Switch Theme:

1850 Chaos Space Marines nurgle competitive  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Regular Dakkanaut






HQ
Typhus

Troop
Plague marines
-7 man
-2x Melta
-Rhino
-Champ w/ Combi flame and power fist

Plague marines
-7 man
-2x Melta
-Rhino
-Champ w/ Combi flame and power fist

Zombies
-35 man

Fast
Heldrake
-Baleflamer

Heldrake
-Baleflamer

Heavy
Obliterators
-3 man
-Mark of Nurgle


ALLIES
HQ
Herald of Nurgle
-Exalted gift(portal glyph for non kill point games)
-Greater Loci
-2x mastery

Plaguebearers
-15 man


FORTIFICATIONS

Aegis
-Quadgun


Plan
Throw the plaguebearers behind the aegis on the gun to claim a 2+ cover from the defense line and shoot the gun aswell as claim the objective on my side, the herald goes with the plague bearers for FnP and drops the portal glyph to saturate my backfield in daemons. zombies and typhus foot it up midfield and try to plop on an objective while my plague marines rush midfield and hunker down trying to claim but being cautious and waiting for the horde to advance, poping vehicles that dare come in range of the meltas. the Obliterators provide supporting fire for the plague marines and add those extra shots theyll need to drop vehicles. Heldrakes be Heldrakes and burn infantry.
   
Made in ca
Lesser Daemon of Chaos





Toronto, Canada

Great list. Typhus is the only thing in the list that bugs me. To me, he's just not badass enough to justify his cost. A Nurgle Chaos Lord can be a far more efficient when kitted out to your playing style (Sigil, Black Mace, Burning Brand), and with points left over to invest elsewhere.

In the embrace of great Chaos, I am no longer afraid, for with its power and favor, I shall become the embodiment of that which I once most feared.....Death

Chaos Space Marines: W50, L23, D17
Warriors of Chaos: W15, L2, D0
CSM 6th Edition: W19, L6, D3
CSM 7th Edition: W17, L2, D2
Kill Team: W2, L0, D0 
   
Made in us
Regular Dakkanaut






but i cant take 35 zombies if i ditch typhus, and 35 cultists arent nearly as badass


Automatically Appended Next Post:
i do have to admit though he has always been the odd man out in my lists

This message was edited 1 time. Last update was at 2014/01/30 08:14:43


 
   
Made in us
Chaos Space Marine dedicated to Slaanesh






How open to Forgeworld are you? The newest Apoc book has a decent named lord, whose name escapes me ATM, who allows zombies and gives them FNP. You may want to check him out. If your intrested to know more PM me and Ill give you a little more info when I get home from work.

16000
12500
18000
6250
2500
CD 4000
Deamons, Deamons, Warriors, and Marines. All in the name of Chaos!
 
   
Made in us
Huge Hierodule





land of 10k taxes

Where's the SPAWN?

was censored by the ministry of truth 
   
Made in us
Regular Dakkanaut






HQ
Chaos Lord
-Mark of Nurgle
-Power Maul
-Combi Bolter
-Sigil of Corruption

Daemon Prince
-Nurgle
-Wings
-1 Mastery
-Black Mace

Troop
Plague marines
-7 man
-2x Melta
-Rhino
-Champ w/ Combi flame and power fist

Plague marines
-7 man
-2x Melta
-Rhino


Fast
Heldrake
-Baleflamer

Heldrake
-Baleflamer

Heavy
Obliterators
-3 man
-Mark of Nurgle


ALLIES
HQ
Herald of Nurgle
-Exalted gift(portal glyph for non kill point games)
-Greater Loci
-2x mastery

Plaguebearers
-10 man


FORTIFICATIONS

Aegis
-Quadgun



Automatically Appended Next Post:
What about this

This message was edited 1 time. Last update was at 2014/01/30 11:50:06


 
   
Made in us
Automated Rubric Marine of Tzeentch




Rose-Hulman Institute of Technology

Never take one FMC. It never works. You need at least 2, if not 3. Wings and power armor are great, but with how aggressive you have to play them its often not enough and one DP will fall on the way into combat unless you take 2 or 3 and divide their firepower.

"We are the Red Sorcerers of Prospero, damned in the eyes of our fellows, and this is to be how our story ends, in betrayal and bloodshed. No...you may find it nobler to suffer your fate, but I will take arms against it." -Ahzek Ahriman
1250 Points of The Prodigal Sons  
   
 
Forum Index » 40K Army Lists
Go to: