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Made in us
Painlord Titan Princeps of Slaanesh






Dallas, TX

HQ
Tyrant, wings, 2x brainleech devourers

Troops
30 gaunts
30 gaunts
Tervigon
Tervigon
10 genestealers + broodlord
10 genestealers + broodlord

Elites
3 venomthropes

Heavy Support
3 carnifexes with 2x brainleech devourers

1845, lots of S6 and S4 shooting with the genestealers to pin down targets I don't like.

I've thought about moving a tervigon to the HQ slot, dropping one termagaunt brood, and making them into a 20-ish strong gargoyle brood or another small squad of genestealers with a broodlord for more pinning shenanigans.

40k Armies I play:


Glory for Slaanesh!

 
   
Made in ca
Executing Exarch






Problem with devourers is that you wont be in range of anything turn 1, ever. The tyrant can, which basically puts a big ass bullseye on him. And gives your opponent 1 or 2 turns of shooting at them. I played nidzilla back in 4th, a tyrant without a 2+ save or hive guard is dead. That was true in 5th, and in 6th they had biomancy and FMC to make up for it.

Personally I'd rather go for more solid constant fire power options.

Try this and tweak as you go:

2x Tyrant
- devourer, heavy venom cannon (bs 4 s9)

3x30 termagants

Tervigon

2x Harpies
- TL heavy venom cannons

3x Tyrannofexes
- rupture cannon.

This message was edited 1 time. Last update was at 2014/01/14 03:22:48


Rick Priestley said it best:
Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! The modern studio isn’t a studio in the same way; it isn’t a collection of artists and creatives sharing ideas and driving each other on. It’s become the promotions department of a toy company – things move on!
 
   
Made in us
Painlord Titan Princeps of Slaanesh






Dallas, TX

The rupture cannon and tyrannofex just seem..... I mean what are you paying for, really, and why? What do you need to kill?

40k Armies I play:


Glory for Slaanesh!

 
   
Made in gb
Sinewy Scourge




Warrington, UK

Tyrannofex should never use the rupture cannon, it's awful.

Stick with acid spray and charge that bad boy forwards.

Website: http://www.northernwarlords.co.uk

Facebook: https://www.facebook.com/northernwarlords

Dark Eldar 35,000pts
Craftworld Eldar 27,500pts
+ 10,000pts of Ynnari, Corsairs & Harlequins 
   
Made in gb
Tunneling Trygon






Flyrant with 2 devourers was always a good choice and is now cheaper, so go for it - maybe even 2 at 1,850 ...

Tervigons are still good as troops and if you're running the 30 gants tax then I would suggest adding about 10 devourers to the unit to give them some more serious firepower at 18" - the other 20 are just the meathshield that will never run away.

Fexes are also much cheaper now and 2 devourers seems to be the way to go with them.

Venomthropes I can sort of see as well, but not really getting the genestealers. That's 400 points in units I see as having only marginal results. Troops are not an issue for you, so maybe look at biovores in the remaining HS slot (still good), gargoyles in FA. For the 2 genestealer units I can run 6 biovores, a unit of 20 gargoyles and still have points for those devourers on the gants. Either that or run the second flyrant, 3 biovores and the devourers.


Automatically Appended Next Post:
 Ravenous D wrote:
Problem with devourers is that you wont be in range of anything turn 1, ever. The tyrant can, which basically puts a big ass bullseye on him. And gives your opponent 1 or 2 turns of shooting at them. I played nidzilla back in 4th, a tyrant without a 2+ save or hive guard is dead. That was true in 5th, and in 6th they had biomancy and FMC to make up for it.

Personally I'd rather go for more solid constant fire power options.

Try this and tweak as you go:

2x Tyrant
- devourer, heavy venom cannon (bs 4 s9)

3x30 termagants

Tervigon

2x Harpies
- TL heavy venom cannons

3x Tyrannofexes
- rupture cannon.


A toughness 5 armour 4 FMC in the harpy is really not going to do anything against a quad gun - twinlinked and autowounds on 2s ... Ok it stops the flyrants dying, but that's a very expensive meathshield when the flyrants can just hop from cover to cover and try to keep out of LOS of the quadgun - not something you can reliably do if you've 4 flyers to keep moving.

Tyrannofex is better as said elsewhere with the close range weapons incuding thorax and not with the rupture cannon - WS3 and no twin-linking does not a reliable weapon make - just ask any IG player about their lascannons ...

This message was edited 1 time. Last update was at 2014/01/14 10:30:18


"We didn't underestimate them but they were a lot better than we thought."
Sir Bobby Robson 
   
Made in ca
Executing Exarch






There is no other reliable long range tank options. Consistent fire power every turn is better then hoping to get in range.

And the tyrant isn't much better of a FMC, the only thing that prevented easy kills was biomancy, and that's gone, vendettas, stormtalons, heldrakes, stormravens, crimson hunters all laugh at them. Not to mention one failed grounded test takes them out of the picture. Seriously watch any of the battle reports, they die very quickly.

You need consistent options in Synapse, Anti-tank and scoring. Fail at one and its game over.

Rick Priestley said it best:
Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! The modern studio isn’t a studio in the same way; it isn’t a collection of artists and creatives sharing ideas and driving each other on. It’s become the promotions department of a toy company – things move on!
 
   
Made in no
Liche Priest Hierophant





Bergen

Is it just me or does the new psykick powers scream broods of dakka tyrants or carnifexes? If you get the feel no pain power you will be well fitt once a brood of carnifexes or a tyrant with guards get feel no pain. Add a screen of gargoyles and a venomtrope for exstra resilliance.

   
Made in gb
Ultramarine Chaplain with Hate to Spare





2x Tyrant
- devourer, heavy venom cannon (bs 4 s9)

3x30 termagants

Tervigon

2x Harpies
- TL heavy venom cannons

3x Tyrannofexes
- rupture cannon.


This looks really solid but lots of largely unjustified love for the HVC here. Stick to Devourers on the Tyrant and the Crone is exponentially better than the Harpy. I'd scrap the points to upgrade the Harpies to Crones. My concern though is a massive lack of firepower. You've got range do should be hurting the enemy turn 1 but I'm not sure if you're better off waiting a turn or 2 and taking Dakkafexes for real punch.

But otherwise looks very good and has 8 MCs (with a total 42 wounds) for your opponent to deal with.


Automatically Appended Next Post:
And the tyrant isn't much better of a FMC, the only thing that prevented easy kills was biomancy, and that's gone, vendettas, stormtalons, heldrakes, stormravens, crimson hunters all laugh at them


I'd expect better from you Ravenous D because this is flat out wrong. The Tyrant is massively better than the Crone or Harpy.

OK against Vendettas it makes little difference but Guard are getting rarer these days (people are bored with them by now when they get a new codex that might change but I expect a massive nerf bat attack on the Vendetta when that happens).

Helldrakes wound on a 3+ Vs Tyrant 2+ Vs Harpy/Crone with VS they really want to VS the Harpy or Crone but doing so to a Tyrant means you have to kill it or get 11 S6 hits on your rear armour of 10...

Storm talon shoots a Tyrant: 3 S7 shots = 2 hits 1.33 wounds 0.44 unsaved wounds. 4 S6 shots = 3.556 hits .593 rends 1.185 wounds total less than 1.5 unsaved wounds.

Vs Crone/Harpy: 3 S7 = 2 hits = 1.67 unsaved wounds. 4 S6 shots = 3.556 hits = 2.963 unsaved wounds total 4.6296 unsaved wounds and a very nearly dead FMC (over triple the damage caused.

Quad gun fires at HT assume Bs5 = 3.89 hits 0.86 unsaved wounds. Vs Harpy/Crone 3.24 unsaved wounds (nearly 4 times the damage).

AAtides, Missilesides are the same story. Crimson Hunters do literally no damage to either as no one ever takes them only really Skyrays and Vendettas treat both equally. Sky rays are 1 shot and you rarely see more than 2 in a list and as stated guard are less common these days.

This message was edited 1 time. Last update was at 2014/01/14 18:43:38


Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in ca
Executing Exarch






Crimson hunters do no damage, and you think Ovesastar wouldn't beat your nids....

Okay. Your opinion is officially on the same scale as barking dog.

Rick Priestley said it best:
Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! The modern studio isn’t a studio in the same way; it isn’t a collection of artists and creatives sharing ideas and driving each other on. It’s become the promotions department of a toy company – things move on!
 
   
Made in gb
Ultramarine Chaplain with Hate to Spare





Crimson hunters do no damage


It was a joke read what I actually wrote.

and you think Ovesastar wouldn't beat your nids....


I think O'Vesastar is not fantastically suited to taking down 10 Monstrous creatures. Broadside spam would do better against Nidzilla. Try your O'Vesastar against 10 MCs see how you get on.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
 
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