very quickly, and of course anything getting into combat with a vehicle in 6E is usually an easymode auto-kill
Good luck getting into CC with a BB/ SB when it's blasting SD weapons at you and combined with the firing power of the rest of the army.
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40K:
5000+ points W/D/L: 10/0/6
4000+ points W/D/L: 7/0/4
1500+ points W/D/L: 16/1/4
Fantasy
4000+ points W/D/L: 1/1/2
2500+ points W/D/L: 0/0/3
Legends 2013 Doubles Tournament Champion |
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![[Post New]](/s/i/i.gif) 2013/12/03 00:20:54
Subject: Re:Is Escalation supposed to be a supplement for any 40k game?
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Boom! Leman Russ Commander
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russes usually do get popped fairly easily. But then, they only have 3 hp and a rear armor of 10. Even a small assault can wipe out a whole unit of them.
Can I ask what the "armor values/hull points/shields are or would someone answering me break some kinda rules?
In my mind, I see them as something you would have to load up on las cannon/melta and such for and hope to weather fire long enough to get in a lucky shot or two. In which ce if someone were then to show up with an all small guy horde, you would be boned.
I could be wrong (and I might be) but it just seems like something you have to gear up for to the point of excluding any viability against an army that doesn't have it.
of course, keep in mind, I just dont have enough information to fully go one for sure.
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This message was edited 1 time. Last update was at 2013/12/03 00:23:40
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![[Post New]](/s/i/i.gif) 2013/12/03 00:28:43
Subject: Is Escalation supposed to be a supplement for any 40k game?
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Legendary Master of the Chapter
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I think it was 9 something hull points but don't recall if they had a special damage chart. i can check once i get home.
At rear 12 it shouldn't be that bad.
a Good drop pod, FMC, Rail guns, haywire, gauss should do it. or even puppet master for the lulz.
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Unit1126PLL wrote: Scott-S6 wrote:And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.
Oh my god I'm becoming martel.
Send help!
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![[Post New]](/s/i/i.gif) 2013/12/03 00:30:33
Subject: Is Escalation supposed to be a supplement for any 40k game?
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Imperial Guard Landspeeder Pilot
On moon miranda.
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Makutsu wrote: Vaktathi wrote:Yeah, BB's aren't really all that scary, there's a number of ways many armies can reliably destroy them very quickly, and of course anything getting into combat with a vehicle in 6E is usually an easymode auto-kill
Good luck getting into CC with a BB/ SB when it's blasting SD weapons at you and combined with the firing power of the rest of the army.
A normal Baneblade has no S: D weapons. A Shadowsword has a single S: D blast but lacks the secondary weaponry and the S: D gun is stuck without a turret.
If you can deal with 3 leman russ tanks, you can deal with either of them. They aren't too bad, it's the bigger superheavies that are an issue.
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This message was edited 3 times. Last update was at 2013/12/03 00:37:49
IRON WITHIN, IRON WITHOUT.
New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts. |
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![[Post New]](/s/i/i.gif) 2013/12/03 02:12:55
Subject: Is Escalation supposed to be a supplement for any 40k game?
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Sinewy Scourge
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Vaktathi wrote: Makutsu wrote: Vaktathi wrote:Yeah, BB's aren't really all that scary, there's a number of ways many armies can reliably destroy them very quickly, and of course anything getting into combat with a vehicle in 6E is usually an easymode auto-kill
Good luck getting into CC with a BB/ SB when it's blasting SD weapons at you and combined with the firing power of the rest of the army.
A normal Baneblade has no S: D weapons. A Shadowsword has a single S: D blast but lacks the secondary weaponry and the S: D gun is stuck without a turret.
If you can deal with 3 leman russ tanks, you can deal with either of them. They aren't too bad, it's the bigger superheavies that are an issue.
Leman Russes are slightly easier to deal with since they blow up, I thought super heavies never blow up?
Still that 1 S D 5" blast thing means it's killing 1 unit a turn at least.
You can probably get another 3 Leman Russes on top of this thing, so yeah... That's a lot of anti armor in order to wipe them out...
I don't think other Super Heavies will even be in the game since only up to 25% can be for Super Heavies.
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40K:
5000+ points W/D/L: 10/0/6
4000+ points W/D/L: 7/0/4
1500+ points W/D/L: 16/1/4
Fantasy
4000+ points W/D/L: 1/1/2
2500+ points W/D/L: 0/0/3
Legends 2013 Doubles Tournament Champion |
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![[Post New]](/s/i/i.gif) 2013/12/03 03:23:15
Subject: Is Escalation supposed to be a supplement for any 40k game?
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Imperial Guard Landspeeder Pilot
On moon miranda.
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Makutsu wrote:
Leman Russes are slightly easier to deal with since they blow up, I thought super heavies never blow up?
They lose an additional D3 hull points instead, so you do 2-4 HP damage on an explodes result instead. A bit of a trade-off, it means you aren't going to instantly eliminate 1/3rd of the guns, but on the other hand concentrating your fire to best effect is significantly easier and more effective and you're more likely to destroy the superheavy faster as a result in most instances.
Still that 1 S D 5" blast thing means it's killing 1 unit a turn at least.
The only time a single shot S: D unit is going to be that effective is when put to use against tanks. D weapons are ridiculously effective against tanks (killing them 11/12 times they're hit), but against anything else, unless you clumped up an infantry unit into a perfect 5" circle and it didn't scatter at all, it's probably not going to be anywhere near that effective. A Shadowsword's main gun also only has a 45* arc of fire, this allows you to either force it to give you better armor angles or keep it from engaging certain targets.
Were it an Eldar Scorpion, with two such D templates that are Twin Linked on a Fast Skimmer with a turret, I'd be more inclined to agree, but the Shadowsword alone isn't too scary.
You can probably get another 3 Leman Russes on top of this thing, so yeah... That's a lot of anti armor in order to wipe them out...
And you could field 6 Russ tanks instead too, remember they come in squadrons of 1-3 per FoC slot
I don't think other Super Heavies will even be in the game since only up to 25% can be for Super Heavies.
We'll have to see what the Escalation book says, it'll be rather pointless if they release such a supplement just so it can't be used in the games it's supposedly designed for.
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IRON WITHIN, IRON WITHOUT.
New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts. |
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![[Post New]](/s/i/i.gif) 2013/12/03 03:31:34
Subject: Is Escalation supposed to be a supplement for any 40k game?
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Sinewy Scourge
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Vaktathi wrote:Makutsu wrote:
Leman Russes are slightly easier to deal with since they blow up, I thought super heavies never blow up?
They lose an additional D3 hull points instead, so you do 2-4 HP damage on an explodes result instead. A bit of a trade-off, it means you aren't going to instantly eliminate 1/3rd of the guns, but on the other hand concentrating your fire to best effect is significantly easier and more effective and you're more likely to destroy the superheavy faster as a result in most instances.
Still that 1 S D 5" blast thing means it's killing 1 unit a turn at least.
The only time a single shot S: D unit is going to be that effective is when put to use against tanks. D weapons are ridiculously effective against tanks (killing them 11/12 times they're hit), but against anything else, unless you clumped up an infantry unit into a perfect 5" circle and it didn't scatter at all, it's probably not going to be anywhere near that effective. A Shadowsword's main gun also only has a 45* arc of fire, this allows you to either force it to give you better armor angles or keep it from engaging certain targets.
Were it an Eldar Scorpion, with two such D templates that are Twin Linked on a Fast Skimmer with a turret, I'd be more inclined to agree, but the Shadowsword alone isn't too scary.
You can probably get another 3 Leman Russes on top of this thing, so yeah... That's a lot of anti armor in order to wipe them out...
And you could field 6 Russ tanks instead too, remember they come in squadrons of 1-3 per FoC slot
I don't think other Super Heavies will even be in the game since only up to 25% can be for Super Heavies.
We'll have to see what the Escalation book says, it'll be rather pointless if they release such a supplement just so it can't be used in the games it's supposedly designed for.
5" Blasts seem pretty big just imagining it, might be different though.
9 Leman Russes + a ShadowSword...
That's true I think we really should wait for the book to come out first...
If there is no restriction, I'm going to bring Aetaos'Rau'Keres and Scabeiathrax in 1 list, spawning Spawns and having an undying Warlord would be pretty insane...
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40K:
5000+ points W/D/L: 10/0/6
4000+ points W/D/L: 7/0/4
1500+ points W/D/L: 16/1/4
Fantasy
4000+ points W/D/L: 1/1/2
2500+ points W/D/L: 0/0/3
Legends 2013 Doubles Tournament Champion |
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![[Post New]](/s/i/i.gif) 2013/12/03 03:35:44
Subject: Is Escalation supposed to be a supplement for any 40k game?
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Decrepit Dakkanaut
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Makutsu wrote:
9 Leman Russes + a ShadowSword...
That's true I think we really should wait for the book to come out first...
If there is no restriction, I'm going to bring Aetaos'Rau'Keres and Scabeiathrax in 1 list, spawning Spawns and having an undying Warlord would be pretty insane...
9 LRBTs + a Shadowsword is well over 2000 points (1825 without the rest of the FOC in a regular codex list, and more than that (but perhaps within the FOC) in an Armored Battlegroup list).
At that point level, just play apocalypse anyways.
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![[Post New]](/s/i/i.gif) 2013/12/03 03:37:11
Subject: Is Escalation supposed to be a supplement for any 40k game?
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Sinewy Scourge
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Unit1126PLL wrote: Makutsu wrote:
9 Leman Russes + a ShadowSword...
That's true I think we really should wait for the book to come out first...
If there is no restriction, I'm going to bring Aetaos'Rau'Keres and Scabeiathrax in 1 list, spawning Spawns and having an undying Warlord would be pretty insane...
9 LRBTs + a Shadowsword is well over 2000 points (1825 without the rest of the FOC in a regular codex list, and more than that (but perhaps within the FOC) in an Armored Battlegroup list).
At that point level, just play apocalypse anyways.
Make the Shadowsword your HQ and you are good to go! well maybe 6 leman russes and a shadow sword...
2000 points isn't apoc level though...
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40K:
5000+ points W/D/L: 10/0/6
4000+ points W/D/L: 7/0/4
1500+ points W/D/L: 16/1/4
Fantasy
4000+ points W/D/L: 1/1/2
2500+ points W/D/L: 0/0/3
Legends 2013 Doubles Tournament Champion |
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![[Post New]](/s/i/i.gif) 2013/12/03 03:38:14
Subject: Is Escalation supposed to be a supplement for any 40k game?
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Decrepit Dakkanaut
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Makutsu wrote: Unit1126PLL wrote: Makutsu wrote:
9 Leman Russes + a ShadowSword...
That's true I think we really should wait for the book to come out first...
If there is no restriction, I'm going to bring Aetaos'Rau'Keres and Scabeiathrax in 1 list, spawning Spawns and having an undying Warlord would be pretty insane...
9 LRBTs + a Shadowsword is well over 2000 points (1825 without the rest of the FOC in a regular codex list, and more than that (but perhaps within the FOC) in an Armored Battlegroup list).
At that point level, just play apocalypse anyways.
Make the Shadowsword your HQ and you are good to go! well maybe 6 leman russes and a shadow sword...
2000 points isn't apoc level though...
Making the shadowsword a HQ costs 100 points, so 1925 without Troops.
6 LRBTs and a Shadowsword is basically 9 LRBTs, except with somewhat less firepower against dispersed units and a tad bit less survivaibility.
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![[Post New]](/s/i/i.gif) 2013/12/03 03:40:37
Subject: Is Escalation supposed to be a supplement for any 40k game?
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Sinewy Scourge
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Unit1126PLL wrote: Makutsu wrote: Unit1126PLL wrote: Makutsu wrote:
9 Leman Russes + a ShadowSword...
That's true I think we really should wait for the book to come out first...
If there is no restriction, I'm going to bring Aetaos'Rau'Keres and Scabeiathrax in 1 list, spawning Spawns and having an undying Warlord would be pretty insane...
9 LRBTs + a Shadowsword is well over 2000 points (1825 without the rest of the FOC in a regular codex list, and more than that (but perhaps within the FOC) in an Armored Battlegroup list).
At that point level, just play apocalypse anyways.
Make the Shadowsword your HQ and you are good to go! well maybe 6 leman russes and a shadow sword...
2000 points isn't apoc level though...
Making the shadowsword a HQ costs 100 points, so 1925 without Troops.
6 LRBTs and a Shadowsword is basically 9 LRBTs, except with somewhat less firepower against dispersed units and a tad bit less survivaibility.
I don't even know what is good in the IG codex lol, but yeah the Shadowsword does seem pretty powerful though...
We'll see what's allowed once the book comes out
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40K:
5000+ points W/D/L: 10/0/6
4000+ points W/D/L: 7/0/4
1500+ points W/D/L: 16/1/4
Fantasy
4000+ points W/D/L: 1/1/2
2500+ points W/D/L: 0/0/3
Legends 2013 Doubles Tournament Champion |
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![[Post New]](/s/i/i.gif) 2013/12/03 06:43:52
Subject: Is Escalation supposed to be a supplement for any 40k game?
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Shas'la with Pulse Carbine
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Does Tau even have a Super Heavy??
If it does, what is it called and where do I find its rules? Purely just curious what it would be like.
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Tyranids will consume the universe!!! There is no chance for survival!!
.........eventually anyways......... |
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![[Post New]](/s/i/i.gif) 2013/12/03 06:47:37
Subject: Is Escalation supposed to be a supplement for any 40k game?
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Decrepit Dakkanaut
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Wolfnid420 wrote:Does Tau even have a Super Heavy??
If it does, what is it called and where do I find its rules? Purely just curious what it would be like.
Manta and the AX-10 Tiger Shark. They're aircraft.
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![[Post New]](/s/i/i.gif) 2013/12/03 07:00:56
Subject: Is Escalation supposed to be a supplement for any 40k game?
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Hauptmann
Hogtown
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Jesus if you don't want to play against an escalation list then just tell your opponent that.
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Thought for the day |
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![[Post New]](/s/i/i.gif) 2013/12/03 07:33:32
Subject: Is Escalation supposed to be a supplement for any 40k game?
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Longtime Dakkanaut
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And that does exactly what ? It ain't FW , so l at best you can throw the towel playing every time .
LR even 3 of them , can get weapon destroyed , stuned or shaken a super heavy won't .And it the Shadow is standing on a landing pad it has a +4inv making killing him even more fun .
As for being easy to avoid .That is not exactly true , unless someone set ups terrain for you . Anyone with a D class weapon platform will try to make both deployments as clumped as possible.
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![[Post New]](/s/i/i.gif) 2013/12/03 09:25:36
Subject: Is Escalation supposed to be a supplement for any 40k game?
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Tunneling Trygon
Carrickfergus, Northern Ireland
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I really like Baneblades. My regular opponent already agreed on using Super Heavies in normal 40k if we ever get any. Escalation might just give rules to help it better integrate into 40k.
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![[Post New]](/s/i/i.gif) 2013/12/03 10:11:35
Subject: Is Escalation supposed to be a supplement for any 40k game?
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Utilizing Careful Highlighting
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Escalation allows you to field a wider variety of big cool models in your game about fielding big cool models. Warhammer is a permissive ruleset that operates under the assumption that everyone is trying to have a good time. If you don't want to have a good time in the same manner as your opponent, a frank discussion between the two of you would be the best way to handle that. Don't blame the hardworking, innocent models for your own faults.
While I do not possess any big nasty apocalypse models, I would have no problems fighting them, or any other models out of the large variety put out by Games Workshop and its fiendish lackey Forgeworld. The reluctance I sometimes see online and in the FLGS about this and every other release is honestly somewhat baffling. People should try new missions. They should try using GW's entire catalog of cool models. It's okay to do this, non-old things are okay too.
I was gonna get out my soapbox and preach a couple more paragraphs but it looks like the majority of the threat doesn't have any problems with it. High-five, gonna go kitbash some Decimators and Brass Scorpions then get them blown up by a Shadowsword.
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![[Post New]](/s/i/i.gif) 2013/12/03 16:34:21
Subject: Is Escalation supposed to be a supplement for any 40k game?
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Wicked Canoptek Wraith
The Golden Throne
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Tesseract Vault in standard games? Oh yes
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Build a man a fire, he will be warm for a night. Set a man on fire, and he will be warm for the rest of his life. |
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