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It's a historical medieval RPG which looks absolutely incredible and has some fascinating features. The video explains it better than I can
I don't know about the rest of you, but this has the potential to be basically everything I've ever wanted in a game. I felt I should spread the word, because I really want to see this finished; especially since they've done so much work already.
They are promising a lot and I think that it is extremely unlikely that the end product will match the one that they are advertising.
It is interesting but its not something that I will risk backing.
RegalPhantom wrote: If your fluff doesn't fit, change your fluff until it does
The prefect example of someone missing the point.
Do not underestimate the Squats. They survived for millenia cut off from the Imperium and assailed on all sides. Their determination and resilience is an example to us all.
-Leman Russ, Meditations on Imperial Command book XVI (AKA the RT era White Dwarf Commpendium).
Its just a shame that they couldn't fight off Andy Chambers.
Warzone Plog
Time to claim my rightful Viking heritage and get this, looks amazing!
Your a bit late aren't you? The game is based on central/eastern european 15th century history. Not much room for vikings there
RegalPhantom wrote: If your fluff doesn't fit, change your fluff until it does
The prefect example of someone missing the point.
Do not underestimate the Squats. They survived for millenia cut off from the Imperium and assailed on all sides. Their determination and resilience is an example to us all.
-Leman Russ, Meditations on Imperial Command book XVI (AKA the RT era White Dwarf Commpendium).
Its just a shame that they couldn't fight off Andy Chambers.
Warzone Plog
Why does this sound like some weird Christian "Scare the Hell out of you" game?
It might be the title alone that gives me that vibe...
This message was edited 1 time. Last update was at 2014/01/22 22:34:51
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
No option to be male or female (female storyline is completely separate and will only be added if £600,000 is hit, just over 1/3 more than they currently have) and no mention of physical character customisation whatsoever (hell, even M&B managed that) has put me off a bit.
Call me petty, but char-gen is possibly my favourite bit of RPGs; each scar can tell a story on its own; an unblemished hero may have had it easy up until now; and unkempt hero may see little value in looking good, or a hero who takes pride in their appearance may do it out of necessity - such as the bard character they mention.
I don't know about anyone else, but I want to be able to give my characters some flavour; I want to invent the parts of their lives that aren't pre-determined by the game, and I want to be able to put my own unique touch on the hero I'll be playing the game as.
I by no means expect this to have a Bethesda or Bioware level of char-gen, but even simple stuff can suffice. Maybe my bard isn't as good of a lute-player as he first thought, and his rough stubble and longer hair represents how his efforts have somewhat been in vain, but his becoming dirty and nondescript has allowed him to become one hell of a thief.
As I said, call me petty but unless they've just forgotten to mention it, or assumed people'd know it'd have one and didn't bother, there's a fairly sizeable chunk missing from my RPG experience.
Mandorallen turned back toward the insolently sneering baron. 'My Lord,' The great knight said distantly, 'I find thy face apelike and thy form misshapen. Thy beard, moreover, is an offence against decency, resembling more closely the scabrous fur which doth decorate the hinder portion of a mongrel dog than a proper adornment for a human face. Is it possibly that thy mother, seized by some wild lechery, did dally at some time past with a randy goat?' - Mimbrate Knight Protector Mandorallen.
Excerpt from "Seeress of Kell", Book Five of The Malloreon series by David Eddings.
"You need not fear us, unless you are a dark heart, a vile one who preys on the innocent; I promise, you can’t hide forever in the empty darkness, for we will hunt you down like the animals you are, and pull you into the very bowels of hell." Iron - Within Temptation
I don't know about anyone else, but I want to be able to give my characters some flavour; I want to invent the parts of their lives that aren't pre-determined by the game, and I want to be able to put my own unique touch on the hero I'll be playing the game as..
For story driven RPGs having the protagonists background predetermined is useful as it allows them to be more tightly bound to the world, their backstory will have a meaningful effect on what goes on around them.
The seperate female storyline sounds very interesting to me, there could be a lot of scope for more mature themes (and I don't mean sex).
This message was edited 1 time. Last update was at 2014/01/25 09:27:27
RegalPhantom wrote: If your fluff doesn't fit, change your fluff until it does
The prefect example of someone missing the point.
Do not underestimate the Squats. They survived for millenia cut off from the Imperium and assailed on all sides. Their determination and resilience is an example to us all.
-Leman Russ, Meditations on Imperial Command book XVI (AKA the RT era White Dwarf Commpendium).
Its just a shame that they couldn't fight off Andy Chambers.
Warzone Plog
I don't disagree that predetermined background is almost necessary for story-driven RPGs, but I do want the freedom to fill in the blanks.
Mandorallen turned back toward the insolently sneering baron. 'My Lord,' The great knight said distantly, 'I find thy face apelike and thy form misshapen. Thy beard, moreover, is an offence against decency, resembling more closely the scabrous fur which doth decorate the hinder portion of a mongrel dog than a proper adornment for a human face. Is it possibly that thy mother, seized by some wild lechery, did dally at some time past with a randy goat?' - Mimbrate Knight Protector Mandorallen.
Excerpt from "Seeress of Kell", Book Five of The Malloreon series by David Eddings.
"You need not fear us, unless you are a dark heart, a vile one who preys on the innocent; I promise, you can’t hide forever in the empty darkness, for we will hunt you down like the animals you are, and pull you into the very bowels of hell." Iron - Within Temptation
Shredsmore wrote: I'm honestly just going to get Mount & Blade 2: Bannerlord over this.
I have been wondering what will be the differences between this and mount and blade. The big difference seems to be that the majority if kingdom come is played first person, well the majority of mount and blade is played from 1000 miles in the air. I am also wondering directly about the siege battles and such. Like will they be dynamic and player driven or part of a scripted storyline. If they manage to fit in a dynamic army raising, training and fighting system in I might enjoy it more then mount and blade.
(This is all based on speculation that banner lord will play like mount and blade.)
Avatar 720 wrote: No option to be male or female (female storyline is completely separate and will only be added if £600,000 is hit, just over 1/3 more than they currently have) and no mention of physical character customisation whatsoever (hell, even M&B managed that) has put me off a bit.
Call me petty, but char-gen is possibly my favourite bit of RPGs; each scar can tell a story on its own; an unblemished hero may have had it easy up until now; and unkempt hero may see little value in looking good, or a hero who takes pride in their appearance may do it out of necessity - such as the bard character they mention.
I don't know about anyone else, but I want to be able to give my characters some flavour; I want to invent the parts of their lives that aren't pre-determined by the game, and I want to be able to put my own unique touch on the hero I'll be playing the game as.
I by no means expect this to have a Bethesda or Bioware level of char-gen, but even simple stuff can suffice. Maybe my bard isn't as good of a lute-player as he first thought, and his rough stubble and longer hair represents how his efforts have somewhat been in vain, but his becoming dirty and nondescript has allowed him to become one hell of a thief.
As I said, call me petty but unless they've just forgotten to mention it, or assumed people'd know it'd have one and didn't bother, there's a fairly sizeable chunk missing from my RPG experience.
I understand why they can't add a gender select option easily. With the kind of game they are making and the kind of setting they are setting it in, they would basically have to redo the majority of the game to make allowances for a female character. I still think all that extra work would be worth it though. Including simpler things like face molding or scars could be done and I would be quite shocked if it wasn't included. Though when your doing a budget game you trim what you can and 99% of the time your face gets covered by a helmet or hood or something. They might be thinking of leaning on their clothing system to give the required customization. They describe it as very robust. 4 layers 20 equipment slots. That is a lot of personalization.
This message was edited 1 time. Last update was at 2014/01/25 17:40:29
Palindrome wrote: For story driven RPGs having the protagonists background predetermined is useful as it allows them to be more tightly bound to the world, their backstory will have a meaningful effect on what goes on around them.
Too bad they never, EVER make use of it and instead just have bland, forgettable characters whom I could do better than in my fething sleep. And I have, countless times.
In fact, it's such a consistent fail on the part of game devs that I really don't buy this argument at all. It's just an excuse for the developers to be lazy.
This message was edited 4 times. Last update was at 2014/01/28 15:43:07
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
Melissia wrote: Too bad they never, EVER make use of it and instead just have bland, forgettable characters whom I could do better than in my fething sleep.
The Witcher 2 was the game that I was thinking of and it does quite a good job of allowing Geralt's backstory to guide or at least colour in game events while still allowing a reasonable degree of player freedom.
RegalPhantom wrote: If your fluff doesn't fit, change your fluff until it does
The prefect example of someone missing the point.
Do not underestimate the Squats. They survived for millenia cut off from the Imperium and assailed on all sides. Their determination and resilience is an example to us all.
-Leman Russ, Meditations on Imperial Command book XVI (AKA the RT era White Dwarf Commpendium).
Its just a shame that they couldn't fight off Andy Chambers.
Warzone Plog
And since the devs definitively said no female primary PC, feth them and feth their game. I'm tired of this bs jerkassitude of game devs regarding female characters.
This message was edited 5 times. Last update was at 2014/02/04 01:52:10
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
And since the devs definitively said no female primary PC, feth them and feth their game. I'm tired of this bs jerkassitude of game devs regarding female characters.
If they were to make a female player character, would you want her to be able to do anything and everything that would be able to be done had you chosen a male character to start with? I'm just thinking because historically around this time, what are the roles of woman in this society during this era? Would they only be able to be a high up family member and focus her story more around bureaucracy and deceit and more court influences to keep it accurate in its portrayal of the society in the 15th century?
Aye, I am. The Witcher 2 was one of the best RPGs that I have played in recent years and Geralt's backstory is effecitvely woven within the game to the extent that a player created character simply wouldn't fit.
I for one am glad of the way that the devs are apparently going to be handling female 'player' characters, or at least the possibilites are interesting.
The latest video update.
This message was edited 2 times. Last update was at 2014/02/04 16:44:15
RegalPhantom wrote: If your fluff doesn't fit, change your fluff until it does
The prefect example of someone missing the point.
Do not underestimate the Squats. They survived for millenia cut off from the Imperium and assailed on all sides. Their determination and resilience is an example to us all.
-Leman Russ, Meditations on Imperial Command book XVI (AKA the RT era White Dwarf Commpendium).
Its just a shame that they couldn't fight off Andy Chambers.
Warzone Plog
Avatar wrote:No option to be male or female (female storyline is completely separate and will only be added if £600,000 is hit, just over 1/3 more than they currently have) and no mention of physical character customisation whatsoever (hell, even M&B managed that) has put me off a bit.
Call me petty, but char-gen is possibly my favourite bit of RPGs; each scar can tell a story on its own; an unblemished hero may have had it easy up until now; and unkempt hero may see little value in looking good, or a hero who takes pride in their appearance may do it out of necessity - such as the bard character they mention.
Yeah, same. I generally prefer playing "my own character" rather than something made for me, conforming to what the developer thought is cool. I already swallowed the bitter pill in Deus Ex:HR and it was okay thanks to the plot and the setting's atmosphere, but (a) I still think customisation would have only improved this experience even further, and (b) I am not sure this indie team will be capable of delivering comparable quality.
Excerpt of a query I sent regarding overall char customisation and alternate genders:
"We would love to give the player the option to fully customize the character look but it is technically difficult as it clashes with some of our other systems. So the exact extent of customization will be confirmed later. You certainly will not be able to play the whole game as woman. Our story is set in historical events and is tailored for character that can only be male. Even woman in disguise would not work."
The last part just makes me think "we plan to have sex in our game and it wouldn't work unless you play a man, duh".
Another excerpt from the query:
"However if you have read our stretch goals, we plan to elaborate on a part of story where a woman who saves the lead character and you will be able to play this part instead of having it told."
Translation: If we reach a stretch goal there's a short sub-campaign where you can play another premade character saving the first premade character. It should be at least 30 minutes of gameplay!
And the last part of it:
"The story our hero will follow is set, but it is also branching so you have the freedom of self-realization.
Our game is more close to combination of Witcher 2 and Fallout: New Vegas. It is a story driven open world RPG with sandbox elements. Freedom is big but not that much in the sandboxy way where you can create high value stuff, buy manors, manage armies or complete everything and kill anybody with minial consequences."
Colour me cynical, but ... yes, the whole idea of the game really looks interesting, but if it is that railroaded that, for example, it wouldn't even work with a girl in disguise (not that I asked about that, but it'd have been a rather interesting alternative or compromise - too bad they shot down their own idea here) I am not sure if it'd be my kind of game. I am really more fond of the "sandbox" stuff a la Mount & Blade where you can truly rise up from the rabble and become lord of your own small band of followers with your own base and whatever. And Fallout NV felt more involved based on the ability to create your own character alone.
Coincidentally, I did not even know they're making a sequel to M&B. I shall investigate.
Ultimately, though, the question of sandbox vs pre-determined is very much up to personal preferences, so my own judgment should obviously not necessarily keep anyone else from backing this project, or enjoying the final product!
Marine_With_Heart wrote:If they were to make a female player character, would you want her to be able to do anything and everything that would be able to be done had you chosen a male character to start with? I'm just thinking because historically around this time, what are the roles of woman in this society during this era?
It would probably help if the majority of people wouldn't subscribe to the cliche and consider that the real world also knew women such as Countess Jehanne de Montfort or mercenary captain Claude des Armoires even in the middle ages. They were rare and most certainly had a harder time getting where they ended up than the males, but they existed, and it's kind of shameful that these individuals are swept under the rug in favour of a "medieval setting = all women gb2 kitchen" attitude.
I swear, it's as if 95% of all video game devs have only ever heard of Jeanne d'Arc when it comes to female warriors. Or 95% of any forum posters, for that matter.
This message was edited 2 times. Last update was at 2014/02/04 20:14:47
Marine_With_Heart wrote: I'm just thinking because historically around this time, what are the roles of woman in this society during this era?
Women in this era fought in wars.
I will play a character who defies cultural norms very fething gladly. I do it all the time in real life anyway.
This message was edited 2 times. Last update was at 2014/02/04 20:33:07
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
Melissia wrote:I will play a character who defies cultural norms very fething gladly.
In fact, usually such things tend to make for a more compelling narrative in RPGs.
And isn't the male character in this game the son of a mere commoner blacksmith, and thus also defying cultural norms in his rise to power?
Lynata wrote: And isn't the male character in this game the son of a mere commoner blacksmith, and thus also defying cultural norms in his rise to power?
Yes but he has a penis so that makes it okay.
Whereas if they had a vagina it wouldn't be.
This message was edited 1 time. Last update was at 2014/02/04 20:45:29
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
Very rarely and usually in extremis. Not every game has to have a female player character.
I wouldn't mind seeing this games difficulty setting being affected by your starting character's sex and class although that would obviously be far too complex.
RegalPhantom wrote: If your fluff doesn't fit, change your fluff until it does
The prefect example of someone missing the point.
Do not underestimate the Squats. They survived for millenia cut off from the Imperium and assailed on all sides. Their determination and resilience is an example to us all.
-Leman Russ, Meditations on Imperial Command book XVI (AKA the RT era White Dwarf Commpendium).
Its just a shame that they couldn't fight off Andy Chambers.
Warzone Plog
Irrelevant. This is a video game. You're explicitly not playing the "Average" person, because as a player character you're capable of so much more.
tl;dr: Your arguments are lame and do nothing to convince me to buy this half-assed game.
This message was edited 1 time. Last update was at 2014/02/04 20:54:52
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
Melissia wrote:Yes but he has a penis so that makes it okay.
Whereas if they had a vagina it wouldn't be.
Well, I did not want to point it out in such a ... direct way.
It's probably best to stop here; after a certain other thread I don't quite trust in the topic attracting much of a constructive debate here, as it depends a lot on both personal ("phht who cares") and historical ("Maria who?") awareness.
The issues of lack in overall character customisation, and the issue of fixed plot versus sandbox are probably better things to discuss. I think it's safe to say that this does not have to make a bad game, but I would go as far as to suggest that this puts a very heavy emphasis on the story having to "compensate" with above-average writing (and scene execution).
This message was edited 2 times. Last update was at 2014/02/04 20:57:52
I s'pose you're correct. It's not like our debate here will somehow miraculously convince the devs to stop making stupid decisions like that anyway.
This message was edited 1 time. Last update was at 2014/02/04 20:58:35
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
tl;dr: Your arguments are lame and do nothing to convince me to buy this half-assed game.
I see that your standard of argument hasn't improved.
RegalPhantom wrote: If your fluff doesn't fit, change your fluff until it does
The prefect example of someone missing the point.
Do not underestimate the Squats. They survived for millenia cut off from the Imperium and assailed on all sides. Their determination and resilience is an example to us all.
-Leman Russ, Meditations on Imperial Command book XVI (AKA the RT era White Dwarf Commpendium).
Its just a shame that they couldn't fight off Andy Chambers.
Warzone Plog
[nah, this is silly and off topic, delete this post]
This message was edited 2 times. Last update was at 2014/02/04 21:31:04
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog