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Made in us
Monster-Slaying Daemonhunter




Grand Rapids Metro

Looking for those people who play "unpopular" and un-netlist-y units that they either love or use just to stay off a bandwagon.

What do you like putting in your army despite the comments of how inefficient it is compared to unit X...and how do you make it work for your games?



Personally, I have a lot of fun and find GK Purgators to be fairly effective.

I throw 5 in a Rhino with 2 Incinerators, 2 Psycannons, and a Teleport Homer. (Maybe a Halberd as Purgators get them for 3 pts.)

It's a cheap little Swiss Army Knife that can do a lot and offers the army some increased options for tactics. It's exceptionally great for moving flat out and popping smoke first turn to get a great spot for the homer and to be in position for the weapons to handle whatever target you choose.

Come play games in West Michigan at https://www.facebook.com/tcpgrwarroom 
   
Made in gb
Is 'Eavy Metal Calling?





UK

I avoid anything remotely net-listy, so use a lot of uncommon stuff:

IG platoons with Grenade Launchers and Flamers. Yes, plasma or melta is objectively better, but I like to keep my platoon infantry dirt cheap. Flamers are good on overwatch and GL are nice for a S6 shot at approaching vehicles. It's not much, but it's something.

Footslogging IG veterans: I often run a Carapace Horde. This involves taking Grenadiers as troops, usually with plasma or melta, and Stormtroopers as elites. The Stormtroopers open a second front which takes the fire off the Vets, helping them survive. The special weapon concentration you get with every squad having at least 2 plasma/melta is very effective.

I use a Biomancy Primaris Psyker to buff blobs and debuff enemies. Rolling Endurance with a blob or a squad of Ogryn is always fun, and Enfeeble making T3 models be wounded on 3s with lasguns is always fun.

I also use Space Marines Command squads on foot (mostly tooled for CC) to good effect as a bodyguard for a kitted out captain.

 
   
Made in us
Unshakeable Grey Knight Land Raider Pilot





Wyoming

I use Blood Angel Tac squads in rhinos.... and sanguinary guard... and Gabriel Seth... I find all to be extremely fun and useful in many situations.
   
Made in hr
Screaming Shining Spear






A tooled out unit of 8 Shining Spears, sometimes with the Autarch, always with the Farseer. Skilled rider and the ability to outflank(can always start the ICs in a different unit) make this unit suprisingly effective, if supported well.
   
Made in us
Beast Lord





 Paradigm wrote:
I avoid anything remotely net-listy, so use a lot of uncommon stuff:

IG platoons with Grenade Launchers and Flamers. Yes, plasma or melta is objectively better, but I like to keep my platoon infantry dirt cheap. Flamers are good on overwatch and GL are nice for a S6 shot at approaching vehicles. It's not much, but it's something.

Footslogging IG veterans: I often run a Carapace Horde. This involves taking Grenadiers as troops, usually with plasma or melta, and Stormtroopers as elites. The Stormtroopers open a second front which takes the fire off the Vets, helping them survive. The special weapon concentration you get with every squad having at least 2 plasma/melta is very effective.

I use a Biomancy Primaris Psyker to buff blobs and debuff enemies. Rolling Endurance with a blob or a squad of Ogryn is always fun, and Enfeeble making T3 models be wounded on 3s with lasguns is always fun.

I also use Space Marines Command squads on foot (mostly tooled for CC) to good effect as a bodyguard for a kitted out captain.


I really hate to be that guy, but 5 points for a much, much better gun isn't "dirt cheap?"
   
Made in us
Stealthy Warhound Titan Princeps




Phoenix, AZ, USA

Been playing a 25-27 model all TDA Ghostwing for some time now, and despite the anti-TEQ meta at the moment, I'm still having fun. Of course, I play disruptively by getting inside my opponent's decision loop, setting the pace of the game, and causing enough distraction in my opponent's drployment zone that I can safely grab objectives. GKs, in my opinion, should be the underdog that wrecks the enemy's plan by hitting that one place at the right time to turn the battle in favor of Humanity. Even if I can't turn a loss into a draw, I'll proudly claim, "and their heroic sacrifice turned the tide of infestation. We are the HAMMER!"

SJ

“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
 
   
Made in us
Monster-Slaying Daemonhunter




Grand Rapids Metro

Jeffersonian, I'd be interested in getting a link to that army list.


Automatically Appended Next Post:
 tybg wrote:
I really hate to be that guy, but 5 points for a much, much better gun isn't "dirt cheap?"


Are you saying it is or isn't dirt cheap? I am having a hard time understanding your meaning.

This message was edited 1 time. Last update was at 2013/12/20 15:38:35


Come play games in West Michigan at https://www.facebook.com/tcpgrwarroom 
   
Made in us
Morphing Obliterator






Virginia, US

Khorne Chaos lord with terminator armor, one powerfist, one lightning claw, I made him because he looks cool, but he eats small elite squads with his 6 str 8 ap 1 attacks on the charge. ( Even better when buffed by my tzeencth sorcerer)


Automatically Appended Next Post:
... As long as no one tries shooting him...

This message was edited 1 time. Last update was at 2013/12/20 16:30:22


"I don't have a good feeling about this... Your mini looks like it has my mini's head on a stick..."

"From the immaterium to the Imperium, this is Radio Free Nostramo! Coming to you live from the Eye of Terror, this is your host, Captain Contagion, bringing you the latest Heretical hits!"
 
   
Made in gb
Is 'Eavy Metal Calling?





UK

 ductvader wrote:

 tybg wrote:
I really hate to be that guy, but 5 points for a much, much better gun isn't "dirt cheap?"


Are you saying it is or isn't dirt cheap? I am having a hard time understanding your meaning.


Yeah, I'm a little confused too. Are you saying that a GL is 'much much better' than a lasgun, or that for another 5 points I could have the 'much much better' meltagun?

The way I see it, the standard build for competitive infantry squads is LC and melta, clocking in at 80 points. Compared to that, a squad with a GL is 55 points. That's a difference of 25 points, and when I usually take a minimum 8 PIS, that's at least 200 points saved over the 'competitive' version, which can get me most of another 3 squads, a Russ, or a Vet/Stormtrooper squad.

 
   
Made in us
Monster-Slaying Daemonhunter




Grand Rapids Metro

 Araenion wrote:
A tooled out unit of 8 Shining Spears, sometimes with the Autarch, always with the Farseer. Skilled rider and the ability to outflank(can always start the ICs in a different unit) make this unit suprisingly effective, if supported well.


I do this too!

Only I run a squad of 4 with a Monster Hunter Star Lance Exarch and the Singing Spear Seer. Rerolling shooting and CC is fantastic for a unit that needs to win in the first round of combat.

Come play games in West Michigan at https://www.facebook.com/tcpgrwarroom 
   
Made in us
Stealthy Warhound Titan Princeps




Phoenix, AZ, USA

I've posted my core army a number of times, though here it is again:

Mordrak + 5 Ghosts w/ Banner, Halberds + 3 "spawn" Ghosts

Librarian w/ Staff, Homer

10-man GKT squad w/ 2 Psycannons, 4 Hammers, 5 Halberds, Banner

10-man GKT squad w/ 2 Psycannons, 4 Hammers, 6 Halberds

1500pts, 27-30 models

I'll drop Ghosts for Psybolts, book powers, Skulls, etc., and I can swap in two 10-man PAGK as either Strikers and/or Interceptors, two DreadKnights, a Stormraven, and three Land Raiders. Everything is magnetized for weapon/backpack swapping. Been thinking about switching out some Halberds for Swords recently, specifically on the Psycannon TDA. Also, thinking on fixing up a few Inquisitors, because why not?

The Banners are from fighting Nids, I got tired of dealing with Shadows. Normally the second GKT squad gets combat squaded, while the first gets reserved along with the Mordrak Bomb.

SJ

“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
 
   
Made in nz
Boom! Leman Russ Commander




New Zealand

In my troop section (I play CSM) I often have more than 2 squads of minimum cultists, sometimes even... crazy I know... I take CSM.

5000
 
   
Made in nz
Heroic Senior Officer




New Zealand

My eldar are ALL ASPECT WARRIORS. the only vehicles are eldar wasp assault walkers (i pretend they are apsects. No guardians, no psykers, nor vehicles (unless they are aspects).

For my guard i have my penal legion, and entirely foot infantry backed by tanks with all the special characters i can take. I dont know if it counts but my Praetorians always try to fight in a line formation. Oh and commissar upgrades wherever possible.
   
Made in nz
Disguised Speculo





I absolutely love the Ork trukk rush, even if its objectively crap.

Hoping void shields turn that around a bit though

@Swastakowey

Line formation sounds awesome. I'd totally give them automatic "first rank fire" as long as they didn't break it.
   
Made in nz
Heroic Senior Officer




New Zealand

 Dakkamite wrote:
I absolutely love the Ork trukk rush, even if its objectively crap.

Hoping void shields turn that around a bit though

@Swastakowey

Line formation sounds awesome. I'd totally give them automatic "first rank fire" as long as they didn't break it.


Due to all my characters i can cast so many orders a turn (keeping with the theme) that i almost never get to not use that order! Although a lot of men die keeping formation, but they die looking epic.
   
Made in au
Crazed Spirit of the Defiler





Medrengard

I use stormboyz and i love the things i can pull with them. I often deepstrike them next to some sort of scout sniper squad or something and wreck havoc, if they survive of course

   
Made in gb
Prophetic Blood Angel Librarian




People say an assault cannon Baal trumps flamestorm Baals, people say sanguinary guard are too expensive, people also say that a BA vindi is overcosted for what it does. You run these three together and you get amazing synergy. The opponents heavy fire focuses on your major threat tanks, whilst the guard advance with and can get cover saves from the tanks and at the same time protect them from assault and melta units. A ridiculously priced (as in too much) dante bomb dropping some melta on a must kill tank, just to give dante somewhere to go where you can utilize his best rule, finishes this list off so you can take the sang guard as troops. Looks beautiful on the table too!
   
Made in ca
Rampaging Carnifex




West Coast, Canada

Carnifexes. So many carnifexes. If you take enough, they loop around from bad all the way to good again.

   
Made in ca
Veteran Inquisitorial Tyranid Xenokiller




 Dakkamite wrote:
I absolutely love the Ork trukk rush, even if its objectively crap.



I saw you numerous times saying that you did trukk rush but..why is it considered 'crap'? I know they are Av10 all around, but an army can shoot so many in a single round..and that is if the dice roll their way.

As for me, I use Ratlings, missile launchers, grenade launchers, HWTs, platoons, orders apart from BiD and FomT and voxes
   
Made in gb
Boosting Space Marine Biker




The Eye of Terror

librarian with digital weapons, force axe, rolling on divination, in fortified cover with a squad. opponent got annoyed with the squad so sent a bloodthirster to deal with them, I am in cover and bloodthirster has no grenades so is reduced to I1 for charging into cover, librarian challenged the sucker and thanks to a digital re roll, buried his force axe in his face before being torn to pieces....

that's heroism and how one 110 point character kills a bloodthirster

people say that dark angels are only good for all bikes and all terminator lists. I use all the units, no regrets

land speeder vengeance, the bad landspeeder heavy support no one likes, its a deep striking vindicator with its large blast mode nuff said, using librarians it came in, i gave it twin linked and ignoring cover, I destroyed calgars entire honour guard leaving calgar in the middle wandering what the heck just happened to his squad. calgar later died to bolter fire and the burst plasma mode while trying to catch a the landspeeder that started it all

This message was edited 4 times. Last update was at 2013/12/21 11:03:37


Armies
CSM Zenmarine Warband from assorted tratiors and heritics

DARK ANGELS woo woot
the way to win is not to make a grand masterplan, its by making sure your opponents grand masterplan fails  
   
Made in us
Decrepit Dakkanaut






Springfield, VA

Leman Russ tank companies.
   
Made in us
Horrific Howling Banshee




Gig Harbor, Washington

SM/Eldar allies. If they teamed up in canon as often as I used them, the Imperium wouldn't be at war with the Eldar. Usually its a package of 2 units of Dire Avengers, a Farseer and a Fireprism and/or Crimson Hunter. Comes in at close to 700-750 points. Everything else goes into using the SM half of the list to fill the Meta gap.

1000 
   
Made in il
Warplord Titan Princeps of Tzeentch






Does the Enclaves "the the chicken dance" crisis suit spam counts?

Because I tend to flood them, above and beyond actually making sense (the face of confusion when I say I got 4 suits and a commander all with dual fusion in deepstrike "wait, don't suits come in up to 3?" "no no, each of them is on its own XD")

can neither confirm nor deny I lost track of what I've got right now. 
   
Made in us
Hellish Haemonculus






Boskydell, IL

I run Drop Pod Salamanders, and like throwing in a squad or two of Blood Angel scouts with locator beacons as allies. No one sees that coming.

I also enjoy a dual daemon blade wielding inquisitor, even if he rarely does anything of consequence. Coupled with that, I love 'Care Bear Stare' henchmen squads, even if they are neither reliable nor cheap (money wise). ((8 henchman psykers, 3 plasma gun/storm shield warriors, and a jokaero.)

Welcome to the Freakshow!

(Leadership-shenanigans for Eldar of all types.) 
   
Made in fr
Tzeentch Veteran Marine with Psychic Potential





France

Chaos dreadnoughts. Not hellbrutes - I hate that name. Lots of them. And defilers.

They're like Carnifex.
A dreadnought is bad. DreadnoughtS rocks.

   
Made in gb
Agile Revenant Titan




In the Casualty section of a Blood Bowl dugout

I use Venomthropes with my Nids. Honestly, these things are BRILLIANT. I don't see why more people don't use them. I also use Hormagaunts that work ok, though I only really use them because I have a load of them and I like them aesthetically.

DT:90S+++G++MB++IPwhfb06#+++D+A+++/eWD309R+T(T)DM+

9th Age Fantasy Rules

 
   
Made in fi
Andy Hoare




Turku, Finland

I'd say the Blitza-Bomma is pretty damn UP. I built it because I like the model much more than a Dakkajet and I thought maybe it'll get buffed in the hopefully soon coming Ork dex.

The only gameplay reasoning for it is that it's one of the few things that can even penetrate the armor of some tanks I face frequently (Leman Russ, Predator, Hammerhead) available to Orks and I have had a lot of problems with tanks in general.

My other jet is a Burna-Bomma in turn. It's sole purpose is to clear cultists and such from forests. Again modeling reasons got into the way of winning, but it at least has a very specific purpose in the army.

The rest of my army is boys on trukks and few battlewagons, which I of course decked with actual guns, thus far I haven't once fired a Zzap gun so I don't really think very highly of them either. I figured that a Zzap gun is pretty much the only gun in the Ork army that does anything but battlewagons are just basically transports and not real tanks and it shows, no TL, no BS, it's just 4 S8 AP3 shots + a Zzap shot. Not so impressive. But what else can I get that fits into a mechanized Ork list, that's the problem.

"Eagles may soar high, but weasels don't get sucked into jet engines." - Lord Borak
 
   
Made in us
Big Mek in Kustom Dragster with Soopa-Gun





Nebraska, USA

Kommando orks with Snikrot + Ghazzy

Trolololol if not against a speedy army lol

An ork with an idea tends to end with a bang.

14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys 
   
Made in kr
Irked Necron Immortal






Necron Flayed Ones. Yes, I have gone that far.

Big mob of 10-20 Infiltrating, Outflanking or (the Silent King forgive) Deep Striking has its uses and most definitely does its DISTRACTION role well. While not exactly too threatening, positioning them to be near heavy weapons/death star/anything dangerous will keep units nearby occupied for at least a turn.

The best part is in one of those rare games where they get to survive and charge. Sure I2 sucks but rest of the stats are pretty much MEQ and 4 attacks a piece matches Khorne Berserkers. They also make a nice tarpit due to RP as a bonus.

http://www.youtube.com/watch?v=0PXaEUwAZSc
"There is just something to be said about a 100, Green-tide Orks charging at you... it is unnerving... even to the most experienced player..."

5200 pnts
Flames of War Panzerkompanie


"RELEASE THE KRA- I MEAN, C'TAN!"
- Anonymous Necron Overlord who totally didn't impersonate Liam Neeson.


 
   
Made in us
Executing Exarch





The Twilight Zone

Storm guardians. Sure, they are not defenders or avengers but eldar troops are not all about jetbikes and throwing shuriken fire everywhere.

I have 2 builds. Dual flamer, or dual melta with singing spear warlock. The dual flamer build is surprisingly good against infantary, considering you also have plasma grenades. That S4 ap4 blast I can throw from any model is pretty nasty combined with 2 templates. Not the worst unit in assault either.

Dual melta and singing spear is budget scoring AT. Its the best heavy AT your going to get out of eldar troops. Warlock can buff the squad, but I usually wont cast a power and risk perils over the extra AT.

Sometimes i get extra sporty and run phoenix lords. Fuegan is a boss leading guardians or avengers. Baharroth can ruin whole gunlines with his mass blinding effect, and works well to tarpit or tie up certain assault units.

The most important rule of 40K-Page XVII of the 6th edition rulebook, the figure at the top right of the page. "Shake hands with your opponent and thank them for a good battle and fun experience." Then go out for a beer.
Shine bright like Iyanden  
   
 
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