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Made in us
Fresh-Faced New User




Good evening all,

I am looking for some clarification, the new Tyranid 'Shadow in the Warp' states that Psyker's, Psychic pilot's and Brotherhood of Psyker's suffer a -3 to their leadership while they are within 12" of a Tyranid creature with this special rule. Is there another section in the Codex outside of page 38 or another bullet that implies this only affects their leadership value in regards to casting a power? This current text in the book states that the following units above will lose 3 leadership for being within range of Shadows (Current text states a flat reduction to ld, not directly related to casting powers). This seems to good to be true for me.
   
Made in gb
Tough Tyrant Guard





SHE-FI-ELD

Nothing I have seen, with the absence of SiTW specifying the change is only for a specific purpose - it is a blanket -3 LD.

It's my codex and I'll cry If I want to.

Tactical objectives are fantastic 
   
Made in gb
Stalwart Veteran Guard Sergeant





Plymouth

it is blanket -3 but only is subject to one of those rules


Automatically Appended Next Post:
which on most cases the psycher will be in another unit so leadership wise wont matter

This message was edited 1 time. Last update was at 2014/01/12 15:39:19


   
Made in ca
Veteran Inquisitorial Tyranid Xenokiller






Soooo not looking forward to Ld tests with my GK army against Nids
   
Made in au
Boom! Leman Russ Commander





Brisbane, Australia

wargamer1985 wrote:
it is blanket -3 but only is subject to one of those rules


Automatically Appended Next Post:
which on most cases the psycher will be in another unit so leadership wise wont matter


Yes it will. Your squad may stay at LD10, but your Libby still tests at LD7

Farseers Test at L7 even while their guardian squad is LD8.




Automatically Appended Next Post:
 CrashCanuck wrote:
Soooo not looking forward to Ld tests with my GK army against Nids


There are like 3 good powers in GK now. How many times do you engage 30 termagants such that psychic tantrum is actually useful?

This message was edited 1 time. Last update was at 2014/01/12 16:55:21


 
   
Made in us
Fixture of Dakka





 Scipio Africanus wrote:
it is blanket -3 but only is subject to one of those rules
 CrashCanuck wrote:
Soooo not looking forward to Ld tests with my GK army against Nids


There are like 3 good powers in GK now. How many times do you engage 30 termagants such that psychic tantrum is actually useful?

It's more the fact that he's taking break tests against Ld 6 or worse.

This message was edited 1 time. Last update was at 2014/01/12 17:32:15


"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
Made in nl
Confessor Of Sins






Eldar Warlocks cry even more.

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Made in gb
Longtime Dakkanaut





Add in the pinning test at -2 for a -5 in total, now that can be useful.

40kGlobal AOA member, regular of Overlords podcast club and 4tk gaming store. Blogger @ http://sanguinesons.blogspot.co.uk/
06/2013: 1st at War of the Roses ETC warm up.
08/213: 3rd place double teams at 4tk
09/2013: 7th place, best daemon and non eldar/tau army at Northern Warlords GT
10/2013: 3rd/4th at Battlefield Birmingham
11/2013: 5th at GT heat 3
11/2013: 5th COG 2k at 4tk
01/2014: 34th at Caledonian
03/2014: 3rd GT Final 
   
Made in ca
Regular Dakkanaut




Sorry any Demon Psyker's that lose in CC now!
   
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Shas'o Commanding the Hunter Kadre





Richmond, VA

Two words:

Stubborn guardsmen

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Lt. Coldfire wrote:Seems to me that you should be refereeing and handing out red cards--like a boss.

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Made in gb
Regular Dakkanaut




MarkyMark wrote:
Add in the pinning test at -2 for a -5 in total, now that can be useful.


I don't think it stacks as I THINK the -2 modifier ends after the pinning test is taken.

Although don't quote me on that.
   
Made in gb
Stalwart Veteran Guard Sergeant





Plymouth

Jacob29 wrote:
MarkyMark wrote:
Add in the pinning test at -2 for a -5 in total, now that can be useful.


I don't think it stacks as I THINK the -2 modifier ends after the pinning test is taken.

Although don't quote me on that.


the 2 wpuld stack on the grounds of the psycher being at minus 3 full stop if te cause is in range and thejn the wextra minus 2 to pin you on top

   
Made in us
Painlord Titan Princeps of Slaanesh






Dallas, TX

A unit always uses the highest leadership for morale and pinning tests - they don't HAVE to use the character's.

So if you make a librarian Ld7, yes he's testing on ld 7 for his psychic tests because he uses his own ld for those, but for morale tests, the leadership 8 or 9 (with vet serg) marines will make the test. And if you use the horror to force pinning, they will test on 6 or 7, instead of using the libby's.

40k Armies I play:


Glory for Slaanesh!

 
   
Made in gb
Confessor Of Sins





Newton Aycliffe

RAI it would make complete sense though:

Psyker too troubled by SiTW would be more Frail Morally :p

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Manchu wrote:
It's like you take a Space Marine and say "what could make him cooler?" Instead of adding more super-genetic-psycho-organic modification, you take it all away. You have a regular human left in power armor and all the armies of hell at the gates. And she doesn't even flinch. Pure. Badass. 
   
Made in ca
Fixture of Dakka




Vanished Completely

Just... just don't let the commissars near the poor psyker when the Nids are out in force, they might see that as signs of 'corruption' and kill them straight off.

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Longtime Dakkanaut




 Scipio Africanus wrote:


There are like 3 good powers in GK now. How many times do you engage 30 termagants such that psychic tantrum is actually useful?


Its more for the Dreadknight to kill the whole Carnifex brood with 3 wounds from his Force sword.
   
Made in us
Painlord Titan Princeps of Slaanesh






Dallas, TX

I think at that point it's the 'nid player's fault for letting the knight get there. Bubble wrapping gaunts or charging him with fearless gribblies is the order of the day.

40k Armies I play:


Glory for Slaanesh!

 
   
Made in gb
Longtime Dakkanaut





Jacob29 wrote:
MarkyMark wrote:
Add in the pinning test at -2 for a -5 in total, now that can be useful.


I don't think it stacks as I THINK the -2 modifier ends after the pinning test is taken.

Although don't quote me on that.


Purely to pin them . Whether its says princes, greater daemons horrors etc, it can be very situationaly useful

40kGlobal AOA member, regular of Overlords podcast club and 4tk gaming store. Blogger @ http://sanguinesons.blogspot.co.uk/
06/2013: 1st at War of the Roses ETC warm up.
08/213: 3rd place double teams at 4tk
09/2013: 7th place, best daemon and non eldar/tau army at Northern Warlords GT
10/2013: 3rd/4th at Battlefield Birmingham
11/2013: 5th at GT heat 3
11/2013: 5th COG 2k at 4tk
01/2014: 34th at Caledonian
03/2014: 3rd GT Final 
   
Made in ca
Scuttling Genestealer




I was searching the forum for that specific piece of clarification!

I have hope now to engage my friend's Mephiston!

Flyrant with lashwhip/bone sword = Initiative 8, instant kill, -3 LD to Mephiston!... bring it on!
   
Made in us
Raging Ravener




Dallas, TX

MarkyMark wrote:
Jacob29 wrote:
MarkyMark wrote:
Add in the pinning test at -2 for a -5 in total, now that can be useful.


I don't think it stacks as I THINK the -2 modifier ends after the pinning test is taken.

Although don't quote me on that.


Purely to pin them . Whether its says princes, greater daemons horrors etc, it can be very situationaly useful


Except you cannot pin daemons due to daemonic instability. I didn't realize it either until my game against them last Tuesday.


Automatically Appended Next Post:
The Horror is great for Riptides though.

This message was edited 1 time. Last update was at 2014/01/25 16:07:39


4500
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3500
1500
1500 
   
Made in gb
Ultramarine Chaplain with Hate to Spare





Yeah but you can pin the hell out of Grey Knights. That's base Ld4 for most of their units, 5 with they have a character in it. Watch that Dreadknight jump to the ground

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Powerful Phoenix Lord





Buffalo, NY

Quick query, what about CSM daemon princes? Our are they also fearless?

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
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Liverpool

 Happyjew wrote:
Quick query, what about CSM daemon princes? Our are they also fearless?
They are.
   
Made in gb
Longtime Dakkanaut





POKEYtheBIG wrote:
MarkyMark wrote:
Jacob29 wrote:
MarkyMark wrote:
Add in the pinning test at -2 for a -5 in total, now that can be useful.


I don't think it stacks as I THINK the -2 modifier ends after the pinning test is taken.

Although don't quote me on that.


Purely to pin them . Whether its says princes, greater daemons horrors etc, it can be very situationaly useful


Except you cannot pin daemons due to daemonic instability. I didn't realize it either until my game against them last Tuesday.


Automatically Appended Next Post:
The Horror is great for Riptides though.


Of course they can be pinned, there is nothing in DI that says they cannot. Horrors going to ground behind aegis and in terrain are a royal pain in bum unless they you have ignores cover weapons.

This message was edited 1 time. Last update was at 2014/01/25 20:32:03


40kGlobal AOA member, regular of Overlords podcast club and 4tk gaming store. Blogger @ http://sanguinesons.blogspot.co.uk/
06/2013: 1st at War of the Roses ETC warm up.
08/213: 3rd place double teams at 4tk
09/2013: 7th place, best daemon and non eldar/tau army at Northern Warlords GT
10/2013: 3rd/4th at Battlefield Birmingham
11/2013: 5th at GT heat 3
11/2013: 5th COG 2k at 4tk
01/2014: 34th at Caledonian
03/2014: 3rd GT Final 
   
Made in us
Bloodthirsty Bloodletter




Odessa, TX, USA

So long as they're not required to take a Pinning Test, then yes; if so, then they automatically pass Pinning Tests. As far a I know, anything that Pins requires a Pinning Test.

The Codex never restricts going to ground, which is a sort of bypass I assume as the rules state that a unit that automatically passes Pinning Tests can still voluntarily go to ground.

Due to that, I don't believe Daemons can be Pinned, no.

This message was edited 1 time. Last update was at 2014/01/25 20:45:15


 
   
Made in gb
Longtime Dakkanaut





We are taking about a psyhic power that makes you do a pinning test at -2 and that on most of the horrors, greater daemons and princes for CD they are pyshic so its -3 as well for a total of -5 for their already not that great ld. There is nothing in DI to say daemons auto pass pinning checks.

40kGlobal AOA member, regular of Overlords podcast club and 4tk gaming store. Blogger @ http://sanguinesons.blogspot.co.uk/
06/2013: 1st at War of the Roses ETC warm up.
08/213: 3rd place double teams at 4tk
09/2013: 7th place, best daemon and non eldar/tau army at Northern Warlords GT
10/2013: 3rd/4th at Battlefield Birmingham
11/2013: 5th at GT heat 3
11/2013: 5th COG 2k at 4tk
01/2014: 34th at Caledonian
03/2014: 3rd GT Final 
   
Made in us
Longtime Dakkanaut





Yes, it does. Pinning test is a leadership test (p40) which daemons auto pass.

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Made in gb
Longtime Dakkanaut





Sorry your right they do!, been playing fantasy all day and brain is obvoiusly fried!

40kGlobal AOA member, regular of Overlords podcast club and 4tk gaming store. Blogger @ http://sanguinesons.blogspot.co.uk/
06/2013: 1st at War of the Roses ETC warm up.
08/213: 3rd place double teams at 4tk
09/2013: 7th place, best daemon and non eldar/tau army at Northern Warlords GT
10/2013: 3rd/4th at Battlefield Birmingham
11/2013: 5th at GT heat 3
11/2013: 5th COG 2k at 4tk
01/2014: 34th at Caledonian
03/2014: 3rd GT Final 
   
Made in us
Infiltrating Broodlord





Eureka California

I find it curious that no one brings up Psychic Scream. Vs Grey Knights and Deamon Princes(if they fail their DTW roll) that's effectively a leadership test at a -5 penalty(same as The Horrer) but instead of getting pinned, they just die.

-It is not the strongest of the Tyranids that survive but the ones most adaptive to change. 
   
Made in au
Tea-Kettle of Blood




Adelaide, South Australia

It's certainly nice if you happen to roll Psychic Scream on your Flyrant while facing said armies.

 Ailaros wrote:
You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.

"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" 
   
 
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