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![[Post New]](/s/i/i.gif) 2014/01/30 07:21:25
Subject: 1850 Chaos Space Marines nurgle competitive
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Regular Dakkanaut
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HQ
Typhus
Troop
Plague marines
-7 man
-2x Melta
-Rhino
-Champ w/ Combi flame and power fist
Plague marines
-7 man
-2x Melta
-Rhino
-Champ w/ Combi flame and power fist
Zombies
-35 man
Fast
Heldrake
-Baleflamer
Heldrake
-Baleflamer
Heavy
Obliterators
-3 man
-Mark of Nurgle
ALLIES
HQ
Herald of Nurgle
-Exalted gift(portal glyph for non kill point games)
-Greater Loci
-2x mastery
Plaguebearers
-15 man
FORTIFICATIONS
Aegis
-Quadgun
Plan
Throw the plaguebearers behind the aegis on the gun to claim a 2+ cover from the defense line and shoot the gun aswell as claim the objective on my side, the herald goes with the plague bearers for FnP and drops the portal glyph to saturate my backfield in daemons. zombies and typhus foot it up midfield and try to plop on an objective while my plague marines rush midfield and hunker down trying to claim but being cautious and waiting for the horde to advance, poping vehicles that dare come in range of the meltas. the Obliterators provide supporting fire for the plague marines and add those extra shots theyll need to drop vehicles. Heldrakes be Heldrakes and burn infantry.
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![[Post New]](/s/i/i.gif) 2014/01/30 07:58:36
Subject: 1850 Chaos Space Marines nurgle competitive
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Lesser Daemon of Chaos
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Great list. Typhus is the only thing in the list that bugs me. To me, he's just not badass enough to justify his cost. A Nurgle Chaos Lord can be a far more efficient when kitted out to your playing style (Sigil, Black Mace, Burning Brand), and with points left over to invest elsewhere.
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In the embrace of great Chaos, I am no longer afraid, for with its power and favor, I shall become the embodiment of that which I once most feared.....Death
Chaos Space Marines: W50, L23, D17
Warriors of Chaos: W15, L2, D0
CSM 6th Edition: W19, L6, D3
CSM 7th Edition: W17, L2, D2
Kill Team: W2, L0, D0 |
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![[Post New]](/s/i/i.gif) 2014/01/30 08:08:56
Subject: 1850 Chaos Space Marines nurgle competitive
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Regular Dakkanaut
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but i cant take 35 zombies if i ditch typhus, and 35 cultists arent nearly as badass Automatically Appended Next Post: i do have to admit though he has always been the odd man out in my lists
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This message was edited 1 time. Last update was at 2014/01/30 08:14:43
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![[Post New]](/s/i/i.gif) 2014/01/30 10:04:19
Subject: 1850 Chaos Space Marines nurgle competitive
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Chaos Space Marine dedicated to Slaanesh
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How open to Forgeworld are you? The newest Apoc book has a decent named lord, whose name escapes me ATM, who allows zombies and gives them FNP. You may want to check him out. If your intrested to know more PM me and Ill give you a little more info when I get home from work.
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16000
12500
18000
6250
2500
CD 4000
Deamons, Deamons, Warriors, and Marines. All in the name of Chaos!
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![[Post New]](/s/i/i.gif) 2014/01/30 11:43:06
Subject: 1850 Chaos Space Marines nurgle competitive
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Huge Hierodule
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Where's the SPAWN?
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was censored by the ministry of truth |
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![[Post New]](/s/i/i.gif) 2014/01/30 11:49:56
Subject: 1850 Chaos Space Marines nurgle competitive
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Regular Dakkanaut
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HQ
Chaos Lord
-Mark of Nurgle
-Power Maul
-Combi Bolter
-Sigil of Corruption
Daemon Prince
-Nurgle
-Wings
-1 Mastery
-Black Mace
Troop
Plague marines
-7 man
-2x Melta
-Rhino
-Champ w/ Combi flame and power fist
Plague marines
-7 man
-2x Melta
-Rhino
Fast
Heldrake
-Baleflamer
Heldrake
-Baleflamer
Heavy
Obliterators
-3 man
-Mark of Nurgle
ALLIES
HQ
Herald of Nurgle
-Exalted gift(portal glyph for non kill point games)
-Greater Loci
-2x mastery
Plaguebearers
-10 man
FORTIFICATIONS
Aegis
-Quadgun
Automatically Appended Next Post: What about this
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This message was edited 1 time. Last update was at 2014/01/30 11:50:06
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![[Post New]](/s/i/i.gif) 2014/01/30 14:11:31
Subject: Re:1850 Chaos Space Marines nurgle competitive
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Automated Rubric Marine of Tzeentch
Rose-Hulman Institute of Technology
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Never take one FMC. It never works. You need at least 2, if not 3. Wings and power armor are great, but with how aggressive you have to play them its often not enough and one DP will fall on the way into combat unless you take 2 or 3 and divide their firepower.
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"We are the Red Sorcerers of Prospero, damned in the eyes of our fellows, and this is to be how our story ends, in betrayal and bloodshed. No...you may find it nobler to suffer your fate, but I will take arms against it." -Ahzek Ahriman
1250 Points of The Prodigal Sons |
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