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Made in gb
Long-Range Land Speeder Pilot






UK

So, I have my frst tournament comming up soon and was thinking about what to field. Not sure yet if they will let me use my counts as conversions, so this is what I have come up with.

HQ
Chapter master
Arty Arm
Storm bolter
Burning blade 210

Hounour Guard
Chpter banner 110

Razor back
Twin lascannon
storm bolter x2 95

Chaplian
Jump Pack 105


Troops
10 man Tactical
Vet Sergeant
Storm bolter
Missile luancher
Flamer
Melta bombs
Drop Pod 205


10 man Tactical
Vet Sergeant
Combi Grav
Missle luancher
Flakk Missiles
Flamer 190

6 Souct snpiers
Camo Cloaks
Sniper rifles
Missile luancher 87

Eleites
Dreadnaight
Ven
heavy flamer
assualt cannon
Drop Pod 190

Dreadnuaght
assualt cannon
Drop pod 155

Fast
Assualt squad
Vet Sergeant
Lightening claw
melta bombs
flamer 120

Heavy
Preadator
Twin linked Lascannon
Lascannon sponsoons
Hunter killer missile 150

Hunter 70

Dev centurion
Missile luanchers
Lascannon x2
Grav cannon
omniscope 290


So what are your thoughts?

My own chapoter, The Broken Swords. Almost a full company.

1500

Check out my painting page on Facebook. Wartable Painting. 
   
Made in gb
Tunneling Trygon






Looks a bit of a mess, with you taking a little of everything with no real plan.

For instance, chaplain and 5 man assualt squad just not worth it. He needs a 10 man squad to make his abilities worthwhile and 5 power armour saves are too easy to kill at 2,000 pts.

Honor guard are choppy, choppy, but you're running them in a solo razorback. That gets shot turn one and they add nothing for the remainder of the game.

You have a backfield objective holder in the scouts, so why tac squad on foot? What are they expected to do?

Centurioan loadout expensive and not co-ordinated. Grav weapons mean they need to be closing the gap, but ML and lascannon are long-range weapons.

Solo hunter seems almost an afterthought. 2-3 flyers and you may as well not have any AA for the good it will do you.

Pick a plan and go for it, rather than trying to do a little of everything and not really hitting the mark.


"We didn't underestimate them but they were a lot better than we thought."
Sir Bobby Robson 
   
Made in gb
Steadfast Grey Hunter





Put the tacs in drop pods up the dreadnaughts to venerables put a multi melta on one a plasma canon on one give them both deathwinds put them I. Your enemy's face turn one. Put a telephoned on one drop the two tacs with no heavey weapons a combi a special and maybe a power axe. If you wanna take honour guard and make them work I d advise a delivery system storm raven or land raider... Drop the centuraians

 
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

Your list does seem a bit all over the place, and I think you’ve spent too much on upgrades.

Never pay points for a stormbolter. HQs are going to be better off with a bolt pistol for the extra CC attack, and sergeants are going to either want to keep their bolter, or upgrade to a combi weapon to match their squad.

I don’t think the razor is the best option for the CM. I might put him in a drop pod, use the points saved to add a few more bodies to the squad.

I like the chaplain/assault marine combo, similar to something I run. They are fragile, so work LOS blocking terrain and cover to your advantage.

ML/F is a good all around load for when you don’t know what your tac squad is going to face. But in a drop pod, you get the option to plunk down just where you want. So specialize. MM/M c-melta sarge is good for extra AV work, or HB/plasma or flamer, with matching combi on the sarge for light/heavy infantry.

Not a fan of flack missiles on tac squads. If you are planning to combat squad them, they are tolerable. But you are still paying a lot of points for one S7 shot. And if you aren’t CSing, you have the whole squad sitting around while one guy tries to bounce a weak shot off of a flyer.

Get your other tac squad a transport. Anything is better then footslogging.

At 2k I’d like to see a 4th troop pick.

Drop dreads are OK. Ironclads would be better, but these guys should be able to do some harm.

Drop the HK from the pred. If something lives through having 3 lascannons drilled into it, do you think the missile is going to turn the tide? Points can be better spent elsewhere.

I agree that the hunter seems an afterthought. At 2k bringing a single AA platform is not going to cut it.

The cents are expensive. I’m afraid they might just get gunned down early. You don’t have a lot of other targets starting on the table. But while they live, they can put out some pain.

For a hybrid drop list I’m underwhelmed by your drop element. You need to land, and land HARD. You need to put two pods down next to each other, walk out, and cripple everything within response range. You need to have enough pressure on that front that you don’t get ignored while they blow the rest of your army off the table.

   
Made in gb
Long-Range Land Speeder Pilot






UK

Some great advice there guys. Thank you

My own chapoter, The Broken Swords. Almost a full company.

1500

Check out my painting page on Facebook. Wartable Painting. 
   
 
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