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![[Post New]](/s/i/i.gif) 2013/12/21 16:19:02
Subject: Blood Angels - Kill Team - 200
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Member of the Malleus
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From what I gather from the rulebook I cant go smaller then min squad size. With that in mind (and a peppering of longrange/short range and FNP) I wanna dust off my BA and give them a go. Thoughts for a first time kill team game?
- death company - ccw/hand flamer - rending (melee)
- death company - bolter
- death company - bolter
- attack bike - MM - FNP
- scout sgt - Sniper - leader
- scout ML - prefered enemy
- scout - sniper
- scout - bolter
- scout - ccw/bp
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Task Force Rath : 5000
Deathwatch: 4000
6000+ |
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![[Post New]](/s/i/i.gif) 2013/12/21 17:41:53
Subject: Blood Angels - Kill Team - 200
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Homicidal Veteran Blood Angel Assault Marine
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You should give the Death Company CCW's and leave the shooting for Scouts. I would suggest two Snipers, one with preferred enemy, and three bolters.
Hand Flamer is over costed, so by dropping that and the ML, you could afford another body on the field.
That AB will be tough!
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4000p
1500p
=====Begin Dakka Geek Code=====
DS:90S+G+MB--IPw40k12+D+A++/mWD-R+T(T)DM+
======End Dakka Geek Code====== |
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![[Post New]](/s/i/i.gif) 2013/12/21 20:20:59
Subject: Re:Blood Angels - Kill Team - 200
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Perturbed Blood Angel Tactical Marine
canada
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i like it, def drop the hand flamer, maybe about the missile launcher, its handy if sumone brings a dread or a transport
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![[Post New]](/s/i/i.gif) 2013/12/21 20:27:41
Subject: Blood Angels - Kill Team - 200
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Member of the Malleus
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Thats the idea for the ML. Not sure where else to toss the 5 left over points... a single camo cloak or meltabomb?
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Task Force Rath : 5000
Deathwatch: 4000
6000+ |
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![[Post New]](/s/i/i.gif) 2013/12/21 22:40:57
Subject: Re:Blood Angels - Kill Team - 200
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Perturbed Blood Angel Tactical Marine
canada
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wait, how much is the handflamer? more than 5
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![[Post New]](/s/i/i.gif) 2013/12/21 22:56:31
Subject: Blood Angels - Kill Team - 200
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Homicidal Veteran Blood Angel Assault Marine
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Hand Flamer is 10 points IIRC so way too much.
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4000p
1500p
=====Begin Dakka Geek Code=====
DS:90S+G+MB--IPw40k12+D+A++/mWD-R+T(T)DM+
======End Dakka Geek Code====== |
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![[Post New]](/s/i/i.gif) 2013/12/22 02:49:35
Subject: Blood Angels - Kill Team - 200
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Member of the Malleus
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Correct, I marked it down improperly.
So dropping the HF, but keeping the ML... I could downgrade the MM attack-bike to a HB and leave me 15 points for one addtional scout.
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Task Force Rath : 5000
Deathwatch: 4000
6000+ |
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![[Post New]](/s/i/i.gif) 2013/12/22 03:12:47
Subject: Blood Angels - Kill Team - 200
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Irradiated Baal Scavanger
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I thought vehicles weren't allowed in kill team games? (might just be a house rule my friend plays)
Either way consider swapping the scouts ML for a heavy bolter. If you're going to come up against vehicles keep the MM on the bike. Your BS4 T5 Fnp biker with a MM would be far more useful in popping dreads and such than a scout.
I really like the feel of your list though. Seems nice an fluffy as the death co launch an assault to cover the scouts on a covert op
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![[Post New]](/s/i/i.gif) 2013/12/22 03:54:21
Subject: Blood Angels - Kill Team - 200
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Perturbed Blood Angel Tactical Marine
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Usually armor values aren't allowed but bikes are toughness. My brother played 2 attack bikes as dark angels in a tournament at my local shop and destroyed everyone.
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![[Post New]](/s/i/i.gif) 2013/12/22 09:14:59
Subject: Blood Angels - Kill Team - 200
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Irradiated Baal Scavanger
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Yeah by vehicles I meant ones with armor values.
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![[Post New]](/s/i/i.gif) 2013/12/22 09:27:36
Subject: Blood Angels - Kill Team - 200
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Agile Revenant Titan
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Vehicles are most definitely allowed - but with a restriction. Armour value cannot be more than 33 combined (taken by adding front side and rear together) so don't worry about dreads! Being 12,12,10 you won't see any. GW released the new kill team rules as an iBook yesterday. There's massive changes! Take a read!
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You sought to cower behind your walls, weakling? Instead, by the will of Khorne, you shall die behind them |
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![[Post New]](/s/i/i.gif) 2013/12/23 23:39:43
Subject: Blood Angels - Kill Team - 200
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Member of the Malleus
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OOoo
I could drop the attack bike and take a Razorback instead.
3 death company
Razorback - HB
5 scouts - HB +w/e
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Task Force Rath : 5000
Deathwatch: 4000
6000+ |
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![[Post New]](/s/i/i.gif) 2013/12/24 20:33:18
Subject: Blood Angels - Kill Team - 200
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Prophetic Blood Angel Librarian
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You could take a razorback, attackbike AND 3 death co and still have more bodies. Just take an assault squad instead. 200pts on the nose! Automatically Appended Next Post: Oh no my bad - i calculated a rhino not a razorback...
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This message was edited 1 time. Last update was at 2013/12/24 20:34:08
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![[Post New]](/s/i/i.gif) 2013/12/24 21:30:38
Subject: Blood Angels - Kill Team - 200
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Regular Dakkanaut
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Sounds like Sternguard can be a good investment here with all the options they get.
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