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![[Post New]](/s/i/i.gif) 2013/12/30 00:42:44
Subject: Ork nob
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Nurgle Predator Driver with an Infestation
Greenville, South Carolina
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First off can a shoota boy mob's nob take a PK? And can a nob take a big shoota and PK by upgrading a boy to carry a big shoota and then upgrading him to take a PK?
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![[Post New]](/s/i/i.gif) 2013/12/30 00:51:39
Subject: Ork nob
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Nasty Nob
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Yes. No (EDIT: actually, maybe 'yes'... Grimskul makes a good point).
Check the Ork FAQ and please post this kind of question in YMDC
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This message was edited 1 time. Last update was at 2013/12/30 01:09:22
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![[Post New]](/s/i/i.gif) 2013/12/30 00:54:22
Subject: Ork nob
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Gargantuan Gargant
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Yes to the first question, it is answered in the Ork FAQ down here. Page 6.
http://www.games-workshop.com/MEDIA_CustomProductCatalog/m3180058a_Orks_v1.4_APRIL13.pdf
I would arguably say yes to the second as well since it says any Ork in the unit, not an Ork Boy specifically so I think it should be fine. Also it makes sense fluff wise given that the Nob would "confiscate" any weapons better than his an Ork smaller than him would have.
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![[Post New]](/s/i/i.gif) 2013/12/30 01:21:31
Subject: Ork nob
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Nasty Nob
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Also, I'm not sure if nobs took Big Shootas in an older codex or what.. but there is this metal model on GW's website;
http://www.games-workshop.com/gws/catalog/productDetail.jsp?catId=cat440264a&prodId=prod1060144
Nob with Klaw and Big Shoota, could only even be considered possible in a boyz group.
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I am the kinda ork that takes his own washing machine apart, puts new bearings in it, then puts it back together, and it still works. |
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![[Post New]](/s/i/i.gif) 2013/12/30 02:10:05
Subject: Ork nob
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Flashy Flashgitz
Canberra, Down Under
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Yes, and yes.
Though with the Precision Shooting and such, I rarely use that approach. Sucks to lose both the Special and Nob in one shot.
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Current Proposed Rules Project: Orkish AC-130 Spekta Gunship!
WAAAGH Sparky!
1400 (ish) - On the rebound!
Kommander Sparks DKoK
1000 (ish) - Now on the backburner
- Men, you're lucky men. Soon, you'll all be fighting for your planet. Many of you will be dying for your planet. A few of you will be put through a fine mesh screen for your planet. They will be the luckiest of all. |
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![[Post New]](/s/i/i.gif) 2013/12/30 04:25:00
Subject: Ork nob
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Insect-Infested Nurgle Chaos Lord
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Yes you can.
Pg 88 shows a Nob with both,
The Nob in a mob is still an Ork.
The rule for big shoota says that one Ork per 10 can have one.
Having a big shoota doesn't remove his choppa, which is what you are trading for a PK.
Not really worth it though.
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2013/12/30 04:27:23
Subject: Re:Ork nob
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!!Goffik Rocker!!
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I'd not take both powerklaw and bigshoota. Bigshoota is 2-handed, nope? Only Ghazy uses a bigshoota in one hand and that's probably cause his arms are too huge for a regular shoota
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This message was edited 1 time. Last update was at 2013/12/30 04:28:57
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![[Post New]](/s/i/i.gif) 2013/12/30 04:53:10
Subject: Ork nob
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Insect-Infested Nurgle Chaos Lord
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Big shoota is not 2-handed ruleswise, unlike (for example) a Big Choppa. Two-handed usually only applies to melee weapons, unless you have a truly ancient codex that lists wargear by one handed, 2 handed etc.
Several of my orks are holding their Big Shoota one-handed. Might explain their abysmal aiming capabilities.
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2013/12/30 05:17:59
Subject: Re:Ork nob
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!!Goffik Rocker!!
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Well orkses usually shoot in general direction of a target. So nothing can go wrong with a bigshoota in 1 hand, eh?
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![[Post New]](/s/i/i.gif) 2013/12/30 05:39:01
Subject: Ork nob
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Insect-Infested Nurgle Chaos Lord
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Mine are mostly firing them in the air
They only carry them as noisemakers on the way to melee anyway, being da old-skool Warboss dat i iz.
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2013/12/30 14:22:02
Subject: Re:Ork nob
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Hollerin' Herda with Squighound Pack
Denmark
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Well, at least the nob can make precision strikes with about 50% of his bigshoota hits. And "look out sir!" hits away from himself and his big shoota, which a big shoota boy cant.
Furthermore, as the nob cant get an extra attack from 2 CCW anyway, because of the powerklaw, the mob would have an extra shoota in place of a puny slugga. (or alternatively, an extra attack from a slugga boy, if you were to field slugga mobs with big shootas).
But, before you go kitbash all your nobs full special weapons, wait for the new codex
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![[Post New]](/s/i/i.gif) 2013/12/30 15:13:02
Subject: Ork nob
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Considering that your average mob of 30 non- AOBR boyz comes with 3 nobz and 6 big shootaz, I'd just kitbash away
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2013/12/31 05:15:44
Subject: Re:Ork nob
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!!Goffik Rocker!!
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Britneyfan12 wrote:
But, before you go kitbash all your nobs full special weapons, wait for the new codex 
yep we might accidentally get something useful
Oh and i'd not use any special weapons on slugga boyz at all (actually i'd not use slugga boyz at all in 6 ed). They want to run forward instead of shooting. Also they don't want to kill many things when they're in assault range. Cause they won't be able to kill enough with those 12' pistols and if they do kill some extra closest models it's gona be harder to charge.
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This message was edited 1 time. Last update was at 2013/12/31 05:16:20
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![[Post New]](/s/i/i.gif) 2013/12/31 05:28:50
Subject: Re:Ork nob
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Nurgle Predator Driver with an Infestation
Greenville, South Carolina
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I've actually had good luck with slugga Boyz I was facing a 15 man guard squad with a commissar and I had 10 Boyz left In the mob and the Boyz were backed by three cannons. All three cannons fired their bast slots and one scattered off but the other two bit and they softened the unit up (removing 8 models) the Boyz then fired their sluggas and the sluggas killed all the guardsmen but 1 and the commissar
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![[Post New]](/s/i/i.gif) 2013/12/31 08:15:07
Subject: Re:Ork nob
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!!Goffik Rocker!!
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Practice shows that shoota boyz are >> than slugga boyz nowadays. It's harder and harder to charge + u're eating overwatch that's even increasing the charge range. Even so, u're low ini and if there are enough enemies left - they'll kill the closest boyz and with just a 3' pile in move you have real chances not to hit in return at all cause all the closest models are gona die. I had such issues. So in many situations now it's just better to lean for moar dakka than chopping. Also orkse's shootaboyz overwatch is awesome!
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![[Post New]](/s/i/i.gif) 2013/12/31 09:21:02
Subject: Ork nob
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Disguised Speculo
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Sluggas can outperform shootas in trukk rush lists, but not always and never in any other use.
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![[Post New]](/s/i/i.gif) 2013/12/31 10:52:06
Subject: Re:Ork nob
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Member of a Lodge? I Can't Say
WI
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I have 3 of the new codexes and it really looks like a Nob will be a upgrade that will have their own weapon selections (as in Ranged and Melee) in the new codex. That seems to be the common forula, though there are some units in the Chaos Codex that are somewhat unclear (Chosen). I could see something funky in a Nob Squad for example being set up like a Chosen squad. So yeah, if you /do/ make these guys, break out your magnets just incase!
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Been playing 40k on and off since 89.
Armies...
Orks, Eldar, Lamentors, Pre-Heresy EC, CSM EC, and IG. |
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![[Post New]](/s/i/i.gif) 2013/12/31 12:12:05
Subject: Ork nob
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Sneaky Lictor
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People say that its harder to charge, but I don't face Tau or Eldar. ....ever. So turn one, Trukk moves 12 inches forward, then flats out. I just put 4 or 5 PKon your doorstep backed by a lot of boyz, and you have to go through the trukks to get to them.
I dunno, most of the time I prefer the extra attack. I use lootas for anything I really need to shoot at, and the dakkajet guarentees the kill when she waaghs.
Getting the charge just takes some patience, keen manuvering of the trukks. Kareen sometimes puts dude in a really stupid spot for your opponent to deal with now. Accept your loses, they're just boyz.
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This message was edited 1 time. Last update was at 2013/12/31 12:13:31
On building Tyranid army flow chart.
Do you have enough Termagaunts?
No > Add More
Yes > No you don' t > Add more
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![[Post New]](/s/i/i.gif) 2014/01/01 00:44:06
Subject: Ork nob
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Growlin' Guntrukk Driver with Killacannon
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Orks a designed to be durable by loosing lots of cheep expendable guys. Boyz will die and if they don't you are the best 40k Player in the world. Only 1 Ork list is designed to soak damage and be survivable and thats Gazwing. All Manz Army in BW's fun as hell until you face a Grav Spam army.
As for the main question. PK always for a Nob Leader.
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![[Post New]](/s/i/i.gif) 2014/01/04 08:53:03
Subject: Re:Ork nob
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!!Goffik Rocker!!
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However, there are some cases i'd not recommend taking nob at all. For example for a 20-shoota boy footslogging squad if you have other striking forces like battlewagonz or bikernobz. 20 shootaboyz are gona be forced to spend 4 turns just moving forward. So by the time they reach mellee it's gona be late game and i believe those 40-50 points are better used earlier. Also i'd not take nob for a distraction truck with 12 shootaboyz. Trucknobz usually ain't making it anywhere and remaining boyz are not enough to soak wounds to bring such a threat like a pk nob to the enemy lines.
All in all, don't put a pk nob on what's meant to be dirt cheap.
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This message was edited 2 times. Last update was at 2014/01/04 08:54:59
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